Example: Stinkhorn and Nirnroot can be combined to make a poison that "Deals 1266 Poison Damage per second for 5.5 seconds
My question is... does that extra 0.5 seconds do anything at all? Is it merely there as an artifact of some underlying calculator in the game? Poisons that have effect durations that are 3.9 seconds and 2.2 seconds seem plentiful, but it seems like the 3.9 second one has 30% extra that doesn't do anything while the 2.2 second duration has only 10% and the 6.5 second duration has only 1/12th "wasted."
I don't even know of anything in the game that ticks faster than 0.25 seconds (stamina loss when blocking).
Does anybody know if the remainder has any practical purpose or meaning?