It's not actually a battle royale. So there's that. They also have no current intention of changing it, in spite of dozens of threads making the same demand over and over again.
Contrary to vocal belief, many if not most of us like BGs better this way. Go to Imperial City if you and your friends want to beat up on people. Or ride a zerg in Cyrodiil somewhere and fight people farming AP for transmute stones.
redspecter23 wrote: »There is a rank system currently, however, ZOS refuses to tell people their ranks (something about elitism) so we don't know what our actual rank is and have no way to tell if our matches are even taking that into account.
Basically, there is no ranking system if there is no way to check that it exists even if ZOS says it does.
If we had a working ranking system that we could see in action, it might solve some of the issues at least.
It's not actually a battle royale. So there's that. They also have no current intention of changing it, in spite of dozens of threads making the same demand over and over again.
Contrary to vocal belief, many if not most of us like BGs better this way. Go to Imperial City if you and your friends want to beat up on people. Or ride a zerg in Cyrodiil somewhere and fight people farming AP for transmute stones.
Uhhh its totally Battle Royale. And yes lets go with that . Ppl don't like to play battle royale with their friends. Some of the biggest triple A titles are made with just that one game mode as the entire game. But ya ok sure thing bud.
Apologies for the double post (provided nobody else posted while I was tapping) - mobile won't cough up the edit button. I tried.
Anyway. The real reason people prefer solo BGs over the group queue we had is because the MMR system isn't intelligent/optimized. For one, there was nothing separating groups from solo players. And for two, your MMR rank apparently only resets when they wipe the system. What this means is that, the more you play, the higher your rank. Has nothing to do with skill, it's based on points accrued over time. And while the algorithm does artificially heighten the rank of grouped players, it ultimately can't compete with sheer time played.
What we ended up with was a system that punished solo players for playing too often, because once you crossed the threshold into group territory, there was no turning back. So coordinated pug stomping teams would just faceroll the same solo/duo players over and over and over again, because that's who they always got paired with. So after enough people noted how decidedly unfun it was to keep getting blasted by teams with voice comms and dedicated tanks/healers, they wiped the MMR and made the queue solo-only to more accurately match players and give everyone a fighting chance. So here we are.
It's not actually a battle royale. So there's that. They also have no current intention of changing it, in spite of dozens of threads making the same demand over and over again.
Contrary to vocal belief, many if not most of us like BGs better this way. Go to Imperial City if you and your friends want to beat up on people. Or ride a zerg in Cyrodiil somewhere and fight people farming AP for transmute stones.
Uhhh its totally Battle Royale. And yes lets go with that . Ppl don't like to play battle royale with their friends. Some of the biggest triple A titles are made with just that one game mode as the entire game. But ya ok sure thing bud.
'The way to solve the "new ppl getting clobbered" problem'.
That wasn't really the problem. Low MMR matches where pretty much balanced (unless of course you had experienced players playing alts however that's another issue). The main issue was high end MMR matches. For example, 90% of my time is spent in BGs. This essentially gave me high MMR (regardless of whether I'm a good player or not). This meant that most of my matches was against premades.
My inflated MMR (which never decreases) meant I was 90% of the time up against premades. This wasnt fun. Getting stomped by an organised, synched group on comms while being in a pug wasn't fun.
Because of this solo queues where absolutely needed.
On the other hand, the current system isn't fair for players like yourself and your friend's who want to play together. This is why a group queue should be added. No one really knows the reason why they aren't introducing one. The main reason being touted is that there isn't enough players to do that however there have been many suggestions on these forums on how to increase the population but nothing has been implemented to date.
Lastly, it's obvious they don't put much resource, time and effort into BGs because they could be so much better than they currently are ... but BGs don't make money so there focus is more aimed at new content and the crown store.
It's not actually a battle royale. So there's that. They also have no current intention of changing it, in spite of dozens of threads making the same demand over and over again.
Contrary to vocal belief, many if not most of us like BGs better this way. Go to Imperial City if you and your friends want to beat up on people. Or ride a zerg in Cyrodiil somewhere and fight people farming AP for transmute stones.
Uhhh its totally Battle Royale. And yes lets go with that . Ppl don't like to play battle royale with their friends. Some of the biggest triple A titles are made with just that one game mode as the entire game. But ya ok sure thing bud.
It's not actually a battle royale. So there's that. They also have no current intention of changing it, in spite of dozens of threads making the same demand over and over again.
Contrary to vocal belief, many if not most of us like BGs better this way. Go to Imperial City if you and your friends want to beat up on people. Or ride a zerg in Cyrodiil somewhere and fight people farming AP for transmute stones.
Contrary to vocal belief, many if not most of us like BGs better this way.