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How do you find ZOS handling of Greymoor!

Vanos444
Vanos444
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Do you find ZOS listen to the playerbase, in terms of balance, classes, content, gameplay and story.
Are they making the necessary changes with the help of PTS or not.

How do you find ZOS handling of Greymoor! 267 votes

Excellent
5% 14 votes
Very Good
4% 13 votes
Good
5% 14 votes
Average
8% 24 votes
Below Average
18% 49 votes
Poor
57% 153 votes
  • VaranisArano
    VaranisArano
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    I'm not paying the same price as Morrowind and Elsweyr for a Chapter with less gameplay changes than Summerset. I'll pick it up on sale when the price to value ratio is better in line with what Greymoor adds to ESO.
  • Destai
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    Balance changes in direct opposition to player feedback and lack of resolution on deep performance issues coupled with poor communication. I can largely look past balance changes or set changes, but when they performance is so bad, it's leaving a bad taste in my mouth. Hopefully it gets better.
    Edited by Destai on May 21, 2020 8:05PM
  • technohic
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    Yet to be seen. I don't think any of it matters if performance is not AT MINIMUM to pre-update 25 levels of bad. So everything else, good or bad. Dead is dead
  • Rake
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    below average, compared to previous chapters.
  • Starlock
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    . . .

    The expansion isn't out yet. How, exactly, is anyone supposed to assess this?
  • Rake
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    Starlock wrote: »
    . . .

    The expansion isn't out yet. How, exactly, is anyone supposed to assess this?

    Simple.
    We played it on PTS
  • Starlock
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    Rake wrote: »
    Starlock wrote: »
    . . .

    The expansion isn't out yet. How, exactly, is anyone supposed to assess this?

    Simple.
    We played it on PTS

    We did? They had PTS on consoles for once? Really?
  • zvavi
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    I voted average, since it seems like there are two sides to every good thing there is a bad side...

    they are trying to elevate the floor (nMA drops) but hit vets on the way (vMA drops become nMA drops).

    They are adding new overland content (digging thing) but it feels like a mobile game.

    They are adding new interesting gear, but it is locked behind huge rngfest and a mobile-like game.

    New zone with a lot of story, but it is still smaller than previous chapters and the price doesn't seem to count that in.

    There are performance improvement promises, but they are waaaaaaaaay overdue.
  • Jaxious79
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    The dramatic increase in players shows outside of these forums the real players are enjoying game and looking forward to the new chapter.
  • Rake
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    Starlock wrote: »
    Rake wrote: »
    Starlock wrote: »
    . . .

    The expansion isn't out yet. How, exactly, is anyone supposed to assess this?

    Simple.
    We played it on PTS

    We did? They had PTS on consoles for once? Really?

    Oh.
    Im sorry man.
  • Tyrobag
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    Ignoring the overwhelming negative feedback on the Vampire changes is a perfect example of how they refuse to listen to player feedback until its too late. And even then they only listen to streamers, not average players. Why bother with a PTS if they only actually have one patch/week where they might half listen to feedback, then ignore it from that point on?
  • Reverb
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    I'm not paying the same price as Morrowind and Elsweyr for a Chapter with less gameplay changes than Summerset. I'll pick it up on sale when the price to value ratio is better in line with what Greymoor adds to ESO.

    I’ve made a similar decision. I don’t have an answer to the poll, because I’ve not tested the changes on PTS, and cancelled my Greymoor pre-order due to the limited value compared to previous chapters. The terrible game performance was also a significant driver for my decision, but I probably would have overlooked that (yet again) if there were a new class, race, skill line, or anything at all considered “must have”.

    From my perspective:

    - Morrowind - I paid for Warden, HoF, battlegrounds(!), a large map, and nostalgia

    - Summerset - I paid for jewelry crafting, Psijic line, Cloudrest, and the chance to explore an area not previously seen in TES games
    -
    - Elsweyr - I paid for Necromancer class, sunspire, and a dissapointingly small map. Dragons were meh

    Greymoor - I paid to enable poor decisions and prioritization at the highest level of Zeni. And more nostalgia. No new class, no new crafting or skill lines, rehashing of previously explored maps. Antiquities system is meh.

    I personally find that the value of the chapters has diminished with each cycle. There’s absolutely nothing in this release that’s worth getting now instead of waiting a year to get with ESO+
    Edited by Reverb on May 21, 2020 6:37PM
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • veil_
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    Incentives to buy the game is non existant for me.
    I do not care about quests or main story line.
    The new trial don't interest me at all, not gear wise, or rewards.
    2 roleplay skill lines for tops 2 items that might be useful isnt worth my 40 euro.

    Ill wait 1 year and get it for crowns instead, just like every other chapter so far.
  • markulrich1966
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    have no problem with the price in general and would be willing to pay it.

    But as long as even overland combat is so massively bugged, I will not pay any amount for this chapter.

    This is the main reason, besides still feeling pi**ed because of the general handling of PVE in eso, like nerfing rapid manoever, iceheart and more, and ignoring requests to scale difficulty of worldbosses/dragons to the amount of players, and storymode dungeons.
    Edited by markulrich1966 on May 21, 2020 6:35PM
  • Durham
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    PVP is still bad due to performance!

    PVP in this game could be a cult classic the way combat is done in this game. However they completely drop the ball on this aspect of the game. So many people were drawn to this game from the old DAOC stock. Most of them have left due to false promises of performance improvements. ESO has even joke about how bad the lag is in Cyrodil. When this game was released one of the biggest part of game advertisement was the huge PVP battle component of the game. However if you look at the last few years of advertising you will see nothing really mentioned about it. I think this tells the story of PVP in this game ....

    PVP one of the greatest experiences of PVP game play in this genre period when working. However more time then none its performance is now around beta stage because of lack of various actions.
    PVP DEADWAIT
    PVP The Unguildables
  • JinMori
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    Lots of things they could have done but didn't. So pretty bad. I should have voted average, because this is about what they do each patch.

    I would have made the poll with different words personally, like decent, bad, very bad etc. Average as a word in this case is a bit of a problem, because what happens when average is just barely decent or many times pretty bad?

    Some things they did pretty well, but then the things they f up, they did not solve, so at the end of the day this patch is just average, so pretty bad.
    Edited by JinMori on May 21, 2020 6:47PM
  • SolidusPrime
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    I'm not confident, I suppose is the best way to describe it. I have pre-ordered everything before this. Even kept subbing for 8 months while I took a break. But I don't think I will be getting this until after I can read some reviews and talk to some friends.

    I really don't like the way that player feedback is still being flat out ignored.
  • scorpius2k1
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    Jaxious79 wrote: »
    The dramatic increase in players shows outside of these forums the real players are enjoying game and looking forward to the new chapter.

    I would be a bit more realistic here and personally I beg to differ. I am more inclined to think the pandemic forcing people to stay home over the last few months had more of an effect than the game doing dramatically better drawing in more players, etc. In March, when the pandemic restrictions were in full force worldwide, numbers started to rise. ESO saw it's highest peak players ever in April 2020 (see below). ZoS/Bethesda even stated they had major issues due to a huge influx at that time. ZoS themselves also mentioned seeing a large increase in players during April. Numbers are actually going back down to where they were prior to this now that social restrictions are in phased release. While I cannot state the console/launcher only players, we can certainly see the history for Steam users confirming this.

    Steam 24H Average
    • Pre March: ~15,000+ daily players
    • March: ~14,000+ daily players
    • April: ~28,000+ daily players (49,061 All time peak EVER in ESO)
    • May: ~23,000+

    I understand Steam is not the only source of players, so those numbers are surely higher. Peak players are higher than normal (that's great), but the averages are seeing a trend back down. I would think by that logic console/launcher only players are showing somewhat similar trends, it only makes sense.

    https://steamcharts.com/app/306130

    I want ESO to succeed and be THE #1 MMO in the World, but even after 6 years it's just not there yet. It's a fun game, a lot of great people and community but it has a lot of shortcomings. I really believe if ZoS improved on the weak areas of the game it would solidify it a lot better and make a larger percentage of the player base happier.

    Sure, people enjoy this game (myself included) and there is hype for the new chapter as always, but not to almost 2-3x the amount of normal players of every other chapter released for ESO.

    Just my 2¢

    gNJPJdo.png

    Edited by scorpius2k1 on May 22, 2020 1:06AM
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  • Jayroo
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    I love how people are judging the DLC based on BASE GAME CONTENT CHANGES. Even if eso loses a playerbase it is YEARS away from being shut down. I've played games that were literal ghost towns for years until they finally shut down. people just like to exaggerate to make their opinions more valid

    [Snip]

    [Edited for rude content]
    Edited by ZOS_Volpe on May 22, 2020 5:20PM
  • Deathlord92
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    I’m very disappointed with how there handling the vampire re work this could of been so good.
    Edited by Deathlord92 on May 22, 2020 12:58AM
  • Ratzkifal
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    Balance is not going to change unless ZOS is pulling a fast one on us, which wouldn't be the first time but they didn't recently so I doubt it.

    Communication can still change. Although we got developer comments in the PTS patch notes already, the full patch notes are their last opportunity to explain themselves why they didn't listen to the feedback that was given or why they just couldn't do the changes they wanted this time due to corona and stability issues while promising that they'll get back to it later (haha, I know right?)

    Regardless, I don't think there is any communication that can make up for the insult that is not upgrading existing vMA and vDSA weapons. BrianWheeler has lost his priviledge to call us "gang", even if they are going to give us excuses. Unless maybe they'll send us some in the mail later or something...
    This Bosmer was tortured to death. There is nothing left to be done.
  • navystylz_ESO
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    Jayroo wrote: »
    I love how people are judging the DLC based on BASE GAME CONTENT CHANGES. Even if eso loses a playerbase it is YEARS away from being shut down. I've played games that were literal ghost towns for years until they finally shut down. people just like to exaggerate to make their opinions more valid

    [Snip]

    [Edited for rude content]

    No one suggested the game was dying. [Snip] Also I played a lot on the PTS so not sure why the assumption is base game content? There is more than vampire rework to be disappointed about.

    [Edited for bait]
    Edited by ZOS_Volpe on May 22, 2020 5:20PM
  • Thannazzar
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    In terms of greymoor:

    1. I'm sure the story wil be engaging.
    2. Antiquities gives a time sink for those who have done everything else in game till the next dlc.
    3. Vampires is where they really screwed the pooch. To restore trust they need to:
    - provide an alternate appearance to blood
    scion for one of the ultimate morphs.
    - gives us a swarm of bat's travel ability
    {mount, sprint or gap closer)
    - consider Stamina build viability at all
    stages.
  • Vanos444
    Vanos444
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    Jaxious79 wrote: »
    The dramatic increase in players shows outside of these forums the real players are enjoying game and looking forward to the new chapter.

    I would be a bit more realistic here and personally I beg to differ. I am more inclined to think the pandemic forcing people to stay home over the last few months had more of an effect than the game doing dramatically better drawing in more players, etc. In March, when the pandemic restrictions were in full force worldwide, numbers started to rise. ESO saw it's highest peak players ever in April 2020 (see below). ZoS/Bethesda even stated they had major issues due to a huge influx at that time. ZoS themselves also mentioned seeing a large increase in players during April. Numbers are actually going back down to where they were prior to this now that social restrictions are in phased release. While I cannot state the console/launcher only players, we can certainly see the history for Steam users confirming this.

    Steam 24H Average
    • Pre March: ~15,000+ daily players
    • March: ~14,000+ daily players
    • April: ~28,000+ daily players (49,061 All time peak EVER in ESO)
    • May: ~23,000+

    I understand Steam is not the only source of players, so those numbers are surely higher. Peak players are higher than normal (that's great), but the averages are seeing a trend back down. I would think by that logic console/launcher only players are showing somewhat similar trends, it only makes sense.

    https://steamcharts.com/app/306130

    I want ESO to succeed and be THE #1 MMO in the World, but even after 6 years it's just not there yet. It's a fun game, a lot of great people and community but it has a lot of shortcomings. I really believe if ZoS improved on the weak areas of the game it would solidify it a lot better and make a larger percentage of the player base happier.

    Sure, people enjoy this game (myself included) and there is hype for the new chapter as always, but not to almost 2-3x the amount of normal players of every other chapter released for ESO.

    Just my 2¢

    gNJPJdo.png

    Steam gives only half portion of the player base currently involved in the game. The rest is from their official launcher that determines players activity. So, the data you provided is in-accurate to how many have left this game.
  • MLGProPlayer
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    Worst patch yet. This will be the first chapter I don't buy for this game (I haven't played for a few months due to the poor performance, but this was the final straw). I'm checking the forums to see if they end up backtracking on some of the madness, but so far, radio silence from ZOS (as usual).

    Here is one example. Brian posted the announcement that vMA weapons would not be getting upgraded to perfected on April 17th (over a month ago), despite there not being any new content added to vMA. Understandably, everyone was pissed off (the next post, voicing the community's displeasure, has been upvoted 224 times so far). Brian has gone on to ignore 36 pages of feedback in that thread, as well as countless more posts on the PTS forum (like this one).
    Edited by MLGProPlayer on May 22, 2020 8:08AM
  • MLGProPlayer
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    Jayroo wrote: »
    I love how people are judging the DLC based on BASE GAME CONTENT CHANGES. Even if eso loses a playerbase it is YEARS away from being shut down. I've played games that were literal ghost towns for years until they finally shut down. people just like to exaggerate to make their opinions more valid

    god eso forums is just a bunch of butthurts threatening to quit like a karen threatening they're not shopping at Walmart anymore

    The problem is that ZOS treats its veteran players like dirt. They couldn't care less that we've invested thousands of dollars/hours into this game. Everything they do is designed to attract new players to the game. This is the sign of an MMO looking to cash out. Greymoor will easily double the game's population for a few months, and that's what ZOS is banking on. But they are doing nothing to drive retention. In fact, they are doing everything possible to drive away long term players.
  • DarcyMardin
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    Disappointing. Vampire changes make little sense to me. I don’t have a Maelstrom weapon, but I’d be super-annoyed if I had already done the grind to get the ones I wanted. Antiquities appears to be another mindless grind, and I don’t like mini-games, anyway. Nothing much else new. I have two accounts — pre-ordered it for one, but I won’t be playing Greymoor on the second account until they make it a DLC. I certainly hope next year’s new chapter has a lot more to offer...if I’m still around then.
  • soulferin
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    It's so disappointing that I'm really glad to farm Maelstorm and Dragonstar arenas again because of this event, especially vMA, because it's most fun for solo player :D
  • gatekeeper13
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    Disappointing. Vampire changes make little sense to me. I don’t have a Maelstrom weapon, but I’d be super-annoyed if I had already done the grind to get the ones I wanted. Antiquities appears to be another mindless grind, and I don’t like mini-games, anyway. Nothing much else new. I have two accounts — pre-ordered it for one, but I won’t be playing Greymoor on the second account until they make it a DLC. I certainly hope next year’s new chapter has a lot more to offer...if I’m still around then.

    Finished collecting all vMA weapons (after 50+ runs) only to learn that 1 month later they would be replaced by Perfected versions, without being automatically upgraded.

    Its one of the main reasons I am not buying Greymoor or anything else. Company's policy is disgusting.
  • JinMori
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    Vanos444 wrote: »
    Jaxious79 wrote: »
    The dramatic increase in players shows outside of these forums the real players are enjoying game and looking forward to the new chapter.

    I would be a bit more realistic here and personally I beg to differ. I am more inclined to think the pandemic forcing people to stay home over the last few months had more of an effect than the game doing dramatically better drawing in more players, etc. In March, when the pandemic restrictions were in full force worldwide, numbers started to rise. ESO saw it's highest peak players ever in April 2020 (see below). ZoS/Bethesda even stated they had major issues due to a huge influx at that time. ZoS themselves also mentioned seeing a large increase in players during April. Numbers are actually going back down to where they were prior to this now that social restrictions are in phased release. While I cannot state the console/launcher only players, we can certainly see the history for Steam users confirming this.

    Steam 24H Average
    • Pre March: ~15,000+ daily players
    • March: ~14,000+ daily players
    • April: ~28,000+ daily players (49,061 All time peak EVER in ESO)
    • May: ~23,000+

    I understand Steam is not the only source of players, so those numbers are surely higher. Peak players are higher than normal (that's great), but the averages are seeing a trend back down. I would think by that logic console/launcher only players are showing somewhat similar trends, it only makes sense.

    https://steamcharts.com/app/306130

    I want ESO to succeed and be THE #1 MMO in the World, but even after 6 years it's just not there yet. It's a fun game, a lot of great people and community but it has a lot of shortcomings. I really believe if ZoS improved on the weak areas of the game it would solidify it a lot better and make a larger percentage of the player base happier.

    Sure, people enjoy this game (myself included) and there is hype for the new chapter as always, but not to almost 2-3x the amount of normal players of every other chapter released for ESO.

    Just my 2¢

    gNJPJdo.png

    Steam gives only half portion of the player base currently involved in the game. The rest is from their official launcher that determines players activity. So, the data you provided is in-accurate to how many have left this game.

    Yes, they always say that, no it's not irrelevant. And definitely not inaccurate.
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