
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
use the eye to give you a direction to follow - the blue blob of light will have sparkles coming out of it, like a mini comet tail. that tail is the direction you should go in, to find the dig site. AND there are achievements associated with using the eye.
achievements that level your scrying skill line btw (I think it was scrying?)
FrancisCrawford wrote: »use the eye to give you a direction to follow - the blue blob of light will have sparkles coming out of it, like a mini comet tail. that tail is the direction you should go in, to find the dig site. AND there are achievements associated with using the eye.
achievements that level your scrying skill line btw (I think it was scrying?)
Of course. I do wish the cooldown were less.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Eruceninde wrote: »I simply cant find one in coldharbour. No idea if its just missing or I am not looking in the right place
Eruceninde wrote: »I simply cant find one in coldharbour. No idea if its just missing or I am not looking in the right place
It's incredibly frustrating.
Drop rates for Leads are very low (even when I know where they come from - e.g. Furnishing lead from Treasure Chests in Auridon).
A ton of Lead locations are also unknown (some are confirmed to come from Thieves' Troves, Treasure Chests, Fishing, etc.) or just totally random (kill mobs? what?). So it's almost impossible to get the items you're looking for.
Low drop rates are one thing, but the location of leads should be known. Like you know that a dungeon item drops from certain bosses and has a low drop chance, that was you can work for it without feeling like it's a colossal waste of time while also not being sure that there is even a chance for your item to come from whatever you're doing.
FrancisCrawford wrote: »I'm having a little trouble telling the different qualities/levels of dirt apart.
Also, I don't see where there excavation timer is.
And I'm doing all my excavation with mouse clicks because the keyboard shortcuts don't seem reliable.
Is there a good guide that helps with any of this?
FrancisCrawford wrote: »OK. I think I've now learned:
- There are multiple possible exact dig locations per "dig site" area.
- Some of those are far outside the apparent scope of the area.
Taken together, those points seem to explain my inability to find certain digging mounds.
My problem with this system is finding the dig site. Yesterday I spent like 30 minutes trying to find it in Glenumbra, in the area with harpies and traps, which is almost a maze of rocks and ledges. I had a perk to see the dig sites from further away. The indicated area should be smaller. I am not asking for an arrow mark over it, but it could be smaller, so we don't spend so much time looking for it. The big issue is with the areas who have all sorts of rocky ledges, like Coldharbour, Grahtwood, Malabal Tor, etc, you need to go around a lot.
I am interested in the furnishings you can get from this, other than that the system is too grindy for my taste (and I play mmos for 15 years)
FrancisCrawford wrote: »I'm having a little trouble telling the different qualities/levels of dirt apart.
Also, I don't see where there excavation timer is.
And I'm doing all my excavation with mouse clicks because the keyboard shortcuts don't seem reliable.
Is there a good guide that helps with any of this?
Ryath_Waylander wrote: »My problem with this system is finding the dig site. Yesterday I spent like 30 minutes trying to find it in Glenumbra, in the area with harpies and traps, which is almost a maze of rocks and ledges. I had a perk to see the dig sites from further away. The indicated area should be smaller. I am not asking for an arrow mark over it, but it could be smaller, so we don't spend so much time looking for it. The big issue is with the areas who have all sorts of rocky ledges, like Coldharbour, Grahtwood, Malabal Tor, etc, you need to go around a lot.
I am interested in the furnishings you can get from this, other than that the system is too grindy for my taste (and I play mmos for 15 years)
Do yourself a favour, while levelling, from 1 to 5 (up to purple items) use Gold coast. Smaller areas are easy to manage and you begin to remember the digsite locations.
Ryath_Waylander wrote: »My problem with this system is finding the dig site. Yesterday I spent like 30 minutes trying to find it in Glenumbra, in the area with harpies and traps, which is almost a maze of rocks and ledges. I had a perk to see the dig sites from further away. The indicated area should be smaller. I am not asking for an arrow mark over it, but it could be smaller, so we don't spend so much time looking for it. The big issue is with the areas who have all sorts of rocky ledges, like Coldharbour, Grahtwood, Malabal Tor, etc, you need to go around a lot.
I am interested in the furnishings you can get from this, other than that the system is too grindy for my taste (and I play mmos for 15 years)
Do yourself a favour, while levelling, from 1 to 5 (up to purple items) use Gold coast. Smaller areas are easy to manage and you begin to remember the digsite locations.
The only issue I had was with the eye not working in some dig sites, saying 'you can only use this in an active dig site', when in fact I was in an active dig site. Others have reported this too. For me it only happened when there were more than one dig sites, and I went to one of them, it never happened when the dig site was the only candidate.