Just a thought, but I've played many mmo's in my time and I've played eso since early beta.
But considering the sheer amount of players that are playing eso nowadays surely it would make more sense to move to a global profile with capacity limited worlds instead of the current profile locked megaservers.
For instance do away with the current megaserver setups and introduce capacity capped worlds that only allow say 5000-7000 players per world or more depending on server capability that you can switch between with the same profile (characters and everything attached). Obviously this would require a lot of work with new database setups and a whole new server infrastructure but surely would be far more beneficial especially in terms of performance and server load?
As we've definitely all noticed and the community has definitely made itself heard that the current setup just can't handle the 40k+ players or even double that (I'm not even sure on the actual amount of players on the megaserver at any one time) trying to login on the one singular megaserver.
What does everyone think?
No blatant bashing, keep it constructive. We know its frustrating!
Player since Beta – PC - EUArcthulhu –
Arcanist, DDZaizah –
Dragonknight, DDHermora the Explorer –
Arcanist, HealerStep Vrol Im Stuck –
Dragonknight, TankAddon CreatorHouse & WayshrineCoral Riptide TrackerZai's Dungeon Finder ToolsLeaderboard 2 Chat - Also for
Console!
Previously maintained:
No, Thank You! and other personal/unfinished projects
Wouldn't it make sense to have "worlds" instead of just two megaservers? 38 votes
Capped worlds with global profile to allow switching between each one
Capped worlds but with server locked profiles similar to current megaservers
Current Megaserver/Locked profile but with much needed capacity added
Current Megaserver/Locked profile's because its fine the way it is

2 votes