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https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

Stamdks in NOCP?

HalvarIronfist
HalvarIronfist
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For once this patch, I just seem to feel like I can't make any stamdk build work as well as I want it to in BG/NoCP cyro content.

For CP PVP, I've never felt better as a stamdk. I feel nearly unstoppable.

What NO-CP builds are popular for stamdk now? I've theory-crafted and tested a few, but I just can't find that relative sweet-spot of damage/tankiness/ sustain at the given moment.
  • UrbanMonk
    UrbanMonk
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    There are 3 options from what I've seen and experienced this patch.

    1. Use a resistance set i.e. pariaha/ Master armour/ Orgnum Scale with a sustain/ damage set.
    2. Invest in health recovery with sets that boost it i.e. Troll king or maj Vitality such as Scourage harvester.

    For me I personally, I don't like either of the above options so I go with the 3rd.

    3. Run at least 4/5 well-fit and avoid damage with Roll dodges and LoS. Active defence is much better than banking on passive defense.

    Its a lot different now with builds to find tankiness /damage and sustain this patch compared to before.
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



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    ___________________________________________________________________________________________________________________________________
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  • HalvarIronfist
    HalvarIronfist
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    UrbanMonk wrote: »
    There are 3 options from what I've seen and experienced this patch.

    1. Use a resistance set i.e. pariaha/ Master armour/ Orgnum Scale with a sustain/ damage set.
    2. Invest in health recovery with sets that boost it i.e. Troll king or maj Vitality such as Scourage harvester.

    For me I personally, I don't like either of the above options so I go with the 3rd.

    3. Run at least 4/5 well-fit and avoid damage with Roll dodges and LoS. Active defence is much better than banking on passive defense.

    Its a lot different now with builds to find tankiness /damage and sustain this patch compared to before.

    I find 1&2 seem to work better in CP rather than nocp. (IMO/experiences.)

    I should probably try more of #3 in no CP, perhaps.
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