I have had some problem with destro staff regarding class fantasy.
Fire staff fits well to dk, lightning to sorcerer and frost to magica warden and maybe necro, but thats about it.
When i play magblade or templer nothing really fits in with the class skill animations. Magblade has some bloody/red glowing theme and there is no fire, lightning or ice for example.
Same is true for healing staff. It only fits to templer really.
So my wish would be, to morph anymations not based on staff-type but on class.
Ideally we would have neutral staffs for singletarget, aoe, tanking and healing and the animation comes with the class who uses it.
There is not that much concern about melee weapons for me, because when you swing a sword, you swing a sword regardless of class. But the staffs ruin a lot of class identity and
make a lot of classes feel similar. Even if i don't use any weapon skills to keep my class whole, i still have light and heavy attacks which can hardly be left out.
What do others think about this? I know many don't care about such things but i can't be the only one who does. strongly!
I know this would take some effort as we would need 10 animations (destro, heal) for six classes, so 60 in total.
On the other hand it doesn't need to be to different, just the color theme should fit. For example impulse on dk would be a fire nova as it is on firestaff now and just make it glow red
for magblade and call it blood nova or something like that.