Since the dodge roll changes implemented around a year and a half ago. It just hasn't worked. I notice it every single match of Battlegrounds. The dodge time is simply not synced up to the animation anymore and it is flat out more clunky and less consistent that it used to be.
I don't even know why it was changed in the first place? No one ever said anything about having issues with dodge roll timing. But now there are so many cases of players clearly being hit by abilities mid-dodge and also somehow dodging abilities after they have finished dodge rolling.
It feels really crappy to be slammed by something like a 2H ult or an Incap when you're character is in the middle of a dodge roll animation.
Please just revert it because it's so much worse in its current state.
House Baratheon: 'Ours Is The Fury'