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how about new cosmetic options: skill skins?

  • HoyaCarnosa
    HoyaCarnosa
    ✭✭
    yes, i would like to have it
    Why not, path of exile shows that it is possible, but i think they should be disabeled in PvP (like the non combat pets).
  • Skykaiser_Ọlọrun
    Second: Recognizing skills is crucial for all content. In PvE you want to know where you can step and where you can't without crowding the screen with effects. If you have red, green, purple, yellow, orange and god knows how many colored circles in the ground you won't see anything. The same goes for PvP, where you need to know what skills are your enemies and teammates casting, to respond accordingly. This only would make things more confusing.

    [snip] Seriously...

    Hell, games like Path of Exile and WoW have had this very thing for years now. Believe it or not, it doesn't take a genius to figure out that, "fire bad" even if said fire is green now.

    [edited for baiting]
    Edited by ZOS_Lunar on July 30, 2020 3:12PM
  • EchoirVarsoj
    EchoirVarsoj
    ✭✭
    yes, i would like to have it
    Yes, I always have loved the idea of such a system being introduced to ESO.

    They could implement some unlockable skill skins through Antiquities, doing Trials and Dungeons, PvP, etc. Also they could sell them through the Crown Store like the motif and later release them to the players.

    Really a system like this would be awesome for our characters customization, it could be even a chapter feature.

    But there should be technical limitations like being disabled for PvP content, give the player the option to disable them in the game mode they want, display only our own character skins customization, etc.

    Skill skins customization could be part of the Spellcraft system too. The possibilities are endless. But yes, for me skin skills, would be the pinnacle of character customization in ESO.
  • Thrain
    Thrain
    ✭✭✭✭
    yes, i would like to have it
    Second: Recognizing skills is crucial for all content. In PvE you want to know where you can step and where you can't without crowding the screen with effects. If you have red, green, purple, yellow, orange and god knows how many colored circles in the ground you won't see anything. The same goes for PvP, where you need to know what skills are your enemies and teammates casting, to respond accordingly. This only would make things more confusing.

    [snip] Seriously...

    Hell, games like Path of Exile and WoW have had this very thing for years now. Believe it or not, it doesn't take a genius to figure out that, "fire bad" even if said fire is green now.

    [edited for baiting]

    exactly

    and like i said the animations would be the same
    as example if you see a dk around you already know which abilities he got anyways like lava wip, fire breath and so on
    i really dont think that a blue lava wip would confuse player like its a completely new skill yk

  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    ✭✭
    yes, i would like to have it
    I like how in path of exile I got this skin to make summoning my monsters look red and smokey. It was awesome.

    https://www.youtube.com/watch?v=NME1weTAPWg
    They have a cool cultish looking one too. But I went with the demon one.
    https://www.youtube.com/watch?v=rtkZzIaW1h4
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