Pretty much this. 100%.Yeah, to be honest, I'm getting extremely tired of being quadruple-dipped on, as an ESO+ subscriber.
In other similar games, I would get access to pretty much everything - apart from the very occasional store-only mount/pet and things like race changes - if I paid the same kind of sub.
Pretty much this. 100%.Yeah, to be honest, I'm getting extremely tired of being quadruple-dipped on, as an ESO+ subscriber.
In other similar games, I would get access to pretty much everything - apart from the very occasional store-only mount/pet and things like race changes - if I paid the same kind of sub.
In GW2, there is no subscription whatsoever. Regular DLC content updates are free for ALL active players. Only Expansions are paid for and they have much more content than Chapters. And the game sells cosmetics as micro-transactions for everybody.
In WoW, a paid Expansion costs not much more than ESO Chapter yet has easily four times as much content. Your subscription allows you 50 character slots, an unlimited number of saved outfits, dozens of ingame mounts and other cosmetics.
In ESO, free players need to buy DLCs individually, even subscribers need to pay for Chapters, character slots are paid separately, outfit slots are paid separately, the vast majority of cosmetics goes into the Crown Store, and even if you pay for Crown Store items like houses, you get half the benefit unless you also subscribe.
So yes, double-triple-quadruple-dipping is an accurate way to describe ESO. The worst money/reward ratio possible.
Well... WoW doesn't need an ESO+ craft bag, because all characters have access to a material storage tab that they can unlock for gold ingame. They can also have 224 Bank slots on all of their characters, and with a mule character and storage guild that goes up to 1158 slots.I personally love ESO's sub system.Pretty much this. 100%.Yeah, to be honest, I'm getting extremely tired of being quadruple-dipped on, as an ESO+ subscriber.
In other similar games, I would get access to pretty much everything - apart from the very occasional store-only mount/pet and things like race changes - if I paid the same kind of sub.
In GW2, there is no subscription whatsoever. Regular DLC content updates are free for ALL active players. Only Expansions are paid for and they have much more content than Chapters. And the game sells cosmetics as micro-transactions for everybody.
In WoW, a paid Expansion costs not much more than ESO Chapter yet has easily four times as much content. Your subscription allows you 50 character slots, an unlimited number of saved outfits, dozens of ingame mounts and other cosmetics.
In ESO, free players need to buy DLCs individually, even subscribers need to pay for Chapters, character slots are paid separately, outfit slots are paid separately, the vast majority of cosmetics goes into the Crown Store, and even if you pay for Crown Store items like houses, you get half the benefit unless you also subscribe.
So yes, double-triple-quadruple-dipping is an accurate way to describe ESO. The worst money/reward ratio possible.
Does wow give you a crafting bag plus 1650 crowns plus double bank space plus xp/crafting bonus?
WoW does do a better job on expansions for sure, but that's it. The crafting bag alone is worth the sub to me and then you add double bank space and free crowns and the other little perks and I am quite happy to pay the 14.99 per month.
ESO keeps me interested with the much more fun gameplay while I get bored of WoW within a month.
Worst money reward possible? Nah, I am quite happy with it
Of course WoW is always there for ya since it offers so much more!!
Pretty much this. 100%.Yeah, to be honest, I'm getting extremely tired of being quadruple-dipped on, as an ESO+ subscriber.
In other similar games, I would get access to pretty much everything - apart from the very occasional store-only mount/pet and things like race changes - if I paid the same kind of sub.
In GW2, there is no subscription whatsoever. Regular DLC content updates are free for ALL active players. Only Expansions are paid for and they have much more content than Chapters. And the game sells cosmetics as micro-transactions for everybody.
In WoW, a paid Expansion costs not much more than ESO Chapter yet has easily four times as much content. Your subscription allows you 50 character slots, an unlimited number of saved outfits, dozens of ingame mounts and other cosmetics.
In ESO, free players need to buy DLCs individually, even subscribers need to pay for Chapters, character slots are paid separately, outfit slots are paid separately, the vast majority of cosmetics goes into the Crown Store, and even if you pay for Crown Store items like houses, you get half the benefit unless you also subscribe.
So yes, double-triple-quadruple-dipping is an accurate way to describe ESO. The worst money/reward ratio possible.
I personally love ESO's sub system.
Does wow give you a crafting bag plus 1650 crowns plus double bank space plus xp/crafting bonus?
WoW does do a better job on expansions for sure, but that's it. The crafting bag alone is worth the sub to me and then you add double bank space and free crowns and the other little perks and I am quite happy to pay the 14.99 per month.
ESO keeps me interested with the much more fun gameplay while I get bored of WoW within a month.
Worst money reward possible? Nah, I am quite happy with it
Of course WoW is always there for ya since it offers so much more!!
I know you are being sarcastic, but WoW (genuinely) does offer you far more for your money.
Of course, there are other things to consider than purely value for money, when choosing which game you play and that is why some people still choose ESO, regardless.
WoW doesn't offer the same kind of housing, for example and they have also made some pretty dubious and regressive design choices, in the past, against their own players' better judgement and repeated pleas for them to not do so.
To the extent that they had to stop publishing their sub numbers, after these ill-advised changes, as the fall in them had been so dramatic...
So, I am certainly not writing as a WoW fangirl, here.
Having said that, it is just a fact that ESO absolutely starves you of inv and bank space, relative to other games.
Unless you count making endless mules, which you can also do in the other games mentioned, on top of the far more generous baseline storage amounts.
In other words, double far too little, with ESO+, is still too little.
Especially if you are here, to a substantial extent, for something inv-intensive, like housing.
Also, GW2 gives you a basic craft bag for free (or included with the initial purchase price of the game, technically).
As opposed to ESO, where if you don't pay a sub and you try to gather anything at all, you are left totally floundering with your already woeful basic (even if you don't gather) inv and bank space amount.
This design choice not only torments non-sub players (as it is no doubt designed to do, to try to persuade them to sub), it also torments sub players, who are just trying to buy a specific material from guild stores.
As they not only have to travel all over the map to buy it - which they don't have to do in either of the other games mentioned - but, also, have to wade through multiple listings of only one, or two, items listed at a time, on TTC first.
This is because the poor newer players have no choice but to sell one Decorative Wax, or Mundane Rune, at a time, to try to free up some bag/bank space.
They can't just collect a full stack and then sell it, as they would do in either WoW, or GW2.
Obviously, there are reasons (in ESO's favour) why I have remained here for so long (so far), despite all this, as opposed to defecting back to either WoW, or GW2.
However, the fact remains that ESO does not stack up well beside either of them, in this particular regard.
And we aren't talking about trading either which WoW is much better on, we are talking STRICTLY SUBBING and comparing that only.
I already told you that WoW doesn't need a 'special currency' added for a sub, because you can get items for gold and ingame achivements, while ESO sells them for Crowns. In the meantime, WoW allowed you to earn literal hundreds upon hundreds of ingame mounts (that are also far more unique than endless recolours of a horse, camel, bear and wolf). WoW also allowed you to collect literal hundreds of pets, which you can even play minigames with.So your argument that WoW gives more inventory space is not true simply because of the crafting bag from ESO+.Also add in 1650 crowns for subbing to ESO+ while WoW has zero special currency in that regard.
Also add in that ESO+ gives you +10% xp/+10% craftingXP
This design choice not only torments non-sub players (as it is no doubt designed to do, to try to persuade them to sub), it also torments sub players, who are just trying to buy a specific material from guild stores.
As they not only have to travel all over the map to buy it - which they don't have to do in either of the other games mentioned - but, also, have to wade through multiple listings of only one, or two, items listed at a time, on TTC first.
This is because the poor newer players have no choice but to sell one Decorative Wax, or Mundane Rune, at a time, to try to free up some bag/bank space.
They can't just collect a full stack and then sell it, as they would do in either WoW, or GW2.
I know you are being sarcastic, but WoW (genuinely) does offer you far more for your money.
Of course, there are other things to consider than purely value for money, when choosing which game you play and that is why some people still choose ESO, regardless.
WoW doesn't offer the same kind of housing, for example and they have also made some pretty dubious and regressive design choices, in the past, against their own players' better judgement and repeated pleas for them to not do so.
To the extent that they had to stop publishing their sub numbers, after these ill-advised changes, as the fall in them had been so dramatic...
So, I am certainly not writing as a WoW fangirl, here.
Having said that, it is just a fact that ESO absolutely starves you of inv and bank space, relative to other games.
Unless you count making endless mules, which you can also do in the other games mentioned, on top of the far more generous baseline storage amounts.
In other words, double far too little, with ESO+, is still too little.
Especially if you are here, to a substantial extent, for something inv-intensive, like housing.
Also, GW2 gives you a basic craft bag for free (or included with the initial purchase price of the game, technically).
As opposed to ESO, where if you don't pay a sub and you try to gather anything at all, you are left totally floundering with your already woeful basic (even if you don't gather) inv and bank space amount.
This design choice not only torments non-sub players (as it is no doubt designed to do, to try to persuade them to sub), it also torments sub players, who are just trying to buy a specific material from guild stores.
As they not only have to travel all over the map to buy it - which they don't have to do in either of the other games mentioned - but, also, have to wade through multiple listings of only one, or two, items listed at a time, on TTC first.
This is because the poor newer players have no choice but to sell one Decorative Wax, or Mundane Rune, at a time, to try to free up some bag/bank space.
They can't just collect a full stack and then sell it, as they would do in either WoW, or GW2.
Obviously, there are reasons (in ESO's favour) why I have remained here for so long (so far), despite all this, as opposed to defecting back to either WoW, or GW2.
However, the fact remains that ESO does not stack up well beside either of them, in this particular regard.
Just saying it offers more for your money though is incredibly misleading because it is all based on what you value more for your money.
I absolutely agree that WoW does far better on expansions then ESO does but that is where it ends.
You say WoW is better for inventory but that is 100% misleading. If you want to say it gives you far easier to obtain inventory spaces and a few more that is true in only that way, but ESO actually offers you TONS more inventory space with the crafting bag.
If you were to keep all the crafting components in WoW ON your character, how much room would you have left for inventory? be honest now . The crafting bag from ESO means ALL the crafting components goes into the bag and not your bank or inventory. That saves me at least 200 inventory slots for each item PLUS unlimited stacks. In WoW if you get over something like 200 you start a new stack right? It happened to me a lot while questing in WoW, and please don't act like crafting mats in wow don't take much space because I have mats.
So your argument that WoW gives more inventory space is not true simply because of the crafting bag from ESO+.
Also add in 1650 crowns for subbing to ESO+ while WoW has zero special currency in that regard.
Also add in that ESO+ gives you +10% xp/+10% craftingXP
Now what else do you get for being a WoW subscriber? We are not talking DLC because both games require you purchase the newest expansion to play it while both games also give you all older expansions included in subbing so both are the same here. Again, WoW offers MUCH better expansions, but that isn't the question, the question is strictly subbing.
And how does ESO starve you for space? I have 480 bank slots availbale to all my toons all the time PLUS another 360 spots in my house so I have a total of 840 bank slots technically of SHARED bank space which I much prefer to WoW individual space.
My characters in ESO all have 210 slots in personal inventory if I remember which I NEVER run out of space. With my free crowns I have been able to purchase the portable banker and merchant so space is never an issue. In WoW I run out of space after every dungeon run if I don't sell and almost everything is garbage for just a few gold and I have the 40 slot bags on all my characters for almost max space, I think it's the 40 slot bags anyway lol.
And my house was free from doing the main quest line in Northern Elsewyr and I got all my storage free by just spending in game writ vouchers I had tons of, and the main quest line took like 2 hours to do so it is not a hard line to complete. I can add 3 more additions to my house by doing a couple of achievements that I just have messed around with but they aren't hard or time consuming either.
So once again, please tell me how the SUBBING in WoW is better and how the inventory space is better.
You need to change characters in WoW to get to your extra inventory space and I don't in ESO, it is all readily available to all my characters almost all times unless they have it actually equipped. If you want to add ALL your characters in WoW together you end up with more bank space that you have to load and reload to access and mail to your other toons if I remember right, ESO has it all accessible.
While I wish ESO did even close to what WoW adds for expansions, ESO is far and away better for straight subbing.
I agree that the current ESO+ subscription isn't good value for money (which is why I don't use it) but I'm not sure this system is the way to go. It would probably just lead to some people getting 1/2 price subs because they buy one month with real money then one with crowns, and other people who already have large stacks of crowns may be able to get free sub time for quite a long time.
I'm not sure what would be a better system than what we have, without completely re-working the system to address issues like people who are only interested in the craft bag, but I don't think offering sub time for crowns would work out.This design choice not only torments non-sub players (as it is no doubt designed to do, to try to persuade them to sub), it also torments sub players, who are just trying to buy a specific material from guild stores.
As they not only have to travel all over the map to buy it - which they don't have to do in either of the other games mentioned - but, also, have to wade through multiple listings of only one, or two, items listed at a time, on TTC first.
This is because the poor newer players have no choice but to sell one Decorative Wax, or Mundane Rune, at a time, to try to free up some bag/bank space.
They can't just collect a full stack and then sell it, as they would do in either WoW, or GW2.
For what it's worth I will routinely break up stacks of materials to sell 10 at a time in my guild store and it's not because I'm desperate to sell odd random ones, it's because the trading system we have is also annoyingly restrictive for buyers. Unlike GW2 (not sure about WoW) a buyer can't choose to buy only some of what a seller is offering, you have to take the whole amount or nothing at all.
There were many, many times when I was new (and even sometimes now) when I needed a particular material to craft something but couldn't afford or just didn't want to buy a whole stack of 200, but had no other choice because everyone was listing stacks of 200, trying to squeeze maximum profit out of very limited trader spaces to meet the fees they have to pay for that trader that's all that was available.
So now I'm in a casual guild which happens to have a trader but no sales requirements and I'm not in any particular rush to sell stuff I tend to fill spaces with small amounts of whatever materials I have loads of, and they almost always sell (the ones that don't are stuff like steel, which probably no one needs).
But, in the case of people who are, literally, only listing one or two materials in one listing (and are only posting one listing of them, at a time), they are clearly doing it because, without a basic craft bag, they have no choice but to.