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Why did the cost of “Mark of the Pariah” five-year-old set skyrocket?

  • bmnoble
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    Combination of the nerf to Fortified brass along with similar sets that provided resistances like the various monster set 1 piece bonuses not too long ago, the new sets that have a lot of penetration(especially that crafted one Stuhn's Favour which is easy to get a hold of) and the nerf to healing pushing people to use more mitigation instead.


    That said it will probably get nerfed soon now, meaning you could just end up wasting you gold buying it.
  • gatekeeper13
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    Mark of the Pariah is a useless set (why would you need extra resistance when health drops and not at all times?) but probably some streamer made a build with it and suddenly everyone wants it.

    If you insist on using it, it's ridiculously easy to get by farming chests. No need to pay gold for it.
    Edited by gatekeeper13 on July 8, 2020 3:07PM
  • Alendrin
    Alendrin
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    NeoXanthus wrote: »
    yodased wrote: »
    Some streamer released a build im sure. This is the way.

    Man, that sucks. I get so tired of these streamer follow the bouncing ball builds. Part of the fun of this game is making builds yourself or joining a guild and getting help from veterans on builds.

    This might be a streaming thing - I don't know, but Pariah is a direction a lot of people went in after blood spawn was nerfed, rightly or wrongly.
  • mairwen85
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    Mark of the Pariah is a useless set (why would you need extra resistance when health drops and not at all times?) but probably some streamer made a build with it and suddenly everyone wants it.

    If you insist on using it, it's ridiculously easy to get by farming chests. No need to pay gold for it.

    Almalexia's Mercy
    2 items: Adds 1206 Maximum Health
    3 items: Adds 1487 Armor
    4 items: Adds 1487 Armor
    5 items: When you take damage, you have a 20% chance to heal you and your allies within 7 meters of you for 2429 Health. This effect can occur once every 3 seconds

    Steadfast Hero
    2 items: Adds 1487 Armor
    3 items: Adds 1487 Armor
    4 items: Adds 1206 Maximum Health
    5 items: When you cleanse a negative effect from yourself or an ally, gain Major Protection for 5 seconds, reducing your damage taken by 30%. This effect can occur once every 20 seconds.

    Buffer of the Swift
    2 items: Adds 1096 Maximum Magicka
    3 items: Adds 1487 Armor
    4 items: Adds 1487 Armor
    5 items: Reduce damage taken from Players by 10%.

    Fortified Brass
    2 items: Adds 1206 Maximum Health
    3 items: Adds 1487 Armor
    4 items: Adds 1487 Armor
    5 items: Adds 3460 Armor

    Armor Master
    2 items: Adds 1206 Maximum Health
    3 items: Adds 1487 Armor
    4 items: Adds 1487 Armor
    5 items: While you have an Armor ability slotted, your Maximum Health is increased by 5%. When you use an Armor ability, your Physical Resistance and Spell Resistance is increased by 5332 for 10 seconds.

    Mark of the Pariah
    2 items: Adds 1206 Maximum Health
    3 items: Adds 1487 Armor
    4 items: Adds 1487 Armor
    5 items: Increases your Physical Resistance and Spell Resistance by up to 11094 based on your missing Health.

    With the nerf to healing, Pariah is the perfect counterbalance to increase resistances as your health depletes as it means less damage taken the less health you have (you could argue that is similar in practice to a counter heal). In comparison to other sets, there's no comparison, especially for mag. Add to that potentates (snb / ice staff) and temporal guard on back bar, I can't think of any other option that gives you that much resistance and protection you can safely heal behind. I've been running it since murkmire and I've been happy with the results--perfectly tanky but you still have to play smart.
    Edited by mairwen85 on July 8, 2020 10:48PM
  • StarOfElyon
    StarOfElyon
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    People say build variety has increased but I'm feeling pigeonholed into going with defensive sets because I can't rely on out-healing damage anymore.
  • StarOfElyon
    StarOfElyon
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    People say build variety has increased but I'm feeling pigeonholed into going with defensive sets because I can't rely on out-healing damage anymore.

    And as much as some people complain about healing being high, using heals were something that had to be added to your rotation. They're no different from using offensive buffs. Sets that heal for you are not good for PVP, in my opinion, but the ability heal with skills should not have been reduced.
  • itscompton
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    Ratzkifal wrote: »
    It's simple. With the nerf to healing and crit resistance being completely completely negated by anyone using Malacath's band of brutality (no crits = no worries about crit resist), regular resistances have become a much more reliable source of damage reduction. Pariah gives the highest source of resistances in the game. It only makes sense that it would now jump up in value.

    But please, keep blaming streamers and the people following their builds for balance changes that inconvenienced you economically. The way I see it, making builds is more fun this patch than last one because of that change.

    Those reasons, plus others. Balorgh gives nearly 12K penetration plus 500 SD when ulti is fully charged, so it's even better than before for PVP and at the same time many of the other defensive sets have been nerfed. Especially the defensive Monster Sets. That leaves Pariah BIS for a defensive option in PvP.
  • Wing
    Wing
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    Mark of the Pariah is a useless set (why would you need extra resistance when health drops and not at all times?) but probably some streamer made a build with it and suddenly everyone wants it.

    If you insist on using it, it's ridiculously easy to get by farming chests. No need to pay gold for it.

    the armor increase starts at 100% health and only increases from there.

    if you want to test it yourself unequip and equip the 5 piece at full HP, your resists will change by about ~1-2k base

    it only gets better as you get lower.

    but honestly, alot of older sets have swung back around, i even see people rocking green pact for the raw hp and health regen, as both have come back into style (raw health and health regen)
    ESO player since beta.
    game got too disappointing.
  • gatekeeper13
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    mairwen85 wrote: »
    With the nerf to healing, Pariah is the perfect counterbalance to increase resistances as your health depletes as it means less damage taken the less health you have (you could argue that is similar in practice to a counter heal). In comparison to other sets, there's no comparison, especially for mag. Add to that potentates (snb / ice staff) and temporal guard on back bar, I can't think of any other option that gives you that much resistance and protection you can safely heal behind. I've been running it since murkmire and I've been happy with the results--perfectly tanky but you still have to play smart.

    If you are looking for resistances, both Fortified Brass and Armor Master are better since you can have high resistances at all times and a high mitigation that will start from 100% health. If you expect that a set will help you survive at 20% health against a decent player, it won't, you are "dead meat". Your goal should be not to reach such low health and there are way better sets to achieve that e.g. a sustain set or a DPS set.

    In my PVP magsorc, I use Bright Throat's + Necropotence + Bloodspawn or Maw. Don't see what more could Pariah offer.

    (To be honest, I don't know how much resistance Pariah offers at 100% health, haven't checked it.)
  • VoluptaBox
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    mairwen85 wrote: »
    With the nerf to healing, Pariah is the perfect counterbalance to increase resistances as your health depletes as it means less damage taken the less health you have (you could argue that is similar in practice to a counter heal). In comparison to other sets, there's no comparison, especially for mag. Add to that potentates (snb / ice staff) and temporal guard on back bar, I can't think of any other option that gives you that much resistance and protection you can safely heal behind. I've been running it since murkmire and I've been happy with the results--perfectly tanky but you still have to play smart.

    If you are looking for resistances, both Fortified Brass and Armor Master are better since you can have high resistances at all times and a high mitigation that will start from 100% health. If you expect that a set will help you survive at 20% health against a decent player, it won't, you are "dead meat". Your goal should be not to reach such low health and there are way better sets to achieve that e.g. a sustain set or a DPS set.

    In my PVP magsorc, I use Bright Throat's + Necropotence + Bloodspawn or Maw. Don't see what more could Pariah offer.

    (To be honest, I don't know how much resistance Pariah offers at 100% health, haven't checked it.)

    Actually the fact that you get your max resistances at lower health can win so many fights for you (not saying that it's a desirable thing, just that it's not a drawback all the time). Way too often people think they can go in for the kill, over commit and then die.

    As for the resistances at 100% health, I'd have to check it again, but don't currently have access to my game (you just look at your stats at 100% with Pariah, replace one piece with one from another set and see the difference). I do recall it being around 2700, which is not too shabby at all. Sadly I don't know how it scales (if it's in small increments, or at certain thresholds) and at which point you get your max resistances. But it's easy to believe that it doesn't take much for it to match something like Brass and, in practice, Pariah feels vastly superior (tested both).
  • Tolino
    Tolino
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    If you are looking for resistances, both Fortified Brass and Armor Master are better since you can have high resistances at all times and a high mitigation that will start from 100% health. If you expect that a set will help you survive at 20% health against a decent player, it won't, you are "dead meat". Your goal should be not to reach such low health and there are way better sets to achieve that e.g. a sustain set or a DPS set.

    In my PVP magsorc, I use Bright Throat's + Necropotence + Bloodspawn or Maw. Don't see what more could Pariah offer.

    (To be honest, I don't know how much resistance Pariah offers at 100% health, haven't checked it.)

    Armor master is also a good choice. But Fortified Brass is trash!

    Pariah give you the same resistance as brass at 90%health! Whit 50%health twice as much as Brass.
    +you play magsorc. Magsorc don't need high Armor!
    Magsorc: Tôlino (Wardless)
    Magden: Wa-Uller
    Stamsorc: Tolino Sturmfalke
  • itscompton
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    VoluptaBox wrote: »
    mairwen85 wrote: »
    With the nerf to healing, Pariah is the perfect counterbalance to increase resistances as your health depletes as it means less damage taken the less health you have (you could argue that is similar in practice to a counter heal). In comparison to other sets, there's no comparison, especially for mag. Add to that potentates (snb / ice staff) and temporal guard on back bar, I can't think of any other option that gives you that much resistance and protection you can safely heal behind. I've been running it since murkmire and I've been happy with the results--perfectly tanky but you still have to play smart.

    If you are looking for resistances, both Fortified Brass and Armor Master are better since you can have high resistances at all times and a high mitigation that will start from 100% health. If you expect that a set will help you survive at 20% health against a decent player, it won't, you are "dead meat". Your goal should be not to reach such low health and there are way better sets to achieve that e.g. a sustain set or a DPS set.

    In my PVP magsorc, I use Bright Throat's + Necropotence + Bloodspawn or Maw. Don't see what more could Pariah offer.

    (To be honest, I don't know how much resistance Pariah offers at 100% health, haven't checked it.)

    Actually the fact that you get your max resistances at lower health can win so many fights for you (not saying that it's a desirable thing, just that it's not a drawback all the time). Way too often people think they can go in for the kill, over commit and then die.

    As for the resistances at 100% health, I'd have to check it again, but don't currently have access to my game (you just look at your stats at 100% with Pariah, replace one piece with one from another set and see the difference). I do recall it being around 2700, which is not too shabby at all. Sadly I don't know how it scales (if it's in small increments, or at certain thresholds) and at which point you get your max resistances. But it's easy to believe that it doesn't take much for it to match something like Brass and, in practice, Pariah feels vastly superior (tested both).

    Pariah scales very well and gives more resistance than either Fortified or Armor Master at anything below 68% health.

    https://forums.elderscrollsonline.com/en/discussion/383840/math-pvp-defensive-set-comparison-impreg-brass-pariah-riposte-more/p1

    Some of the other info is way out of date but the link is still relevant for this discussion because that 68% claim is based off the 5th piece Armor Master bonus, which is still the same.
    Edited by itscompton on July 9, 2020 7:59PM
  • kargen27
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    Every time I see this thread I think I better check if I have some of that and get it into the store. Then I log into the game and forget. I'm betting when I get to play later tonight I will forget again.
    and then the parrot said, "must be the water mines green too."
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