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Blood for blood nerf = no longer being used??

daemondamian
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Just wondering if people will still be using blood for blood after the upcoming nerf?

Alcast has it on the pve magicka dragonknight:
https://alcasthq.com/eso-magicka-dragonknight-build-pve/#content3
but is it likely he'll drop it from that build?

I like using it as it costs health helping with sustain and is great in combination with swarming scion, sated fury and on some builds with thrassian stranglers too but it just might not be worth it after the nerf?
  • VoidCommander
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    Alcast has it on the pve magicka dragonknight:
    https://alcasthq.com/eso-magicka-dragonknight-build-pve/#content3
    but is it likely he'll drop it from that build?

    Alcast took two years to update his magicka dps guides with "mystic orbs" when they became meta. So no, I don't think he will be updating his guides in a timely fashion.
    As for your other question, no, I will not be using Blood for Blood. I liked it because it was a way to help my classes with sustain issues overcome them. Now they made that impossible.
    If they reduced BfB damage to slightly weaker than a normal spammable, then it would still have a place in the playerbase, while not being required for super meta setups.
  • Opalblade
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    I sure won't be using BfB after the nerf. It already had the downsides of increased cost to normal abilities + 0 health regen + taking extra fire damage, and now you can't even be healed. Why deal with all that when I can use a class or weapon spammable and do just as much damage without all the negatives?
  • Runefang
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    Opalblade wrote: »
    I sure won't be using BfB after the nerf. It already had the downsides of increased cost to normal abilities + 0 health regen + taking extra fire damage, and now you can't even be healed. Why deal with all that when I can use a class or weapon spammable and do just as much damage without all the negatives?

    Well you can't do just as much damage, which is why everybody used BfB. Now mag dps will be lower across the board except for Sorcs and Cros which generally didn't use BfB outside of dummy [snip]

    [Edited to remove Inappropriate Content]
    Edited by ZOS_ConnorG on July 24, 2020 1:49PM
  • TheImperfect
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    I hope they don't do this sincerely.
  • carlos424
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    Using BfB as a spammable is going to be difficult at best, since you basically will have to heal yourself. How often do you go 5 seconds without using your spammable? Probably never. So unless you are confident in your self healing, and probably slotting a burst heal for those “oh s**t” situations, you probably will not be using BfB. Not to mention that slotting skills for self-survivability will be a dps loss. That is, if no changes are made to the current plan.
  • Vevvev
    Vevvev
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    Making so you cannot be healed by others for 5 seconds is one thing, to have the damage scaling nerfed to a max of 60% down from 100% is another, but to have them both feels a bit like overkill. Sure the ability was over performing but ZOS in their infinite wisdom loves to over tweak things and leave them as is for long periods of time. I really hope they don't go through with this change on the PTS or make it not as ridiculous as it is now. (((5 seconds is a really long time when it comes to ability weaving.))
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • colossalvoids
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    As always their take on a nerf was to make it another useless skill from many they made through the years. Any downtime on healing kills it, further damage reduction would be probably fine as would grant infinite sustain anyway which helps such a lacking in sustain classes as a magdk.
  • Grianasteri
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    It would help many, if the OP briefly outlined the changes, instead of assuming everyone reads boring patch notes.

    #justsaying

    I use BfB to lower my health in one of my vampire builds. It'd be a shame if they made a vamp skill pointless already, so soon after being released.
  • adilazimdegilx
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    Don't look Alcast's for updated content at first place, or just dont look his in general. Skinny Cheeks, Nefas and Dottz Gaming are good channels on youtube.

    BfB shouldn't be a PvE spammable anyway. Every single magicka character started to run it with Greymoor because if you are not running it you are losing DPS.
    Vampires/Werewolf shouldn't be optimal for PvE gameplay in general. Otherwise everybody will have to run it for Min/Max which kills class diversity.
    About damage, people were hitting 19k BfB in PvP, imagine that.
    Edited by adilazimdegilx on July 24, 2020 10:54AM
  • Raudgrani
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    Arterial Burst is quite a lot cheaper than like Elemental Weapon and Swallow Soul, even on Stage 1 on my Magblade. The damage is higher too. There are other downsides of course, compared to other spammables. But I think I will give it a try. I'm not a huge fan of melee range combat style on magicka toons, but for some occasions perhaps?

    BfB hits crazy hard, especially when you were struggling (on low health) and with the "soon-to-be-nerfed" Thrassian Stranglers on, but that will of course be but a memory soon. Killing things with Stranglers/BfB/Simmering Frenzy etc. won't be possible other than in really easy content. Well. It was fun while it lasted...
  • SlimeBro1
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    Don't look Alcast's for updated content at first place, or just dont look his in general. Skinny Cheeks and Dottz Gaming are good channels on youtube.

    BfB shouldn't be a PvE spammable anyway. Every single magicka character started to run it with Greymoor because if you are not running it you are losing DPS.
    Vampires/Werewolf shouldn't be optimal for PvE gameplay in general. Otherwise everybody will have to run it for Min/Max which kills class diversity.
    About damage, people were hitting 19k BfB, imagine that.

    19k BfB? Them are rooky numbers. The highest I've had it hit for me was 49k in 1 swing.
  • Runefang
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    SlimeBro1 wrote: »
    Don't look Alcast's for updated content at first place, or just dont look his in general. Skinny Cheeks and Dottz Gaming are good channels on youtube.

    BfB shouldn't be a PvE spammable anyway. Every single magicka character started to run it with Greymoor because if you are not running it you are losing DPS.
    Vampires/Werewolf shouldn't be optimal for PvE gameplay in general. Otherwise everybody will have to run it for Min/Max which kills class diversity.
    About damage, people were hitting 19k BfB, imagine that.

    19k BfB? Them are rooky numbers. The highest I've had it hit for me was 49k in 1 swing.

    I assume he meant 19k dps.
  • Ryuvain
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    Why does everyone think this ability is dead? Classes have healing while damaging most of the time anyway. It still improves sustain too?

    I don't get it.
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
  • adilazimdegilx
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    Runefang wrote: »
    SlimeBro1 wrote: »
    Don't look Alcast's for updated content at first place, or just dont look his in general. Skinny Cheeks and Dottz Gaming are good channels on youtube.

    BfB shouldn't be a PvE spammable anyway. Every single magicka character started to run it with Greymoor because if you are not running it you are losing DPS.
    Vampires/Werewolf shouldn't be optimal for PvE gameplay in general. Otherwise everybody will have to run it for Min/Max which kills class diversity.
    About damage, people were hitting 19k BfB, imagine that.

    19k BfB? Them are rooky numbers. The highest I've had it hit for me was 49k in 1 swing.

    I assume he meant 19k dps.

    No I forgot to add something. That 19k was in PvP.
  • L_Nici
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    I don't feel like Blood for Blood was ever good. There are so many better executes, that don't involve lowering your own health, that have 200-400% Bonusdamage instead of just 100%.
    A very special girl

    PC|EU
  • Lord-Otto
    Lord-Otto
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    Raudgrani wrote: »
    Arterial Burst is quite a lot cheaper than like Elemental Weapon and Swallow Soul, even on Stage 1 on my Magblade. The damage is higher too. There are other downsides of course, compared to other spammables. But I think I will give it a try. I'm not a huge fan of melee range combat style on magicka toons, but for some occasions perhaps?

    BfB hits crazy hard, especially when you were struggling (on low health) and with the "soon-to-be-nerfed" Thrassian Stranglers on, but that will of course be but a memory soon. Killing things with Stranglers/BfB/Simmering Frenzy etc. won't be possible other than in really easy content. Well. It was fun while it lasted...

    Arterial Burst misses out on the status effects from Elemental Weapons or Crushing Shock. This usually lowers your dps.
  • Lord-Otto
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    L_Nici wrote: »
    I don't feel like Blood for Blood was ever good. There are so many better executes, that don't involve lowering your own health, that have 200-400% Bonusdamage instead of just 100%.

    The "execute" was just a bonus. Main point about BfB was it being a spammable with higher damage and "no" cost.
  • daemondamian
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    Thanks everybody for the feedback :)

    I'm already working BfB out of my builds. I have a 'frozen' left shoulder after having had a subacromial bursitis in it & I have an injury from whiplash & being in a car accident in my right shoulder which often give me pain doing certain things such as trying to weaves spamables & or light attacks together as quickly as possible so sometimes I just prefer not to use a spammable & just use another dot, buff, aoe & or heavy attack anyway.

    It would help many, if the OP briefly outlined the changes, instead of assuming everyone reads boring patch notes.

    #justsaying

    I use BfB to lower my health in one of my vampire builds. It'd be a shame if they made a vamp skill pointless already, so soon after being released.

    Sorry I just conjectured people who were not new to the game & had the time & interest to read the forums outside of playing the game would likely know that a) nerfs happen, b) there are patch notes easily accessible in the same forum & c) who was a vampire using vampire skills & who read the general forums would have seen other posts mentioning the matter or possibly videos on youtube while exploring vampire skills, tips & builds.

    Of course if you're not one of those people then it would be easier to list the nerfs here for your convenience:

    Blood for Blood (morph):
    Decreased the execute multiplier on this morph to 60%, down from 100%.
    This ability now ranks up in 5% execute scaling damage per rank, rather than scaling in 1.1% damage per rank.
    After casting this ability, you cannot be healed by allies for 5 seconds.
    Edited by daemondamian on July 24, 2020 3:30PM
  • Everest_Lionheart
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    Thanks everybody for the feedback :)

    I'm already working BfB out of my builds.

    It would help many, if the OP briefly outlined the changes, instead of assuming everyone reads boring patch notes.

    #justsaying

    I use BfB to lower my health in one of my vampire builds. It'd be a shame if they made a vamp skill pointless already, so soon after being released.

    Sorry I just conjectured people who were not new to the game & had the time & interest to read the forums outside of playing the game would likely know that a) nerfs happen, b) there are patch notes easily accessible in the same forum & c) who was a vampire using vampire skills & who read the general forums would have seen other posts mentioning the matter or possibly videos on youtube while exploring vampire skills, tips & builds.

    Of course if you're not one of those people then it would be easier to list the nerfs here for your convenience:

    Blood for Blood (morph):
    Decreased the execute multiplier on this morph to 60%, down from 100%.
    This ability now ranks up in 5% execute scaling damage per rank, rather than scaling in 1.1% damage per rank.
    After casting this ability, you cannot be healed by allies for 5 seconds.

    We talked about it in our guild when BFB became the meta for mag users in Greymoor, first thing our resident build specialist said was add BFB at your own risk because for sure it’s getting nerfed back down. Said the same thing about thrassian stranglers too.

    For me going vamp on magplar and MagDK felt wrong for so many reasons because of class identity. Both light magic and fire traditionally kill vampires in any RPG since forever, so for that reason alone I would t sacrifice identity for DPS. I’ve learned to play both classes more efficiently now to get the sustain under control, magplar wasn’t hard but MagDK took some practice. In the end I retooled my magplar and picked up 5K DPS the hard way while everyone else was playing the BFB meta. Only touched MagDK 2 times in the last few weeks because of my magplar rework.

    In the end one lesson rings true in any game that undergoes multiple balance changes, the flavour of the month will be replaced by a different flavour eventually, but if you find a traditional flavour that they sell year round it’s worth sticking to it because old reliable will always be old reliable.
  • Raudgrani
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    Lord-Otto wrote: »
    Raudgrani wrote: »
    Arterial Burst is quite a lot cheaper than like Elemental Weapon and Swallow Soul, even on Stage 1 on my Magblade. The damage is higher too. There are other downsides of course, compared to other spammables. But I think I will give it a try. I'm not a huge fan of melee range combat style on magicka toons, but for some occasions perhaps?

    BfB hits crazy hard, especially when you were struggling (on low health) and with the "soon-to-be-nerfed" Thrassian Stranglers on, but that will of course be but a memory soon. Killing things with Stranglers/BfB/Simmering Frenzy etc. won't be possible other than in really easy content. Well. It was fun while it lasted...

    Arterial Burst misses out on the status effects from Elemental Weapons or Crushing Shock. This usually lowers your dps.

    Yes, that's one of the downsides. Of course. I don't know what the loss would be in numbers, or even if there would be a loss in the end. And of course, statuses affects the damage of everyone else too; but as long as they have statuses applied as often as is possible, I don't know? Perhaps it's time to group burn some trial dummies, when the changes are done. :-)
  • Lord-Otto
    Lord-Otto
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    Raudgrani wrote: »
    Lord-Otto wrote: »
    Raudgrani wrote: »
    Arterial Burst is quite a lot cheaper than like Elemental Weapon and Swallow Soul, even on Stage 1 on my Magblade. The damage is higher too. There are other downsides of course, compared to other spammables. But I think I will give it a try. I'm not a huge fan of melee range combat style on magicka toons, but for some occasions perhaps?

    BfB hits crazy hard, especially when you were struggling (on low health) and with the "soon-to-be-nerfed" Thrassian Stranglers on, but that will of course be but a memory soon. Killing things with Stranglers/BfB/Simmering Frenzy etc. won't be possible other than in really easy content. Well. It was fun while it lasted...

    Arterial Burst misses out on the status effects from Elemental Weapons or Crushing Shock. This usually lowers your dps.

    Yes, that's one of the downsides. Of course. I don't know what the loss would be in numbers, or even if there would be a loss in the end. And of course, statuses affects the damage of everyone else too; but as long as they have statuses applied as often as is possible, I don't know? Perhaps it's time to group burn some trial dummies, when the changes are done. :-)

    I already tested Arterial when Greymoor hit, as BfB doesn't proc my Frags. It was meh. Slightly less cost, slightly more impact damage. Nothing that really made a difference. But it comes without useful status effects and at 3% increased non-vamp cost. And, above all, melee range. Magicka DDs often are expected to deal damage to targets at range, Arterial just lacks that versatility.
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