FrancisCrawford wrote: »
Zodiarkslayer wrote: »I understand "soloing a class" as follows:At the same time please understand that all gear sets, all consumables and all other (non-class) skills are available anytime you wish for it (except maybe emperor ;-) ).
- Surviving on you own, no help from other players
- Using the the toolkit the class provides
So the real questions are:
- Why does everybody think a MagickaClass is different from a StaminaClass? Because classwise they aren't. (It's not like you'd expect a football (it's NOT soccer) player to play only with his right foot, completly ignoring the left)
- Why does everbody assume any given content gets easier with a specific class? Because the content stays the same.
- And why do people think they are still playing a class, when they are only using 3 or 4 class skills out of 12 total?
With that in mind I can come only to one conclusion:
The best class is the class with the most complete overall package (toolkit).
For example Templars may have the minor Sorcery buff, but still no source of MAJOR Fracture, Breach, Brutality or Sorcery. That makes them an inferior class for soloing. True, they can compensate by other means. But that doesn't change the fact that they only have access to 1 of the 5 most important MAJOR Buffs/Debuffs. And please do keep in mind that this compensation takes up ressources in other slots and thus you'll always end up less efficient overall.
Extend that logic to the minor buffs/debuffs and... well, you know...
Or all other important stuff for soloing... damage mitigation, healing, diversity of attack types and damage types, class spammable...
I hope you'll agree on the principle.
If you get my point, you'll understand why I arrive at a slightly different list:
1 Wardens
2 Necromancers
3 Nightblades
4 Sorcerers
5 Templars
6 Dragonknights
Edit: After a good nights sleep, I've decided to demote sorcerers and nightblades.
Swallow soul isnt a dot, the heal component is over time though.
Mag nb is really underrated as a solo spec but it's not even close to mag sorc or magplar, their natural cleave, high damage, and high healing just blows everything away. Templar did lose heal on ritual of ret though.