TX12001rwb17_ESO wrote: »The Sorcerer is not really a Vampire themed class nor is Templar, Warden or Dragonknight for that matter, even the Necromancer is questionable, being a Vampire is very likely more intended for Nightblades from the matching color of abilities to the synergy with the class skills.
TX12001rwb17_ESO wrote: »The Sorcerer is not really a Vampire themed class nor is Templar, Warden or Dragonknight for that matter, even the Necromancer is questionable, being a Vampire is very likely more intended for Nightblades from the matching color of abilities to the synergy with the class skills.
Hold up!
Magicka Dragonknights have a more vampiric play style than vampires do currently. While I'm taking advantage of the passives and weaving in mistform before a burst I have skills like Burning Embers and Flame Lash which are healing me in the fight. Burning Embers is a DOT that heals me when its effect ends and Flame Lash restores 14k+ health over 2 seconds when I strike an off balance or immobilized foe.
You could role play that Burning embers is a form of vampiric drain and that the Power Lash proc of Flame Lash is a combat bite due to the requirements for it and what it does. Sure everything is fire based but that just makes it even more fun!
I like that the new Vampire skill line provides an alternate way to play Magicka characters. I dislike that it does not provide the same option, with the exception of sneak bonus, for Stamina, and Tank Characters. Especially since the vampire skill line provided benefits to those types of builds until the Greymoor Update.
Eh...pre-Greymoor Vampire was basically just a regen passive...that was the extent of "benefits" for stamina and tank builds anyway.
soniku4ikblis wrote: »I mean, Simmering Frenzy is pretty sick on Magplar, while using Puncturing Sweep in PVE.
Literally melting things left and right.
In PVP?
............ looooooooooooooooooooool
soniku4ikblis wrote: »I mean, Simmering Frenzy is pretty sick on Magplar, while using Puncturing Sweep in PVE.
Literally melting things left and right.
In PVP?
............ looooooooooooooooooooool
soniku4ikblis wrote: »I mean, Simmering Frenzy is pretty sick on Magplar, while using Puncturing Sweep in PVE.
Literally melting things left and right.
In PVP?
............ looooooooooooooooooooool
But I mean....anything is sick with Sweeps.
soniku4ikblis wrote: »I mean, Simmering Frenzy is pretty sick on Magplar, while using Puncturing Sweep in PVE.
Literally melting things left and right.
In PVP?
............ looooooooooooooooooooool
But I mean....anything is sick with Sweeps.
Except the floor. That one's clean if you sweep it hard enough.
TX12001rwb17_ESO wrote: »The Sorcerer is not really a Vampire themed class nor is Templar, Warden or Dragonknight for that matter, even the Necromancer is questionable, being a Vampire is very likely more intended for Nightblades from the matching color of abilities to the synergy with the class skills.
- Which class has siphoning abilities that heal them while dealing damage which would allow effective use of Blood Frenzy?
- Which class already has a gap-closer and does not need the one ability that gives them enough power to compete removed?
- Which class can make the most effective use of Dark Stalker and actually make use of it's effect while in a fight?
- Which class can keep strike from shadows active in an entire fight?
Passive healing from hots is more effective then healing on damage for blood frenzy.
A lot of classes have gap closers, DK, Temp, and Sorc all have effective gap closers.
I am not sure what you are getting at on the third point. No class can stealth in combat without invis, and invis lets you move at the same speed regardless. All classes have to break combat to crouch stealth.
All classes can with mistform, it's an easy toggle that can be canceled out of quickly.
I don't believe it was designed with only NB in mind at all. In fact, I have seen Necros, and sorcs get the most out of it recently. Which surprises me since I expected it to be Necros and Wardens. Thats not saying there is not a lot of NB vampires making good use of the kit, but it clearly was not designed for just that class.
Further on NB.
That no health regen at Stage 4 is kinda rough without an on-demand heal when soloing. Didn't really bother me on my Sorc because I could just pop Dark Conversion at will and move on to the next fight. Gonna have to investigate other options for Stage 4 OOC health regen.
I haven't unlocked the full tree on my NB yet, but so far the combat flows very well imo, it feels much more natural on the NB than it did on the Sorc.
Spectral_Force wrote: »To respond to your general sentiment, I also hold the opinion that the system in general is fine, but needs some tweaks and changes. In fact, I've been hounding Vampire threads since around... week 2 on PTS, and from what I've seen I'd argue that most vocal uh, vampire enthusiasts agree as well.
I see this gap closer idea pop up quite a lot (again, since the PTS), and I've been thinking about ways to implement it without just being a carbon copy of *insert generic 22m-range homing gap closer*. Since this discussion touches on that, I'll post my latest idea here.
I reckon it would be interesting to see a more short-ranged (7-12 metres), untargeted magicka-based dash ability in the Vampire toolkit that would propel you forward/sideways/backward based on your current direction of travel. To compensate for the shorter range, make it cheaper to use, give it higher travel speed and make it more chainable/spammable in general. Hell, it doesn't even need to do damage as long as the other effects are balanced accordingly. Finally, either make it provide invincibility frames or give you Elusive Mist's 75% damage reduction for the duration.
What you end up with is a very versatile ability - it can be used to close gaps (as long as spamming teleport is faster than sprinting) or for general travel, it's useful for getting out of AoEs/red, it can be used to keep your distance if you're a ranged character, or even as a Magicka alternative to dodging. And if this replaces the Elusive Mist morph, it can quickly and cheaply proc Strike from the Shadows without having to toggle on/off or toggle/bar swap Mist Form. And since its cost will be relatively low, it can even be slotted on stamina characters if needed.