Hi everyone,
I have been interested in understanding the hidden game mechanics from ESO better however I was not able to find any article which was linked to my specific question.
It wont necessary help me to get my character better however it seems good to understand the basic mechanics better.
How does the E from PvE level up when your character is levelling up exactly?
- I heard that monsters get tougher , when you gain more experience
- SO if you are level 40 then the monsters in PvE are more dangerous than when you were level 1 (is this explained somewhere?)
- A lot of people tend to say that as of CP 300 you are at exact the same level as your Environment. Below 300 makes you weaker , and above 300 makes you much stronger than the E
- Is it true that monsters levelling up are limited to CP 300 ?
- Does anyone know any links to relevant articles or discussions about this ?
Apparantly stuff like critical damage and so on also scale off with you levelling up ? ANyone any more info about this ?
HOw does the levelling work between different players in a PvE if 2 players are playing together.
- If someone is level 10 and the other is CP800 ... What happens then if they attack the same monster overland together ?
- Does that monster get a level between 10 and CP800 or How does this work exactly
- Will monsters not die way to quickly if the CP800 attacks, if the monster levels to the lower levelled player (or the average between them)
- Again , are there any articles explaining the game mechanics here ?
Other game mechanics questions
- There are million players , however obviously they wont all be in the same instance of the game
- DOes anyone know how many instances of the game are active in EURope or NA ? ANd how does that really work ?
I would love to get your feedback or links to articles helping me to get this explained !
Thanks !