An option to purchase lvl 50 character

myskyrim26
myskyrim26
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Another day at Alik'r dolmens. I launch ESO with a heavy heart as if I'm going to do something I'm not willing to. And this is true: I really hate doing one and the same thing for hours. Some people are patient, some are said to level till 50 in just 1 day. How they are not going crazy? I don't know. I tried Master Writs method. Crafted gold things. It yielded 9 levels and I ran out of Master Writs and Gold. To dolmens, again? I want to cry. Or just log out and play something else - the game where I actually PLAY, not stay at one damned place.
Why not having an option to purchase a lvl 50 character? To make this thing fair, let it work like this: a player must already have a maxed character of this class. Like: I have a lvl 50+ Sorcerer and I'm able to create one more, without having to waste my time leveling... Maybe the required level could be 160 CP to make sure the player knows how to play this class...

P.S.: I play 1-2 hours a day. I can't run 3 dolmens in circle because of loading screens: once I get to dolmen, it is already done. So I just stay at one and the same place.
Edited by myskyrim26 on August 17, 2020 4:17PM
  • Ackwalan
    Ackwalan
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    Have you tried playing the zone/chapter story quests?
  • Vevvev
    Vevvev
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    Dolmens are not the fastest way to level by the way. In fact after you've done each one you get diminishing returns on the consecutive ones you do. Real trick is getting training gear and killing tons of NPCs like zombies and the like. Get an AoE or two to burn them down and you'll be getting lots of experience quickly. There is also Skyreach which you can do with a group to get lots of experience to, but I'd go with friends since people love to charge others for carrying them through it.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Knightpanther
    Knightpanther
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    Coming to the CS soon.

    Be Safe
  • sharquez
    sharquez
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    Then don't. You are supposed to be playing games for fun. When it turns into a chore you are doing it wrong. I do say this with 17 max level characters, but I tried to make leveling each one as enjoyable as possible. Screw the dolmens, that is brain dead boring, Do random dungeons, BGs and play content that you enjoy. The joy of this game is that you do not need to be max level to enjoy everything., and while you wont be getting armor sets you can pass on you can get fragments and recipes and rewards that are not level dependent.
  • myskyrim26
    myskyrim26
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    Ackwalan wrote: »
    Have you tried playing the zone/chapter story quests?

    This was how I leveled my prevous character. Took about 2 months to get to 50.
  • santhoranb16_ESO
    santhoranb16_ESO
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    Play the game and do what you enjoy, if you dont enjoy playing the game stop playing it. In ESO you can be pretty quick lvl 50 with quite a lot different tasks, be it dungeons, pvp dailys, or even questing - some are faster and some not so much, but it depends all that it makes _fun_ to play. What is it for to just be lvl 50? Means not much in ESO. And in the next step then someone suggests buying CP 810 to play Vet Trials... i see that coming.
  • Carylas
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    Dolmen farming gets boring way too fast. I usually give my character all training gear, use an experience scroll, complete daily dungeon, and battleground quests.

    If you've never completed a dungeon, then you must get the dungeon's story quest as well. While having an experience scroll activated, Undaunted daily delve XP + the XP from clearing a dungeon for the first time + dungeon quest completion XP combined could give your character 2-3 levels in the beginning.

    After that, you can kill world bosses, complete dolmens/dragons/geysers/harrowstorms. Main story quests also give good XP.
  • zaria
    zaria
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    Do an random dungeon a day and you will get 2 levels each run at least with xp scroll or potion.
    While you waiting in queue collect skyshards and do public dungeons for skill points.
    Do daily random BG who also give AP.
    Dungeons also give skill points.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Everest_Lionheart
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    If you are in a guild ask someone to join you and form a group to level up together, you’ll gain bonus XP from grouping. Also the daily reward drop enough free crown experience scrolls to get you tons of levels very quickly. Training equipment is also highly recommended. I have 2 sets that have for my stamina and magicka toons for level 15 and 30. Levels 1-15 come fast so I use whatever I’ve picked up. Level 30-50 it doesn’t really matter because if you are grinding for levels even being 15-20 levels low in your equipment it’s doesn’t really hurt you for this sort of grind.

    Also if you’ve already got a decent amount of CP on your first toon you can apply that to your new toon to make the grind go much faster. Yes the CP counts once you have earned it so use it to your advantage for future toons. With that CP you can take a low level toon through the main quest line even with your under leveled training gear. You’ll want the skill points anyway. I would also recommend doing the first 3-4 zones in your alliance to get the extra skyshards and skill points as well. You’ll need them to round out your character skills. First 3 of AD, first 4 of EP and DC. You need more in the EP and DC zones because they both have what amounts to 2 starter islands before you hit a full zone where AD has just the one.

    Last thing get your fighters and mages guilds unlocked asap. Especially fighters because not all grinds are created equal, some give experience specific to FG and it’s super easy to level. MG unfortunately takes a while because you have to collect eat least 208 books give or take a few to hit max level.

    I’ve done 2/3 of my toons to level 50 in 4-5 days soloing my way through some of the grinds just popping the 2hr crown exp scrolls and rolling through some of the quests. Power leveling in a day is all well and good but remember skill points are just as important. Nothing is worse than needing half a dozen skill points to finish off a build when your lv50 bubble pops and you at at the gear cap with half the skills you actually need for battle!
  • Kalik_Gold
    Kalik_Gold
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    Do Forgotten Wastes or Forgotten Crypts... more fun, more xp.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • Luke_Flamesword
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    Just don't rush - the best way is clearing world when you kill mobs, make quest, clear location and get a skyshard at the same time. You can clear delves and public dungeons, getting a lot of skillpoints and exp. Also everyday random dungeon and BGS gives a lot, especially if you have exp scroll active. Last time I trained 5 characters simultaneously in just 3-4 weeks. There was almost no grinding - just playing the game.

    There is so much content to do, that it's almost crazy to make the same 3 dolmens over and over...
    PC | EU | DC |Stam Dk Breton
  • Donny_Vito
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    The option will most likely be coming, and I imagine it'll be along the lines of what you said given how the other pay-to-bypass options have worked. It just seems like too obvious of a request for them not to make it, especially given the direction of the crown store and how they've opened it up.
  • Everest_Lionheart
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    Donny_Vito wrote: »
    The option will most likely be coming, and I imagine it'll be along the lines of what you said given how the other pay-to-bypass options have worked. It just seems like too obvious of a request for them not to make it, especially given the direction of the crown store and how they've opened it up.

    If you collect all of your daily rewards that’s like 10 XP scrolls per month. It’s more than enough to take a bow toon to 50. Plus I think you pick up a couple more along the way and one of those is a 100% or 150% boost for an hour, character bound item which works great for those last few levels.

    Honestly I grind more hours in this game leveling up skill lines only current builds. I spent most of last week retooling my magplar with 6 skills that I had never bothered to unlock or level before because solo and group setups are quite different. Now I’ve got those skills all in order and can bring that toon to more group content when I choose or swap skills and equipment and solo like I was before. I did have to go grind out a dozen skill points to add all the skills and morphs though which added time. Still it was a good 6-8 hours of grinding without the exp scroll to get everything where I wanted it to be followed by another 2 hours learning a new rotation and several hours of practice since.

    The grind doesn’t stop once you hit 50 unfortunately!
  • ArchMikem
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    Set of Training gear, experience scrolls, and random normal dungeons. That's how I did it quick. If you want to spend money on anything, do it for the 150% crown scrolls. You'll be shocked at how much XP you end up getting from that first daily random.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Donny_Vito
    Donny_Vito
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    Donny_Vito wrote: »
    The option will most likely be coming, and I imagine it'll be along the lines of what you said given how the other pay-to-bypass options have worked. It just seems like too obvious of a request for them not to make it, especially given the direction of the crown store and how they've opened it up.

    If you collect all of your daily rewards that’s like 10 XP scrolls per month. It’s more than enough to take a bow toon to 50. Plus I think you pick up a couple more along the way and one of those is a 100% or 150% boost for an hour, character bound item which works great for those last few levels.

    Honestly I grind more hours in this game leveling up skill lines only current builds. I spent most of last week retooling my magplar with 6 skills that I had never bothered to unlock or level before because solo and group setups are quite different. Now I’ve got those skills all in order and can bring that toon to more group content when I choose or swap skills and equipment and solo like I was before. I did have to go grind out a dozen skill points to add all the skills and morphs though which added time. Still it was a good 6-8 hours of grinding without the exp scroll to get everything where I wanted it to be followed by another 2 hours learning a new rotation and several hours of practice since.

    The grind doesn’t stop once you hit 50 unfortunately!

    Oh I hear ya, I have 15 maxed out characters. The grind in ESO is beyond real. But I'm merely speaking from a business perspective and by looking at the trend in which the crown store has gone. This request by the OP does not seem far-fetched from other revenue-generating ideas that probably get thrown around in their meetings.
  • Elvenheart
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    As fun as the game is to play at level 50, it’s really just as fun, if not more so in some ways, to play prior to level 50. As other posters have said, judicious use of the cp you already have will help make leveling subsequent characters even easier. And the daily bonus exp you get for doing a random dungeon queue is at least one level of exp, more with training gear and exp scrolls.

    Sometimes, we rush through content to 50, get burned out, and then say, “Now what?” I do everything before 50 that I usually end up doing after 50, except for worrying about armor sets since I’m using training gear. Then, when I reach 50, I have all sorts of fun trying to get and mix and match different sets for best effect. That’s like a little mini game all it’s own! 🙂

    PS: I use the outfit system to make the character I’m leveling look the way I want as soon as possible. I find it helps me play that character if it already looks the way I want it to when it is 50. This isn’t World of Clowncraft” after all! 🤣
    Edited by Elvenheart on August 17, 2020 5:52PM
  • Jaimeh
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    myskyrim26 wrote: »
    Another day at Alik'r dolmens. I launch ESO with a heavy heart as if I'm going to do something I'm not willing to. And this is true: I really hate doing one and the same thing for hours. Some people are patient, some are said to level till 50 in just 1 day. How they are not going crazy? I don't know. I tried Master Writs method. Crafted gold things. It yielded 9 levels and I ran out of Master Writs and Gold. To dolmens, again? I want to cry. Or just log out and play something else - the game where I actually PLAY, not stay at one damned place.
    Why not having an option to purchase a lvl 50 character? To make this thing fair, let it work like this: a player must already have a maxed character of this class. Like: I have a lvl 50+ Sorcerer and I'm able to create one more, without having to waste my time leveling... Maybe the required level could be 160 CP to make sure the player knows how to play this class...

    P.S.: I play 1-2 hours a day. I can't run 3 dolmens in circle because of loading screens: once I get to dolmen, it is already done. So I just stay at one and the same place.

    If you're willing to pay to have a level 50 character, then you can indirectly get one: level via alchemy master writs (which is very expensive, but can level a toon in a couple of hours), then buy all the skill line upgrades from the store, and ta da, new fully levelled character.
  • vibeborn
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    Leveling up is never fun, but I agree with those who say, don't stand around doing dolmens all day, if you don't feel like it

    I tend to do different things when leveling up. Questing, dolmening, farming, dungeoning. It can be tedius yes, but better imho than just sitting around doing the same thing. (and I like doing dolmens)

    Would it be nice if there was a purchase lvl 50? Sure, but it should only be available if you've already gotten a character into lvl 50. Personally I wouldn't use it, but that's just me
  • MyKillv2.0
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    I am shocked the option isn’t ready a thing. HOWEVER this game doesn’t really require you to be level 50 as opposed to games like WoW or FFXIV, where new content begins at a certain level. When the next chapter roll out, you can literally play it on a fresh toon and experience the chapter. The only thing off the top of my head that you cannot dive into are vet dungeons content. So the need isn’t quite as bad but I agree...the option should be there for people who want it.
  • newtinmpls
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    ArchMikem wrote: »
    Set of Training gear, experience scrolls, and random normal dungeons. That's how I did it quick. If you want to spend money on anything, do it for the 150% crown scrolls. You'll be shocked at how much XP you end up getting from that first daily random.

    Then also do a Battlegrounds random till you end up on a team in 1st or 2nd place. If you don't like PvP it can be a struggle, but the XP boost is worth it.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • josiahva
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    myskyrim26 wrote: »
    Another day at Alik'r dolmens. I launch ESO with a heavy heart as if I'm going to do something I'm not willing to. And this is true: I really hate doing one and the same thing for hours. Some people are patient, some are said to level till 50 in just 1 day. How they are not going crazy? I don't know. I tried Master Writs method. Crafted gold things. It yielded 9 levels and I ran out of Master Writs and Gold. To dolmens, again? I want to cry. Or just log out and play something else - the game where I actually PLAY, not stay at one damned place.
    Why not having an option to purchase a lvl 50 character? To make this thing fair, let it work like this: a player must already have a maxed character of this class. Like: I have a lvl 50+ Sorcerer and I'm able to create one more, without having to waste my time leveling... Maybe the required level could be 160 CP to make sure the player knows how to play this class...

    P.S.: I play 1-2 hours a day. I can't run 3 dolmens in circle because of loading screens: once I get to dolmen, it is already done. So I just stay at one and the same place.

    Why in the world you run dolmens to level? First off...getting to lvl50 ASAP is just not that important, just play NORMALLY a couple hours a day and withing maybe a couple weeks your character will be level 50. If that is too slow for you....do quests and use experience scrolls....you will be there in a few days. If THAT isn't fast enough for you, do skyreach grinding...you will be there in a single day. But again...speed leveling is NOT effecient, even if done in an hour by some miracle its WORTHLESS to speed level because you will still need skill points, unless you plan to pay out the nose for skyshards, you still have to collect skyshards, lorebooks, unlock the psijiic skill line. The fastest way to a fully developed character is to level normally while collecting all the skyshards, lorebooks, and doing the psijiic questline. Once you get to about lvl15, throw in a random normal dungeon to start leveling undaunted and fighters guild skill lines(as well as get the skill points).

    THAT is the way to level a new toon EFFICIENTLY...dolmen grinding doesn't even come into it. By the time you done getting enough skyshards and lorebooks to max mages guild, plus the psijiic questline, if you aren't level 50, you will be very close...and you will certainly be by the time you grab the skyshards and skillpoints from public dungeons...all while actually playing the game.
    Edited by josiahva on August 17, 2020 6:05PM
  • Tommy_The_Gun
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    I think the moment you will be able to buy level 50 for RL cash... it will go too far. Buying skill lines is in the crown store, because... it is designed that way - to take time to get. It is on purpose. So you would either waste time or "buy convince" (P2W is not fashionable, so game companies go for "time-severs" instead).

    If they allow us to "buy" level 50... the next thing they will do is to increases exp needed for level 50 by 1000%. So you will have to do 10.000 dolmens in Alik'r (with 150% exp scroll during 100% event exp boost) instead of a 1.000... or... just buy it... :trollface:

    Not to mention how it will affect game balance itself. Being able to have instant level 50 will break something for sure, not to mention it might lead to some crazy exploits. Simple example:
    Enter on level 10 character to "below level 50", open crown store, buy level 50, spend CP & equip 160 CP gear, and enjoy. When you are done, you bank all gear, logout, delete character, and repeat procedure next day etc.
    Edited by Tommy_The_Gun on August 17, 2020 6:11PM
  • Donny_Vito
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    I think the moment you will be able to buy level 50 for RL cash... it will go too far. Buying skill lines is in the crown store, because... it is designed that way - to take time to get. It is on purpose. So you would either waste time or "buy convince" (P2W is not fashionable, so game companies go for "time-severs" instead).

    If they allow us to "buy" level 50... the next thing they will do is to increases exp needed for level 50 by 1000%. So you will have to do 10.000 dolmens in Alik'r (with 150% exp scroll during 100% event exp boost) instead of a 1.000... or... just buy it... :trollface:

    Not to mention how it will affect game balance itself. Being able to have instant level 50 will break something for sure, not to mention it might lead to some crazy exploits. Simple example:
    Enter on level 10 character to "below level 50", open crown store, buy level 50, spend CP & equip 160 CP gear, and enjoy. When you are done, you bank all gear, logout, delete character, and repeat procedure next day etc.

    I think the OP suggested the same route as which the skill lines are paid for. Once you have leveled a Sorc to 50, then you can choose to buy a new level 50 Sorc from the store. If you want to buy a max Templar, then you need to level one to 50 first. This really makes sense if you have been playing a Mag character and then you want to try the Stam version, but also keep your current character the way it is.
  • PrimusNephilim
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    [snip] Buy a level 50 character? [snip] It doesn't take long at all to get to level 50 or for that matter, to CP 160. I just leveled up my alternate account character to CP 220 last night and I started leveling this toon only a couple weeks ago while still playing my other characters on my main account which is usually running dailies and writs.....aside from also working a full time career.

    [Edited to remove Rude Comments]
    Edited by ZOS_ConnorG on August 17, 2020 6:28PM
  • Everest_Lionheart
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    Donny_Vito wrote: »
    Donny_Vito wrote: »
    The option will most likely be coming, and I imagine it'll be along the lines of what you said given how the other pay-to-bypass options have worked. It just seems like too obvious of a request for them not to make it, especially given the direction of the crown store and how they've opened it up.

    If you collect all of your daily rewards that’s like 10 XP scrolls per month. It’s more than enough to take a bow toon to 50. Plus I think you pick up a couple more along the way and one of those is a 100% or 150% boost for an hour, character bound item which works great for those last few levels.

    Honestly I grind more hours in this game leveling up skill lines only current builds. I spent most of last week retooling my magplar with 6 skills that I had never bothered to unlock or level before because solo and group setups are quite different. Now I’ve got those skills all in order and can bring that toon to more group content when I choose or swap skills and equipment and solo like I was before. I did have to go grind out a dozen skill points to add all the skills and morphs though which added time. Still it was a good 6-8 hours of grinding without the exp scroll to get everything where I wanted it to be followed by another 2 hours learning a new rotation and several hours of practice since.

    The grind doesn’t stop once you hit 50 unfortunately!

    Oh I hear ya, I have 15 maxed out characters. The grind in ESO is beyond real. But I'm merely speaking from a business perspective and by looking at the trend in which the crown store has gone. This request by the OP does not seem far-fetched from other revenue-generating ideas that probably get thrown around in their meetings.

    The only thing I’ve ever paid to skip so far is psijic and I would pay again to skip it in the future. Grind for sake of grind is no fun and also a major pain when you’ve got to go on the world tour of Tamriel with almost no wayshrines open. Lore books for MG aren’t as grindy to me as they are follow a somewhat logical enough order that takes you past wayshrines, dolemans, delves, skyshards and other points of interest to get the extra skill points you need anyway. And you can walk from zone to zone for some if needed like from stonefalls you can walk out via the north into the rift, complete that loop and exit north there to Eastmarch without wayshrines you can grab all the overland books and shards in about 30-40 minutes.
    Edited by Everest_Lionheart on August 17, 2020 6:34PM
  • AlnilamE
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    Personally, I just take my sub-50s to guild events. My guild runs 2 PvE events every week where we do random stuff like world bosses, public dungeons, etc, and get skyshards along the way.

    But if you are in a hurry, you probably want to do writs. Provisioning writs are best. Pre-make every thing and hand in all at once. Remember to use XP buffs when you hand them in, because it stacks.

    Other than that, daily randoms are also great XP for leveling. I often run into people leveling when I PUG dungeons.

    But you also have to ask yourself: Do I need to be level 50 asap on this character? Will level 50 be sufficient? What else do I want/need that I could be getting while leveling?
    The Moot Councillor
  • Mancombe_Nosehair
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    If you hate it that much, then why bother? I got bored levelling my first necromancer, so I stopped at level 23. I can always do the rest when I can be bothered.

    On a side note, I tend to do a random normal a day, followed by no more than 10 dolmens (after that I get bored), and perhaps a battleground. But not always in that order.
  • vgabor
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    josiahva wrote: »
    The fastest way to a fully developed character is to level normally while collecting all the skyshards, lorebooks, and doing the psijiic questline. Once you get to about lvl15, throw in a random normal dungeon to start leveling undaunted and fighters guild skill lines(as well as get the skill points).

    THAT is the way to level a new toon EFFICIENTLY...

    ^^ This. There are faster ways to get only the levels, but then after level 50 you still need to grind skill points, mage/fighter guild, etc...

    The most efficient (and less boring) way to develop a character is to unlock mages, fighter and undaunted guilds and then get on the psijic questline which will bring you around a lot's of zones. Pick up all the skyshards, lorebooks there, do each dolmen once and also do the public dungeons in the zones you're passing through. Afterward start running the normal dungeons - as you have an organic developed character with all the skill unlocked you can do them easily without carry - and use the xp scrolls collected from the daily login awards, the dungeon quest gives you lots of xp (and a skill point too), you will be level 50 way before you run out of dungeons to complete.
  • Sarannah
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    There is no need to rush. And ZOS should never ever sell leveled characters.

    If you only have 2-3 hours a day, why not actually play the game instead of forcing yourself to do dolmens?!? You can level by any means.
  • Wandering_Immigrant
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    vgabor wrote: »
    josiahva wrote: »
    The fastest way to a fully developed character is to level normally while collecting all the skyshards, lorebooks, and doing the psijiic questline. Once you get to about lvl15, throw in a random normal dungeon to start leveling undaunted and fighters guild skill lines(as well as get the skill points).

    THAT is the way to level a new toon EFFICIENTLY...

    ^^ This. There are faster ways to get only the levels, but then after level 50 you still need to grind skill points, mage/fighter guild, etc...

    The most efficient (and less boring) way to develop a character is to unlock mages, fighter and undaunted guilds and then get on the psijic questline which will bring you around a lot's of zones. Pick up all the skyshards, lorebooks there, do each dolmen once and also do the public dungeons in the zones you're passing through. Afterward start running the normal dungeons - as you have an organic developed character with all the skill unlocked you can do them easily without carry - and use the xp scrolls collected from the daily login awards, the dungeon quest gives you lots of xp (and a skill point too), you will be level 50 way before you run out of dungeons to complete.

    The only thing I would say different here is to start doing the normal dungeons at 10 when they unlock, and just do each one as it unlocks. You might as well be queued while running around outdoor zones collecting stuff.
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