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Still No Statement?

  • TineaCruris
    TineaCruris
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    idk wrote: »
    I agree that the performance is a serious problem but Zos has made a statement. That statement is in the form of an updated performance improvement plan.

    Granted, they can address why the previous stages of the plan do not seem to have the positive effect we would expect but the fact is Zos did make a statement.

    I'm personally fixing the lag in cyrodiil via a top secret maitenance plan going live tonight at 00:01.

    There. Now I've made a statement too. The lag will be fixed no later than tomorrow.
  • eovogtb16_ESO
    eovogtb16_ESO
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    The statement that zos said is that their servers are holding up and performing fine. Which is an absolute lie and an insult to anyone who actually is still subscribed to the ESO+ service.
  • YandereGirlfriend
    YandereGirlfriend
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    I got a small update when I began the game today and my lag (in Overland and in Cyrodiil) went from disastrous/literally unplayable (lagging out while returning writs) to merely bad/as it was prior to this weekend when performance cratered. No idea if it's merely coincidence but for one day at least it's a little better.

    This may also be an unpopular opinion but: if removing anti-cheat/input validation technologies (Akamai routing, whatever else) and moving combat processing back to the client could get us back to thousand-man battles on each side... yeah, sign me up for the hacking and bots because that is a trade that I absolutely would make.

    I REALLY don't care if someone is hacking or botting if I can't actually play the game. Caring about that stuff is frankly a luxury of good performance.
  • MLGProPlayer
    MLGProPlayer
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    When has ZOS ever responded to anything?
    Edited by MLGProPlayer on May 21, 2020 4:58AM
  • Milli_Rabbit
    Milli_Rabbit
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    I just hope the fix to ICP actually fixes it. Worst bug I've experienced in this game...
  • PrimusNephilim
    PrimusNephilim
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    It is getting bad, so bad that I downloaded Fallout 76 last night
  • technohic
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    I_am_Groot wrote: »
    It is getting bad, so bad that I downloaded Fallout 76 last night

    You sir; are an enabler.
  • Jaxious79
    Jaxious79
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    Eso has around 3million players and 100 (thats a stretch it's closer to 30-40 of the same people spamming every thread) people complaining on the forums.

    Out of those 3 million players ESO has a pretty good idea of how many bought the next chapter and a pretty good idea of the current performance.

    If you expect developers to give you a phone call every time you complain you will always be disappointed.
  • Knightpanther
    Knightpanther
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    Jaxious79 wrote: »
    Eso has around 3million players and 100 (thats a stretch it's closer to 30-40 of the same people spamming every thread) people complaining on the forums.

    Out of those 3 million players ESO has a pretty good idea of how many bought the next chapter and a pretty good idea of the current performance.

    If you expect developers to give you a phone call every time you complain you will always be disappointed.

    A business never really worries about folks who complain unless it really is a coordinated campaign that will hurt reputation.
    What they do worry about (in my experience) is those that don't complain and just don't use your product/services anymore.
    Unless its addressed quickly (and im sure they are monitoring it) things can go down hill fast.

    Be Safe
  • Jaxious79
    Jaxious79
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    Jaxious79 wrote: »
    Eso has around 3million players and 100 (thats a stretch it's closer to 30-40 of the same people spamming every thread) people complaining on the forums.

    Out of those 3 million players ESO has a pretty good idea of how many bought the next chapter and a pretty good idea of the current performance.

    If you expect developers to give you a phone call every time you complain you will always be disappointed.

    A business never really worries about folks who complain unless it really is a coordinated campaign that will hurt reputation.
    What they do worry about (in my experience) is those that don't complain and just don't use your product/services anymore.
    Unless its addressed quickly (and im sure they are monitoring it) things can go down hill fast.

    Be Safe

    Agreed and with the uptick in population (which is normal for mmorpgs before new content) there are always some performance issues. A month or two after the new content they will see a dip in population (which is normal for mmorpgs after new content).

    In my experience the performance issue is not as big of a deal as these forums make it. Sure there are bumps here and there and I dont pvp so cant talk for that but in my experience (I'd say more fall in my experience than hardcore pvpers or the forum complainers) it isnt that bad and they wont see an exodus of players.
  • NeillMcAttack
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    A performance patch that caused major performance issues across the whole game. Game breaking issues causing players to fail during certain endgame activities. Activities players have been practicing and farming long before the changes only to be given a new difficulty level through atrocious performance introduced in said “performance patch”!

    An entire aspect of the game completely and utterly left unplayable. And all at the same price as players surely paid in advance for subscriptions and crowns.
    The issues could easily become a consumer rights fiasco if the right people actually cared even.
    All the while all the customer has received is a, “we are investigating it”!

    I think it’s obvious that making official updates to this will only lead people to understand that a fix is nowhere in site. And could therefore lead to poor marketing and poor quarterly turnovers, during an expansion release. But no doubt ZOS is counting it’s lucky stars, or bundles of cash, same thing, to have such a loyal and apathetic fan base.
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  • redgreensunset
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    Souterain wrote: »
    It's getting pretty bad.

    My Nightblade was killed by three random mobs because my skills were not firing at all and this was just walking through the overland of Summerset.

    I hadn't realised that overland pve was affected yet so thank you for sharing this. I was surprised to discover the skills not firing in delves while hunting skyshards recently, though.

    Problem is that most overland players/questers will probably just ignore it and move on, writing it off as a temporary glitch. I think we really need lots of F1 bug reports every time this is experienced - would be harder to ignore, maybe, if there's an overwhelming surge of in-game bug reports about these performance issues?

    Except the ESO subreddit have over the last couple of weeks had an influx of new players who raises this issue and ask what they can do about their skills not firing. Like these are your average overland questers who are affected severely enough, often enough that they are willing to go a seek out help for it.
  • daemonios
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    Jaxious79 wrote: »
    In my experience the performance issue is not as big of a deal as these forums make it. Sure there are bumps here and there and I dont pvp so cant talk for that but in my experience (I'd say more fall in my experience than hardcore pvpers or the forum complainers) it isnt that bad and they wont see an exodus of players.

    Sure. ZOS came up with a "performance improvement plan" spanning over a year now just for sport. Companies make those for "not a big deal" issues all the time.

    I have no doubt that for certain activities ESO is a fully satisfactory experience. Just because you're not affected doesn't mean nobody is. More importantly, the gaming industry as a whole is clearly shifting into a minimum effort - maximum profits model, exponentiated by the ability to sell virtual items. If we don't complain, all you'll have is glorified mobile casino games with some distractions to lure you in.
  • Jaxious79
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    A performance patch that caused major performance issues across the whole game. Game breaking issues causing players to fail during certain endgame activities. Activities players have been practicing and farming long before the changes only to be given a new difficulty level through atrocious performance introduced in said “performance patch”!

    An entire aspect of the game completely and utterly left unplayable. And all at the same price as players surely paid in advance for subscriptions and crowns.
    The issues could easily become a consumer rights fiasco if the right people actually cared even.
    All the while all the customer has received is a, “we are investigating it”!

    I think it’s obvious that making official updates to this will only lead people to understand that a fix is nowhere in site. And could therefore lead to poor marketing and poor quarterly turnovers, during an expansion release. But no doubt ZOS is counting it’s lucky stars, or bundles of cash, same thing, to have such a loyal and apathetic fan base.

    The moderators have removed multiple conspiracy theory post in a bunch of other threads. It's a video game man there are no conspiracies against you or the players. The majority of players are out playing the game and obviously enjoying it as we have seen a major increase in players.

    Some of you guys just need to take a break and as the lockdowns loosen up a bit head outside for some fresh air.

    Sure there are some issues but nothing close to the conspiracy you are describing here and let me know when you file your lawsuit or complaint I will certainly be watching it with amusement.
  • NeillMcAttack
    NeillMcAttack
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    Jaxious79 wrote: »
    A performance patch that caused major performance issues across the whole game. Game breaking issues causing players to fail during certain endgame activities. Activities players have been practicing and farming long before the changes only to be given a new difficulty level through atrocious performance introduced in said “performance patch”!

    An entire aspect of the game completely and utterly left unplayable. And all at the same price as players surely paid in advance for subscriptions and crowns.
    The issues could easily become a consumer rights fiasco if the right people actually cared even.
    All the while all the customer has received is a, “we are investigating it”!

    I think it’s obvious that making official updates to this will only lead people to understand that a fix is nowhere in site. And could therefore lead to poor marketing and poor quarterly turnovers, during an expansion release. But no doubt ZOS is counting it’s lucky stars, or bundles of cash, same thing, to have such a loyal and apathetic fan base.

    The moderators have removed multiple conspiracy theory post in a bunch of other threads. It's a video game man there are no conspiracies against you or the players. The majority of players are out playing the game and obviously enjoying it as we have seen a major increase in players.

    Some of you guys just need to take a break and as the lockdowns loosen up a bit head outside for some fresh air.

    Sure there are some issues but nothing close to the conspiracy you are describing here and let me know when you file your lawsuit or complaint I will certainly be watching it with amusement.

    I’m not sure what you are saying, everyone I hang out with in game are of the same opinion, the game is broken, all endgame activities are made tougher because of performance related issues. You can tune in to many streams, view players YouTube videos, and they will tell you the same.
    Sure, many players don’t engage in these activities but that doesn’t make those complaints any less valid. So that has to be accepted.
    Then I have to ask, are you suggesting that they have updates on these issues? Because then you can only draw one of two conclusions.
    1. They have no updates as they are still investigating.
    2. They have updates but don’t want to inform us.

    The former suggests that there is in fact no end to these issues in site, leaving large numbers of pre paid customers without a functioning product, for the foreseeable.

    Or the later, they just don’t feel like telling us where they are at. But this conclusion doesn’t make logical sense, as they are currently marketing an expansion, and faith in the developer is at an all time low. Gaining this faith would lead to a direct increase in purchases and extended subs. So why wouldn’t they want this?

    Just because you can label something a “conspiracy theory” doesn’t make it so. People can still think critically through available perception to draw logical conclusions. Or they can bury their head in the sand and deny blatant realities around them, but that, IMO, would be intellectually dishonest.

    And yea, it is just a game, and this is just a forum to air opinions and discuss topics related to that game.
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  • Destai
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    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.
  • TineaCruris
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    I_am_Groot wrote: »
    It is getting bad, so bad that I downloaded Fallout 76 last night

    Isn't Fallout also a bethesda game? ...so you giving more money to the same company who will almost certainly do the same thing with Fallout that they did with ESO.

    No more money from me for the company, ever, regardless of what they may release, if they don't fix ESO as they've said for years they are doing.
  • robertthebard
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    Casterial wrote: »
    bearbelly wrote: »
    Casterial wrote: »
    Allegedly, a fix they think might work is to be included in the update on Tuesday. Of course, I can't find the thread it was posted in, it was probably deleted by the Ministry of Truth mods.

    Ya, I wouldn't hold my breath.

    It'd be great if they could confirm this. I get theyre holding off until their RC is ready and they dont want to risk anything for its release.....But surely they can make a statement. Use this forum @ZOS_GinaBruno anything for us?

    They've been updating the Improvement Plan Article with changes to the plan, as they are able to communicate them.

    The last update to the article was on April 29, and it details the work they are including in Update 26 next week, as well as work scheduled further out.

    Might be prudent to bookmark the article.

    I don't believe anything in this plan though, each one has been worse than the actual patch before...I mean look where we are with multiple performance plans already rolled out... :/

    We'll see. They didn't make a statement about the current lag, which is new and that article doesn't cover the current lag, just old lag. This current lag is New Issues + old Issues colliding, I doubt the next chapter will fix, they'll just spin up more game servers / hardware to support the first week then drop them.

    That's hilarious.

    "They need to communicate with us".

    Gets link to communication.

    "I don't believe anything they say"...

    Gee, I wonder why they're not hitting every thread with responses, eh?
  • deviousthevile
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    Yea, it is becoming more and more noticeable outside of Cyrodiil. Last night on a vHRC run, the tank was having issues with skills not going off and causing us to wipe. We ended up finishing it eventually, but it destroyed our clear time and our score. Things like this are why the (some) older players are finding other games. Not hat this is the only reason, but I would guess it's a big factor. Sad to see a game a lot of people loved turn into this flaming poop show. I am all for new content, as it renews my desire to log some hours, but there has got to be a breaking point where these issues need to be addressed, discussed and taken care of or there might be nothing left.
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  • PrimusNephilim
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    technohic wrote: »
    I_am_Groot wrote: »
    It is getting bad, so bad that I downloaded Fallout 76 last night

    You sir; are an enabler.

    yes sir...I know. In my defense however, I've been playing the fallout games since it was a turn base game...sorry :)
  • Czekoludek
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    Casterial wrote: »
    bearbelly wrote: »
    Casterial wrote: »
    Allegedly, a fix they think might work is to be included in the update on Tuesday. Of course, I can't find the thread it was posted in, it was probably deleted by the Ministry of Truth mods.

    Ya, I wouldn't hold my breath.

    It'd be great if they could confirm this. I get theyre holding off until their RC is ready and they dont want to risk anything for its release.....But surely they can make a statement. Use this forum @ZOS_GinaBruno anything for us?

    They've been updating the Improvement Plan Article with changes to the plan, as they are able to communicate them.

    The last update to the article was on April 29, and it details the work they are including in Update 26 next week, as well as work scheduled further out.

    Might be prudent to bookmark the article.

    I don't believe anything in this plan though, each one has been worse than the actual patch before...I mean look where we are with multiple performance plans already rolled out... :/

    We'll see. They didn't make a statement about the current lag, which is new and that article doesn't cover the current lag, just old lag. This current lag is New Issues + old Issues colliding, I doubt the next chapter will fix, they'll just spin up more game servers / hardware to support the first week then drop them.

    That's hilarious.

    "They need to communicate with us".

    Gets link to communication.

    "I don't believe anything they say"...

    Gee, I wonder why they're not hitting every thread with responses, eh?

    No, it's not a link to real communication. Their performance plan is nothing more then PR instrument as we are in 3/5 of the first performance plan iteration and performance is the worst since beginning. Real communication is based on honest dialogue where both side ask questions and provide answers. Not on "we won't address any of your issues, here you have our plan that we created couple months ago. Now *** off"
  • technohic
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    Destai wrote: »
    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.

    lol They sure can't vent and I am sure they have to get approval for every post. And, for all the times where they have had to say the same "This is a top priority for us and we have no updates at this time" THEY take the beating from all of us who are frustrated. With the way the last thing was worded on having a possible fix coming in update 26 but tempering expectations in saying they have no way to test the load a live server provides kind of clues us in that they have been burnt too many times.
  • PrimusNephilim
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    Yea, it is becoming more and more noticeable outside of Cyrodiil. Last night on a vHRC run, the tank was having issues with skills not going off and causing us to wipe. We ended up finishing it eventually, but it destroyed our clear time and our score. Things like this are why the (some) older players are finding other games. Not hat this is the only reason, but I would guess it's a big factor. Sad to see a game a lot of people loved turn into this flaming poop show. I am all for new content, as it renews my desire to log some hours, but there has got to be a breaking point where these issues need to be addressed, discussed and taken care of or there might be nothing left.

    It is getting worse, just last night I was in Bangkorai farming delves and had a hard time killing 3 rats because the response is terrible, something more than just talk needs to happen. There's a lot of people who really enjoy this game, my self included and you can see it in these forums, the frustration is an all time high.
  • robertthebard
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    technohic wrote: »
    Destai wrote: »
    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.

    lol They sure can't vent and I am sure they have to get approval for every post. And, for all the times where they have had to say the same "This is a top priority for us and we have no updates at this time" THEY take the beating from all of us who are frustrated. With the way the last thing was worded on having a possible fix coming in update 26 but tempering expectations in saying they have no way to test the load a live server provides kind of clues us in that they have been burnt too many times.

    Probably, but it's also true that the test environments don't give them the kind of load they need to test things. I'd be surprised if anything close to 1/10th of the game's population goes on the test server, I know I don't. The best they can do is compare before/after there and hope...
  • Destai
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    technohic wrote: »
    Destai wrote: »
    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.

    lol They sure can't vent and I am sure they have to get approval for every post. And, for all the times where they have had to say the same "This is a top priority for us and we have no updates at this time" THEY take the beating from all of us who are frustrated. With the way the last thing was worded on having a possible fix coming in update 26 but tempering expectations in saying they have no way to test the load a live server provides kind of clues us in that they have been burnt too many times.

    Oh I'm sure there's all sorts of corporate processes around their comms. On one hand, I feel for them because their hands are tied and they're dealing with the frustrated masses. They're not directly to blame, but there's got to be a feedback from them and the mods saying how bad it is. On the other, I've seen way more personable and active community managers in other games, like Guild Wars 2. There's no way other games don't have the same guided communications. No one expects perfection, but regular (like monthly) and detailed progress updates would go a long way right now.
  • Jaxious79
    Jaxious79
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    Destai wrote: »
    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.

    Maybe they are tired of the vocal minority screaming at the sky nonstop. Instead of bringing out your pitchforks, lawsuit threats and threatening to quit everytime you have a lag spike maybe the negative over the top complainers could try starting discussions I don't know in a more civil tone?

    Very few of the 20 or 30 major complainers are going to quit most will be buying the next chapter it's all show and guess what they have all that information at their finger tips.
  • Casterial
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    D0PAMINE wrote: »
    @Casterial Bro, I know you mean well, but you'll never get a statement from ZOS. It's a shame too. This game used to be so much fun. I think most of use Vets are still here simply because we have nowhere else to go.

    Its sad, right? We remain because we have hope....but my friendslist shows the light dying...
    technohic wrote: »
    Destai wrote: »
    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.

    lol They sure can't vent and I am sure they have to get approval for every post. And, for all the times where they have had to say the same "This is a top priority for us and we have no updates at this time" THEY take the beating from all of us who are frustrated. With the way the last thing was worded on having a possible fix coming in update 26 but tempering expectations in saying they have no way to test the load a live server provides kind of clues us in that they have been burnt too many times.

    Probably, but it's also true that the test environments don't give them the kind of load they need to test things. I'd be surprised if anything close to 1/10th of the game's population goes on the test server, I know I don't. The best they can do is compare before/after there and hope...

    He hit the nail on the head with a reply I would have given you. I should have been more clear.

    And yes, I do agree. Our PTS doesn't actually test server load. They need to hold events which give rewards. And truthfully WHO CARES for console players, we're server testing for them to make sure they don't get a bad server patch. At least theres an even to help PC push for changes and show what real server load would look like. No reward = no need to go on PTS.
    Jaxious79 wrote: »
    Destai wrote: »
    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.

    Maybe they are tired of the vocal minority screaming at the sky nonstop. Instead of bringing out your pitchforks, lawsuit threats and threatening to quit everytime you have a lag spike maybe the negative over the top complainers could try starting discussions I don't know in a more civil tone?

    Very few of the 20 or 30 major complainers are going to quit most will be buying the next chapter it's all show and guess what they have all that information at their finger tips.

    Steam shows a giant decline this month right before a chapter, thats bad news usually. Chapter releases have an increase usually.

    Also, I know about ~50 people that usually buy chapters who did not buy it yet, including myself. and I am a whale myself. I see no reason to support them or whale out on items I want right now due to how bad the game is.

    3/5 performance patches in and 99.99% sure this is the worst it has been since ALPHA.
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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  • Jaxious79
    Jaxious79
    ✭✭✭✭
    Casterial wrote: »
    D0PAMINE wrote: »
    @Casterial Bro, I know you mean well, but you'll never get a statement from ZOS. It's a shame too. This game used to be so much fun. I think most of use Vets are still here simply because we have nowhere else to go.

    Its sad, right? We remain because we have hope....but my friendslist shows the light dying...
    technohic wrote: »
    Destai wrote: »
    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.

    lol They sure can't vent and I am sure they have to get approval for every post. And, for all the times where they have had to say the same "This is a top priority for us and we have no updates at this time" THEY take the beating from all of us who are frustrated. With the way the last thing was worded on having a possible fix coming in update 26 but tempering expectations in saying they have no way to test the load a live server provides kind of clues us in that they have been burnt too many times.

    Probably, but it's also true that the test environments don't give them the kind of load they need to test things. I'd be surprised if anything close to 1/10th of the game's population goes on the test server, I know I don't. The best they can do is compare before/after there and hope...

    He hit the nail on the head with a reply I would have given you. I should have been more clear.

    And yes, I do agree. Our PTS doesn't actually test server load. They need to hold events which give rewards. And truthfully WHO CARES for console players, we're server testing for them to make sure they don't get a bad server patch. At least theres an even to help PC push for changes and show what real server load would look like. No reward = no need to go on PTS.
    Jaxious79 wrote: »
    Destai wrote: »
    technohic wrote: »
    And I have a hard time resisting to take jabs here and there myself; but I wouldn't beat up our communication team. This sort of thing smells of a management decision to not dedicate resources toward it, or at least minimal; so they can push through the chapter for sales. I'd bet Gina and Jessica, as well as some of the devs; are just as frustrated as we are.

    If that were the case, which it could be, you'd think they'd be more vocal on here. Obviously they can't voice that frustration, but they could engage the community WAY more and with more conciliatory tone. That's not happening. I don't know if their silence is management-driven as well, but it reflects really poorly on them and ZOS as a whole.

    Maybe they are tired of the vocal minority screaming at the sky nonstop. Instead of bringing out your pitchforks, lawsuit threats and threatening to quit everytime you have a lag spike maybe the negative over the top complainers could try starting discussions I don't know in a more civil tone?

    Very few of the 20 or 30 major complainers are going to quit most will be buying the next chapter it's all show and guess what they have all that information at their finger tips.

    Steam shows a giant decline this month right before a chapter, thats bad news usually. Chapter releases have an increase usually.

    Also, I know about ~50 people that usually buy chapters who did not buy it yet, including myself. and I am a whale myself. I see no reason to support them or whale out on items I want right now due to how bad the game is.

    3/5 performance patches in and 99.99% sure this is the worst it has been since ALPHA.

    @Casterial

    You do know when you make a comment like this it's very easy to check it right?

    Also very few players play on steam but let me just post some numbers for you and everyone else that will take your "word".

    April 2020 +92.92% INCREASE ave 25k players
    Last 30 days -17.36 decrease still up 75% in the last 60 days ave. 24k player


    The Average players in the last 30 days is the most EVER except for last month.

    You probably should have reviewed your source before mentioning it.

    Oh right now ESO is the 28th top played game on steam.

    #1 MMORPG.

    Edited by Jaxious79 on May 21, 2020 6:33PM
  • Drakoleon
    Drakoleon
    ✭✭✭✭
    i dont believe there is anything more to be done for this game. They would have done it the last six years already.
    The game it is what it is! The just cant say strait to our face.....take or leave it.
    Edited by Drakoleon on May 21, 2020 6:36PM
  • Durham
    Durham
    ✭✭✭✭✭
    They know about this. They are not really serious about fixing it. They know that the amount of people that PVP is small compared to amount of people that PVE on a regular basis.

    What they do not get is that PVP in this game could become the standard of future PVP games in this genre if they would just take more seriously. PVP in this game is simply awesome when performance is good. Unfortunately that is not on the most populated server. You have to go to the standard server where at prime time it sits at 2 and 3 bars. At times this server because of the low pop can become extremely unbalanced easily, thus killing the PVP for a time.

    PVP needs serious changes in order to improver performance

    1st should have been done a long time ago... Eliminate stacking AOE healing unless you are caster yourself. AOE should also be group based. This would have forced the balls to spread a long time ago. AOE healing should be more group based instead of Area based thus eliminating more calculations..

    2nd AOE damage can be stacked but needs to see futher reductions in damage compared to single target damage. AOE could be square based rather then circle based this could also help reduce calculations.

    3rd Simply mitigation and penetrations for damage.

    4th Simply healing

    5th group sizes need to brought down to 12 rather then 24 just like the rest of the game.

    6th AP needs to be drastically reduced for 2 groups of 12 ( 24) killing solo or lesser grouped individuals.

    7th Claimed keeps should be able to upgrade guards with AP and guards should be able to notify that specific guild members of an attack much like DOAC.

    8th there should also be a PVP guild tracking to further push guilds in PVP. Much like the old Camelot Herald in DAOC.

    9th Outposts should mean even more then they currently do. For example farm could mean more health and quicker respawn of guards. Lumber means easier doors and more damage from archer guards and mages. Mine should mean more armer for all guards and more wall hitpoints and regeneration. Keeps should hard to ninja in this game. Smaller guilds could shine in this aspect of the game..


    PVP DEADWAIT
    PVP The Unguildables
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