Maintenance for the week of February 23:
· [IN PROGRESS] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [IN PROGRESS] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Bards skill line

  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    Chrysa1is wrote: »
    Nobody wants a bard, it would look and be so so crap for the game. As i said before, it'd be like adding a my little pony mount into the game for a meme.

    Meanwhile, adventurers are fighting for their lives against Velidreth in the Cradle of Shadows...

    "Quick! Use you Ult Bard!"

    *Pulls out his magic drum and starts singing shockwave notes everywhere that damages enemies*

    Bards are capped in the head.

    you can say you dont want a bard and argue against it

    but to say "nobody" wants a bard hardly reflects the continuously popping up discussions about it...

    besides you can put every kind of class aspect in a positive or negative light depending on your bias and argumentation

    In the end - the necromancer shows that - it is much more about implementation than it is about "theme"
  • Chrysa1is
    Chrysa1is
    ✭✭✭✭✭
    If you want to roleplay as a bard fine. There are musical instruments and other emotes to play with, and hell, if you can sing, sing in area chat like a boss. We don't need to weaponise a bard.
    Edited by Chrysa1is on May 18, 2020 4:29AM
  • SosRuvaak
    SosRuvaak
    ✭✭✭✭✭
    solitude has the bards college idk why they didnt add it this chapter
    this chapter is kind of a mega dissapointment in additions.
    For the Pact!
    ~Sump Scales~
    Lusty Argonian Nightblade
    ~Baron Humbert von Gikkingen~
    Smokes-His-Greens
    ~Ruvaak~
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    SosRuvaak wrote: »
    solitude has the bards college idk why they didnt add it this chapter
    this chapter is kind of a mega dissapointment in additions.

    still a slim chance they do it in the q4 update but i doubt it
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    Chrysa1is wrote: »
    If you want to roleplay as a bard fine. There are musical instruments and other emotes to play with, and hell, if you can sing, sing in area chat like a boss. We don't need to weaponise a bard.

    you can say the same things about dbh or tg... i would really dig a bards college centered dlc/story and skill line
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    I'd love a Bard skill line, and the opportunity for true hybrids. It would have to be carefully designed and implemented, but it would set the door ajar for some interesting options.
  • Eifleber
    Eifleber
    ✭✭✭✭✭
    I'd LOVE a new class - at the same time, since bards are a guild and guilds are usually implemented with a skill line i think that would make more sense...

    a bards guild skill line

    + a new class :-)
    I'm not in favour of yet another generic skill line.

    Classes and class identity need more love and emphasis. At a certain point classes only matter because of passive skills because 95% of your bars are filled with weapon/guild/world/armor skills. In most if not all meta builds class skills are already a minority, usually around 1 in 3. There's too may good generic skills that about every build uses.

    To be honest I'd rather have class skills get a 3rd morph.
    "Bard" may be a morph type added to warden skills, for instance.

    Playing since dec 2019 | PC EU
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    Eifleber wrote: »
    I'd LOVE a new class - at the same time, since bards are a guild and guilds are usually implemented with a skill line i think that would make more sense...

    a bards guild skill line

    + a new class :-)
    I'm not in favour of yet another generic skill line.

    Classes and class identity need more love and emphasis. At a certain point classes only matter because of passive skills because 95% of your bars are filled with weapon/guild/world/armor skills. In most if not all meta builds class skills are already a minority, usually around 1 in 3. There's too may good generic skills that about every build uses.

    To be honest I'd rather have class skills get a 3rd morph.
    "Bard" may be a morph type added to warden skills, for instance.

    Bard is more a profession or specialisation. Sorc Bards, Templar Bards, Necro Bards, etc, these should all be possible. It creates options for stam/mag morphs of skills available on the same spec rather than either all mag or stam. I think more than anything it would enrich class identity to have some bridge skill line for hybridisation.
  • Eifleber
    Eifleber
    ✭✭✭✭✭
    mairwen85 wrote: »
    some bridge skill line for hybridisation.
    That's a totally different discussion.

    I don't think this game is ever going to see successful hybrid (meta) builds.
    The game mechanisms just don't work that way.

    Playing since dec 2019 | PC EU
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    Eifleber wrote: »
    mairwen85 wrote: »
    some bridge skill line for hybridisation.
    That's a totally different discussion.

    I don't think this game is ever going to see successful hybrid (meta) builds.
    The game mechanisms just don't work that way.

    Actually, what stops hybrids from being optimal (note, not 'viable') is how max resource counts toward the damage/heal calculation and by passively increasing your spell/weapon damage. Add to that certain abilities that have slot and cast passives that are also attuned to either mag/stam by way of buffs they grant. There is no reason why a hybrid class/skill line couldn't work just as well given the correct attention to detail on what those passives and buffs, and casts provide.

    The issue is not the 'game mechanisms' but class and skill design.
    Edited by mairwen85 on May 18, 2020 8:36AM
  • Siantar
    Siantar
    ✭✭✭
    Oh no, no bard class please, we have them enough in many Korean MMO's.. Dwemer gunner next? Or something even more lorebreaking?
  • SosRuvaak
    SosRuvaak
    ✭✭✭✭✭
    make it a weapon class with passive buffs like for backbar
    For the Pact!
    ~Sump Scales~
    Lusty Argonian Nightblade
    ~Baron Humbert von Gikkingen~
    Smokes-His-Greens
    ~Ruvaak~
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    Siantar wrote: »
    Oh no, no bard class please, we have them enough in many Korean MMO's.. Dwemer gunner next? Or something even more lorebreaking?

    How is it lore breaking if it's already an established part of TES lore?

    https://en.uesp.net/wiki/Lore:Bards_College
    The Bards College was founded when Skyrim was a part of the First Empire, roughly during the twilight years of Ysgramor's dynasty, and the years following

    It's more lore breaking to omit it entirely.

    https://en.uesp.net/wiki/Arena:Classes#Bard
    A Bard is the proverbial "Jack of all Trades". They are able to perform many tasks, including but not limited to critical strikes, weapons skill, picking locks/pockets, and magic. They are a very versatile class, able to take up slack in almost any situation. Bards receive an amount equal to their Intelligence in spell points. A Bard's critical strike capability is useful when cornered by stronger opponents, though their chance to score is not as great as Thieves and the others in this subclass

    https://en.uesp.net/wiki/Daggerfall:Humanoid (scroll to bard)
    Bards are the most versatile class, learned in many different arts. They are familiar with weaponry, magic, and the thiefly talents.

    https://en.uesp.net/wiki/Morrowind:Classes#Bard
    Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences

    https://en.uesp.net/wiki/Oblivion:Classes#Bard
    Intelligent and personable, they prefer to accomplish tasks with their words first, and sword second


    The TES bard is not like your DnD bard, it's not necessarily music driven, but more aligned to illusion and alteration and the use of blades, magic and stealth -- it has tools to be successful in several disciplines, but is master of none.

    Edited by mairwen85 on May 18, 2020 9:31AM
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    Siantar wrote: »
    Oh no, no bard class please, we have them enough in many Korean MMO's.. Dwemer gunner next? Or something even more lorebreaking?

    lore breaking as in has been a class in several previous elder scrolls games and has a guild associated with them...lol

    a bard is a lot less lore stretching than a dragon knight....

    you need to think of an elder scrolls bard more as a chaotic good scoundrel...
    Edited by Nemesis7884 on May 18, 2020 9:51AM
  • khajiitNPC
    khajiitNPC
    ✭✭✭✭✭
    Bards have always been a class in TES, specifically they use illusion, alchemy, speechcraft, blade, lockpicking ect. They are not your D&D type of bard at all. Would help if people knew what they were talking about, also there’s plenty of skills from the illusion school of magic that they could make a skill line from it. So people saying bards are lore breaking either have never played the franchise or just willfully ignorant.
  • Sosderosii
    Sosderosii
    ✭✭✭
    khajiitNPC wrote: »
    Bards have always been a class in TES, specifically they use illusion, alchemy, speechcraft, blade, lockpicking ect. They are not your D&D type of bard at all. Would help if people knew what they were talking about, also there’s plenty of skills from the illusion school of magic that they could make a skill line from it. So people saying bards are lore breaking either have never played the franchise or just willfully ignorant.

    Warden sounds a lot like a bard, you can roleplay the animal companions as natural ones that are enthralled by the bard through illusion music.
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    Sosderosii wrote: »
    khajiitNPC wrote: »
    Bards have always been a class in TES, specifically they use illusion, alchemy, speechcraft, blade, lockpicking ect. They are not your D&D type of bard at all. Would help if people knew what they were talking about, also there’s plenty of skills from the illusion school of magic that they could make a skill line from it. So people saying bards are lore breaking either have never played the franchise or just willfully ignorant.

    Warden sounds a lot like a bard, you can roleplay the animal companions as natural ones that are enthralled by the bard through illusion music.

    Warden is more your archetypal druid in a TES jacket, nothing like the traditional TES bard.
    khajiitNPC wrote: »
    Bards have always been a class in TES, specifically they use illusion, alchemy, speechcraft, blade, lockpicking ect. They are not your D&D type of bard at all. Would help if people knew what they were talking about, also there’s plenty of skills from the illusion school of magic that they could make a skill line from it. So people saying bards are lore breaking either have never played the franchise or just willfully ignorant.

    Indeed. The bard is more a profession or sub class than an actual class, a travelling minstrel or troubadour that has to be skilled in several disciplines to survive their travels. A jack of all trades, a scoundrel, a scholar, and a diplomat.
    Edited by mairwen85 on May 18, 2020 9:27PM
  • khajiitNPC
    khajiitNPC
    ✭✭✭✭✭
    @Sosderosii kinda reaching there — yeah I mean in previous TES games you did have command beast/humanoid/creature, but that was only a part of bard class. We still have a huge list of illusion spells that could potentially make its way to TESO game, definitely enough to fill a bard skill line.
  • SpiderCultist
    SpiderCultist
    ✭✭✭✭✭
    oh man can't wait to cast my despacito skill
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • khajiitNPC
    khajiitNPC
    ✭✭✭✭✭
    @SpiderCultist lol, you need to go look up the illusion spells from TES games, pretty cool stuff we are missing out on. TES bard way cooler than the silly bards of D&D and other games.
  • St0rmb1ade
    St0rmb1ade
    Soul Shriven
    Instead of Octavia I would look towards Dragon Age Inquisition's bard class for its multiplier. Dude shreds his lute to buff, debuff, and attack. So I can see a bard skill line being as a type of weapon.

    https://youtube.com/watch?v=uz-w7cf9SUc
    From 0:40 - 0:50 for bard character
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    khajiitNPC wrote: »
    @SpiderCultist lol, you need to go look up the illusion spells from TES games, pretty cool stuff we are missing out on. TES bard way cooler than the silly bards of D&D and other games.

    Isn't it strange that people can accept TES dwarves as being a concept completely different to most other fantasy, but cannot grasp that same conceit for anything else. Even after being told several times and having been shown several sources of infornation that explain it.

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on May 19, 2020 1:18PM
  • robertthebard
    robertthebard
    ✭✭✭✭✭
    khajiitNPC wrote: »
    Personally I wouldn’t mind a bard’s guild skill line — Class, no. Ideally I’d like it to be like the thieves guild and dark brotherhood, where you get passives that allow you to “charm” an NPC common merchant allowing you to buy stuff at 10 percent off. Or instead of pick pocketing you can talk a NPC out of their stuff.

    eh id be really disappointed if it wasnt a universally / combat useful skill line tbh... outside of their respective quests i cant remember the last time i used dbh or tg skills.....

    Really? Because I use the Blade of Woe all the time. A vast majority of NPCs are susceptible to it, and there are a lot of instances where you can reduce the number of mobs you have to fight, or take a mage all the way out of one, with just one click.

    As to a class, I can't recall seeing a single magical/combat oriented bard in ESO. Now maybe they're more like spies than anything else, but since it's not in game right now, it would be sort of jarring to try to shoehorn it in.
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    khajiitNPC wrote: »
    Personally I wouldn’t mind a bard’s guild skill line — Class, no. Ideally I’d like it to be like the thieves guild and dark brotherhood, where you get passives that allow you to “charm” an NPC common merchant allowing you to buy stuff at 10 percent off. Or instead of pick pocketing you can talk a NPC out of their stuff.

    eh id be really disappointed if it wasnt a universally / combat useful skill line tbh... outside of their respective quests i cant remember the last time i used dbh or tg skills.....

    Really? Because I use the Blade of Woe all the time. A vast majority of NPCs are susceptible to it, and there are a lot of instances where you can reduce the number of mobs you have to fight, or take a mage all the way out of one, with just one click.

    As to a class, I can't recall seeing a single magical/combat oriented bard in ESO. Now maybe they're more like spies than anything else, but since it's not in game right now, it would be sort of jarring to try to shoehorn it in.

    I think you're overlooking it. The bard is the profession, the combat capability is what allows them to pursue that profession. Besides blades and combat spells, they use alteration and illusion, and enchantment, and stealth -- who's to say they don't enchant each tavern or charm the patrons with a touch of magic for better tips :smile: what goes on outside the tavern and between towns is, again, a different matter where being versatile and competent in various combat skills and measures of trickery are paramount, and to follow the adventure for inspiration and stories is an absolute requirement. That's what TES bards are (see previous posts), and have always been since the first empire according to lore. Just because the only bards currently are hard coded npcs at fixed locations doesn't mean that beyond that there isn't scope for a true TES bard to exist in game.
    Edited by mairwen85 on May 19, 2020 11:46AM
  • robertthebard
    robertthebard
    ✭✭✭✭✭
    mairwen85 wrote: »
    khajiitNPC wrote: »
    Personally I wouldn’t mind a bard’s guild skill line — Class, no. Ideally I’d like it to be like the thieves guild and dark brotherhood, where you get passives that allow you to “charm” an NPC common merchant allowing you to buy stuff at 10 percent off. Or instead of pick pocketing you can talk a NPC out of their stuff.

    eh id be really disappointed if it wasnt a universally / combat useful skill line tbh... outside of their respective quests i cant remember the last time i used dbh or tg skills.....

    Really? Because I use the Blade of Woe all the time. A vast majority of NPCs are susceptible to it, and there are a lot of instances where you can reduce the number of mobs you have to fight, or take a mage all the way out of one, with just one click.

    As to a class, I can't recall seeing a single magical/combat oriented bard in ESO. Now maybe they're more like spies than anything else, but since it's not in game right now, it would be sort of jarring to try to shoehorn it in.

    I think you're overlooking it. The bard is the profession, the combat capability is what allows them to pursue that profession. Besides blades and combat spells, they use alteration and illusion, and enchantment, and stealth -- who's to say they don't enchant each tavern or charm the patrons with a touch of magic for better tips :smile: what goes on outside the tavern and between towns is, again, a different matter where being versatile and competent in various combat skills and measures of trickery are paramount, and to follow the adventure for inspiration and stories is an absolute requirement. That's what TES bards are (see previous posts), and have always been since the first empire according to lore. Just because the only bards currently are hard coded npcs at fixed locations doesn't mean that beyond that there isn't scope for a true TES bard to exist in game.

    Except that, as I said, there hasn't been a single example of one yet in game. Necromancers aplenty, and even what could pass as Wardens, but no Bards, at least as far as a class. As a bard IRL, I'm not overly against the idea, but as a class, I don't think it fits what we've been given. Versatility is key, and we can already do all of that within the existing framework of classes, so a guild situation, such as DB or TG would be the better way to go, in so far as I can see.
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    mairwen85 wrote: »
    khajiitNPC wrote: »
    Personally I wouldn’t mind a bard’s guild skill line — Class, no. Ideally I’d like it to be like the thieves guild and dark brotherhood, where you get passives that allow you to “charm” an NPC common merchant allowing you to buy stuff at 10 percent off. Or instead of pick pocketing you can talk a NPC out of their stuff.

    eh id be really disappointed if it wasnt a universally / combat useful skill line tbh... outside of their respective quests i cant remember the last time i used dbh or tg skills.....

    Really? Because I use the Blade of Woe all the time. A vast majority of NPCs are susceptible to it, and there are a lot of instances where you can reduce the number of mobs you have to fight, or take a mage all the way out of one, with just one click.

    As to a class, I can't recall seeing a single magical/combat oriented bard in ESO. Now maybe they're more like spies than anything else, but since it's not in game right now, it would be sort of jarring to try to shoehorn it in.

    I think you're overlooking it. The bard is the profession, the combat capability is what allows them to pursue that profession. Besides blades and combat spells, they use alteration and illusion, and enchantment, and stealth -- who's to say they don't enchant each tavern or charm the patrons with a touch of magic for better tips :smile: what goes on outside the tavern and between towns is, again, a different matter where being versatile and competent in various combat skills and measures of trickery are paramount, and to follow the adventure for inspiration and stories is an absolute requirement. That's what TES bards are (see previous posts), and have always been since the first empire according to lore. Just because the only bards currently are hard coded npcs at fixed locations doesn't mean that beyond that there isn't scope for a true TES bard to exist in game.

    Except that, as I said, there hasn't been a single example of one yet in game. Necromancers aplenty, and even what could pass as Wardens, but no Bards, at least as far as a class. As a bard IRL, I'm not overly against the idea, but as a class, I don't think it fits what we've been given. Versatility is key, and we can already do all of that within the existing framework of classes, so a guild situation, such as DB or TG would be the better way to go, in so far as I can see.

    I agree with that. I said as much in an earlier post. It should be a guild line as that fits better into the make-up of the game. But the absence of bards outside of their fixed locations doesn't disqualify it. That was my point.

    Edited by mairwen85 on May 19, 2020 1:27PM
  • BRCOURTN
    BRCOURTN
    ✭✭✭✭✭
    Boooooo bards! Dwarven mechanic class ftw!
  • Stx
    Stx
    ✭✭✭✭✭
    ✭✭
    Bard should be a skill line not a class. It would make sense as a buffing/debuffing skill line as historically that's what bards do. And in eso it would really help fill the gaps in major/minor buffs that a lot of classes have.
  • Malthorne
    Malthorne
    ✭✭✭✭✭
    Instead of getting a Bard skill tree to go along with the Bards College in Solitude we get two skill lines that help us play a mobile mini game and dig in the dirt.
Sign In or Register to comment.