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Block doesn't work like it is supposed to.

  • Spartabunny08
    Spartabunny08
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    Are the new changes coming in next update going to have any impact in making combat more fluid? Block seems to be really clunky compared to before. It's affecting dodge roll other abilities when used in conjunction @ZOS_GinaBruno
  • BisDasBlutGefriert
    BisDasBlutGefriert
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    Holding block does not mean you will block an attack.

    This should be put on a load screen
    ~There’s a positive in every negative. Sometimes the positive is harder to find than other times, but there is ALWAYS one there~
  • Grandchamp1989
    Grandchamp1989
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    I think it's server delay.

    I've noticed when I taunt the mob, the mob will, sometimes, continue to attack a teammate then it's like it "register" and does a 180, and returns to me. It's not special moves, even regular trash and elite mobs do it.

    Or when you taunt a boss and turn him - he'll stay looking at the team - and then it "registers" and he does an instant 180 to you.

    I've noticed too when blocking a delay.. I'm literally holding block but my guy stops the blocking animation and I have to re-tap the block to get him to block, and no I'm not low on stamina.

    I've made a bug report on the taunt issue.
    Edited by Grandchamp1989 on July 27, 2020 6:42AM
  • Spartabunny08
    Spartabunny08
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    I think it's server delay.

    I've noticed when I taunt the mob mob will sometimes continue to attack a teammate then then it's like it "register" and does a 180 and returns to me. It's not special moves, even regular trash and elite mobs do it.

    Or when you taunt a boss and turn him he'll stay looking at the team and then it "registers" and he does an instant 180 to you.

    I've noticed too when blocking a delay.. I'm literally holding block but my god stops the blocking animation and I have to re-tap the block to get him to block, and no I'm not low on stamina.

    I've made a bug report on the taunt issue.

    Well if it is server delay then it should be easier to fix than changing code to change an ability. Here's hoping tank brother. Maybe very soon they'll get it all together. After all the blue screens have mostly been fixed. Some hope in that.
  • Grandchamp1989
    Grandchamp1989
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    I think it's server delay.

    I've noticed when I taunt the mob mob will sometimes continue to attack a teammate then then it's like it "register" and does a 180 and returns to me. It's not special moves, even regular trash and elite mobs do it.

    Or when you taunt a boss and turn him he'll stay looking at the team and then it "registers" and he does an instant 180 to you.

    I've noticed too when blocking a delay.. I'm literally holding block but my god stops the blocking animation and I have to re-tap the block to get him to block, and no I'm not low on stamina.

    I've made a bug report on the taunt issue.

    Well if it is server delay then it should be easier to fix than changing code to change an ability. Here's hoping tank brother. Maybe very soon they'll get it all together. After all the blue screens have mostly been fixed. Some hope in that.

    Lets hope indeed. I always do vet DLC because I find it the most fun.
    Lately I've stopped doing it because it's extremely frustrating to die when you're holding down block but it doesn't register, or a mob you've taunted continues to cleave a teammate.

    People look at you like "What the heck, tank?"
    Frustration are born from stuff like that...
  • merevie
    merevie
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    Desyncs -e.g. ice comet, chains, leap... are going to wreck things

    Recasting skills that 'didn't work'

    Skills that seem to get priority over others in terms of arriving first

    Channels that totally fail in lag

    Block is somewhere in the middle of that puzzle -I also think it is a performance issue, not an ability issue.

    The game cannot cope with information and some gets through and some gets to go to some weird ESO alternative reality. In pvp recently I had fiery breath go off BEFORE the chain activated, even though the chain was 3 secs before. A 'rotation' is a joke.
    Edited by merevie on July 27, 2020 9:17AM
  • Spartabunny08
    Spartabunny08
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    I think it's server delay.

    I've noticed when I taunt the mob mob will sometimes continue to attack a teammate then then it's like it "register" and does a 180 and returns to me. It's not special moves, even regular trash and elite mobs do it.

    Or when you taunt a boss and turn him he'll stay looking at the team and then it "registers" and he does an instant 180 to you.

    I've noticed too when blocking a delay.. I'm literally holding block but my god stops the blocking animation and I have to re-tap the block to get him to block, and no I'm not low on stamina.

    I've made a bug report on the taunt issue.

    Well if it is server delay then it should be easier to fix than changing code to change an ability. Here's hoping tank brother. Maybe very soon they'll get it all together. After all the blue screens have mostly been fixed. Some hope in that.

    Lets hope indeed. I always do vet DLC because I find it the most fun.
    Lately I've stopped doing it because it's extremely frustrating to die when you're holding down block but it doesn't register, or a mob you've taunted continues to cleave a teammate.

    People look at you like "What the heck, tank?"
    Frustration are born from stuff like that...

    Yeah I am a huge pvp fan but it's near impossible to tank in cyrodiil. Spent about 6 to 8 hours in today wow it is rough, had some fun moments but I'm hanging up the pvp gear for now and going to get some pve achievements completed I'm missing. Easy stuff lol not vet dungeons. I really do think they'll fix it they've did it before.
  • Spartabunny08
    Spartabunny08
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    merevie wrote: »
    Desyncs -e.g. ice comet, chains, leap... are going to wreck things

    Recasting skills that 'didn't work'

    Skills that seem to get priority over others in terms of arriving first

    Channels that totally fail in lag

    Block is somewhere in the middle of that puzzle -I also think it is a performance issue, not an ability issue.

    The game cannot cope with information and some gets through and some gets to go to some weird ESO alternative reality. In pvp recently I had fiery breath go off BEFORE the chain activated, even though the chain was 3 secs before. A 'rotation' is a joke.

    I imagine you're more right than just an ability as I said. We just all have different roles and playstyles and in the moment it sticks out the way it does based on what we're using.

    I decided to jump back in locked campaign gray host and really push it. Sometimes my netch wouldn't spawn, sometimes any ability at any given time just isn't working or being recognized by the server.

    I think something is bugged out with immovable period it's happening with the potions and ability. I watched myself get fossilized right after I hit immovable that shouldn't happen at all if it actually came on and it did. Maybe I'm wrong but it doesn't look like it. I took video but I need to review it and see exactly what happened.

    All I know is is to try and get Zos as much information as possible and see what happens. It's terribly frustrating so I'm changing direction back to pve for awhile it is working quite decent for my gf and I. (Overland)
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