How is the Antiquities System working for you in the early days?

  • FrancisCrawford
    FrancisCrawford
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    preevious wrote: »
    kind_hero wrote: »
    My problem with this system is finding the dig site. Yesterday I spent like 30 minutes trying to find it in Glenumbra, in the area with harpies and traps, which is almost a maze of rocks and ledges. I had a perk to see the dig sites from further away. The indicated area should be smaller. I am not asking for an arrow mark over it, but it could be smaller, so we don't spend so much time looking for it. The big issue is with the areas who have all sorts of rocky ledges, like Coldharbour, Grahtwood, Malabal Tor, etc, you need to go around a lot.

    I am interested in the furnishings you can get from this, other than that the system is too grindy for my taste (and I play mmos for 15 years)

    Do yourself a favour, while levelling, from 1 to 5 (up to purple items) use Gold coast. Smaller areas are easy to manage and you begin to remember the digsite locations.

    Bal foyen, kenarthi's roost and stross m'kai are also nice choices.

    Edit : also, the small nord isle, don't know it's english name.

    If you mean the starter area, it's Bleakrock in English. (Both "bleak" and "rock" are English words.)
  • FrancisCrawford
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    Jaimeh wrote: »
    The only issue I had was with the eye not working in some dig sites, saying 'you can only use this in an active dig site', when in fact I was in an active dig site. Others have reported this too. For me it only happened when there were more than one dig sites, and I went to one of them, it never happened when the dig site was the only candidate.

    I always rescry until I'm down to a single dig site, and I had that problem a couple of times today.

    I just hit Level 5, and was finding that I could NOT get all the foci in a purple scry in one go.

    So eventually I checked, and it turns out there's an aid called "coalescence" that I hadn't been using. Oops!
  • highkingnm
    highkingnm
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    I'm at Level 8, hoping to grind to 10 today once my lectures are done for the day.

    Generally very much enjoying it, with a few issues (anyone else had the very occasional spinning screen bug). Leads are a bit frustrating to find, although I haven't been diversifying much from treasure map hunts to get them which may be a huge thing. Loving the new furnishings, particularly the throne, and forgot how much I loved old zones.

    Last year, as someone doing a lot of endgame raids, Necro was really welcome. Now, as someone playing much more casually, this is actually better than a new class for me. Just chilling, listening to podcasts and digging up some relics.

    All that said, the tutorial is utterly woeful at explaining all the mechanics. Needs work there.
    Edited by highkingnm on May 28, 2020 11:21AM
  • FrancisCrawford
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    highkingnm wrote: »
    I'm at Level 8, hoping to grind to 10 today once my lectures are done for the day.

    Generally very much enjoying it, with a few issues (anyone else had the very occasional spinning screen bug). Leads are a bit frustrating to find, although I haven't been diversifying much from treasure map hunts to get them which may be a huge thing. Loving the new furnishings, particularly the throne, and forgot how much I loved old zones.

    Last year, as someone doing a lot of endgame raids, Necro was really welcome. Now, as someone playing much more casually, this is actually better than a new class for me. Just chilling, listening to podcasts and digging up some relics.

    All that said, the tutorial is utterly woeful at explaining all the mechanics. Needs work there.

    I didn't realize there was a tutorial. I gather I didn't miss much. :)
  • SolidusPrime
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    I like it so far, and it mostly seems to be working OK. But I found a blue lead on a pickpocketing target, confirmed it, but it never showed up on my list of scryable stuff. That only happened once so far though.
  • Isteris
    Isteris
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    got to level 7 and have done a few gold leads, all in all it's fun but a bit of a grind. on that note does anyone know if you can farm gold leads with a char that does not have Scrying open and then do them with one that does? otherwise i've used the wrong char ie my famer/crafter and the grind to get more than one char maxed just ain't happening.
  • Septimus_Magna
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    Isteris wrote: »
    got to level 7 and have done a few gold leads, all in all it's fun but a bit of a grind. on that note does anyone know if you can farm gold leads with a char that does not have Scrying open and then do them with one that does? otherwise i've used the wrong char ie my famer/crafter and the grind to get more than one char maxed just ain't happening.

    I think so, I got a gold lead from a lock box yesterday and I was somewhere around level 2 or 3.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • TineaCruris
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    It's "The Scrying Game" or "Dirt Fishing". I haven't decided which. The grind from level 5 to 6 has been a true grind. I fear for how 6-10 is going to go. It seems like they set it up so it's harder to grind out the leads and more RNG from doing other things. Not sure if that's good or bad yet. It's too early to tell.
  • bluebird
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    kind_hero wrote: »
    My problem with this system is finding the dig site. Yesterday I spent like 30 minutes trying to find it in Glenumbra, in the area with harpies and traps, which is almost a maze of rocks and ledges. I had a perk to see the dig sites from further away. The indicated area should be smaller. I am not asking for an arrow mark over it, but it could be smaller, so we don't spend so much time looking for it. The big issue is with the areas who have all sorts of rocky ledges, like Coldharbour, Grahtwood, Malabal Tor, etc, you need to go around a lot.

    I am interested in the furnishings you can get from this, other than that the system is too grindy for my taste (and I play mmos for 15 years)
    @kind_hero You probably know this, but just in case, and for everyone else in this thread too:
    Using the Antiquarian's Eye in a digsite's area conjures a magic pointer that tells you where the dirt mound is.

    You can quickslot it, and although it has a fairly long cooldown, the magic beam thing will point towards the excavation dirt mound within the digsite itself. So ideally, one only has to run in one direction and try to spot it, not all over the place. It's not much, but better than nothing. :smile:
  • agegarton
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    I've been trying the Antiquities system, generally with the green lead supplied in various regions. So far:
    • Both minigames have gone fine. There may be some nuances I don't get -- are your digging efforts limited by time or by number of tries? -- but the level of confusion is acceptably low.
    • Some of the dig sites simply aren't there. I'm surest in Eastmarch, but I'm also pretty sure in Coldharbour and Reapers March. I've tried logging in and out. I've asked other people who seem to be doing fine. This is NOT just a problem of me looking in the wrong place(s). More precisely, they're not there for me; some other people seem to be doing fine (at least in the case of Eastmarch, and I think in Reaper's March as well).
    • I've had some other leads drop while I killed mobs or opened chest or whatever. I got a gold lead either from a generic mob or a Simple chest. I got a purple lead from a generic mob. Etc.


    I'm pretty much in your camp. I need to develop the skill tree and get something out of it before I get too excited, and getting to that point seems a bit too "grindy" for my liking. Nice to have something a bit different in the game though. Drop rate for leads seems ok.

    On your point about dig sites not being there - I have found that some dig sites are OUTSIDE the zone shown. Only by a little bit, but in some of the larger zones (Coldharbour for example), that can make a big difference. I looked for a site for longer than I'm going admit for one in Coldharbour........ it was there, just not within the lines.

  • RaddlemanNumber7
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    3 Grumite Pearls = mid-numbing boredom in about 10 minutes. I think that's a personal speed record for reaching and crossing the threshold of boredom.

    PC EU
  • Ragged_Claw
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    I didn't realise that there was a 30 day limit on how long leads stay in your journal. I've found one part of a gold item - a music box - so does this mean if I don't find the other fragments in time that I will lose that piece? I've not even started to level up yet. I've also found a couple of nice purple ones, so do I hit panic mode and try to level super quick? I haven't even worked out how to use the scry thing properly yet lol.
    PC EU & NA
  • ZeroXFF
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    As many have pointed out, the expiration date of leads without the possibility to trade them and with the RNG involved if you're chasing a specific item adds a sense of urgency that defeats the purpose of this system. It turns from something to do when nothing else is going on into "if you ever want to have a chance to get this thing, you better do the grind ASAP".

    Without the expiration date or with an ability to trade leads, or with a way to find a specific lead in a reasonable amount of time it would be much more fun.
  • FrancisCrawford
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    Does anybody know how many purple or gold or whatever leads there are per zone?

    I.e., should I worry that some zones will be less fruitful for lead farming while I've leveling because some of the possible leads have already been found?
  • relentless_turnip
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    I liked grinding leads and knew where to find them from doing it on PTS.

    The grind to level the skill lines though... Has to be one of my worst video game experiences I have ever had!!! and that is very conflicting because I endured this in my favourite game...

    The skill line took me 5 hours and the leads took me 2 hours. So it took me 7 hours to go from mythicless to... Mythiced!?

    I also didn't grind it via the whole artaeum route as advised. I did all green leads in every zone, then all blue etc... It was still fast and hopefully slightly more enjoyable.

    The excavating of mythics was painful too because often the mythic lead would be completely revealed with no soil around it and it would still say you ran out of time. I'm sure that's a bug though...

    Also once you unlock the second hexagon thing in the scyring skill line it becomes an absolute face roll and a pointless exercise.

    I would have preferred this system without the skill lines. As in you had to find parts across zones, even if you were told a certain NPC has it and will give it to you as a quest reward. I think it should have been a very long quest line essentially.

    Basically I liked the idea, but didn't enjoy the execution... It was just a grind to me of which I got nothing out of apart from the end goal of owning a mythic. where as the first time I did psijic I found it reasonably enjoyable.
  • Skauron
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    Not sure if its an addon issue yet but both mine and my fiancee's game locks the map up when youv'e done some scrying today it wasn't doing this last night, so have just disabled all addons, i've tried with disable out of dates first.
    Champion level chars: Nord Warden (Tank):50 Khajiit Nightblade (stam dual blade):50 High Elf Necromancer (magicka dps):50 Dragonknight (Tank):50 Sorcerer Vampire: 50
    Also levelling: Templar (dps)

    Started playing ESO: April 4th
  • agegarton
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    I liked grinding leads and knew where to find them from doing it on PTS.

    The grind to level the skill lines though... Has to be one of my worst video game experiences I have ever had!!! and that is very conflicting because I endured this in my favourite game...

    The skill line took me 5 hours and the leads took me 2 hours. So it took me 7 hours to go from mythicless to... Mythiced!?

    I also didn't grind it via the whole artaeum route as advised. I did all green leads in every zone, then all blue etc... It was still fast and hopefully slightly more enjoyable.

    The excavating of mythics was painful too because often the mythic lead would be completely revealed with no soil around it and it would still say you ran out of time. I'm sure that's a bug though...

    Also once you unlock the second hexagon thing in the scyring skill line it becomes an absolute face roll and a pointless exercise.

    I would have preferred this system without the skill lines. As in you had to find parts across zones, even if you were told a certain NPC has it and will give it to you as a quest reward. I think it should have been a very long quest line essentially.

    Basically I liked the idea, but didn't enjoy the execution... It was just a grind to me of which I got nothing out of apart from the end goal of owning a mythic. where as the first time I did psijic I found it reasonably enjoyable.


    Spot on. Am going the same, but have had to break it up - I can't stand grind.

    "Mythiced"...... love that!!
  • agegarton
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    Skauron wrote: »
    Not sure if its an addon issue yet but both mine and my fiancee's game locks the map up when youv'e done some scrying today it wasn't doing this last night, so have just disabled all addons, i've tried with disable out of dates first.


    If you have Votan's mini map, take it off. That's the problem. If not, it's another add-on.
  • Netheniel
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    I'm close to level 7 and have discovered roughly half of the green/blue/purple leads around Tamriel. I'm starting to see the pattern with how the antiquities system was design and IMO it's a missed opportunity for something that could have been much better.

    1. First, they should not have referenced this system to being like Indiana Jones. That was straight up Sean Murray.

    2. Basically, every zone has repeatable treasure digs, but it's just junk you're meant to sell. There were many portraits I found that had interesting lore and I couldn't even hang them up to get a taste of some history. All I could do was sell it to some merchant for a bit of gold, which is just... no.

    3. There's no adventuring to be had or progression to be made. Each of these digs are one-and-done tidbits of junk and lore before you move on to the next one. These excavations should be about uncovering something grand. Start small like finding a soldiers trinket that leads you to start the next process of uncovering an ancient battleground with a unique collectable associated with that at the end of the adventure. Or progress to learn about some ancient cult, or build-up to uncover more about the sixth house in Vvardenfell, etc. It really feels like an MVP here with no cohesion between leads.

    4. When I think excavations, I think large dig sites. This would have been a cool opportunity for players to build camp sites in the open world and have other fellow archeologists help them build up the equipment and work together to uncover a lost mystery. Some guards could be posted to fight off waves of beatles or other borrowing creatures that pop up as the dig continues. Some to collect resources to build up the camp, others to scry and narrow down the dig site, others to carefully dig, and then either uncover a lost treasure chest or create an entrance to a procedural cave where players need to explore, fight, and uncover the mystery. IMO this is what mythic level excavations should have provided. A way to socialize with other players and engage in a fun activity together as this is a multiplayer game. Just feels so minimal.
  • KMarble
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    I didn't realise that there was a 30 day limit on how long leads stay in your journal. I've found one part of a gold item - a music box - so does this mean if I don't find the other fragments in time that I will lose that piece? I've not even started to level up yet. I've also found a couple of nice purple ones, so do I hit panic mode and try to level super quick? I haven't even worked out how to use the scry thing properly yet lol.

    I can't scry and dig golden items yet, but from what I saw in the PTS, you can dig the fragments and those won't expire (but I suspect they'll go into your inventory).

    Purple leads can be scryed (sp?) and excavated at level 5. I managed to reach level 3 by the end of the first day without much effort, and yesterday I got to level 5.
    I also didn't grind it via the whole artaeum route as advised. I did all green leads in every zone, then all blue etc... It was still fast and hopefully slightly more enjoyable.

    I didn't did the Artaeum "grind" either - too boring and too crowded. One thing I realized yesterday was that if you do the 3 free green leads in a row, you'll only get one blue lead out of it.

    If I'm not mistaken you can dig blue leads when you get to level 2, so alternate between green and blue leads once you get to level 2 (doesn't take much time). This way each of the green digs will give you one blue. I think that you get more xp by doing it this way and thus level the skill lines faster.

    Once you reach level 5, introduce the free purple leads into your rotation : one green, one blue, one purple.

    I think I've made this more complicated that it needed to be, for that I apologize. If anyone has any questions, ask and I'll try to explain better.
  • agegarton
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    Someone explain to me, what's the Artaeum grind ?
  • bluebird
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    agegarton wrote: »
    Someone explain to me, what's the Artaeum grind ?
    Grinding skillups for Scrying and Excavation by completing repeatable Treasure Antiquities.
    Artaeum is one of the smallest zones (alongside Eyevea) so a popular ESO guide writer recommended that people grind those repeatable Antiquities there, to reduce travel time needed. Hence, the Artaeum grind. :tongue:
    KMarble wrote: »
    If I'm not mistaken you can dig blue leads when you get to level 2, so alternate between green and blue leads once you get to level 2 (doesn't take much time). This way each of the green digs will give you one blue. I think that you get more xp by doing it this way and thus level the skill lines faster.
    Scrying and Excavations are leveled based on the difficulty of the Antiquity. Greens give 1 skillup. Blues give 3. Purples 5, Golds 10 skillups. So the goal of the grind is to get as many gold and purple Antiquities as possible since it's more efficient that way.

    So yes, you do get more xp that way. Ideally, people would want to do Green treasure (drops blue lead) --> Blue treasure (drops purple lead) --> Purple treasure. Since blue gives 3 times as many skillups as a green one, it's a waste to Scry and Excavate green treasures over and over. Sadly the purple treasures are non-repeatable, but there is one for every zone so doing the Green/Blue/Purple chain in every map will yield a ton of skillups!
    I can't scry and dig golden items yet, but from what I saw in the PTS, you can dig the fragments and those won't expire (but I suspect they'll go into your inventory).
    Both Leads and Antiquity fragments are stored in your Journal. Only completed items go in your bags.
    Edited by bluebird on May 29, 2020 2:57AM
  • FrancisCrawford
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    Good overview, with one quibble: You didn't mean to say "skill" points. :)

    quote="bluebird;c-6791138"]
    agegarton wrote: »
    Someone explain to me, what's the Artaeum grind ?
    Grinding skill points for Scrying and Excavation by completing repeatable Treasure Antiquities.
    Artaeum is one of the smallest zones (alongside Eyevea) so a popular ESO guide writer recommended that people grind those repeatable Antiquities there, to reduce travel time needed. Hence, the Artaeum grind. :tongue:
    KMarble wrote: »
    If I'm not mistaken you can dig blue leads when you get to level 2, so alternate between green and blue leads once you get to level 2 (doesn't take much time). This way each of the green digs will give you one blue. I think that you get more xp by doing it this way and thus level the skill lines faster.
    Scrying and Excavations are leveled based on the difficulty of the Antiquity. Greens give 1 skillup. Blues give 3. Purples 5, Golds 10 skillups. So the goal of the grind is to get as many gold and purple Antiquities as possible since it's more efficient that way.

    So yes, you do get more xp that way. Ideally, people would want to do Green treasure (drops blue lead) --> Blue treasure (drops purple lead) --> Purple treasure. Since blue gives 3 times as many skillups as a green one, it's a waste to Scry and Excavate green treasures over and over. Sadly the purple treasures are non-repeatable, but there is one for every zone so doing the Green/Blue/Purple chain in every map will yield a ton of skill points!
    I can't scry and dig golden items yet, but from what I saw in the PTS, you can dig the fragments and those won't expire (but I suspect they'll go into your inventory).
    Both Leads and Antiquity fragments are stored in your Journal. Only completed items go in your bags.[/quote]

  • SidraWillowsky
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    I'm so bad at it. Are the furnishing pieces bound? if they're not and can be sold, I'm considering just keeping on keeping on with the things I like to do to farm for gold and just buy them.
  • bluebird
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    I'm so bad at it. Are the furnishing pieces bound? if they're not and can be sold, I'm considering just keeping on keeping on with the things I like to do to farm for gold and just buy them.
    They are indeed bound. The worst thing about the system is that both Leads and Antiquities are bound.

    Plenty of players without Greymoor will have tons of Leads from low-drop-chance sources like bosses, meanwhile people who are looking for a specific Antiquity are unable to get them because of the horrible RNG. Leads should have been either guaranteed drops, or tradeable. Or at least the Antiquities should have been tradeable.

    The current system is the worst of both worlds, and locked behind hours or repetitive Lead grinding (since the basic treasures aren't enough to make you reach max level) to boot. And the Leads have a 30-day expiration timer too. So chop, chop, grind away. :tired_face:
    Good overview, with one quibble: You didn't mean to say "skill" points. :)
    Ah yeah, I actually referred to them as skillups several times but it seems a few 'skill points' slipped past me, lol. I blame the muscle memory of my typing fingers :smiley: Thanks! (PS: your comment is missing a [ in front of my quote)

  • ImmortalCX
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    Working fine so far.. The only that's really going to annoy me, is that if you get an orange lead early on, you apparently only have 30 days to get it solved.. So now it feels rushed instead of relaxed

    It only takes a couple days of power leveling to get the skills to Max.
  • alewis478b14_ESO
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    The last two leads I completed yielded no Scrying xp. Bar is did not move.
  • majulook
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    @Nori
    Nori wrote: »
    My map freezes everytime I use scry. Need to relog to be able to travel again. Other than that it works fine and is fun!

    Hit the E key or what ever key you have mapped to be select
    Si vis pacem, para bellum
  • majulook
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    I really hope they fix the Gold and Mythic Dig sites. Currently the actual places you need to excavate do not line up with the item.

    ZOS reps posted that they are looking into it, so maybe it will get fixed, then again....
    Si vis pacem, para bellum
  • FrancisCrawford
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    It looks like the three automatic leads per region are plenty to get one to 4/5 on Antiquarian Insight. And one should be able to use leads up through gold just with that much grinding.

    But I doubt that extends to Mythic Items.
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