This post is to spark discussion between us players and the developers. I would like to establish a peaceful and fruitful dialogue. Please be kind and respectful if you comment

Here is the video link that I made to coincide with this post
https://youtu.be/PHtx5MEKjqY
Console Needs Some Help
I have played The Elder Scrolls Online strictly from a console perspective since its launch in 2015, on PS4. Yes, that's 5 years i know. I have 1500 CP, I've done just about all the PvE content (Dungeon and Trials) i have wanted to do. But a majority of my 5 years playing, i have spent 80% of my time in PvPing, theory crafting, you name it i have done it.
There are several problems that i feel life on console needs to be addressed in a formal response to the developers hence this post.
From experience looking back at Deltia's Gaming and SypherPK's old ESO videos, i remember these little icons popping up on their screen (add ons). I saw their spell/weapon damage , when their ultimate was ready, potion available it basically told them when to do what. Life on console is totally different, i understand the game won't run as smoothly vs the PC. But the one problem with console is the lack of quality of life items that PC has been able to enjoy for years.
If you play on console you know, what it feels like to live in the stone age. Literally, 30 fps maximum, vanilla gaming experience of ESO. Then you see a video of some Youtuber, that whips out a whole new setup in 1 click of the mouse. It honestly feels that none of the developers even know what console life is like, even though console (Xbox and PS4) brings in over half the revenue. From a PvP perspective, the community as a whole feels abandoned. They just give us a 2x AP event once a year and call it "content." I understand that a majority of the player base doesn't even step foot into PvP, because ESO is
Skryim with Friends. But the PvP community is the most loyal player base, but the most critical. We don't care to call them out when they mess up. But when they do something well, we applaud them. Enough of the rant, lets get into the reason for this post.
These are the 5 Quality of Life Changes We Desperately Need on Console
Gear Finder
Think with me for one moment
You just thought of a new PvP build, now you have to go look for your gear on ALL of your different characters. Wouldn’t it be nice if you could locate what character it is on?
YES! It would be nice, but only PC is able to have this luxury with 3rd party add ons.
For console this isn't an option. We must log into each and every character to find all of our gear spread out on a vast numbers of characters. For us console players this is one of the most annoying things, besides lag. Loading screen on average last 30-45 seconds, couple that with skimming through hundreds of items hoarded over years, it is nothing less than a nightmare. Just to find you gear, you will probably spend 20 minutes just looking for your pieces logging in and out several times. This doesn't include even setting up your character into a certain PvP or PvE spec.
I know Zenimax is capable of adding something like a gear finder into the game as they implemented a “Guild Store Item Search” for console. I don't think that it would be that difficult to add this to a banker, and make your gear visible, but
NOT withdraw-able to all your characters. The server should remember the gear i do have, so therefore the server could let me know what character my gear is on.
Wardrobe Gear/Skills
My idea is to bring yet another add on that PC has to console.
Being able to quickly change from a PvP to a PvE setup would be a huge time saver. Not only the basic change of quickly changing gear and skills. But being able to add CP into this as well, would be a blessing. I understand that you would have to pay the 3k CP reset, but small little changes like this would go a long way for the health of the community. This would help all players in PvP and PvE alike. As we could quickly use rapid maneuvers, then swap back to our regular setup in a few buttons. Not only that, but for example in vBRP, on the 4th stage you need a designated interrupter (i.e. Crushing Shock). That player could have a setup specifically for that part of the dungeon and swap to it in between round while out of combat. I am sure there are countless other examples that i haven't thought of that would be a benefit to us all.
How could they implement this?
There is already a wardrobe function in ESO, it is a cosmetic setup for your Outfit(s). This has a high price tag of 1500 crowns. With all of this together Zenimax could sell several different Outfit slots, on multiple different characters and make this crown store item viable (Zenimax you should hire me

). The system already remembers the style of gear you chose, color, and weight. Why can't it remember loadouts? If they implemented this, i would hope they would give us atleast 1 or 2 outfit slots.
Camera Sensitivity
This change is probably the easiest. All they need to do, is increase the maximum speed of the sensitivity in the settings we already have. I, like many others play on max sensitivity, and still feel like it isn't enough to play this game at its full potential. This would immensely help us PvP players as we need another button to press other than our jumping button(X). But in all seriousness this change could roll out in the next incremental patch, that is how easy it would be to change. This change, if implemented would increase the skill ceiling of both PvP and PvE, which this game desperately needs.
Custom Keybinds
This change, it is the most basic function of an MMO. All PC games when they come out they have this, why are console players always forced into playing with the same buttons? Why is there no customization? I have hit my ultimate (L1 and R1) multiple times and it not go off. While i understand this could be a sever issue, sometimes i believe that my controller only registers the L1 skill or just the R1 skill. If i just had one button for my ultimate, it would not only feel more fluid while playing, but it would have a near 100% success rate of casting the skill. On a side note, i know there are people that play this game on console that have some sort of disability. They could use this setting to alleviate pain/discomfort from playing with regular button binds and would ultimately increase their success in ESO. Being able to change and skill/button to any choosing would bring this MMO to another level.
How could they implement this?
There is already a setting called "Template" instead of adding types A, B, and C. They could just let you pick where you want everything to be. Simple and easy enough. This setting would be a client side setting, so i wouldn't think that it would use any server space to change button layouts.
Customizable Buff Bar/UI Changes
This, just like the previous one is a foundational function that most MMO's have. When hitting my buffs, i should be able to toggle which ones i want to see, all im asking for is a yes or no switch. Having 25 buffs above my HP is so cluttered, i barley even use it, i only have it to see if my fury is fully proced and thats it. I wish they would just show the ability icon rather than 3 buffs from 1 skill. All i need to see is the skill that i hit on my buff bar.
Secondly, being able to adjust the UI to either increase or decrease the size of would be icing on the cake. If they wanted to go overboard they could add an option to toggle on weapon damage or spell damage just like the PC add on i talked about in the beginning.
In closing, i do enjoy this game. There are just certain aspects that make it mediocre. I want this game to be the best it can. I miss the old nostalgia feelings i once had, and i am forever looking to have that feeling once more.
Like i said in the beginning, i want a peaceful and respectful dialogue so we can possibly get some/all of these quality of life changes we need on console.
Thanks for your time. Have a blessed day