Balancing Storm Atronach Ultimate

universal_wrath
universal_wrath
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Good day everyone

Greater Storm Atronach: last for 28 secs

Summon a greater storm atronach at the target location. The atronach’s arrival deals 795 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 397 Shock Damage every 1 second.

An ally near the atronach can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 25% for 8 seconds.


Summon Charged Atronach: last 21 Secs

Summon a storm atronach at the target location. The atronach’s arrival deals 795 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 397 Shock Damage every 1 second, and periodically deals 795 Shock Damage to enemies around it.

An ally can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 25% for 8 seconds.


first morph is purely single target damge ultimate while the second morph is supposed to be and AOE ultimate. Problem with the second morhp is that it spend most of it is time doing single target than it does AOE, it should have its single target removed and be and an AOE focused that fires every 2-3 seconds, it can have its time reduced to account for the change as long as they don't reduce the damage.

Also, both morphs have a major synrgy attached to them. Another problem is that the buff only affect the activator of the synrgy and the atronach itself, not even the original summoner, why? I believe they should affect 3-4 people including the original summoner. The ultimate will be group oriented and encourage more people to use it, or atleast make the summoner synrgize their own atronach. I can't remmeber how man times my atronach synrgy left out because nobody use it. This change will encourage people to bring in more sorcerer for trials abd dungeons as damage dealer, healer, or even tanks. Cooldown can be implemnted to avoid exploit much like necromancer collosous.

Last point us in PvP, why does the atronach snare targets? It was never mentioned in its discreption that it has such feature. It should either be removed or implemented in the discreption of the ultimate, it always bothered me.

If you have thoughts on how to better balance it, please feel free to point it out. Hopfully this reaches zos and make it before PTS goes life.

I should note that I wrongfully posted this thread on PTS section, but here it is in the apprioprate section.
Edited by universal_wrath on July 20, 2020 11:13AM
  • VaxtinTheWolf
    VaxtinTheWolf
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    On my Sorc Tank, I summon that thing next to (Not on top of DPS) trying to encourage them to use it and you know what a lot of them do? They casually strafe away from it without even using the synergy, despite me sometimes aggressively hinting that it's free damage for them if they use it. In my random group experience it's most often avoided altogether than it is taken advantage of.

    It's kind of like my Templar trying to use Bone Shield, not a lot of people activate it even though it's whole purpose of me using it is to give the group a potential shield fighting grouped enemies.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • El_Borracho
    El_Borracho
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    I'd prefer to keep it for another 7 seconds than the periodic 795 zap. I see the storm atro used quite frequently in trials, but I also run trials with guilds. Its used similarly to how the DK standard is used. When I see 2 are up, I usually drop a meteor instead because the max slots for DPS have been used.

    The only way I would be for the change is if the atro got a larger radius to operate in, maybe similar to Hiti's giant circle so you could use it against mobile bosses more effectively
  • Stx
    Stx
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    They should make one of them a stamina morph air atronach
  • preevious
    preevious
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    Stx wrote: »
    They should make one of them a stamina morph air atronach

    There's no stam or mag morphs for ultimates. Ultimates scales off your highest stat.
    meaning both morphs are technically already stam morphs.
  • FrancisCrawford
    FrancisCrawford
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    preevious wrote: »
    Stx wrote: »
    They should make one of them a stamina morph air atronach

    There's no stam or mag morphs for ultimates. Ultimates scales off your highest stat.
    meaning both morphs are technically already stam morphs.

    Technically, that's true everywhere. In practice, I think it really is true for no-CP PvP, provided you're not wearing sets that buff particular kinds of damage (Automaton, Elemental Succession, etc.).
  • Everest_Lionheart
    Everest_Lionheart
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    On my Sorc Tank, I summon that thing next to (Not on top of DPS) trying to encourage them to use it and you know what a lot of them do? They casually strafe away from it without even using the synergy, despite me sometimes aggressively hinting that it's free damage for them if they use it. In my random group experience it's most often avoided altogether than it is taken advantage of.

    It's kind of like my Templar trying to use Bone Shield, not a lot of people activate it even though it's whole purpose of me using it is to give the group a potential shield fighting grouped enemies.

    That thing freaked me out until I realized it’s one of the good guys! Lots of players probably also have the same reaction to run when they see it because they don’t know where it’s coming from. Few people not playing the class know what the other class ultimates actually do.
  • Stx
    Stx
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    preevious wrote: »
    Stx wrote: »
    They should make one of them a stamina morph air atronach

    There's no stam or mag morphs for ultimates. Ultimates scales off your highest stat.
    meaning both morphs are technically already stam morphs.

    🙄
  • Kittytravel
    Kittytravel
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    A reminder that Major Berserk is only (really available) from this ultimate; the other skill source is Reaping Mark from NB which isn't nearly as reliable. There isn't any reason to buff this already absolute-take single target ultimate with a multi target Major Berserk synergy.

    With that said granting the AoE morph a lot less damage in exchange for the multi-target synergy sounds fine to me. It'd make it a better morph for groups with higher DPS but the single target morph would yield better results for those with lower DPS.
  • universal_wrath
    universal_wrath
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    preevious wrote: »
    Stx wrote: »
    They should make one of them a stamina morph air atronach

    There's no stam or mag morphs for ultimates. Ultimates scales off your highest stat.
    meaning both morphs are technically already stam morphs.

    While what you is true about scaling, pentration an CP plays a vital role in determining what ulyimates peple you, if you allocate for physical/poison penetration and damde, you typically will not use an ultimate that uses the other type of damage like meteor for example becaese it wll do a lot lower damage than what tooltip indicates.

    A reminder that Major Berserk is only (really available) from this ultimate; the other skill source is Reaping Mark from NB which isn't nearly as reliable. There isn't any reason to buff this already absolute-take single target ultimate with a multi target Major Berserk synergy.

    With that said granting the AoE morph a lot less damage in exchange for the multi-target synergy sounds fine to me. It'd make it a better morph for groups with higher DPS but the single target morph would yield better results for those with lower DPS.

    @Kittytravel this is called an ultimate, it should not be compared to a regular skill that is also free to cast. Beside, nightblades have death stroke that grants 20% more damage against their target, it is a unique buff that can stack with major berserk. Also, soul harvest have unique ultimate regen on kills, and major defile. Also, incapicitsting skeike also has another unique buff that is reave. Nightblade ultimate cost 70 and sorcerer ultimate cost 170.
  • Kittytravel
    Kittytravel
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    A reminder that Major Berserk is only (really available) from this ultimate; the other skill source is Reaping Mark from NB which isn't nearly as reliable. There isn't any reason to buff this already absolute-take single target ultimate with a multi target Major Berserk synergy.

    With that said granting the AoE morph a lot less damage in exchange for the multi-target synergy sounds fine to me. It'd make it a better morph for groups with higher DPS but the single target morph would yield better results for those with lower DPS.

    @Kittytravel this is called an ultimate, it should not be compared to a regular skill that is also free to cast. Beside, nightblades have death stroke that grants 20% more damage against their target, it is a unique buff that can stack with major berserk. Also, soul harvest have unique ultimate regen on kills, and major defile. Also, incapicitsting skeike also has another unique buff that is reave. Nightblade ultimate cost 70 and sorcerer ultimate cost 170.

    I wasn't comparing it to a regular skill that's "free to cast" I was comparing it to being the only source of Major Berserk in the game outside of 5 pc sets and a very unusable skill. But thanks for skimping over my point and leeching what you wanted off of it to get your way.

    The logic of "It's a unique buff that can stack with major berserk" is the same logic that applies to the increased DoT damage that applies to Necro's that they have full time or the increased damage DKs receive. Those are unique buffs too and ones that don't need to play around having both ultimates up at the same time; at a 70 cost ult VS 170 there wouldn't be a non-wasteful time to not use Incap in a PvE fight without holding onto it for sorc ult to synergy the Atro. There are tons of unique class aspects that stack with the major berserk; that's why it's powerful and scarcely used. Don't single out just ultimates and pretend they are the only thing that matter in the game.
    Edited by Kittytravel on July 21, 2020 4:20AM
  • universal_wrath
    universal_wrath
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    A reminder that Major Berserk is only (really available) from this ultimate; the other skill source is Reaping Mark from NB which isn't nearly as reliable. There isn't any reason to buff this already absolute-take single target ultimate with a multi target Major Berserk synergy.

    With that said granting the AoE morph a lot less damage in exchange for the multi-target synergy sounds fine to me. It'd make it a better morph for groups with higher DPS but the single target morph would yield better results for those with lower DPS.

    @Kittytravel this is called an ultimate, it should not be compared to a regular skill that is also free to cast. Beside, nightblades have death stroke that grants 20% more damage against their target, it is a unique buff that can stack with major berserk. Also, soul harvest have unique ultimate regen on kills, and major defile. Also, incapicitsting skeike also has another unique buff that is reave. Nightblade ultimate cost 70 and sorcerer ultimate cost 170.

    I wasn't comparing it to a regular skill that's "free to cast" I was comparing it to being the only source of Major Berserk in the game outside of 5 pc sets and a very unusable skill. But thanks for skimping over my point and leeching what you wanted off of it to get your way.

    The logic of "It's a unique buff that can stack with major berserk" is the same logic that applies to the increased DoT damage that applies to Necro's that they have full time or the increased damage DKs receive. Those are unique buffs too and ones that don't need to play around having both ultimates up at the same time; at a 70 cost ult VS 170 there wouldn't be a non-wasteful time to not use Incap in a PvE fight without holding onto it for sorc ult to synergy the Atro. There are tons of unique class aspects that stack with the major berserk; that's why it's powerful and scarcely used. Don't single out just ultimates and pretend they are the only thing that matter in the game.

    The reason I point out death stroke unique buff is because it fully active when ever you use the ultimate and it has sone additional elemnts to it when you morph the ultimate. Storm atronach carries the major berserk to its morph much like the death stroke, but major berserk does not effect the caster which major downside of the ultimate, why? I like many other people use the ultimate and always hpoing for someone to pick the synrgy, why is it attached to a cruel mechanic like that? It was supposed to bring up team work but nobody uses beside tanks. How does tanks benefit from major berserk? For an iltimate that cost 170 and has a unique buff, it should affect more than 1 target, at least both synrgizer and caster if not a group of 4 people or so. Death stroke buff only affect the caster which is reasonable considering it oy cost 70, is it cheap. Consumming darkness is an ultimate that was done right. You get major protection for whomever stand inside it. Bolestering darkness reduce damage recieved even more and you can carry out the major protection outside the ring so you dob't have to stand in it anymore. Veil of blade deals damage to enemies inside the ring while retaing the majore protection as well. Both morphs have synrgy attched to them that has does not have a use cap I believe. Both morphs essntially cha ge how you play. Storm atronach should be brought to thst level, this also include maby other skills abd ultimates.

    By the way, I'm seeing more nightblades using mark in PvP, though I don't know which morph it is but as you have said, the skill is very inpopular due to the fact it only effect 1 target or maybe something else that I'm unawere of. Either way thus matter should fall into the hands of nightblade main to bring it up to zos. One can only do so much. You should try to create a thread about and point out why it is a bad/useless/unpopular skill. I'm pretty sure you will get a lot of support from the community and this includes me too.
    Edited by universal_wrath on July 21, 2020 5:45AM
  • Luckylancer
    Luckylancer
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    Second morp should be stamsorc morp
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