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When is harmony going to be changed?

SillyGT
SillyGT
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The Bonus you gain from harmony literally makes no sense. There’s nothing in the game that increases your damages 105%. Does no one see a problem with that? The resources and healing you get is what ever but the damage is outrageous. Just by wearing this you can hit people in pvp for easily 15-20k. That’s more than any ability and more than most siege equipment. Mag necros abuse this to literally no end because they are the only class in the game that can use there own synergy. I’ve seen screen shot of a person hitting a 52k gravity crush. Like no normal person has that much heal in pvp. That’s almost double to the standard health. A damage reduction for the harmony portion needs to be worked upon. It’s way too strong in pvp scenarios.
SillyGT on ps4 and Sleepin on PC.
I have way to many hours on this game 27k to be exact. 99% of it has been in Cyrodiil (Dec. 2024)
Currently have 15 Grand Overlords and like to role play as a stealthy assassin.
  • Karmanorway
    Karmanorway
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    .... Just waiting for all the necros to tell us to l2p... xD
  • Grianasteri
    Grianasteri
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    Zos/ESO has created this problem itself by not thinking about and dealing with the differences between PVE and PVP adequately. one outcome is constant changes and usually PVP demanding things are changed, that are actually fine in PVE.

    Its a tad frustrating to say the least.
  • Anyron
    Anyron
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    When argonians were op with potion cooldown everyone cry about it. Instead of doing something with potion cooldown enchantment they butchered Argonians back to one of the weakest race
    But harmony? Nah thats fine apparently
    Getting oneshot in noCp is fun after all
  • PeterUnlustig
    PeterUnlustig
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    As much as i like harmony bombing, i agree. Harmony is abused by zergling raids zerging down solo players and smallscalers with harmony ult drops.
  • tsaescishoeshiner
    tsaescishoeshiner
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    Harmony offers a cheese build for ONE class (albeit one that looks fun and adds a new bombing option), and probably for ball groups. In PvE it adds nothing. Nerfing the synergy damage/healing bonus would just make the trait near-totally useless

    Maybe it could instead buff the damage/healing when your allies activate one of your synergies? Or give you some ult when that happens or something
    PC-NA
    in-game: @tsaescishoeshiner
  • Anyron
    Anyron
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    Harmony offers a cheese build for ONE class (albeit one that looks fun and adds a new bombing option), and probably for ball groups. In PvE it adds nothing. Nerfing the synergy damage/healing bonus would just make the trait near-totally useless

    Maybe it could instead buff the damage/healing when your allies activate one of your synergies? Or give you some ult when that happens or something

    They could reduce damage by 30-40% and it still would be fine
    If its useless in pve why not try to balance it in pvp
  • mobicera
    mobicera
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    Anyron wrote: »
    Harmony offers a cheese build for ONE class (albeit one that looks fun and adds a new bombing option), and probably for ball groups. In PvE it adds nothing. Nerfing the synergy damage/healing bonus would just make the trait near-totally useless

    Maybe it could instead buff the damage/healing when your allies activate one of your synergies? Or give you some ult when that happens or something

    They could reduce damage by 30-40% and it still would be fine
    If its useless in pve why not try to balance it in pvp

    Harmony is not useless in pve.
    It isn't used the same way, but it is used by every decent tank I know.
    Though I don't think most would cry to loudly if the damage was reduced some.
  • ItsJustHashtag
    ItsJustHashtag
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    Only reduce harmony effectiveness if you reduce heal stacking.
  • AmoralOne
    AmoralOne
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    Anyron wrote: »
    they butchered Argonians back to one of the weakest race

    You better watch your mouth before I side swipe you with my tail you filthy Dunmer.

    *flicks tail in your direction*

    Hist never forgets.
    PC NA - EP's Greatest Support
  • Anyron
    Anyron
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    DTAmoral wrote: »
    Anyron wrote: »
    they butchered Argonians back to one of the weakest race

    You better watch your mouth before I side swipe you with my tail you filthy Dunmer.

    *flicks tail in your direction*

    Hist never forgets.

    Haha whos Dunmer here :D i have like 12 characters as argonian lol
  • AmoralOne
    AmoralOne
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    Anyron wrote: »
    DTAmoral wrote: »
    Anyron wrote: »
    they butchered Argonians back to one of the weakest race

    You better watch your mouth before I side swipe you with my tail you filthy Dunmer.

    *flicks tail in your direction*

    Hist never forgets.

    Haha whos Dunmer here :D i have like 12 characters as argonian lol

    Hist can forgive. Much love Argonian brother
    PC NA - EP's Greatest Support
  • WreckfulAbandon
    WreckfulAbandon
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    I'm fine with a 105% damage increase but they should change it from a flat amount to a number that scales based on number of players hit. They can even increase the cap so if you hit a zerg you can do 150% damage for all I care.

    Harmony should not be benefiting your damage if you already have numbers on your side and certainly not 4 people ulti dumping 1-2 people.
    PC NA

    All my comments are regarding PvP
  • Emma_Overload
    Emma_Overload
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    They should just make it so EVERY class can activate their own synergies. Sick and tired of being punished for playing solo, tbh.
    #CAREBEARMASTERRACE
  • SillyGT
    SillyGT
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    This is so annoying literally keeping dying to 32k grave robbers. 🙄
    SillyGT on ps4 and Sleepin on PC.
    I have way to many hours on this game 27k to be exact. 99% of it has been in Cyrodiil (Dec. 2024)
    Currently have 15 Grand Overlords and like to role play as a stealthy assassin.
  • Red_Feather
    Red_Feather
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    They should just make it so EVERY class can activate their own synergies. Sick and tired of being punished for playing solo, tbh.

    I would like an Undaunted Ultimate whose morph is that when slotted it allows players to activate their own synergies. That way none of the other ultimates can be used by it, just regular skill synergies.
  • SillyGT
    SillyGT
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    How is this fair? 55k gravity crush by emp????!?!??? That’s double my health bar. 🙄🙃
    SillyGT on ps4 and Sleepin on PC.
    I have way to many hours on this game 27k to be exact. 99% of it has been in Cyrodiil (Dec. 2024)
    Currently have 15 Grand Overlords and like to role play as a stealthy assassin.
  • the1andonlyskwex
    the1andonlyskwex
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    Aside from Avid Boneyard, Harmony is fine. Just make Harmony only apply when you activate allies' synergies and be done with it.
  • Heidenka
    Heidenka
    Soul Shriven
    ZOS can't nerf harmony without butchering magcro which has only one playable build (harmony), I hope they take that into account before they touch anything.

  • barney2525
    barney2525
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    we will have Harmony when all people get along



    :#
  • Yamenstein
    Yamenstein
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    Aside from Avid Boneyard, Harmony is fine. Just make Harmony only apply when you activate allies' synergies and be done with it.

    So magcro just gets butchered in PvP because of this. Did you think about that?

    If ZoS touches harmony, they have to seriously look into magcro in PvP - the only worthwhile build it has is the harmony one.
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Olupajmibanan
    Olupajmibanan
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    Offer a solution that nerfs Harmony in PvP but lefts PvE side unchanged. Harmony is actually being used in PvE, you know? Why should PvE tanks suffer because of PvP nerf callers???? And trust or not, even the damage portion is useful.
    Edited by Olupajmibanan on June 21, 2020 2:30PM
  • Moonsorrow
    Moonsorrow
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    Without Harmony.. pvp groups with lots of cross-healing would just end up in stalemates, 2 groups there just spamming weak damage and high heals, staring each others while minutes turn into hours, hours to days..

    Harmony is needed in large scale pvp, also it gives a tool for small-scale groups to occasionally Harmony bomb bigger groups.

    I like how Harmony is, also for my PVE tanks.

    I hope ZOS does see all of this on their data and realize that without Harmony doing "wipes" on ballgroups vs ballgroups vs zergs.. the lag on those keep encounters just stay high, instead of atleast clearing groups and making them possibly spawn elsewhere and thus dividing the population for a moment.

    Wish people would see the larger picture sometimes..

    I know it sucks to get Harmony bombed as a solo player, but.. dying is not permanent, just get back into action after the death. Avoid people, groups you know do this. Simple to get out of the way, or use certain tricks on them. Or.. bomb them yourself with Harmony and/or with other things too.

    Some random melee brawler demanding they should survive a bomber group running over them is kinda lame.. you get run over with damage, you die. Or use situational awareness, experience and movement and get away from their route.

    One does not have to follow known Harmony/other bomb/farm groups into the towers or yolo on flag where they stand waiting for you. Play smarter than that.

    And when one plays smart, you get to the level of not needing to ask things nerfed. Because, without Harmony.. trust me on this, things people could do against ball/zerg groups would be even fewer. If Harmony gets deleted to uselessness, you will see then. Remember my words then hopefully.

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