Gabrielzavadski wrote: »There are lots of vampiric bloodlines, i mean a lot, too many to know all their names, and each has it's own distinctive characteristics... guess lore nerds aren't so nerds
People are mistaking game mechanics with lore, and that's sad.
Although, it's not very lore friendly to become a Blood Scion out of the nowhere with the new update, or to keep changing lore at their will.
logically it makes more sense that a vampire would get stronger by feeding. do you get weaker when you eat food? no, it replenishes your energy. if you go hungry, you get weaker. to me, that same logic should apply.
Nemesis7884 wrote: »lorewise I do think you can make the interesting argument
Molag Bal basically uses vampirism to enslave and control people - so you get hungrier and hungrier and more feral the less you feed as a means for him to control and stear your rage
whereas
Lamae Bal wants to free you and have you embrace your vampire nature instead of being enslaved by it so she changes you to help you unlock your potential
I am puzzled about this.
I have been used to TES vampires to be strongest when starving amd mow, suddenly we are not TES vampires on that part because we are strongest when fully fed.
Um.. I feel this is totally wrong... Am i wrong? Lorenerds please help?
IsmeldaHuine wrote: »I mostly used the vampire skill line for the Sneak speed and the Mist form (for speed) and now I will still only use it for the sneak but not for the mist anymore which is too expensive and a criminal act as if you could fine a mist...
Anyway they went from we don't want people to use vampire for passive only to the exact same point as the vampire imho becomes weaker as he feeds (more damages from fire, lower regeneration and higher cost on skills) so there is absolutely no point of feedding at all when you play stamina.
If they did reverse the effects that would actually force us to feed and endure the justice system from being fully fed but right now it is all just use the 2 first passives and never feed like it has always been.
Lady_Linux wrote: »
logically it makes more sense that a vampire would get stronger by feeding. do you get weaker when you eat food? no, it replenishes your energy. if you go hungry, you get weaker. to me, that same logic should apply.
Lady_Linux wrote: »Nemesis7884 wrote: »lorewise I do think you can make the interesting argument
Molag Bal basically uses vampirism to enslave and control people - so you get hungrier and hungrier and more feral the less you feed as a means for him to control and stear your rage
whereas
Lamae Bal wants to free you and have you embrace your vampire nature instead of being enslaved by it so she changes you to help you unlock your potential
Yah ok BUT why does she have his name she has a last name and it aint Bal................... Lamae Beolfag ok so maybe Bal is better then that BUT she should have NOT chosen his last name. THAT make no sense.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Gabrielzavadski wrote: »The only thing bad about the "new" vampirism, is that they just changed how it works, contradicting lore, like reverse feeding and being "vampire lord" scion out of the nowhere.
Even though i said in this thread before about the many vampiric bloodlines on the Lore, ZOS is just throwing lore away, purely for marketing porpuses; and just like I said, they can't just keep changing everything related to lore at their will.
I'm going to remake vampire questline to see if they changed dialogues and such, but I don't expect much...
100% Accurate.They have completely butchered the lore of Vampires in TES because they can't make a decision on game mechanics and game mechanics always trump lore since Morrowind so the ADD kiddies won't spaz out.
Also 100% Accurate.There is no point in feeding, ever. Even at max stage, frenzy is suicide and slightly lower hp cost on blood for blood means nothing. The passive you get from high stages are meaningless, except the invis run perk is fun for TG/DB missions, but beyond that? Ehhhh.
Red_Feather wrote: »I prefer it this way. I have to roleplay a vampire different than regular characters. And I like how the vampire quest explains why it is different than normal vampires.
tomofhyrule wrote: »I could easily handwave this as a different strain of vampirism, but TES has played with the idea of vampirism in several other games too.
Example: Lord Lovidicus (Oblivion) was starved for years, and that just made him feral. Rona Hassildor (also Oblivion) also starved for years, and ended up in a coma until she was cured and promptly died. Also from the same game, Seridur doesn't even show as a vampire, and can even get killed by his own minions in Memorial Cave.
Heck, this "feed to get less hunger" has also only existed since Oblivion in the first place. Before that, there was vampire or not-vampire...and being a vampire in games like Morrowind closed off a lot of the game from you in the sense that barely anyone would talk to you. I always figure there's a certain amount of gameplay/story segregation needed.
While I get the "starving makes me more feral with hunger" aspect we're used to in Oblivion, ESO also has used both ways from the beginning. Look at the Wittestadr objective in Eastmarch - Valeric has the appearance of a stage 1 or 2 vamp, and his whole thing is that he and his coven avoid drinking human blood (which backfires spectacularly). They are ostensibly the 'weaker' ones for abstaining. Meanwhile his father makes no secret of feeding, and he's stage 4, and is also shown as the stronger one. So technically, this way of feeding has been in the game from the beginning...
In any case, vampirism being sickness, not an undeath state like in many other stories not related to TES in any way, the fact that it is an ilness implies that thebase characteristics stay the same like many strains of corona have the similar symptoms but they also vary in many ways but the base characteristics stay, so the complete reversion which also includes reversion of appearance versus effects of vampirism would not be possible. Then again theres magick here which makes things different
In any case, under the hood the vampire works pretty much like it has always done. The higher the stage the more powerful the vampire abilities are and the weaknesses get strtonger.
So the story then, should explain how in the earth only the effects of blood have been completely reversed. How is that possible? Should magick do this, but then would the rules of arcana also be reversed in the process?