TequilaFire wrote: »I just got Stranglers yesterday.
Nerfed today, lmao
volkeswagon wrote: »Were people complaining that it was too good?
Removing the stacks being "permanent" would have been well enough, i.e. that they don't just remain for 30 seconds - but stay there until you die, sneak, travel to other area or whatever. Reducing the damage is a bit too much.
But this is a TYPICAL example. ZOS always overdo things, first off in actually ever CREATING this item, then realizing it was completely silly; and instead of just like making the stacks disappear after 30 seconds - they decrease the damage from 150 to 92, AND make the stacks remain for just 30 seconds. I mean... What's that medical label again, for people who always act this way? It's actually considered a "mental function variation", or whatever it's called today - to never be able of predicting the results of your actions.
But in honesty: The players are still not much better: "IT GOT NÖRFFED TO THE GROUNDD! I'M QUITTING THE GAME!!!!", yeah. But what other set ever gave you +1800 Spell (and now Weapon) damage like that? Everyone ****** their pants and went to Cyrodiil for months for Spell Strategist, paid +1M for a Flame Staff, and about the same for gold jewelry - for 700 damage on a SINGLE target; now you get the same Spell damage for ALL targets for half a minute, for killing like what? 7 trash mobs?
I mean yeah, 1800 vs 3000 is a big difference, but there's still nothing that compares. You can't wear a monster set that compares to that either, and no other 5 piece set instead afaik.
I know you are disappointed and all, but this is how ZOS do it. All. The. Time. Without any exceptions whatsoever.
They need to stop this, and act like sober/sane people in the first place - if you couldn't predict this was a bad idea in the first place, you don't have a place in developing a game. It's just that simple. It's making us waste our time farming sets that will change anyway, and make people very disappointed every time. It's so easy to avoid, just use common sense.
Suna_Ye_Sunnabe wrote: »@TineaCruris And what's the point of spreading out and looking for things when the items you're told you'll get are destroyed not even two months after? Your reply is irrelevant to the issue at hand. The developers are insulting players' hard work yet again with not a tuning, but a complete ravage of an item that they may have bought Greymoor for entirely. Sowing more seeds of distrust. "Mythic" items indeed...