Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Why there is no new class?

wsxdrfv
wsxdrfv
✭✭
I am interest more in class and skills, magics than story or others.

This game needs more enhanced, additional battle mechanics, class.

Why greymoore don't have new class?
  • volkeswagon
    volkeswagon
    ✭✭✭✭✭
    cause they couldn't come up with anything interesting. They don't bring out a new class every year. Previously it's been every two years.
  • RPGplayer13579
    RPGplayer13579
    ✭✭✭✭
    Is there something specific that you are looking for? Something that the current 6 available classes don't provide?
    My Characters.

    Mike Snow - Imperial - Templar - One-Handed and Shield - Tank - Daggerfall Covenant - Commander.
    Catelyn Rivers - Breton - Sorcerer - Destruction Staff - Daggerfall Covenant - Telvanni Magister.
    Ashara Sand - Redguard - Warden - Two-Handed/One-Handed and Shield - Daggerfall Covenant - Heroic.
    Tormund gro-Largash - Orsimer - Dragonknight - Two-Handed - Daggerfall Covenant - Furious.
    Lysa Rivers - Breton - Nightblade - Bow/One-Handed and Shield - Vampire - Daggerfall Covenant - Brassy Assassin.

    Jon Karstark - Nord - Dragonknight - Two-Handed - Ebonheart Pact - Drunk.
    Arya Sand - Dunmer - Dragonknight - Dual Wield - Ebonheart Pact - Assassin.
    Sansa Snow - Impeial - Warden - Destruction Staff/One-Handed and Shield - Ebonheart Pect - Swashbuckler.
    Jojen Reed-Walker - Argonian - Templar - Restoration Staff - Healer - Ebonheart Pact - Melancholy.
    Alys Karstark - Nord - Nightblade - Bow/Dual Wield - Ebonheart Pact - Minstrel.

    Nymeria Woods - Bosmer - Nightblade - Bow - Aldmeri Dominion - Thief.
    Brandon Wings - Altmer - Templar - Restoration Staff - Healer - Aldmeri Dominion - Scholar.
    Lyanna Flowers - Altmer - Sorcerer - Sword/Destruction Staff - Aldmeri Dominion - Duchess.
    Marvolo-jo Riddle - Khajiit - Necromancer - Destruction Staff - Aldmeri Dominion - Deadlands Firewalker.
    Obara Woods - Bosmer - Templar - Bow - Werewolf - Aldmeri Dominion - Cheerful.

  • doomette
    doomette
    ✭✭✭✭✭
    cause they couldn't come up with anything interesting. They don't bring out a new class every year. Previously it's been every two years.

    That seems a bit harsh and disingenuous. They seem to follow a pattern with chapters, alternating between classes and new non-class skill lines. So Morrowind had the warden class, Summerset had jewelrycrafting and Psijic, Elsweyr had the necromancer class, and this one had antiquities. So maybe next chapter, if the pattern holds?
  • wsxdrfv
    wsxdrfv
    ✭✭
    Is there something specific that you are looking for? Something that the current 6 available classes don't provide?

    Infinite possibility is best for gamer. So 6 classes is way more short.
  • volkeswagon
    volkeswagon
    ✭✭✭✭✭
    doomette wrote: »
    cause they couldn't come up with anything interesting. They don't bring out a new class every year. Previously it's been every two years.

    That seems a bit harsh and disingenuous. They seem to follow a pattern with chapters, alternating between classes and new non-class skill lines. So Morrowind had the warden class, Summerset had jewelrycrafting and Psijic, Elsweyr had the necromancer class, and this one had antiquities. So maybe next chapter, if the pattern holds?

    it was a joke. What I said aftewards was pretty much what you said. Maybe next year they will have one unless they can't think of something worth bringing out. I don't see many ideas on the forums for possible new classes. Perhaps a crafting class that offers refining and farming buffs but little combat abilities
    Edited by volkeswagon on August 8, 2020 1:13AM
  • doomette
    doomette
    ✭✭✭✭✭
    doomette wrote: »
    cause they couldn't come up with anything interesting. They don't bring out a new class every year. Previously it's been every two years.

    That seems a bit harsh and disingenuous. They seem to follow a pattern with chapters, alternating between classes and new non-class skill lines. So Morrowind had the warden class, Summerset had jewelrycrafting and Psijic, Elsweyr had the necromancer class, and this one had antiquities. So maybe next chapter, if the pattern holds?

    it was a joke. What I said aftewards was pretty much what you said. Maybe next year they will have one unless they can't think of something worth bringing out.

    Clearly I’ve lost my ability to tell if someone’s joking or not. I blame lack of sleep. Yeah...that’s it. 😳
  • volkeswagon
    volkeswagon
    ✭✭✭✭✭
    sleep is good
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's the internet. You'll read every kind of opinion somewhere, no matter how grotesque. So you can never know for sure if someone is serious or not ;)
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, it is possible that we get battle-mage class in next year's chapter. Which was a class along with wardens that was planned from the start.
    [Lie] Of course! I don't even worship Daedra!
  • JamieAubrey
    JamieAubrey
    ✭✭✭✭✭
    ✭✭✭✭✭
    They can't fix the ones we have now
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is the year of pretend performance fixes. Maybe next year
  • deleted221106-002999
    deleted221106-002999
    ✭✭✭✭✭
    ✭✭
    They're still in the process of destroying re-imagining the ones we currently have.

    That way when they introduce a new class in a future dlc chapter it will appear to be comparatively amazing.

    My money's on the next new class being able to use skills more frequently than every 3 seconds. Or just to actually be able to use skills/core abilities consistently.
  • wsxdrfv
    wsxdrfv
    ✭✭
    In battle, need more Intenseness, timing, need more powerful.

    You should refer from japan games, MHW, Nioh2 for example.

    More action detailed needed. You already have good ingredient those games don't get, you get fantasy, magic, its good theme. But battle system is way more primitive for now....

  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    They seem to come out with one every other chapter.

    Morrowind - Warden

    Summerset - None

    Elsweyr - Necromancer

    Greymoor - None
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    wsxdrfv wrote: »
    Is there something specific that you are looking for? Something that the current 6 available classes don't provide?

    Infinite possibility is best for gamer. So 6 classes is way more short.

    Considering the classes in ESO do not have the artificial limitations many other MMORPGs implement there is far greater possibilities than most games in this genre provide. I prefer what we have to the controlling, and limiting nature of class designs in other games.

    Further, it makes sense to have a cadence of bringing in new classes and alternate years with bringing in other new aspects to the game.
  • UntilValhalla13
    UntilValhalla13
    ✭✭✭✭✭
    ✭✭
    I mean, the last class they released STILL doesn't work right.
  • Dracofyre
    Dracofyre
    ✭✭✭✭
    we could get Bards as solo/buff group support.

    Troubators, pure melee dual weapon experts, when in group speed buffs, mix light/mid armors, plays violin while buffing the speed buffs.
    Skalds, enchanter, battlesinger, heavy/Mid armor, sword and dagger, or battle intraments, flute, harp, cast bravery buffs to group, DPS buffs.
    Dirge, mix light and heavy armors, use bagpipes to debuffs and cast fear with death songs, used 2-handeds weapons. use slow or stuns.

    let work on some ideas on bard tree skills.

    i would like to see Monks (chakra master, shaolin, and drunk master) and Druids (as shapshifters, nature healer, and summoner).
    Edited by Dracofyre on August 8, 2020 5:55AM
  • Mortiis13
    Mortiis13
    ✭✭✭✭
    I think it's time for additional weapons and weapons skill lines.
    Melee magicka and an midrange, spear?, stamina weapon atleast.

    But I think this will never happen, they have to create new weapons for every motif, and we all know they like to copy/paste only in the last time.
    I mean we are swinging daggers like maces and it's only 2 animations to change to not look dumb when using daggers.
    And looking at vampire... Oh boy!
  • YstradClud
    YstradClud
    ✭✭✭✭
    They seem to like adding skill lines more then creating more classes. I am quietly sitting back waiting for a class I would like to re-roll though. I was tempted to roll a warden but it looks like it still needs some work.
    |Pascweten| Breton Templar PC NA
    |Ceaulin| Bosmer Templar Xbox NA

    https://x.com/x_CHEMIST_x
  • richo262
    richo262
    ✭✭✭✭✭
    The pattern so far is

    Morrowind - Class Warden
    Summerset - Skill line Psijic / Jewelry
    Els - Class Necro
    Greymoor - Skill line Mobile game / Shovel

    If there is to be a new class (I hope there isn't) it will be in the next chapter, if the pattern remains.

  • Eifleber
    Eifleber
    ✭✭✭✭✭
    I also want more options - but not by means of another class.
    The only result will be even more unbalance because in some circumstances some classes will always be better.

    I'd rather have more diverse existing clsases:
    1. Add a 4th skill line to all classes
    2. Add a 3rd morph to existing skills
    3. Orther class specific stuff, like weapons or gear (cosmetic or not)

    Playing since dec 2019 | PC EU
  • Canned_Apples
    Canned_Apples
    ✭✭✭✭✭
    They can't even balance the classes they currently have and you want them to add more?

    They need to stop yo-yoing and drastically shifting the "meta" every three months before they even consider adding a new class.

    It wouldn't be in such a bad place if they actually listened to player feedback.
  • JamuThatsWho
    JamuThatsWho
    ✭✭✭✭✭
    wsxdrfv wrote: »
    Is there something specific that you are looking for? Something that the current 6 available classes don't provide?

    Infinite possibility is best for gamer. So 6 classes is way more short.

    6 classes x 4 roles = 24 possible options.

    On top of that, Stamina characters can also choose between bows and 1- or 2-handed weapons, and within the latter there's a sub-set of 4 weapon types to choose from (and mix, if dual wielding).

    Then you've got non-class skill-lines, and all the different armour sets. There's lots of opportunity for customisation already.

    You're severely limiting yourself if you're only thinking in terms of class alone.

    If anything, what we need is another weapon option for Magicka characters.
    @JamuThatsWho - PC EU - CP2100

    Main:
    Vasiir-jo - Khajiit Magicka Necromancer, AD

    Alts:
    Sul-Mael Hlarothran - Dunmer Magicka Sorcerer, EP

    Ushaar-Ixaht - Argonian Magicka Nightblade, DC

    Rorbakh gro-Khraag - Orc Stamina Templar, AD

    Anduuroon - Altmer Magicka Warden, EP

    Travanius Braelia - Imperial Stamina Dragonknight, DC

    Daeralon - Bosmer Stamina Arcanist, AD
  • bmnoble
    bmnoble
    ✭✭✭✭✭
    ✭✭
    I don't recall them saying they were adding one with Greymore why would you expect something they did not say they were adding at any point during the lead up to the chapter release?

    As it is they usually release one every second chapter, probably to give them a chance to attempt to balance each new class they add.
  • notyuu
    notyuu
    ✭✭✭✭✭
    ✭✭
    Because a new class doesn't add anything for existing players at the character limit and/or not alt compatible.
    on top of that it adds on even more challenge to the balance nightmare for the devs
    AND a pile of work to create animations and effects..not to mention the idea for the powers/class to begin with and the bug testing

    so you can imagine trying to all that from home due to the plague and best case scenario it ends up upsetting a chunk of the player base...nah, instead easier, safer and "longer lasting" to add in a system that adds content to every zone..even the older ones.
    Edited by notyuu on August 8, 2020 8:19AM
  • wsxdrfv
    wsxdrfv
    ✭✭
    notyuu wrote: »
    Because a new class doesn't add anything for existing players at the character limit and/or not alt compatible.
    on top of that it adds on even more challenge to the balance nightmare for the devs
    AND a pile of work to create animations and effects..not to mention the idea for the powers/class to begin with and the bug testing

    so you can imagine trying to all that from home due to the plague and best case scenario it ends up upsetting a chunk of the player base...nah, instead easier, safer and "longer lasting" to add in a system that adds content to every zone..even the older ones.

    Thats not nightmare, at least it is paid job. Then it must be sweet dream. If they don't, then just quit.
  • essi2
    essi2
    ✭✭✭✭✭
    ✭✭
    wsxdrfv wrote: »
    Is there something specific that you are looking for? Something that the current 6 available classes don't provide?

    Infinite possibility is best for gamer. So 6 classes is way more short.

    Literally a impossible request to fulfil. We'll get a new class every now and again, as other have pointed out IF the pattern holds we will get a new one next year.
    wsxdrfv wrote: »

    Thats not nightmare, at least it is paid job. Then it must be sweet dream. If they don't, then just quit.

    Nobody 'just quits' their job in the US. Most people don't have the luxury of 'just quitting' regardless of where they live.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    wsxdrfv wrote: »
    notyuu wrote: »
    Because a new class doesn't add anything for existing players at the character limit and/or not alt compatible.
    on top of that it adds on even more challenge to the balance nightmare for the devs
    AND a pile of work to create animations and effects..not to mention the idea for the powers/class to begin with and the bug testing

    so you can imagine trying to all that from home due to the plague and best case scenario it ends up upsetting a chunk of the player base...nah, instead easier, safer and "longer lasting" to add in a system that adds content to every zone..even the older ones.

    Thats not nightmare, at least it is paid job. Then it must be sweet dream. If they don't, then just quit.

    Spotted the teenager in his parent's home.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • JamuThatsWho
    JamuThatsWho
    ✭✭✭✭✭
    wsxdrfv wrote: »
    notyuu wrote: »
    Because a new class doesn't add anything for existing players at the character limit and/or not alt compatible.
    on top of that it adds on even more challenge to the balance nightmare for the devs
    AND a pile of work to create animations and effects..not to mention the idea for the powers/class to begin with and the bug testing

    so you can imagine trying to all that from home due to the plague and best case scenario it ends up upsetting a chunk of the player base...nah, instead easier, safer and "longer lasting" to add in a system that adds content to every zone..even the older ones.

    Thats not nightmare, at least it is paid job. Then it must be sweet dream. If they don't, then just quit.

    So, now it's crystal clear you have no idea how game development actually works.
    @JamuThatsWho - PC EU - CP2100

    Main:
    Vasiir-jo - Khajiit Magicka Necromancer, AD

    Alts:
    Sul-Mael Hlarothran - Dunmer Magicka Sorcerer, EP

    Ushaar-Ixaht - Argonian Magicka Nightblade, DC

    Rorbakh gro-Khraag - Orc Stamina Templar, AD

    Anduuroon - Altmer Magicka Warden, EP

    Travanius Braelia - Imperial Stamina Dragonknight, DC

    Daeralon - Bosmer Stamina Arcanist, AD
  • DarkPicture
    DarkPicture
    ✭✭✭✭✭
    New class will not change your gameplay at all. They should release new guilds, weapons, world skill lines. Rework soul magic skill line and make standardisation for all skill lines where we missing 5th skill or ultimate.
    Edited by DarkPicture on August 8, 2020 12:00PM
Sign In or Register to comment.