I believe every single player who stepped into Cyrodiil and even the ones who didn't at leat once asked about performance improvements (and it was only during this year!). We gave them thousands reasons to fix the performance, yet as long as player base is big enough they won't do anything, because there is no point in spending money on something which still gives nice and steady cash flow. They will start to act when players will start to mass leave the game... I hope at least.
Other option is that this game is designed to give as much money as possible and then die without further investments.
It's ironic. People stack zergs because in lag, it's hard to break free AND heal yourself. Then bigger zergs means more lag.
I do a bit of both solo running and zerging either with friends or surfing. I was by myself last night and I have noticed the impact of not doing it much lately because performance has been so bad, I have barely logged in outside of guild events.
And performance will be complained about so long as it's as huge an issue whether people like it or not. I mean; we cant even discuss balance without considering it. DK leap, as an example; in lag , the crippling snare it applies that ignores immunity because it's a gap closer, can last 5 seconds or more because it's taking the poor *** that long for it to dire while you get run down by their buddies. Should that be considered when doing balance? I dont think that would be fair to DKs
Ectheliontnacil wrote: »I believe every single player who stepped into Cyrodiil and even the ones who didn't at leat once asked about performance improvements (and it was only during this year!). We gave them thousands reasons to fix the performance, yet as long as player base is big enough they won't do anything, because there is no point in spending money on something which still gives nice and steady cash flow. They will start to act when players will start to mass leave the game... I hope at least.
Other option is that this game is designed to give as much money as possible and then die without further investments.
The problem is that once players leave, there is no way that ZOS will make big investments to improve performance, they'll just squeeze the last money out of crown crates and then let the game die.
JonnytheKing wrote: »[...] i feel like pvp has just got more and more zergy and i think performance has a lot to do with it