LeifErickson wrote: »But DK dots are really strong already in pvp. Why make them stronger?
LeifErickson wrote: »But DK dots are really strong already in pvp. Why make them stronger?
LeifErickson wrote: »But DK dots are really strong already in pvp. Why make them stronger?
Considering 4/6 classes have hard counters to dots i'd say dots are nowhere near being "really strong", especially the stam dk ones.
NBs suppress dots with cloak
Necros are basically immune to dots thanks to their omegalul Disdain Harm and Hexproof (Ofc, it's the p2w class so whatever)
Templars have their Ritual
Wardens have Netch
The only class that struggles with dots (and debuffs), ironically, is the dot class itself, DK. While Sorcs also do not have hard counters they have at least the mobility to reposition and disengage to recover very easily via Bolt Escape, should dot pressure on them become unsustainable.
This situation needs to change. Nerfing cleanses isn't an ideal solution due to having repercussions in pve (and not being needed for pvp either) and Necros, thanks to their p2w status are not going to get nerfed any time soon. This leaves changing DKs directly as the only solution.
DKs have no burst outside their ultimimate. There's no shalk/bow/frag/potl/blastbone/armaments equivalent in their kit and as such the class relies entirely on dot pressure to create a win condition.
OP proposed a solution that fixes the problem without nerfing other classes and isn't overperforming (outside the very rare occasion someone cleanses like 12 DK dots at once and explodes)
LeifErickson wrote: »But DK dots are really strong already in pvp. Why make them stronger?
Considering 4/6 classes have hard counters to dots i'd say dots are nowhere near being "really strong", especially the stam dk ones.
NBs suppress dots with cloak
Necros are basically immune to dots thanks to their omegalul Disdain Harm and Hexproof (Ofc, it's the p2w class so whatever)
Templars have their Ritual
Wardens have Netch
The only class that struggles with dots (and debuffs), ironically, is the dot class itself, DK. While Sorcs also do not have hard counters they have at least the mobility to reposition and disengage to recover very easily via Bolt Escape, should dot pressure on them become unsustainable.
This situation needs to change. Nerfing cleanses isn't an ideal solution due to having repercussions in pve (and not being needed for pvp either) and Necros, thanks to their p2w status are not going to get nerfed any time soon. This leaves changing DKs directly as the only solution.
DKs have no burst outside their ultimimate. There's no shalk/bow/frag/potl/blastbone/armaments equivalent in their kit and as such the class relies entirely on dot pressure to create a win condition.
OP proposed a solution that fixes the problem without nerfing other classes and isn't overperforming (outside the very rare occasion someone cleanses like 12 DK dots at once and explodes)
LeifErickson wrote: »But DK dots are really strong already in pvp. Why make them stronger?
Considering 4/6 classes have hard counters to dots i'd say dots are nowhere near being "really strong", especially the stam dk ones.
NBs suppress dots with cloak
Necros are basically immune to dots thanks to their omegalul Disdain Harm and Hexproof (Ofc, it's the p2w class so whatever)
Templars have their Ritual
Wardens have Netch
The only class that struggles with dots (and debuffs), ironically, is the dot class itself, DK. While Sorcs also do not have hard counters they have at least the mobility to reposition and disengage to recover very easily via Bolt Escape, should dot pressure on them become unsustainable.
This situation needs to change. Nerfing cleanses isn't an ideal solution due to having repercussions in pve (and not being needed for pvp either) and Necros, thanks to their p2w status are not going to get nerfed any time soon. This leaves changing DKs directly as the only solution.
DKs have no burst outside their ultimimate. There's no shalk/bow/frag/potl/blastbone/armaments equivalent in their kit and as such the class relies entirely on dot pressure to create a win condition.
OP proposed a solution that fixes the problem without nerfing other classes and isn't overperforming (outside the very rare occasion someone cleanses like 12 DK dots at once and explodes)
thanks for the logical breakdown and response, +1
Lughlongarm wrote: »LeifErickson wrote: »But DK dots are really strong already in pvp. Why make them stronger?
Considering 4/6 classes have hard counters to dots i'd say dots are nowhere near being "really strong", especially the stam dk ones.
NBs suppress dots with cloak
Necros are basically immune to dots thanks to their omegalul Disdain Harm and Hexproof (Ofc, it's the p2w class so whatever)
Templars have their Ritual
Wardens have Netch
The only class that struggles with dots (and debuffs), ironically, is the dot class itself, DK. While Sorcs also do not have hard counters they have at least the mobility to reposition and disengage to recover very easily via Bolt Escape, should dot pressure on them become unsustainable.
This situation needs to change. Nerfing cleanses isn't an ideal solution due to having repercussions in pve (and not being needed for pvp either) and Necros, thanks to their p2w status are not going to get nerfed any time soon. This leaves changing DKs directly as the only solution.
DKs have no burst outside their ultimimate. There's no shalk/bow/frag/potl/blastbone/armaments equivalent in their kit and as such the class relies entirely on dot pressure to create a win condition.
OP proposed a solution that fixes the problem without nerfing other classes and isn't overperforming (outside the very rare occasion someone cleanses like 12 DK dots at once and explodes)
thanks for the logical breakdown and response, +1
Sorry to tell you but there is not even a single class with hard counter to dots, not even Magplar. You should actually check how many debuffs s DK can have on a target at any single time and how often it refreshes. Calling Netch a "Hard counter" to dots is laughable. Dots were weak last patch due to high healing capabilities, dots are strong this patch due to healing being 20% reduced. As simple as that.
Master DW is insanely strong, I'm surprised more people are not using it.
Enjoy the clips.
Stam DK - https://www.youtube.com/watch?v=8hpmHkiJH9U
Mag DK - https://www.youtube.com/watch?v=Wizpk3BUbFM
MartiniDaniels wrote: »Lughlongarm wrote: »LeifErickson wrote: »But DK dots are really strong already in pvp. Why make them stronger?
Considering 4/6 classes have hard counters to dots i'd say dots are nowhere near being "really strong", especially the stam dk ones.
NBs suppress dots with cloak
Necros are basically immune to dots thanks to their omegalul Disdain Harm and Hexproof (Ofc, it's the p2w class so whatever)
Templars have their Ritual
Wardens have Netch
The only class that struggles with dots (and debuffs), ironically, is the dot class itself, DK. While Sorcs also do not have hard counters they have at least the mobility to reposition and disengage to recover very easily via Bolt Escape, should dot pressure on them become unsustainable.
This situation needs to change. Nerfing cleanses isn't an ideal solution due to having repercussions in pve (and not being needed for pvp either) and Necros, thanks to their p2w status are not going to get nerfed any time soon. This leaves changing DKs directly as the only solution.
DKs have no burst outside their ultimimate. There's no shalk/bow/frag/potl/blastbone/armaments equivalent in their kit and as such the class relies entirely on dot pressure to create a win condition.
OP proposed a solution that fixes the problem without nerfing other classes and isn't overperforming (outside the very rare occasion someone cleanses like 12 DK dots at once and explodes)
thanks for the logical breakdown and response, +1
Sorry to tell you but there is not even a single class with hard counter to dots, not even Magplar. You should actually check how many debuffs s DK can have on a target at any single time and how often it refreshes. Calling Netch a "Hard counter" to dots is laughable. Dots were weak last patch due to high healing capabilities, dots are strong this patch due to healing being 20% reduced. As simple as that.
Master DW is insanely strong, I'm surprised more people are not using it.
Enjoy the clips.
Stam DK - https://www.youtube.com/watch?v=8hpmHkiJH9U
Mag DK - https://www.youtube.com/watch?v=Wizpk3BUbFM
In that video stamDK is killing magplar with soul assault and then with lightning staff
Lughlongarm wrote: »MartiniDaniels wrote: »Lughlongarm wrote: »LeifErickson wrote: »But DK dots are really strong already in pvp. Why make them stronger?
Considering 4/6 classes have hard counters to dots i'd say dots are nowhere near being "really strong", especially the stam dk ones.
NBs suppress dots with cloak
Necros are basically immune to dots thanks to their omegalul Disdain Harm and Hexproof (Ofc, it's the p2w class so whatever)
Templars have their Ritual
Wardens have Netch
The only class that struggles with dots (and debuffs), ironically, is the dot class itself, DK. While Sorcs also do not have hard counters they have at least the mobility to reposition and disengage to recover very easily via Bolt Escape, should dot pressure on them become unsustainable.
This situation needs to change. Nerfing cleanses isn't an ideal solution due to having repercussions in pve (and not being needed for pvp either) and Necros, thanks to their p2w status are not going to get nerfed any time soon. This leaves changing DKs directly as the only solution.
DKs have no burst outside their ultimimate. There's no shalk/bow/frag/potl/blastbone/armaments equivalent in their kit and as such the class relies entirely on dot pressure to create a win condition.
OP proposed a solution that fixes the problem without nerfing other classes and isn't overperforming (outside the very rare occasion someone cleanses like 12 DK dots at once and explodes)
thanks for the logical breakdown and response, +1
Sorry to tell you but there is not even a single class with hard counter to dots, not even Magplar. You should actually check how many debuffs s DK can have on a target at any single time and how often it refreshes. Calling Netch a "Hard counter" to dots is laughable. Dots were weak last patch due to high healing capabilities, dots are strong this patch due to healing being 20% reduced. As simple as that.
Master DW is insanely strong, I'm surprised more people are not using it.
Enjoy the clips.
Stam DK - https://www.youtube.com/watch?v=8hpmHkiJH9U
Mag DK - https://www.youtube.com/watch?v=Wizpk3BUbFM
In that video stamDK is killing magplar with soul assault and then with lightning staff
And horn , for the lols ofc.
The build I saw used a 2H back bar with Leap + Executioner.MartiniDaniels wrote: »Well, that's interesting idea to use stinging slashes as spammable, but you'll lose executioner then and spin to win is expensive and aoe...
OP: Instead of asking for buffs you should get up to date on what DK has already been given. Master DW, Grothdarr + Elf Bane, Malacath. If your argument is that templars / wardens / necros will cleanse your DOTs, then the Potatohunter 2.0 video directly contradicts that. Search YouTube.
EDIT: Oops, Lughlongarm beat me too it.The build I saw used a 2H back bar with Leap + Executioner.MartiniDaniels wrote: »Well, that's interesting idea to use stinging slashes as spammable, but you'll lose executioner then and spin to win is expensive and aoe...
MartiniDaniels wrote: »OP: Instead of asking for buffs you should get up to date on what DK has already been given. Master DW, Grothdarr + Elf Bane, Malacath. If your argument is that templars / wardens / necros will cleanse your DOTs, then the Potatohunter 2.0 video directly contradicts that. Search YouTube.
EDIT: Oops, Lughlongarm beat me too it.The build I saw used a 2H back bar with Leap + Executioner.MartiniDaniels wrote: »Well, that's interesting idea to use stinging slashes as spammable, but you'll lose executioner then and spin to win is expensive and aoe...
And what will happen to that build, when some tryhard magsorc will decide to put his gaze on him?
What will happen to any DK, though? If I was running it, I would think hard about integrating Crit Rush. I used to play DW front bar / 2H back bar in One Tamriel. Crit Rush -> Fossilize -> DOT people up was my mode of operation. Actually I was crap about rotations back then, but you get the idea.MartiniDaniels wrote: »OP: Instead of asking for buffs you should get up to date on what DK has already been given. Master DW, Grothdarr + Elf Bane, Malacath. If your argument is that templars / wardens / necros will cleanse your DOTs, then the Potatohunter 2.0 video directly contradicts that. Search YouTube.
EDIT: Oops, Lughlongarm beat me too it.The build I saw used a 2H back bar with Leap + Executioner.MartiniDaniels wrote: »Well, that's interesting idea to use stinging slashes as spammable, but you'll lose executioner then and spin to win is expensive and aoe...
And what will happen to that build, when some tryhard magsorc will decide to put his gaze on him?
Lughlongarm wrote: »MartiniDaniels wrote: »OP: Instead of asking for buffs you should get up to date on what DK has already been given. Master DW, Grothdarr + Elf Bane, Malacath. If your argument is that templars / wardens / necros will cleanse your DOTs, then the Potatohunter 2.0 video directly contradicts that. Search YouTube.
EDIT: Oops, Lughlongarm beat me too it.The build I saw used a 2H back bar with Leap + Executioner.MartiniDaniels wrote: »Well, that's interesting idea to use stinging slashes as spammable, but you'll lose executioner then and spin to win is expensive and aoe...
And what will happen to that build, when some tryhard magsorc will decide to put his gaze on him?
You mean something like that(2:33)?
https://www.youtube.com/watch?v=5_IULsydyzc
Same build different player.
MartiniDaniels wrote: »Lughlongarm wrote: »MartiniDaniels wrote: »OP: Instead of asking for buffs you should get up to date on what DK has already been given. Master DW, Grothdarr + Elf Bane, Malacath. If your argument is that templars / wardens / necros will cleanse your DOTs, then the Potatohunter 2.0 video directly contradicts that. Search YouTube.
EDIT: Oops, Lughlongarm beat me too it.The build I saw used a 2H back bar with Leap + Executioner.MartiniDaniels wrote: »Well, that's interesting idea to use stinging slashes as spammable, but you'll lose executioner then and spin to win is expensive and aoe...
And what will happen to that build, when some tryhard magsorc will decide to put his gaze on him?
You mean something like that(2:33)?
https://www.youtube.com/watch?v=5_IULsydyzc
Same build different player.
Well, I guess you linked wrong video first time, because there is another where he fights against tough magplar and shows that magplar simply can't cleanse all dots fast enough. That's the whole question of this thread if stamDK can keep dots up against powerful cleanse.
Very interesting build of course, thanks for sharing! But it has obvious weak sides like lack of any source of major expedition, which again rises question how it will perform against magsorc who will just use unblockable stun on cc-immunity cooldown while bombarding DK with spammable/frags+curse and looking for window for meteor timed with streak and frags. Or against nightblade who will spam snipes/bow procs/fear and rolling away to cloak each time DK comes close.