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It's About Time to Change Power of the Light Animation

p4l4mu7
p4l4mu7
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Why is this skill covering so much of the screen, it is especially impossible to see your front when somebody puts it on you in sewers. I'm not talking about the damage I'm not talking about the debuff, animation is just too much for pvp. Even decreaing it's scale would help.
OVw22VA.png
U3eAiRm.png
  • SlimeBro1
    SlimeBro1
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    p4l4mu7 wrote: »
    Why is this skill covering so much of the screen, it is especially impossible to see your front when somebody puts it on you in sewers. I'm not talking about the damage I'm not talking about the debuff, animation is just too much for pvp. Even decreaing it's scale would help.
    OVw22VA.png
    U3eAiRm.png

    You have an option to turn down animations and particles in the graphics setting. Use it.

    The skill looks cool and shouldn't be changed because "This skill called Power Of the **LIGHT** is too distracting"
  • p4l4mu7
    p4l4mu7
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    SlimeBro1 wrote: »
    You have an option to turn down animations and particles in the graphics setting. Use it.

    So I should decrease every other skill as well just for this one. That doesn't sound like a solution to me.
  • Cerotonin
    Cerotonin
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    It is in fact... a very pretty light, luv
  • AmoralOne
    AmoralOne
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    Love this animation, small scale, and group play with a stamplar is nice. You put this on a person, and without having to say anything people target them because if the big shining light. 10/10 animation please dont change :)
    PC NA - EP's Greatest Support
  • xXMeowMeowXx
    xXMeowMeowXx
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    Nah, it should stay because shiny is good.
    SlimeBro1 wrote: »
    p4l4mu7 wrote: »
    Why is this skill covering so much of the screen, it is especially impossible to see your front when somebody puts it on you in sewers. I'm not talking about the damage I'm not talking about the debuff, animation is just too much for pvp. Even decreaing it's scale would help.
    OVw22VA.png
    U3eAiRm.png

    You have an option to turn down animations and particles in the graphics setting. Use it.

    The skill looks cool and shouldn't be changed because "This skill called Power Of the **LIGHT** is too distracting"

    This is truly, true ^
  • Taleof2Cities
    Taleof2Cities
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    This is the signature animation effect for Stamplar.

    I think choosing the sewers is the most extreme close quarters example in the entire game.

    That said, however, I wouldn’t be opposed to a (small) animation reduction that isn’t over the top.
  • Wandering_Immigrant
    Wandering_Immigrant
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    I love this animation. I have a Templar tank and one of my favorite things about her is being able to use power of light to call out priority targets.
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