VaranisArano wrote: »Yes, a secret council convinced ZOS to give solo-only Battleground queues a try.
The many, many complaint posts about pre-made groups had absolutely nothing to do with it.
Every time I read some of these arguments I'm just like IRL. How many times have I explained this to people now - including the very same, specific individuals? Here we go...yet again...Commandment wrote: »VaranisArano wrote: »Yes, a secret council convinced ZOS to give solo-only Battleground queues a try.
The many, many complaint posts about pre-made groups had absolutely nothing to do with it.
I dunno man forums is filled with the opposite opinion. But lets not deter from the topic, we need to nerf all aspects that gives everyone an advantage in PvP.
Do you not also agree since teaming up and forming "premades" giving people an edge to reach competitive heights make it harder for the "solo" hardcore players to compete? Would it not give some team's an advantage if they were put in with other intelligent players who knows they have to communicate via chat to get a advantage?
This would cripple players who want to run purely solo. It's not fair. Do you not agree? An advantage is an advantage, it's no fair for players who don't want to or have the skill to use it as well. I mean, I know you might be like me and complain when we get stomped by the flithy "premaders" because we both know that 90% of the pvp populations in BG's are premades, we need to make sure no one is working together to get any sort of advantage. I'd be surprised if you opposed.
It would even be better if all names in BG's were hidden so those people who tried to que together won't know if they are playing with there friends either.
Extreme Blind play, without cooperation should be the new standard for competitive scene.
The last queueing system was plenty competitive. There’s a difference between being competitive and being equal. Competitions are specifically designed to separate the best from the worst. How could it possibly be more competitive to roll the dice on our own teammates? Can you think of a single example of a competition in real life where participants are encouraged to give their opponents a bit of their own competitive edge?
Professional athletes? Pro video gamers? Any other game? Scholarship entries? Job applications? Movie awards? Heeey now, you can’t win an Oscar for that! You had the best director and two of the best actors... that’s soooo unfair. LOL.
Every time I read some of these arguments I'm just like IRL. How many times have I explained this to people now - including the very same, specific individuals? Here we go...yet again...Commandment wrote: »VaranisArano wrote: »Yes, a secret council convinced ZOS to give solo-only Battleground queues a try.
The many, many complaint posts about pre-made groups had absolutely nothing to do with it.
I dunno man forums is filled with the opposite opinion. But lets not deter from the topic, we need to nerf all aspects that gives everyone an advantage in PvP.
Do you not also agree since teaming up and forming "premades" giving people an edge to reach competitive heights make it harder for the "solo" hardcore players to compete? Would it not give some team's an advantage if they were put in with other intelligent players who knows they have to communicate via chat to get a advantage?
This would cripple players who want to run purely solo. It's not fair. Do you not agree? An advantage is an advantage, it's no fair for players who don't want to or have the skill to use it as well. I mean, I know you might be like me and complain when we get stomped by the flithy "premaders" because we both know that 90% of the pvp populations in BG's are premades, we need to make sure no one is working together to get any sort of advantage. I'd be surprised if you opposed.
It would even be better if all names in BG's were hidden so those people who tried to que together won't know if they are playing with there friends either.
Extreme Blind play, without cooperation should be the new standard for competitive scene.
Many of us that argue in favor of solo queues can form premades ourselves, and have done so in the past. This experience is how we know that most of our games - outside of coordinated queueing with other premades - would result in facing off against teams of solo queued players, who might not even have a full group. These games tend to be very boring for everyone involved, and are oftentimes not the least bit competitive. Such boring non-competition would be amplified even further if group queues came back under the current MMR system, as there would oftentimes only be 1 or 2 high MMR players on each of the other teams.
The previous queueing system needs to stay where it is now - dead and buried. Having a premades-only queue would be fine, and if some proper balancing happened it could even potentially bring new people into Battlegrounds. But there should never again be premade-vs-solo queues. Allow duos to queue together? Maybe. I'm willing to go for that as an "experiment" and see how things work out for a patch. But 3 or 4 man groups? No.
Chilly-McFreeze wrote: »For someone that claims to not be agenda driven you make a lot of disingenuous comparisons. Forgoing pre-mades isn’t about achievements but about player enjoyment. Nobody likes to get facerolled. Nobody complains about premades in pve because there pugs aren’t in direct competition to those. And bc npcs don’t have forum accounts.
/\______ this.
Assuming this guy is being satirical, I agree with him.
But anyway Mr mcfreeze we both seem to be accusing each other of being disingenuous let’s dispense with that because I don’t wanna go there. Perhaps I am making mountains out of mole holes but in a specific sense to this one topic I am very genuine.
I do not enjoy battlegrounds now as much as I used to. Now I always feel like somehow, occasionally, other teams managed to be halfway premade but I did not. Or the opposite is true my team is pretty well composed and we smaaaash. Good games are very rare. More or less rare than before? I don’t know. But for what we’ve gained (?) I really don’t like what we’ve lost.
I pvp a lot. I’m not great but I think I’m pretty good. I have no problem getting rekt sometimes I am not under the illusion that nobody can do it. This feeling I have isn’t about how often I win games.
It’s about the competitive spirit. Which perhaps you think is an over the top disingenuous notion... or perhaps you think the fun is more important. But when you hear the designation PvP you already know it’s a competition brother it doesn’t matter about the busted mmr system or if the achievements are insignificant. It’s a competition because it’s literally called player versus player.
I’m not caught up friend I sometimes try to give examples, parallels, and hypotheticals to help compare apples to apples and make sure we’re all defending positions that we consistently stand for and believe in. Because if you believe one thing about this but believe another thing about eeeverything similar then you are probably biased in some way.
It’s not me, who may win or may lose a battleground and call for no rule changes, who is too emotionally invested. It is clearly the opposite and it is clearly detrimental to competition.
What possible sense could it make, in the very most general and out-of-context phrasing, to say “we have a 4v4v4 pvp mode... solo que only.” I’d like to see the crazy fallout that would immediately occur if anyone dared to suggest solo ques for dungeons or trials. After all... I’d have a better chance of getting a leaderboard time if all these people weren’t “unfairly” grouping with friends of similar skill level.
It’s a great example. I’m not using smoke and mirrors my man I’m trying to give you some perspective.
SRASinister wrote: »Most mmos have battle ground modes which were randomized solo ques from the start. I already play either solo or small group open world anyway. If I wanted to Pub stomp with my small group I would just go into the non cp campaign anyways.
I frankly like the randomness of solo que right now because I can get stuck with some horrible teammates that which increases the competitiveness for me to have to carry my team, heal myself, and actually use my skills instead of just ulti dumping another team. I guess more than liking the solo que I like how they reset mmr which I wish they would reset every new dlc patch.
If people want group ques back then I'm fine with that, but to think most people liked premades is just not true. The amount of streamers and forum threads whining about it as well as previous lower population in the bgs themselves begs to differ.
Commandment wrote: »SRASinister wrote: »Most mmos have battle ground modes which were randomized solo ques from the start. I already play either solo or small group open world anyway. If I wanted to Pub stomp with my small group I would just go into the non cp campaign anyways.
I frankly like the randomness of solo que right now because I can get stuck with some horrible teammates that which increases the competitiveness for me to have to carry my team, heal myself, and actually use my skills instead of just ulti dumping another team. I guess more than liking the solo que I like how they reset mmr which I wish they would reset every new dlc patch.
If people want group ques back then I'm fine with that, but to think most people liked premades is just not true. The amount of streamers and forum threads whining about it as well as previous lower population in the bgs themselves begs to differ.
Which MMO?