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MERIDIA'S BLESSED ARMOR next patch changes: a mistake

  • Ruder
    Ruder
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    Adios zerglinos,

    This set was freaking cancer,
    No more interrupting of my 1vX combo tnx to this *** set.
  • BRCOURTN
    BRCOURTN
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    Does Tavas Favor have a max of one proc at a time? It doesn't say so... could you generate ungodly ultimat with this set in pve over the 5 seconds. It says you generate 9 ultimate over 3 seconds when you dodge an attack. What if you dodge 20 attacks?
  • ThePedge
    ThePedge
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    Algorax wrote: »
    ThePedge wrote: »
    Awful set, deserved the nerf.

    Set was only used in PvP by people who knew they would lose to anyone else 1v1, to stalemate the duel.

    You really don't play pvp much, do you?
    This set, although rare, is used by tanks on selected scenarios and it has nothing to do with duels. You do not chose it to "win duels" or "survive duels". If your build choice is moved by these motivations maybe you should reconsider your place in this game.
    Your lack of vision is most likely a direct consequence of your playstyle. I would not be surprised if you belong to that 95% of the playerbase which is composed by shallow players, whose only role ever experienced (let alone "mastered") is DD.

    If you think of a duel as any time you end up in a 1v1 scenario, this set is only used to survive duels.

    You're right, I have only mastered being a DD in PvE. Although done everything in low level content like Vet Dungeons, thank you for your consideration.

    I'm what scenario would this benefit in a "tank" in PvP. And couldn't you just wear a set which benefits your group instead?
  • Pelican
    Pelican
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    Thank god this stupid Xv1 cheese set got deleted
    PC NA - EP Solo PvP Player
    https://www.youtube.com/c/pelicaneso
  • gatekeeper13
    gatekeeper13
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    susmitds wrote: »
    @gatekeeper13
    Going after a separate player as a group is the definition of Xv1.

    The change is good, the set was a crutch set designed to counter 1vXers.

    I didnt say I went as a group against 1 player. It was other players that went against me. How is this going to work now if I get attacked by let's say 4 players and have to wait 15 seconds for set to proc again?
  • nemvar
    nemvar
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    I liked the way Meridias worked in BGs but it was extremely toxic anywhere else. That being said, I have NEVER seen in it used in cyro, probably because there are Xv1 sets that outperform it in that category.

    New set is hot garbage. Cooldown is way too long and you still get hit by AOEs + DOTs. (Old meridias caused DOTs to miss for reasons)
  • Qbiken
    Qbiken
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    Imagine ppl in this thread defending blessed meridia. The set was incredibly toxic and thank god it's being thrown in the bin. Good riddance.
  • DukeDiewalker
    DukeDiewalker
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    Good riddance
  • PizzaCat82
    PizzaCat82
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    Is this a PVP complaint? Sounds like a PVP complaint to me.
  • thatESOdude
    thatESOdude
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    PS. Adios zerglings
  • roflcopter
    roflcopter
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    ThePedge wrote: »
    Awful set, deserved the nerf.

    Set was only used in PvP by people who knew they would lose to anyone else 1v1, to stalemate the duel.

    You just didn't want to win bad enough. Sounds like a user error on your end.

    Sad to see this set get nerfed. Under appreciated for sure. One of my favorites.
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • roflcopter
    roflcopter
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    Heresyall wrote: »
    Adios zerglings

    LOL you think blessed is what made a zerg?

    Wait till you see zergs with the SPC buff if it makes it through.
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Fur_like_snow
    Fur_like_snow
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    This set should be on a 10 minute cool down that way no one will ever use it again. Good riddance.
  • Rianai
    Rianai
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    roflcopter wrote: »
    Heresyall wrote: »
    Adios zerglings

    LOL you think blessed is what made a zerg?

    Wait till you see zergs with the SPC buff if it makes it through.

    SPC does not buff procs, so it won't be an issue in PvP.
  • roflcopter
    roflcopter
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    Rianai wrote: »
    roflcopter wrote: »
    Heresyall wrote: »
    Adios zerglings

    LOL you think blessed is what made a zerg?

    Wait till you see zergs with the SPC buff if it makes it through.

    SPC does not buff procs, so it won't be an issue in PvP.

    Major Courage buffs weapon and spell power, aren't some procs based off those stats?


    Unleashed terror
    (5 items) When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 5 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.

    So wouldn't that increase of Weapon and Spell Damage by 258 by Major Courage effect the proc of physical damage on this set and VD?

    I didn't read all the patch notes, so I may have missed the part where inherent char damage buffs don't reflect on proc abilities that cast damage based off of spell / weapon damage.
    Edited by roflcopter on July 17, 2020 4:07PM
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Rianai
    Rianai
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    No. Those procs generally don't scale with weapon/spell dmg, max stats or crit. Only pen and % dmg done/taken affect those.
  • nemvar
    nemvar
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    SPC does not increase the damage of Unleashed terror.
  • roflcopter
    roflcopter
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    Rianai wrote: »
    No. Those procs generally don't scale with weapon/spell dmg, max stats or crit. Only pen and % dmg done/taken affect those.

    I always thought it did, based on the tool tip changing based on my char buffs and damage. Probably some other stats... my whole life as i know it has been a lie.
    Edited by roflcopter on July 17, 2020 4:19PM
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • roflcopter
    roflcopter
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    nemvar wrote: »
    SPC does not increase the damage of Unleashed terror.

    I am a do some tests later when I get my group on, I always thought that major courage buffed 5 piece bonus' like VD and other procs.

    My whole life changed today... knowing this
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • ATomiX69
    ATomiX69
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    It was always a niche set that was annoying to fight against (in a 1v1, 1vX scenario), good it got put into its place, just like old shieldbreaker.
    smurf account
    New PvP content when?
    Better cyro performance when?
    Farmed about 3 GO's worth of AP
    world 3rd immortal redeemer (22.02.18) and other not noteworthy trifectas
  • RedTalon
    RedTalon
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    I run this set in land grabs and relic runs a lot, along with chaos ball trust me the cool down will hurt slightly but means can run relics better also.
  • SeaGtGruff
    SeaGtGruff
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    Xologamer wrote: »
    no one plays this set

    One problem I have with people saying "no one" or "everyone" in a statement like that is that someone needs to find but a single exception to the statement and it makes the statement an untruth.

    The OP apparently uses this set, although I'm just guessing about that. And my PC EU main uses this set. So that's definitely one person, and possibly two people, who use this set, making your statement an untruth.

    Another problem I have with people saying "no one" or "everyone" in a statement like that is that it frequently carries a stench of attempting to shame or intimidate others into agreeing with the statement because they're too embarrassed to speak up and be counted as one of the exceptions. I'm happy to say that I'm not too proud to be embarrassed, so I'll gladly speak up.

    Mind you, I'm not picking at you for your statement, just expressing my general feelings about those types of statements.

    Given some of the comments in the announcement about the upcoming changes, it sounds like ZOS is looking to reduce the number of calculations that the server needs to do. If that's true, then sooner or later any set with some percentage chance of firing off an effect will potentially be in the crosshairs.

    Frankly, it doesn't bother me, because I didn't choose this set for that specific effect; I chose it because I'd grown tired of the sets I'd been using, and after I completed the DC zones and Main Quest I decided to look through the gear I'd been collecting to see what might offer better protection. I'm not married to any of the sets my characters use, so I'll happily switch this set out for anything that looks better as I play through the AD and EP zones and collect gear from them.

    On the other hand, I was pleasantly surprised by that character's survivability in the Imperial City during Midyear Mayhem. I'm not a PvPer, although I don't get upset if I get killed in a PvP situation. I'll try to avoid getting into a PvP encounter if I can-- unless I'm trying to help defend or capture a keep in Cyrodiil, in which case I'll jump into the fray in the spirit of fun, even if I don't have much hope of living through it. But while I was trying to do the daily quests in the Imperial City I frequently had to block attacks from reds and yellows who were determined to kill me, and I found myself surviving much longer-- and even making it out alive in some cases. I don't know whether that 5th set bonus effect had anything to do with it, but it was nice not to get killed immediately for a change.
    I've fought mudcrabs more fearsome than me!
  • Algorax
    Algorax
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    This set should be on a 10 minute cool down that way no one will ever use it again. Good riddance.

    Wow, more constructive criticism: the level of this discussion just raised suddently...
  • Girl_Number8
    Girl_Number8
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    Algorax wrote: »
    So, this is what the PTS patch notes are saying:

    "Meridia's Blessed Armor:
    This set now causes you to dodge all incoming attacks for 5 seconds after blocking an attack, rather than having a 33% chance on blocking an attack to make the attacker miss all outgoing attacks for 5 seconds.
    Increased the cooldown to 25 seconds, up from 10.
    Updated the visuals of this set."

    Simply put: it is a mistake.
    I am now going to briefly explain why, as someone who actively plays with a character wearing this set.
    The problem here is not the fact that the blind has been extended to all enemies hitting you (and i do hope it still is a blind since the theme of this set is meridia's light blinding your foes and not some insipid dodge mechanic) up from blinding the singleattacker who caused the set to prock.
    No, the real problem here is the lack of a proc chance. The reason is the direction and pool of users this set is ment to take. You don't want some random players to whithstand a burst damage, specially in pvp where the outcome of a whole manouver may be decided by a selected, focussed assoult on the squishiest targets.
    This set is, and it was always ment to be a tank only set because the proc chance required to parry and hope it procced. This means that you need the proper parry cose reduction in order to make this effective and whithstand the assoult in the meantime.
    But now that the proc chance has been erased, leaving only that cheap requirement of parrying an attack, every feeble DDer may just raise his guard and get the cheapest surival trick possible and believe me: IT DOES make the difference.
    On the other hand, but still on a negative note, this increased cooldown futher damages this set's correct user pool, the tanks, making it less valuable and reliable.

    A good compromise would be to maintain the 33% proc chance on a parry along with the blind extended to every attacked while also increasing its cd a little bit more to compensate.

    I know not many players use this set but i do not want to see this game becoming a clownfest of unskilled players who rely on cheap escapes to save their hides.

    Let me know your toughts

    With the cool down, this set is garbage

    It still should of retained some use in PvE perhaps.
    Edited by Girl_Number8 on July 20, 2020 6:06PM
  • Kadoin
    Kadoin
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    RedTalon wrote: »
    Yeah now some heavy dps types will run that set, that change helps my tank build even with the higher cool down that 33 percent chance means I can walk into a storm wait to be focused on and throw up a block, boom everyone wastes their attacks and I carry on

    No it doesn't because not all damage can be dodged, and AoE damage still will affect you like it does on live. The previous Meridia allowed you to "miss" all damage, and the one on live has bugs where the CD isn't even respected.

    Nice try to bend reality. ZOS made the right call and people can pretend otherwise, but that's as far as it will go
  • Synssaturdayy9
    Synssaturdayy9
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    well made nerf
    i still disagree with the nma nerfs
    and stamplar nerf but im quitting because of it so i guess it doesn't matter.
  • buttaface
    buttaface
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    BRCOURTN wrote: »
    Does Tavas Favor have a max of one proc at a time? It doesn't say so... could you generate ungodly ultimat with this set in pve over the 5 seconds. It says you generate 9 ultimate over 3 seconds when you dodge an attack. What if you dodge 20 attacks?

    All the polarized black hat/white hat folks that pepper this thread and so many like it just got cognitive dissonanced. I don't know the answer, but it's worth finding out. Watch, they will start epeening "oh we already thought of that, it won't work!" (they didn't think of it).
  • Kadoin
    Kadoin
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    buttaface wrote: »
    BRCOURTN wrote: »
    Does Tavas Favor have a max of one proc at a time? It doesn't say so... could you generate ungodly ultimat with this set in pve over the 5 seconds. It says you generate 9 ultimate over 3 seconds when you dodge an attack. What if you dodge 20 attacks?

    All the polarized black hat/white hat folks that pepper this thread and so many like it just got cognitive dissonanced. I don't know the answer, but it's worth finding out. Watch, they will start epeening "oh we already thought of that, it won't work!" (they didn't think of it).

    Actually, I thought all sets had an internal cooldown of 1 second on effects unless stated otherwise. Sets that don't will get the hammer. Robes of the Hist didn't and got the hammer this patch, so if it really does work then it will get addressed with the nerfhammer.
  • FrancisCrawford
    FrancisCrawford
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    susmitds wrote: »
    Also, the people who think it is a buff, I will inform you that, it only dodges for the user now so no more blind. So undodgeable skills like Jabs, DBoS, Steel Tornado, DoTs, procs, etc will still destroy you.

    On the converse, as it is a dodge, it is a fairly decent PvE tank learner set now as now it works on bosses.

    One of the best reworks by ZOS. Good riddance in PvP and will be good as an emergency set for PvE tanks.

    I'm looking forward to trying to use it as I learn to tank.

    5 seconds of strong defense early in a trash fight sounds pretty appealing.

    I don't have a prediction yet for how useful it will be in boss fights.
  • Algorax
    Algorax
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    susmitds wrote: »
    Also, the people who think it is a buff, I will inform you that, it only dodges for the user now so no more blind. So undodgeable skills like Jabs, DBoS, Steel Tornado, DoTs, procs, etc will still destroy you.

    On the converse, as it is a dodge, it is a fairly decent PvE tank learner set now as now it works on bosses.

    One of the best reworks by ZOS. Good riddance in PvP and will be good as an emergency set for PvE tanks.

    I'm looking forward to trying to use it as I learn to tank.

    5 seconds of strong defense early in a trash fight sounds pretty appealing.

    I don't have a prediction yet for how useful it will be in boss fights.

    The problem is that the last changes will create several problems in PVP: they made the set less effective for tanks and also opened some windows of exploitation for DDs
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