How is it really, for the non-meta builds at end game?

  • amm7sb14_ESO
    amm7sb14_ESO
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    Eliran wrote: »
    You cant play without meta.

    wut
  • Nerhesi
    Nerhesi
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    Non-Meta is fine, unless you really are defining end-game as vet trials and pvp.

    In the case, meta or die. This game does a great job of letting you play the way you want for 90% of PvE - but PvE super-end game, you need to be meta.

    As for PvP... there is not counter meta. You need to be able to sustained DPS, burst DPS, CC, Tank, heal, and sustain. If you can't do that, you will crumple against someone who can. This a problem with the game that is unfortunately supported by a loud minority and streamers/cc - it currently preventing the game from actually being competitive in PvP because the group I mentioned doesn't want "PvP to change from what it has been for 6+ years".

    You wont get counter meta/off meta viability until the game devs are comfortable with rock-paper-scissors (ish) and role based approaches. Until then, everyone is a super dps with high burst potential, good cc and great mitigation.
  • josiahva
    josiahva
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    Nerhesi wrote: »
    Non-Meta is fine, unless you really are defining end-game as vet trials and pvp.

    In the case, meta or die. This game does a great job of letting you play the way you want for 90% of PvE - but PvE super-end game, you need to be meta.

    As for PvP... there is not counter meta. You need to be able to sustained DPS, burst DPS, CC, Tank, heal, and sustain. If you can't do that, you will crumple against someone who can. This a problem with the game that is unfortunately supported by a loud minority and streamers/cc - it currently preventing the game from actually being competitive in PvP because the group I mentioned doesn't want "PvP to change from what it has been for 6+ years".

    You wont get counter meta/off meta viability until the game devs are comfortable with rock-paper-scissors (ish) and role based approaches. Until then, everyone is a super dps with high burst potential, good cc and great mitigation.

    This is simply not true...or at the very least its misleading. You can complete all PvE content in the game with whatever off-meta build you feel like running(assuming you can find a group that accepts off-meta builds). What you CAN'T do with an off meta build is get a spot with a leaderboard pushing trials group...it just won't happen(or rarely enough that its not even worth mentioning).

    As far as PvP goes...there really isn't a set meta there...people are always trying different and odd combos, some with more success than others, and the feeling I get from PvP is that they really don't care as much there...except maybe a few guilds trying to optimize a certain type of group.

    There is another aspect that people do not mention in discussion like this at all. Playstyle. Alcast or whatever streamer you prefer may have a build that he is able to do the most possible DPS with....but just because he is able to do that with that given build does not mean you are able to....for the way you play some other combination may yield more DPS or better survivability, etc. Sure, there are plenty of people out there who are robots and perfect at hitting the exact right rotation. never letting their buffs down, etc, but most people are just not that good and so what works best for Alcast may simply not work best for someone with less skill or a different playstyle. Maybe a player moves out of AoE slower than someone else(maybe they just arent good at movement, seen my share of people like that) and because of that they die more often....instead of an extra 1k magicka and a dead DPS doing zero damage, that particular player may instead benefit from an alternative set that adds an extra 1k health keeping them alive and doing less-than-ideal DPS....less-than-ideal and alive is better than ideal and dead.

    There is no equality in this game...some people are better at some things, its just the way it is. One size fits all in theory...but reality may be something different.
  • Eliran
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    Raudgrani wrote: »
    Eliran wrote: »
    Non meta builds are no builds.

    For example, you cant be a Stamina NB without Lok/Relequen combo, you will simply do 50% less damage and then people think you suck.
    Raudgrani wrote: »
    Eliran wrote: »
    Non meta builds are no builds.

    For example, you cant be a Stamina NB without Lok/Relequen combo, you will simply do 50% less damage and then people think you suck.

    Even though I do run this on my StamNB, this is simply not true. I don't even know if you are serious about 50%, but it's actually pretty far from the truth. With the coming change to Warmachine/Master Architect, it will even be FAR from the truth. I alternate my StamNB (which is a Dunmer too, shame on me....) between Warmachine and Lokke, and if you don't have a very high uptime on synergies, WM is actually a way better choice. I keep Relequen at all times because obvious on that particular build, but Lokke is not such a given choice.

    So you replace Lokk with Warmachine, its the same concept really .. literally ex meta.

    You cant play without meta.

    I actually almost uploaded a youtube video about it but decided not to because I cant be arsed the trolls, all those who I even tried to talk to about it just flamed me with no sense, being hypocrites even when the truth is in their face.

    Same build, same amount of actions, with Hunding rage/night mother (pretty much the first set combo almost any stam NB goes for) I am capped on 32k DPS on a trial dummy, while with lokke/relequen I do 60k+

    So yeah, to all those who asked, YES 50%.

    Also CP play a huge role, I estimated that:

    200 CP = 22.2% extra damage from base.

    400 CP = 47.2% extra damage from base.

    600 CP = 56% extra damage from base.

    810 CP = 84% extra damage from base (ironically the biggest jump % wise)

    That's for STAMINA NIGHTBLADE *** haven't checked other classes.

    CP include sustain + % based perks that bump each other, all test where done on a trial dummy from full to 0.

    The game is simply not "new player" friendly, the advantages you get at max CP are just way too high, and the saddest part is, the older players don't realize it and being over elitist, thinking they are special.

    Remember how hard vWGT was example? it is still nightmare hard for low CP, yet max CP people can by all means solo it with their super trial gear/high CP.

    Heck, me and my friend duo queue random vWGT HM with pledge few days ago, ,Molag Kena died so fast, she went in and out of her adds phase, not ONCE we've seen the lighting walls, and yes on hardmode where it should've been doable walls.

    And that's without even counting Weaving, which is the most broken mechanic in the game by far and new players aren't aware of, you can't even break 45k without it.

    Wow....

    Let's say you had 32k DPS, then suddenly you got +60k DPS (let's say 61k for easy peazy), that's a whooping +90% increase - because of a set giving you 15% increased damage, if you maintain a constant uptime! I am truly impressed...

    And no, running Lokke and Warmachine is not "the same", it's two different sets - giving the same buff under completely different conditions, and under different duration. One of them also benefits other group members, the other does not. Now it seems HOF sets ar being subject to change, which might even make these two HOF sets better than the Sunspire one. But of course, as you do *NINETY* percent more damage with Lokke on, by all means - stay with it.

    Wonder why they bother going about with multiple changes to Thrassian Stranglers, when we have sets buffing your damage by 90% in the game. Weird one...

    So you haven't been to math class have you?

    Relequen dot by its own does almost 7600k/sec with full proc on its own just with CPs, you have no idea how OP that set is compare to other, in fact, no melee meta exist atm without it from how OP it is, also ignore armor and pretty much anything, its pure damage.

    Now start adding other stuff into it such as major brutality and what not, heck you can keep the proc even with bow at range, forever, at 0 resource cost.

    There is simply no set in game that can push more single target damage than this one, and yes its that crazy.

    Regardless of it being so good, now add the lokk set bonus + vBRP weapons = profit, that's over 10k dot, by itself.

    Of course, their bonuses all buff your overall DPS by super high crit chance + weapon damage and 20% buff to the grand total.

    Don't argue about stuff you haven't tested, you are the exact reason I gave up on make this video, you assume you are smart but in reality you are just a troll without realizing it.
  • Lixiviant
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    I wouldn't sweat it. No matter what perfect build you have there will be an update that will either reduce your effectiveness or pretty much shelve that toon for a year or so. I've got a few builds that might be back in style 2021 or so.
  • Kalik_Gold
    Kalik_Gold
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    I PvE - Pug and Guild Trials (normal) and Vet DLC on my DDs. Imperial MagDK and Imperial StamSorc. I don't think Imperial is meta for either of those positions.

    My PvE tank is also Imperial and the Healer is Breton... but they fall within some meta guidelines.

    ======

    In PvP any stam not Orc/Woodelf is non-meta and I run Redguards.... *shrugs*
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed
    Two-Big-Horns an Argonian Arcanist (Sorcerer)
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvP: Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Tyrus Septim an Imperial Sorcerer (Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used for roleplay reasons.
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • exeeter702
    exeeter702
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    josiahva wrote: »
    Nerhesi wrote: »
    Non-Meta is fine, unless you really are defining end-game as vet trials and pvp.

    In the case, meta or die. This game does a great job of letting you play the way you want for 90% of PvE - but PvE super-end game, you need to be meta.

    As for PvP... there is not counter meta. You need to be able to sustained DPS, burst DPS, CC, Tank, heal, and sustain. If you can't do that, you will crumple against someone who can. This a problem with the game that is unfortunately supported by a loud minority and streamers/cc - it currently preventing the game from actually being competitive in PvP because the group I mentioned doesn't want "PvP to change from what it has been for 6+ years".

    You wont get counter meta/off meta viability until the game devs are comfortable with rock-paper-scissors (ish) and role based approaches. Until then, everyone is a super dps with high burst potential, good cc and great mitigation.

    This is simply not true...or at the very least its misleading. You can complete all PvE content in the game with whatever off-meta build you feel like running(assuming you can find a group that accepts off-meta builds). What you CAN'T do with an off meta build is get a spot with a leaderboard pushing trials group...it just won't happen(or rarely enough that its not even worth mentioning).

    As far as PvP goes...there really isn't a set meta there...people are always trying different and odd combos, some with more success than others, and the feeling I get from PvP is that they really don't care as much there...except maybe a few guilds trying to optimize a certain type of group.

    There is another aspect that people do not mention in discussion like this at all. Playstyle. Alcast or whatever streamer you prefer may have a build that he is able to do the most possible DPS with....but just because he is able to do that with that given build does not mean you are able to....for the way you play some other combination may yield more DPS or better survivability, etc. Sure, there are plenty of people out there who are robots and perfect at hitting the exact right rotation. never letting their buffs down, etc, but most people are just not that good and so what works best for Alcast may simply not work best for someone with less skill or a different playstyle. Maybe a player moves out of AoE slower than someone else(maybe they just arent good at movement, seen my share of people like that) and because of that they die more often....instead of an extra 1k magicka and a dead DPS doing zero damage, that particular player may instead benefit from an alternative set that adds an extra 1k health keeping them alive and doing less-than-ideal DPS....less-than-ideal and alive is better than ideal and dead.

    There is no equality in this game...some people are better at some things, its just the way it is. One size fits all in theory...but reality may be something different.

    Sorry but no, when talking about meta builds and true end game benchmarks, there is no grey area. If someone's "playstyle" results in them being able to hit 60k dps and another's "playstyle" means they are only able to do 30k, the later player is not taken, full stop. The illusion of certian unqiue build / playstyle combinations creates diverse yet competetive dps results is just that, an illusion. Knowing fight mechanics is a static skill that every player in an ens game pve environment needs to know, aside from that, a dps rotation is just that, and there is very little room for flexibility in playstyle as that doesnt even mean anything whether it was 2 bars full of dots with no spammable or lightning heavies back to back, the players that are going to want to generate the most dps possible are simply going to take the route necessary. And aside from practicing an air tight rotation, I'm sorry, but there is not really that much depth to allow "playstyles" to even have a meaningfull impact.

    The benchmark is set based on numbers and performance. Just because player a can and player b cannot does not change this in any way, it simply means that until player b "can", they are unqualified for the content in question when using meta performance as the backdrop.

    And there is 100 percent a meta in pvp, to suggest otherwise seems very disingenuous. People experiment more and DO have flexibility moreso than pve but that doesnt mean meta builds wont *** on non meta builds 90 percent of the time. I cyrodil, you are afforded to luxory of playing a weaker non meta build by shear law of player count making the burden of performance from a single individual non existant. Unfortunately you have some players who actually convince themselves their niche flavor build "works" because they are running around in a crowd and never ACTUALLY have to outplay an opponent.

    I realize this sounds incredibly elitist but when you discuss end game meta and what is the most optimal approach, you dont get to use "varying player skill" as a rebuttal. The players that desire the absolute max take the necessary time to become capable of it. It's the same concept in why you dont balance around the bottom end and you dont gauge tier lists on varying player skill, you set the benchmark and gauge everything accordingly.

    Believe me, I know the struggle, once upon a time I was healing vet craglorn trials on a NB during an era where non templar healing was not even in the consciousness of player thought. I am all for off meta builds and have championed them since day 0. But it is what it is.
    Edited by exeeter702 on July 29, 2020 6:23PM
  • newtinmpls
    newtinmpls
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    Lixiviant wrote: »
    I wouldn't sweat it. No matter what perfect build you have there will be an update that will either reduce your effectiveness or pretty much shelve that toon for a year or so. I've got a few builds that might be back in style 2021 or so.

    Or classes, for that matter. My bestie pretty much stopped playing Templar back when they nerfed it to heck. Dipping his toe back in, but it'll never be as good as it was.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • amm7sb14_ESO
    amm7sb14_ESO
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    exeeter702 wrote: »
    josiahva wrote: »
    Nerhesi wrote: »
    Non-Meta is fine, unless you really are defining end-game as vet trials and pvp.

    In the case, meta or die. This game does a great job of letting you play the way you want for 90% of PvE - but PvE super-end game, you need to be meta.

    As for PvP... there is not counter meta. You need to be able to sustained DPS, burst DPS, CC, Tank, heal, and sustain. If you can't do that, you will crumple against someone who can. This a problem with the game that is unfortunately supported by a loud minority and streamers/cc - it currently preventing the game from actually being competitive in PvP because the group I mentioned doesn't want "PvP to change from what it has been for 6+ years".

    You wont get counter meta/off meta viability until the game devs are comfortable with rock-paper-scissors (ish) and role based approaches. Until then, everyone is a super dps with high burst potential, good cc and great mitigation.

    This is simply not true...or at the very least its misleading. You can complete all PvE content in the game with whatever off-meta build you feel like running(assuming you can find a group that accepts off-meta builds). What you CAN'T do with an off meta build is get a spot with a leaderboard pushing trials group...it just won't happen(or rarely enough that its not even worth mentioning).

    As far as PvP goes...there really isn't a set meta there...people are always trying different and odd combos, some with more success than others, and the feeling I get from PvP is that they really don't care as much there...except maybe a few guilds trying to optimize a certain type of group.

    There is another aspect that people do not mention in discussion like this at all. Playstyle. Alcast or whatever streamer you prefer may have a build that he is able to do the most possible DPS with....but just because he is able to do that with that given build does not mean you are able to....for the way you play some other combination may yield more DPS or better survivability, etc. Sure, there are plenty of people out there who are robots and perfect at hitting the exact right rotation. never letting their buffs down, etc, but most people are just not that good and so what works best for Alcast may simply not work best for someone with less skill or a different playstyle. Maybe a player moves out of AoE slower than someone else(maybe they just arent good at movement, seen my share of people like that) and because of that they die more often....instead of an extra 1k magicka and a dead DPS doing zero damage, that particular player may instead benefit from an alternative set that adds an extra 1k health keeping them alive and doing less-than-ideal DPS....less-than-ideal and alive is better than ideal and dead.

    There is no equality in this game...some people are better at some things, its just the way it is. One size fits all in theory...but reality may be something different.

    Sorry but no, when talking about meta builds and true end game benchmarks, there is no grey area. If someone's "playstyle" results in them being able to hit 60k dps and another's "playstyle" means they are only able to do 30k, the later player is not taken, full stop. The illusion of certian unqiue build / playstyle combinations creates diverse yet competetive dps results is just that, an illusion. Knowing fight mechanics is a static skill that every player in an ens game pve environment needs to know, aside from that, a dps rotation is just that, and there is very little room for flexibility in playstyle as that doesnt even mean anything whether it was 2 bars full of dots with no spammable or lightning heavies back to back, the players that are going to want to generate the most dps possible are simply going to take the route necessary. And aside from practicing an air tight rotation, I'm sorry, but there is not really that much depth to allow "playstyles" to even have a meaningfull impact.

    The benchmark is set based on numbers and performance. Just because player a can and player b cannot does not change this in any way, it simply means that until player b "can", they are unqualified for the content in question when using meta performance as the backdrop.

    And there is 100 percent a meta in pvp, to suggest otherwise seems very disingenuous. People experiment more and DO have flexibility moreso than pve but that doesnt mean meta builds wont *** on non meta builds 90 percent of the time. I cyrodil, you are afforded to luxory of playing a weaker non meta build by shear law of player count making the burden of performance from a single individual non existant. Unfortunately you have some players who actually convince themselves their niche flavor build "works" because they are running around in a crowd and never ACTUALLY have to outplay an opponent.

    I realize this sounds incredibly elitist but when you discuss end game meta and what is the most optimal approach, you dont get to use "varying player skill" as a rebuttal. The players that desire the absolute max take the necessary time to become capable of it. It's the same concept in why you dont balance around the bottom end and you dont gauge tier lists on varying player skill, you set the benchmark and gauge everything accordingly.

    Believe me, I know the struggle, once upon a time I was healing vet craglorn trials on a NB during an era where non templar healing was not even in the consciousness of player thought. I am all for off meta builds and have championed them since day 0. But it is what it is.

    Again, this stuff only applies to leaderboard pushing. If you are shooting for leaderboards, titles, achievements, no death runs, speed runs, etc. then yes, the meta applies, and there is no grey area.

    If you are just shooting for completions, and you and your group / guild are not shooting for leaderboards, and all that stuff, and the "most efficient optimization" is not the key consideration, then off-meta can absolutely get you through all content in the game, including vet DLC dungeons and vet trials.

    Leaderboards, achievements, titles, etc. are not content. They are the rewards for superior performance of said content, but they are not the content themselves.

    Therefore, off-meta can succeed in any *content* the game has to offer, but off-meta will not get you the same *rewards* of said content, and for someone who is wholly as anti-meta as I am, I feel like that is totally fair and appropriate. For those who aspire for those leaderboards, titles, achievements, etc. and choose to study the deepest of ins and outs to achieve the most optimal performance that is possible, they should have those extra rewards.

    For people like me and those I play with who don't aspire for that, we can still go through and clear any content with intentional builds and an understanding and knowledge of the mechanics. I shouldn't get the same rewards and achievements when I am not performing to the same level.

    As I've said many times in this thread, the entire problem with this conversation comes down to people applying leaderboard standards across the board to *all* end game content participation, but not all people are shooting for the leaderboard pushing experience, and so such advice and feedback is inapplicable.

    The "meta or bust" advice applies to leaderboard pushing and max level achievement. It does *not* apply to mere participation and completion of content. What josiah said is 100% accurate, and I cannot "agree" react to it enough.
    Edited by amm7sb14_ESO on July 29, 2020 6:56PM
  • MorganaLaVey
    MorganaLaVey
    ✭✭✭✭
    As I've said many times in this thread, the entire problem with this conversation comes down to people applying leaderboard standards across the board to *all* end game content participation, but not all people are shooting for the leaderboard pushing experience, and so such advice and feedback is inapplicable.
    [snip]
    Again, this stuff only applies to leaderboard pushing. If you are shooting for leaderboards, titles, achievements, no death runs, speed runs, etc. then yes, the meta applies, and there is no grey area.

    For people like me and those I play with who don't aspire for that, we can still go through and clear any content with intentional builds and an understanding and knowledge of the mechanics.
    If you want to push leaderboards? Then absolutely, run your metas and hit your 60k minimum parses even tho 30k dps is all that's needed for any content in the game.
    Just proof it. Record and upload on YT how you and your buddys clear vSS HM or even only vHOF non HM, or lets make it easyer and say vMoL Twins, or lets start with vAA HM with your 30kdps off-Meta Builds.
    Should be the ultimate Proof right? When ever someone says you need Meta for anything else then leaderboards just post the Video. Would be way better than writing Walls of Text all day long right ?

    [edited for baiting]
    Edited by ZOS_Lunar on July 30, 2020 2:30PM
  • TwinLamps
    TwinLamps
    ✭✭✭✭✭
    mostly bad
    Awake, but at what cost
  • amm7sb14_ESO
    amm7sb14_ESO
    ✭✭✭✭✭
    As I've said many times in this thread, the entire problem with this conversation comes down to people applying leaderboard standards across the board to *all* end game content participation, but not all people are shooting for the leaderboard pushing experience, and so such advice and feedback is inapplicable.
    [snip]
    Again, this stuff only applies to leaderboard pushing. If you are shooting for leaderboards, titles, achievements, no death runs, speed runs, etc. then yes, the meta applies, and there is no grey area.

    For people like me and those I play with who don't aspire for that, we can still go through and clear any content with intentional builds and an understanding and knowledge of the mechanics.
    If you want to push leaderboards? Then absolutely, run your metas and hit your 60k minimum parses even tho 30k dps is all that's needed for any content in the game.
    Just proof it. Record and upload on YT how you and your buddys clear vSS HM or even only vHOF non HM, or lets make it easyer and say vMoL Twins, or lets start with vAA HM with your 30kdps off-Meta Builds.
    Should be the ultimate Proof right? When ever someone says you need Meta for anything else then leaderboards just post the Video. Would be way better than writing Walls of Text all day long right ?

    On the flip side, if meta is so 100% necessary that you cannot even participate in vet content without it, why get so worked up about my buddies and I trying it? Why not just let us try it off-meta, and if we horribly fail because we aren't BiS, we fail? Why are you so insistent on pushing off your playstyle on us when we aren't playing with you to effect your runs?

    (P.S.: Already knocked out vAA, and the vMoL twins aren't a "meta" fight, it's an "understanding the mechs" fight, and unfortunately my only attempts at that have come from a "power gamer" group that tried to impose their gears and strats on everyone in the party, but couldn't even pull themselves together long enough to execute the mechanics, and all the "meta superstars" with their 70k - 90k parses were dropping like flies because they were rolling in with 14k health, not following mechanics, and thought they could just parse their way to glory. Give me some lower dps players who understand mechanics and we will clear that fight easy. It's not that hard. The harder fight is the one before, the pillar boss, which actually does have a bit of a dps check with the shield phase and the panther spawns, and a finite amount of pillars that spawn each time)
    Edited by ZOS_Lunar on July 30, 2020 2:30PM
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    exeeter702 wrote: »
    josiahva wrote: »
    Nerhesi wrote: »
    Non-Meta is fine, unless you really are defining end-game as vet trials and pvp.

    In the case, meta or die. This game does a great job of letting you play the way you want for 90% of PvE - but PvE super-end game, you need to be meta.

    As for PvP... there is not counter meta. You need to be able to sustained DPS, burst DPS, CC, Tank, heal, and sustain. If you can't do that, you will crumple against someone who can. This a problem with the game that is unfortunately supported by a loud minority and streamers/cc - it currently preventing the game from actually being competitive in PvP because the group I mentioned doesn't want "PvP to change from what it has been for 6+ years".

    You wont get counter meta/off meta viability until the game devs are comfortable with rock-paper-scissors (ish) and role based approaches. Until then, everyone is a super dps with high burst potential, good cc and great mitigation.

    This is simply not true...or at the very least its misleading. You can complete all PvE content in the game with whatever off-meta build you feel like running(assuming you can find a group that accepts off-meta builds). What you CAN'T do with an off meta build is get a spot with a leaderboard pushing trials group...it just won't happen(or rarely enough that its not even worth mentioning).

    As far as PvP goes...there really isn't a set meta there...people are always trying different and odd combos, some with more success than others, and the feeling I get from PvP is that they really don't care as much there...except maybe a few guilds trying to optimize a certain type of group.

    There is another aspect that people do not mention in discussion like this at all. Playstyle. Alcast or whatever streamer you prefer may have a build that he is able to do the most possible DPS with....but just because he is able to do that with that given build does not mean you are able to....for the way you play some other combination may yield more DPS or better survivability, etc. Sure, there are plenty of people out there who are robots and perfect at hitting the exact right rotation. never letting their buffs down, etc, but most people are just not that good and so what works best for Alcast may simply not work best for someone with less skill or a different playstyle. Maybe a player moves out of AoE slower than someone else(maybe they just arent good at movement, seen my share of people like that) and because of that they die more often....instead of an extra 1k magicka and a dead DPS doing zero damage, that particular player may instead benefit from an alternative set that adds an extra 1k health keeping them alive and doing less-than-ideal DPS....less-than-ideal and alive is better than ideal and dead.

    There is no equality in this game...some people are better at some things, its just the way it is. One size fits all in theory...but reality may be something different.

    Sorry but no, when talking about meta builds and true end game benchmarks, there is no grey area. If someone's "playstyle" results in them being able to hit 60k dps and another's "playstyle" means they are only able to do 30k, the later player is not taken, full stop. The illusion of certian unqiue build / playstyle combinations creates diverse yet competetive dps results is just that, an illusion. Knowing fight mechanics is a static skill that every player in an ens game pve environment needs to know, aside from that, a dps rotation is just that, and there is very little room for flexibility in playstyle as that doesnt even mean anything whether it was 2 bars full of dots with no spammable or lightning heavies back to back, the players that are going to want to generate the most dps possible are simply going to take the route necessary. And aside from practicing an air tight rotation, I'm sorry, but there is not really that much depth to allow "playstyles" to even have a meaningfull impact.

    The benchmark is set based on numbers and performance. Just because player a can and player b cannot does not change this in any way, it simply means that until player b "can", they are unqualified for the content in question when using meta performance as the backdrop.

    And there is 100 percent a meta in pvp, to suggest otherwise seems very disingenuous. People experiment more and DO have flexibility moreso than pve but that doesnt mean meta builds wont *** on non meta builds 90 percent of the time. I cyrodil, you are afforded to luxory of playing a weaker non meta build by shear law of player count making the burden of performance from a single individual non existant. Unfortunately you have some players who actually convince themselves their niche flavor build "works" because they are running around in a crowd and never ACTUALLY have to outplay an opponent.

    I realize this sounds incredibly elitist but when you discuss end game meta and what is the most optimal approach, you dont get to use "varying player skill" as a rebuttal. The players that desire the absolute max take the necessary time to become capable of it. It's the same concept in why you dont balance around the bottom end and you dont gauge tier lists on varying player skill, you set the benchmark and gauge everything accordingly.

    Believe me, I know the struggle, once upon a time I was healing vet craglorn trials on a NB during an era where non templar healing was not even in the consciousness of player thought. I am all for off meta builds and have championed them since day 0. But it is what it is.

    Again, this stuff only applies to leaderboard pushing. If you are shooting for leaderboards, titles, achievements, no death runs, speed runs, etc. then yes, the meta applies, and there is no grey area.

    If you are just shooting for completions, and you and your group / guild are not shooting for leaderboards, and all that stuff, and the "most efficient optimization" is not the key consideration, then off-meta can absolutely get you through all content in the game, including vet DLC dungeons and vet trials.

    Leaderboards, achievements, titles, etc. are not content. They are the rewards for superior performance of said content, but they are not the content themselves.

    Therefore, off-meta can succeed in any *content* the game has to offer, but off-meta will not get you the same *rewards* of said content, and for someone who is wholly as anti-meta as I am, I feel like that is totally fair and appropriate. For those who aspire for those leaderboards, titles, achievements, etc. and choose to study the deepest of ins and outs to achieve the most optimal performance that is possible, they should have those extra rewards.

    For people like me and those I play with who don't aspire for that, we can still go through and clear any content with intentional builds and an understanding and knowledge of the mechanics. I shouldn't get the same rewards and achievements when I am not performing to the same level.

    As I've said many times in this thread, the entire problem with this conversation comes down to people applying leaderboard standards across the board to *all* end game content participation, but not all people are shooting for the leaderboard pushing experience, and so such advice and feedback is inapplicable.

    The "meta or bust" advice applies to leaderboard pushing and max level achievement. It does *not* apply to mere participation and completion of content. What josiah said is 100% accurate, and I cannot "agree" react to it enough.

    Listen to what is being said though. You arent wrong in that certain vet trials in hm or even not hm, can be cleared with fully off meta builds sure. Keeping in mind that at this point in the game most dont consider craglorn vet trials as end game but that is a grey area I suppose.

    The answer to the OP remains true as it was on the first page.... how is it for off meta builds? Possible but more difficult. Now depending on who you ask, is that added level of difficulty worth it? Where do you draw the line? Your hodor level boys surely can do off meta builds for a clear without caring about scoreboards, but what about the less experienced group that is tackling a relevant hm vet trial for the first time with the desire to simply clear it? That group WILL struggle with the growing pains of learning an encounter rest assured. Do you think they are going to want to add to that challenge by running a more flavorful niche group / build makeup? Maybe? The majority wont. At some point there is a skill check that exists where groups are afforded the option to push non meta builds in true end game environments but most of the time it's those same groups that end up establishing the damn meta in the first place lol.

    I want to make it clear that I personally believe the extreme end of the meta is not quite as extreme as many assume and for many years before around TG release of this game, I know for a FACT functioning and effective class / role makeups that were unacklowdged simply due to what leaderboard groups were running, and it created a stigma for what was excepted by word of mouth. Those times are long gone though.

    Meta is a term for a reason, it simply refers to what is most effective as determined by those that have put in the work and gained the experience to confirm it as much. It's not some arbitrary benchmark that is set in place by developers that players are encouraged to try and break or go against, it is simply a matter of fact in a given current environment of said game.

    Being "anti meta" is an absolute logical fallacy in that no matter what happens something will become the best strategy until it no longer is the case. Intentionally going out of your way to avoid that for the sake of personal fun is entirely your call, but do not treat a games meta as some kind of cancer that needs to be cured or avoided at all cost.
    Edited by exeeter702 on July 29, 2020 10:52PM
  • redshirt_49
    redshirt_49
    ✭✭✭✭
    You guys are going way off topic. All OP wanted to know is if running non-meta builds is viable, which it is.

    As long as your build passes DPS/HPS/Tank checks for whatever you are trying to run, it's good to go. Plenty of non-meta builds out there that meet this requirement.

    90% of players do not do end-game content to top leaderboards or speedrun vet trials.
    Edited by redshirt_49 on July 29, 2020 11:16PM
  • amm7sb14_ESO
    amm7sb14_ESO
    ✭✭✭✭✭
    exeeter702 wrote: »
    exeeter702 wrote: »
    josiahva wrote: »
    Nerhesi wrote: »
    Non-Meta is fine, unless you really are defining end-game as vet trials and pvp.

    In the case, meta or die. This game does a great job of letting you play the way you want for 90% of PvE - but PvE super-end game, you need to be meta.

    As for PvP... there is not counter meta. You need to be able to sustained DPS, burst DPS, CC, Tank, heal, and sustain. If you can't do that, you will crumple against someone who can. This a problem with the game that is unfortunately supported by a loud minority and streamers/cc - it currently preventing the game from actually being competitive in PvP because the group I mentioned doesn't want "PvP to change from what it has been for 6+ years".

    You wont get counter meta/off meta viability until the game devs are comfortable with rock-paper-scissors (ish) and role based approaches. Until then, everyone is a super dps with high burst potential, good cc and great mitigation.

    This is simply not true...or at the very least its misleading. You can complete all PvE content in the game with whatever off-meta build you feel like running(assuming you can find a group that accepts off-meta builds). What you CAN'T do with an off meta build is get a spot with a leaderboard pushing trials group...it just won't happen(or rarely enough that its not even worth mentioning).

    As far as PvP goes...there really isn't a set meta there...people are always trying different and odd combos, some with more success than others, and the feeling I get from PvP is that they really don't care as much there...except maybe a few guilds trying to optimize a certain type of group.

    There is another aspect that people do not mention in discussion like this at all. Playstyle. Alcast or whatever streamer you prefer may have a build that he is able to do the most possible DPS with....but just because he is able to do that with that given build does not mean you are able to....for the way you play some other combination may yield more DPS or better survivability, etc. Sure, there are plenty of people out there who are robots and perfect at hitting the exact right rotation. never letting their buffs down, etc, but most people are just not that good and so what works best for Alcast may simply not work best for someone with less skill or a different playstyle. Maybe a player moves out of AoE slower than someone else(maybe they just arent good at movement, seen my share of people like that) and because of that they die more often....instead of an extra 1k magicka and a dead DPS doing zero damage, that particular player may instead benefit from an alternative set that adds an extra 1k health keeping them alive and doing less-than-ideal DPS....less-than-ideal and alive is better than ideal and dead.

    There is no equality in this game...some people are better at some things, its just the way it is. One size fits all in theory...but reality may be something different.

    Sorry but no, when talking about meta builds and true end game benchmarks, there is no grey area. If someone's "playstyle" results in them being able to hit 60k dps and another's "playstyle" means they are only able to do 30k, the later player is not taken, full stop. The illusion of certian unqiue build / playstyle combinations creates diverse yet competetive dps results is just that, an illusion. Knowing fight mechanics is a static skill that every player in an ens game pve environment needs to know, aside from that, a dps rotation is just that, and there is very little room for flexibility in playstyle as that doesnt even mean anything whether it was 2 bars full of dots with no spammable or lightning heavies back to back, the players that are going to want to generate the most dps possible are simply going to take the route necessary. And aside from practicing an air tight rotation, I'm sorry, but there is not really that much depth to allow "playstyles" to even have a meaningfull impact.

    The benchmark is set based on numbers and performance. Just because player a can and player b cannot does not change this in any way, it simply means that until player b "can", they are unqualified for the content in question when using meta performance as the backdrop.

    And there is 100 percent a meta in pvp, to suggest otherwise seems very disingenuous. People experiment more and DO have flexibility moreso than pve but that doesnt mean meta builds wont *** on non meta builds 90 percent of the time. I cyrodil, you are afforded to luxory of playing a weaker non meta build by shear law of player count making the burden of performance from a single individual non existant. Unfortunately you have some players who actually convince themselves their niche flavor build "works" because they are running around in a crowd and never ACTUALLY have to outplay an opponent.

    I realize this sounds incredibly elitist but when you discuss end game meta and what is the most optimal approach, you dont get to use "varying player skill" as a rebuttal. The players that desire the absolute max take the necessary time to become capable of it. It's the same concept in why you dont balance around the bottom end and you dont gauge tier lists on varying player skill, you set the benchmark and gauge everything accordingly.

    Believe me, I know the struggle, once upon a time I was healing vet craglorn trials on a NB during an era where non templar healing was not even in the consciousness of player thought. I am all for off meta builds and have championed them since day 0. But it is what it is.

    Again, this stuff only applies to leaderboard pushing. If you are shooting for leaderboards, titles, achievements, no death runs, speed runs, etc. then yes, the meta applies, and there is no grey area.

    If you are just shooting for completions, and you and your group / guild are not shooting for leaderboards, and all that stuff, and the "most efficient optimization" is not the key consideration, then off-meta can absolutely get you through all content in the game, including vet DLC dungeons and vet trials.

    Leaderboards, achievements, titles, etc. are not content. They are the rewards for superior performance of said content, but they are not the content themselves.

    Therefore, off-meta can succeed in any *content* the game has to offer, but off-meta will not get you the same *rewards* of said content, and for someone who is wholly as anti-meta as I am, I feel like that is totally fair and appropriate. For those who aspire for those leaderboards, titles, achievements, etc. and choose to study the deepest of ins and outs to achieve the most optimal performance that is possible, they should have those extra rewards.

    For people like me and those I play with who don't aspire for that, we can still go through and clear any content with intentional builds and an understanding and knowledge of the mechanics. I shouldn't get the same rewards and achievements when I am not performing to the same level.

    As I've said many times in this thread, the entire problem with this conversation comes down to people applying leaderboard standards across the board to *all* end game content participation, but not all people are shooting for the leaderboard pushing experience, and so such advice and feedback is inapplicable.

    The "meta or bust" advice applies to leaderboard pushing and max level achievement. It does *not* apply to mere participation and completion of content. What josiah said is 100% accurate, and I cannot "agree" react to it enough.

    Listen to what is being said though. You arent wrong in that certain vet trials in hm or even not hm, can be cleared with fully off meta builds sure. Keeping in mind that at this point in the game most dont consider craglorn vet trials as end game but that is a grey area I suppose.

    The answer to the OP remains true as it was on the first page.... how is it for off meta builds? Possible but more difficult. Now depending on who you ask, is that added level of difficulty worth it? Where do you draw the line? Your hodor level boys surely can do off meta builds for a clear without caring about scoreboards, but what about the less experienced group that is tackling a relevant hm vet trial for the first time with the desire to simply clear it? That group WILL struggle with the growing pains of learning an encounter rest assured. Do you think they are going to want to add to that challenge by running a more flavorful niche group / build makeup? Maybe? The majority wont. At some point there is a skill check that exists where groups are afforded the option to push non meta builds in true end game environments but most of the time it's those same groups that end up establishing the damn meta in the first place lol.

    I want to make it clear that I personally believe the extreme end of the meta is not quite as extreme as many assume and for many years before around TG release of this game, I know for a FACT functioning and effective class / role makeups that were unacklowdged simply due to what leaderboard groups were running, and it created a stigma for what was excepted by word of mouth. Those times are long gone though.

    Meta is a term for a reason, it simply refers to what is most effective as determined by those that have put in the work and gained the experience to confirm it as much. It's not some arbitrary benchmark that is set in place by developers that players are encouraged to try and break or go against, it is simply a matter of fact in a given current environment of said game.

    Being "anti meta" is an absolute logical fallacy in that no matter what happens something will become the best strategy until it no longer is the case. Intentionally going out of your way to avoid that for the sake of personal fun is entirely your call, but do not treat a games meta as some kind of cancer that needs to be cured or avoided at all cost.

    I dont have the energy to keep going with this anymore. You're clearly not hearing me either.

    Play your meta, I'll play my non-meta, and may our paths never cross in game so that our opposing ways of playing don't bring each other down.
  • MorganaLaVey
    MorganaLaVey
    ✭✭✭✭
    On the flip side, if meta is so 100% necessary that you cannot even participate in vet content without it, why get so worked up about my buddies and I trying it? Why not just let us try it off-meta, and if we horribly fail because we aren't BiS, we fail?
    I dont care about what you and your biddies do. [snip] If you port in to vSS HM with 30kdps i dont say anything, but if you say you can complete vSS HM with 30kdps [snip]. thats all.
    Why are you so insistent on pushing off your playstyle on us when we aren't playing with you to effect your runs?
    I dont? Wy do you feel like everyone who mentiones the fact that Meta sets can help a lot trys to push off his playstyle on you?
    (P.S.: Already knocked out vAA,
    I said AA HM. With 30kdps. Video. for the Start.
    and the vMoL twins aren't a "meta" fight, it's an "understanding the mechs" fight,
    Thats exectly wy.
    Thets and unfortunately my only attempts at that have come from a "power gamer" group that tried to impose their gears and strats on everyone in the party, but couldn't even pull themselves together long enough to execute the mechanics, and all the "meta superstars" with their 70k - 90k parses were dropping like flies because they were rolling in with 14k health, not following mechanics, and thought they could just parse their way to glory.
    Give me some lower dps players who understand mechanics and we will clear that fight easy. It's not that hard.
    Idk what to say here... how do the brainless dps you are playing with have any value to the Topic ?
    You act as if everyone who reaches good dps numbers would lose his brain.
    Maybe the "lower dps players who understand mechanics" would be higher dps players who understand mechanics with Meta gear? Is this possible? or would they forget how to play Mechanics?
    If not then wy would i when i want to complete vMoL play with "lower dps players who understand mechanics" when i can play with higher dps players who understand mechanics? Wy would i not recoment "lower dps players who understand mechanics" and want to complete vMoL to use Meta sets to become higher dps players who understand mechanics?
    Why are you so insistent on pushing off your playstyle on us? Why get so worked up about us telling others how they can achieve there goal of completion easyer?

    See neither i nor anyone except a few Idiots try to push our "get an completion as easy as possibe" playstile on you.
    We dont care what you do or how you do it.
    But hijacking this Thred about Endgame with your Craglorn Raids and telling LIES like "you can do everything except leaderboards with 30k dps" or "Leeching helps the Healer." while spaming your anecdots of braindead high dps in every second post is some serious BS and gives newer and inexperienced Players, like OP, a very wrong image of this game and the players expecting them to use "Meta". Thats what my probem is with.

    [edited for bait and profanity]
    Edited by ZOS_Lunar on July 30, 2020 2:32PM
  • E-Zekiel
    E-Zekiel
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    Your build matters more than your race. When it comes to class, though, any class can do anything, but will have different strengths and weaknesses. DK healer I would think has really good shielding.

    I have several tanks, and like most classes for tanking but kinda hate NB tanking, for example, because of their near total lack of reliable CC. Immobilize is my preference because immunity isn't a factor. I used the fear ability (Mass Hysteria) but it just wasn't as reliably because sometimes things would be immune., leading to mobs being more prone to spread out.

    The lack of CC doesn't matter as much on bosses, though, but trash drove me nuts.
  • E-Zekiel
    E-Zekiel
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    (by contrast, NB tanks are pretty difficult to kill due to an abundance of lifetaps, etc)
  • Everest_Lionheart
    Everest_Lionheart
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    One of the guilds I am in sets the benchmark at 50K DPS for vet trials. I am not quite there but I am OK with that because it forces me to work.

    At the same time I’ve been working with the trail leader on raising my DPS from 38K to 42K just by swapping in one skill and changing mundus. I’m MagDK so when I finally am able to change my Julianos for BSW and add Zaan I will clear 50K easily. Currently running no monster set and getting close to the threshold. Rotation is getting smoother too. I’ve nearly got FG and Siroria as well. Have both inferno staves just wrong trait. Need jewelry though. Always something to hold me back.

    Still it’s not unreasonable to ask for 50K for vet. It’s shows that you are willing to work for a benchmark and if you are willing to work for those benchmarks than you are also willing to do what you need to do in your trial groups.

    Requirements for normal trails on the other hand are CP160, 2 5pc sets that fit your role and the ability to weave. Same guy is running both groups. There is no griping about requirements for either group. Everyone is mostly solid and we are all still learning, even the max CP players.

    Anyway how you get to 50K DPS requirements is all on you. No required gear for DPS. Tanks and healers have 4-6 sets they want everyone to have for certain situations. And also certain skills unlocked for particular battles as well. They all know their roles well and discuss before each fight what to do even on the normal runs to prep for the vet runs.

    In the end support is a little more specialized for these runs and DPS has options. Just not all the options will get you where you need to be.
  • amm7sb14_ESO
    amm7sb14_ESO
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    On the flip side, if meta is so 100% necessary that you cannot even participate in vet content without it, why get so worked up about my buddies and I trying it? Why not just let us try it off-meta, and if we horribly fail because we aren't BiS, we fail?
    I dont care about what you and your biddies do. [snip] If you port in to vSS HM with 30kdps i dont say anything, but if you say you can complete vSS HM with 30kdps [snip]. thats all.
    Why are you so insistent on pushing off your playstyle on us when we aren't playing with you to effect your runs?
    I dont? Wy do you feel like everyone who mentiones the fact that Meta sets can help a lot trys to push off his playstyle on you?
    (P.S.: Already knocked out vAA,
    I said AA HM. With 30kdps. Video. for the Start.
    and the vMoL twins aren't a "meta" fight, it's an "understanding the mechs" fight,
    Thats exectly wy.
    Thets and unfortunately my only attempts at that have come from a "power gamer" group that tried to impose their gears and strats on everyone in the party, but couldn't even pull themselves together long enough to execute the mechanics, and all the "meta superstars" with their 70k - 90k parses were dropping like flies because they were rolling in with 14k health, not following mechanics, and thought they could just parse their way to glory.
    Give me some lower dps players who understand mechanics and we will clear that fight easy. It's not that hard.
    Idk what to say here... how do the brainless dps you are playing with have any value to the Topic ?
    You act as if everyone who reaches good dps numbers would lose his brain.
    Maybe the "lower dps players who understand mechanics" would be higher dps players who understand mechanics with Meta gear? Is this possible? or would they forget how to play Mechanics?
    If not then wy would i when i want to complete vMoL play with "lower dps players who understand mechanics" when i can play with higher dps players who understand mechanics? Wy would i not recoment "lower dps players who understand mechanics" and want to complete vMoL to use Meta sets to become higher dps players who understand mechanics?
    Why are you so insistent on pushing off your playstyle on us? Why get so worked up about us telling others how they can achieve there goal of completion easyer?

    See neither i nor anyone except a few Idiots try to push our "get an completion as easy as possibe" playstile on you.
    We dont care what you do or how you do it.
    But hijacking this Thred about Endgame with your Craglorn Raids and telling LIES like "you can do everything except leaderboards with 30k dps" or "Leeching helps the Healer." while spaming your anecdots of braindead high dps in every second post is some serious BS and gives newer and inexperienced Players, like OP, a very wrong image of this game and the players expecting them to use "Meta". Thats what my probem is with.

    [edited for bait and profanity]

    It's not my fault that you're unable to figure out alternative and multiple ways to build a character for success, but don't take it out on the rest of us by slandering playstyles outside of your own that succeed in an attempt to gatekeep end game content for yourself.

    And with that, I'm also done interacting and engaging with you. As I told a previous poster, may our paths never cross in game so that our differing ways of playing don't bring each other down.
    Edited by amm7sb14_ESO on July 30, 2020 4:07PM
  • StarOfElyon
    StarOfElyon
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    ✭✭
    Kalik_Gold wrote: »
    I PvE - Pug and Guild Trials (normal) and Vet DLC on my DDs. Imperial MagDK and Imperial StamSorc. I don't think Imperial is meta for either of those positions.

    My PvE tank is also Imperial and the Healer is Breton... but they fall within some meta guidelines.

    ======

    In PvP any stam not Orc/Woodelf is non-meta and I run Redguards.... *shrugs*

    High Elf using 2H skill-line ftw
  • MorganaLaVey
    MorganaLaVey
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    It's not my fault that you're unable to figure out alternative and multiple ways to build a character for success, but don't take it out on the rest of us by slandering playstyles outside of your own that succeed in an attempt to gatekeep end game content for yourself.
    Seriously? Thats your response?
    No "Sorry for talking BS"?
    No "Sorry for being a jerk and accusing the others and you of multiple bad things for no reason."?
    You just ignore all the wrong you did and Instead accuse me of blaming you that... i am not in to Theorycrafting? What? :joy:
    And you accuse me of "slandering playstyles outside of my own that succeed in an attempt to gatekeep end game content for myself.", because i recomend Players who want to improve and clear Content what has proven effective?

    Sure... just insult me even more for no reason... wy not?
    And with that, I'm also done interacting and engaging with you.
    Thank you. F :angry:>:) K you too :heart:
    As I told a previous poster, may our paths never cross in game so that our differing ways of playing don't bring each other down.
    Again. Its not "our differing ways of playing". I play every Month 2 or 3 times with the casual Craglorn Raidgroup of one of my 2 casual PVE Guilds, where there is only 160cp, but no gear or even DPS requirement and do Pledges and lots of other Stuff with off-Meta players. There is no Problem with off-Meta. There is a Problem with your insulting attitude and your lies.

    As i Said. And as you should know if you even read the Post you replied to:
    See neither i nor anyone except a few Idiots try to push our "get an completion as easy as possibe" playstile on you.
    We dont care what you do or how you do it.
    But hijacking this Thred about Endgame with your Craglorn Raids and telling LIES like "you can do everything except leaderboards with 30k dps" or "Leeching helps the Healer." while spaming your anecdots of braindead high dps in every second post is some serious BS and gives newer and inexperienced Players, like OP, a very wrong image of this game and the players expecting them to use "Meta". Thats what my probem is with.
    But yea since your brain is not able to comprehend this, there is realy no reason for continuing this discussion.

    I'm off. ✌️
  • volkeswagon
    volkeswagon
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    I don't even know what meta means. I assume it's best in slot. Heard it used but never explained.
  • Drdeath20
    Drdeath20
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    I don't even know what meta means. I assume it's best in slot. Heard it used but never explained.

    Most Effective Tactic Available
  • Drdeath20
    Drdeath20
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    Alot to unpack here. It is not necessary to wear the strongest sets in the game to just complete veteran content. For a damage dealer one needs pratice. A few hours to hit the test dummy and really sharpen that dps rotation. For a tank/healer it means spending time learning all the mechanics of whatever content you are doing.

    With that being said if your gonna spend all that time and energy why wouldnt you make your life easier wearing fairly easy to get armor buffs.
  • Karmanorway
    Karmanorway
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    I don't even know what meta means. I assume it's best in slot. Heard it used but never explained.

    Meta = An excuse to not l2p, or be creative.
    Also heard some rumors it might be some kind of elitist weapon to prevent newer players to join in and accomplish certain things ingame... might be wrong though🤔
  • volkeswagon
    volkeswagon
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    I can't get more than 12Kdps. Think I just stick to other games with simple combat such as Red Dead online.
    Edited by volkeswagon on July 31, 2020 6:28AM
  • ZOS_ConnorG
    Greetings all,

    After review we have had to edit or remove several post for Baiting and Non-Constructive Back and Forth. Please ensure when engaging in a discussion that you keep said discussion civil, constructive, and within the rules, even if you may disagree with points made by other users.

    You are welcome to review the Community Rules here.
    Staff Post
  • Lab3360
    Lab3360
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    I don't even know what meta means. I assume it's best in slot. Heard it used but never explained.

    Meta = An excuse to not l2p, or be creative.
    Also heard some rumors it might be some kind of elitist weapon to prevent newer players to join in and accomplish certain things ingame... might be wrong though🤔

    You are absolutely right
  • Lab3360
    Lab3360
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    1. Make your own builds
    2. Run with like minded people
    3. No one get to tell you how to play
    4. Learn the game with like minded people
    5. Enjoy the 1.9million possible gear set combination in the game you paid for.
    6. Enjoy the game
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