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Magplar pvp build/ recommended stats

Wilku1909
Wilku1909
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Hello guys!
Im writing because I feel like there is something wrong with my pvp build. I have argonian magplar and I was
using alcast build(build on his website was changed a little bit few days ago). Anyways i feel like my damage is
to small so i started searching on forums about recommended stats for pvp like spell damage , magicka recovery etc.
Often players were writing that spell damage should be something around 2k and magicka recovery shoulde be 1.8-2k while
mine are: spell damage: 1870 (with apprentice mundus) and magicka recovery: 1530 (without buffs). I feel tanky (31k health)
but like I sad before, my combo is weak.
I know that im not advanced player(its my first pvp character) and a lot depends on skill, knowledge and role in the team
but could someone tell me what should I change to get better spell damage/magicka recovery? Maybe I did something wrong
and someone can give me some tips?
Usually I was using The Mage/ The Atronach mundus stones and I also experimented with The Apprentice(screenshots)
but now I feel lost.
My gear is :
Valkyn Skoria monster set - both heavy with tri stat enchants , all impenetrable
Shacklebreker Cheast,pants,hands - all heavy with tri stat enchants ,all impenetrable
Bright-throat boast belt,shoes - both light with tri stat enchants, well fitted and impenetrable
Bright-throat boast jewellery - amulet and 1 ring magicka recovery and 2 ring spell damage , all arcane
Shacklebreaker Weapon 1 - inferno staff with shock enchant with infused trait
Shacklebreaker Weapon 2 - Sword sharpened with health poison IX and shield impenetrable with magicka enchant
All legendary.

Any ideas what's wrong with my build? Should i change gear, change some parts from heavy to lights or
should I do anything else?
I will be very thanksful if someone could give me some advices.

https://ibb.co/vCF815D
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  • Wilku1909
    Wilku1909
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    I forgot to mention that im 795 cp
  • Dirt_Rooster
    Dirt_Rooster
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    Lose the heavy armor and use at least 5 light. Also valkyn skoria can be hard to proc as magplar since jabs isn't damage over time. You could also try running a different set than shacklebreaker for more damage, and use Magicka recovery on your jewelry. A very popular one is new moon acolyte. Remember that magplar gets easy access to minor sorcery so try to stack spell damage instead of Magicka. Use a lightning staff instead of inferno is another general idea for most magplar builds also. Could go on but don't have time right now. Good luck.
  • mairwen85
    mairwen85
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    Lose the heavy armor and use at least 5 light. Also valkyn skoria can be hard to proc as magplar since jabs isn't damage over time. You could also try running a different set than shacklebreaker for more damage, and use Magicka recovery on your jewelry. A very popular one is new moon acolyte. Remember that magplar gets easy access to minor sorcery so try to stack spell damage instead of Magicka. Use a lightning staff instead of inferno is another general idea for most magplar builds also. Could go on but don't have time right now. Good luck.

    NMA (inpen with max mag glyphs), war maiden (infused on jewellery, with spell damage glyphs, sharp on front staff with mag recovery, infused back [potentates ice] with weapon damage), and grothdarr (2pc divines with prismatic glyphs) with attronach mundus is my setup, works nicely in both non-CP and CP.
  • Danksta
    Danksta
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    Are your weapons gold? Do you have a drink buff to activate the 5 pc on BTB?
    BawKinTackWarDs PS4/NA

  • Vietfox
    Vietfox
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    Wilku1909 wrote: »
    Hello guys!
    Im writing because I feel like there is something wrong with my pvp build. I have argonian magplar and I was
    using alcast build

    ^ That's the problem.

    Anyway, the main reason why you don't deal enough damage is because your spell penetration is too low. Change to light armor (5-1-1) and also change that infused for sharpened. Light armor passive + sharpened + CP points spent on spell erosion should give you over 11K spell penetration.
    If you want more spell damage you could run a 2H greatsword as frontbar, but then you should also change that S&B for an ice staff.

    I would also sacrifice some of that health for more magicka and use the mage stone (and boost it with Inner light) instead of the apprentice.

    As for the monster set, i would run something else, like Grothdarr or Zaan.
  • Wilku1909
    Wilku1909
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    Hello again.
    I decided to use Grothdarr monster set (heavy + medium)
    NMA (all impenetrable , all light)
    Warmaiden(jewelry all arcane + magicka recovery , lighting staff sharpened with magicka recovery)
    and... Endurance axe Health recovery/ infused , shield max health with sturdy.
    On big parts i got prism enchant and on the rest max magicka.
    Im using attronach mundus stone and bewitched sugar skull.
    I guess that endurance is not good set but i dont have money right now to buy potentates shield...
    I bought also ice staff potentates for backbar but im not sure if I should use it... Can someone explain me what is the point of using it? I guess that 5 % less damage from players are not bad but 1 hand + shield will be not better option for defensive situations ?


    Anyway, I can already see a big difference and I feel stronger. Thank you guys !
  • Vietfox
    Vietfox
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    Wilku1909 wrote: »
    Hello again.
    I bought also ice staff potentates for backbar but im not sure if I should use it... Can someone explain me what is the point of using it? I guess that 5 % less damage from players are not bad but 1 hand + shield will be not better option for defensive situations ?


    Anyway, I can already see a big difference and I feel stronger. Thank you guys !

    Yes, the shield gives you better resistances, and if your frontbar weapon is a destro staff then that's the way to go (don't forget to use the defending trait on your 1 handed weapon).
    Ice staves are usually used when your frontbar weapon does physical damage, like 2H weapons, so you can still get magicka back from one of the heavy attacks. Remember that heavy attacks with DW, 2H, 1H and bows restore stamina while staves restore magicka. Also keep in mind that blocking with an ice staff consumes magicka instead of stamina as long as you got the passive unlocked.
  • Vietfox
    Vietfox
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    Wilku1909 wrote: »
    Hello again.
    I decided to use Grothdarr monster set (heavy + medium)
    NMA (all impenetrable , all light)

    Btw, i guess it's too late for that, but if you are going to use a crafted set the perfect setup would be this:
    1 Heavy chest, 5 pieces of light (waist and hands mandatory) and 1 of the other pieces in medium.
    Chests provide the highest resistances while waist has the lowest one, followed by hands, that's why most people use heavy chests.
    Edited by Vietfox on May 21, 2020 11:10PM
  • Tsunahmie
    Tsunahmie
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    yo, resurrecting this thread with a question of my own. I saw someone talking about using an ice staff backbar if using a 2hnader frontbar?
    Would an Ice staff make more sense to use than a Resto staff?
    My skills backbar atm (sword n shield) are Living Dark, Extended Ritual, Honour the Dead, Degeneration and Channeled Focus. Ultimate is Spellward but would swap to Temporal guard if using an Ice staff.
    Does a resto Staff make any sense at all to use on a magplar backbar? If yes, what skills would you swap?

    I mainly do BGs and solo/smallgroup pvp

    Hope someone can give me some insight!

    PS: using NMA frontbar+BtB +Grothdarr(swapping to Balorgh next patch)
    Stats atm buffed are: 5005 Spelldmge, 30K magicka, 2K recovery
    PPS: My question is solely for NO CP as I don't play in CP pvp :)



  • FirmamentOfStars
    FirmamentOfStars
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    Tsunahmie wrote: »
    yo, resurrecting this thread with a question of my own. I saw someone talking about using an ice staff backbar if using a 2hnader frontbar?
    Would an Ice staff make more sense to use than a Resto staff?
    My skills backbar atm (sword n shield) are Living Dark, Extended Ritual, Honour the Dead, Degeneration and Channeled Focus. Ultimate is Spellward but would swap to Temporal guard if using an Ice staff.
    Does a resto Staff make any sense at all to use on a magplar backbar? If yes, what skills would you swap?

    I mainly do BGs and solo/smallgroup pvp

    Hope someone can give me some insight!

    PS: using NMA frontbar+BtB +Grothdarr(swapping to Balorgh next patch)
    Stats atm buffed are: 5005 Spelldmge, 30K magicka, 2K recovery
    PPS: My question is solely for NO CP as I don't play in CP pvp :)



    The only reason to use a heal staff backbar for a magplar is to get major mending through a resto heavy attack. If you really would use a resto, then maybe rapid regeneration/mutagen are skills to look at or combat prayer for its nice buffs. But none of them can replace honor the dead/breath of life. But normally magplars do not realy on resto staff skills and have some decent healing over time with living dark and extended ritual, therefore a resto staff does not add much skillwise. As said, major mending through a resto heavy attack would be the main reason.

    On the other hand sword and board or ice staves grant strong blocking passives, sword and board slightly better ones. Block casting breath of life/honor the dead is the bread and butter survival method of magplars, that is why one of them is normally in every build. The go to backbar weapon is sword and board for the best blocking passives. Frost staves are used when the frontbar weapon is either dual wield or a 2h weapon to unlock elemental drain and magicka restoration through heavy attacks.
  • Vietfox
    Vietfox
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    Tsunahmie wrote: »
    yo, resurrecting this thread with a question of my own. I saw someone talking about using an ice staff backbar if using a 2hnader frontbar?
    Would an Ice staff make more sense to use than a Resto staff?
    @Tsunahmie
    As a templar yes, i would run an ice staff over a resto staff since their healing class skills are good. Ice staves give you better resistances, reduce the cost of blocking and the amount of damage you can block. Also, in case you need it, they allow you to use magicka instead of stamina to block.
    Tsunahmie wrote: »
    My skills backbar atm (sword n shield) are Living Dark, Extended Ritual, Honour the Dead, Degeneration and Channeled Focus. Ultimate is Spellward but would swap to Temporal guard if using an Ice staff.
    Does a resto Staff make any sense at all to use on a magplar backbar? If yes, what skills would you swap?
    Temporal guard seems like kind of a waste to me since Templars have acces to minor protection through Spear Wall already.
    I know most templars like to use Remembrance as a defensive ultimate, personally i rather use Solar Disturbance. The major maim + the damage allows me to quickly heal and finish enemies off when they think they got me.
  • Tsunahmie
    Tsunahmie
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    thanks for the info! really insightful and will 100% try out nova over remembrance or temporal guard :)

    Gonna get an Ice staff of the Potentates this evening then , defending trait makes the most sense.

    ATM I have a Weapon dmge enchantment on my 2hander frontbar and have poisons on my sword and shield bar.

    when I go Ice staff would it make more sense to swap the Weapondmge enchant to the Icestaff backbar and run a poison frontbar? I autoattack a lot and have weaving down pretty well, even with the 2hander so Applying posions /proccing enchants isn't to hard.

    Anther thing that could make sense is to put a SHOCK enchant on the ICestaff and keep my Weapondmge enchant frontbar. Whats your opinion on these 2 setups?

    Once again Thanks so much for all your insight!
  • Vietfox
    Vietfox
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    Tsunahmie wrote: »
    thanks for the info! really insightful and will 100% try out nova over remembrance or temporal guard :)

    Gonna get an Ice staff of the Potentates this evening then , defending trait makes the most sense.

    ATM I have a Weapon dmge enchantment on my 2hander frontbar and have poisons on my sword and shield bar.

    when I go Ice staff would it make more sense to swap the Weapondmge enchant to the Icestaff backbar and run a poison frontbar? I autoattack a lot and have weaving down pretty well, even with the 2hander so Applying posions /proccing enchants isn't to hard.

    Anther thing that could make sense is to put a SHOCK enchant on the ICestaff and keep my Weapondmge enchant frontbar. Whats your opinion on these 2 setups?

    Once again Thanks so much for all your insight!

    @Tsunahmie
    Defending is a good trait, and if you think your resistances are low then that's the trait to go, but i like Powered more, especially for next patch.

    As for the enchantments i usually go for Shock on frontbar and weapon damage on backbar OR Weapon damage on frontbar and double dot poison on back bar.
  • soniku4ikblis
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    If you run 3 dps sets, you may find you have trouble in Xv1 or fighting in big groups.

    At a minimum, you need 24k Health and 20K resistances.

    Some people like to run defense sets with Major Protect or Minor Maim.


    And, if you're going to run an Ice Staff, you're going to need pretty high Mag Recovery. I had to run about 2k mag recovery just to keep Ice Staff working well since blocking with it is such a drain on your mag. But running high Mag Recovery and cause a sharp decrease in your spell power, so you either play medicore damage while tanking, or play bursty with high damage.

    I switched to Sword&Board and never looked back.
    __._-*._._._.-*'"{Sonic Euphoric Bliss}"'*-._._._.*-_.__
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