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Werewolf hitting only for 23k? Help please!!!??

Lab3360
Lab3360
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Stam Templar
Redguard
620cp
Blood Moon
Relequen
No Molo Kena (yet)
Blue gear
2handed Nirnhond infused
Cp 60Master, 42 Pierce, 42Mighty, 42Precise

Just farmed the gear so need to improve it and transmute traits.

Rotation is light attack spam with Hircene buff at start, claws, then spam light attacks, then Hircene, and claws againg right before Blood Moon hits.
22k-23k

Tried new Rotation with with Howl Light attack spam while Blood Moon is on Cool down. 1st buff with Hircene always, then again tight before Blood Moon, claws at beginning and before Blood Moon.
Same result. 22k-23k

I know I don't have Molag Kena yet. Will have tonight. But shouldnt I be hitting harder even without traits and Milag Kena.

What am I doing wrong here?
I'm also afraid to run Bloodthirsty in jewlry because stamplar I am spamming Jabs and will run out of stam outside of Werewolf form.
I am running blue food max health/stam

Any help from you guys would be greatly appreciated
Edited by Lab3360 on May 14, 2020 5:07PM
  • Chrlynsch
    Chrlynsch
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    https://youtu.be/pLiv19fjCk4

    Use savagery/weapon power pots

    On a 6 mil you will want to provide your own fracture, and run the lover Mundus.
    Edited by Chrlynsch on May 14, 2020 4:52PM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Chrysa1is
    Chrysa1is
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    Question, how much damage are you expecting to do?
  • Firstmep
    Firstmep
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    They nerfed werewolf light attack bleed so that it doesnt tick on the initial hit.

    So if you are spamming light attacks, you are not getting the bleed ticks ever.

    Bloodmoon builds are kinda weak now.
  • Lab3360
    Lab3360
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    Firstmep wrote: »
    They nerfed werewolf light attack bleed so that it doesnt tick on the initial hit.

    So if you are spamming light attacks, you are not getting the bleed ticks ever.

    Bloodmoon builds are kinda weak now.

    So looks like big stam is the way to go?
  • Thevampirenight
    Thevampirenight
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    Werewolf will be a lot better with Greymoor it will be able to do far more damage then 20k.
    PC NA
    Please add Fangs to Vampires.
  • Chrlynsch
    Chrlynsch
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    Firstmep wrote: »
    They nerfed werewolf light attack bleed so that it doesnt tick on the initial hit.

    So if you are spamming light attacks, you are not getting the bleed ticks ever.

    Bloodmoon builds are kinda weak now.

    How weak is weak?
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Chrlynsch
    Chrlynsch
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    Firstmep wrote: »
    They nerfed werewolf light attack bleed so that it doesnt tick on the initial hit.

    So if you are spamming light attacks, you are not getting the bleed ticks ever.

    Bloodmoon builds are kinda weak now.
    @Firstmep

    Also that is not how the wolf bleeds work.
    Edited by Chrlynsch on May 14, 2020 11:19PM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Skullstachio
    Skullstachio
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    I recommend replacing relenquen with essence thief, as damage that comes from sets doesn’t crit, essence thief can do slightly better depending on the situation, 10% damage done for 10 seconds is no joke alongside the health and stamina restore, good for dps and sustain. Also, instead of Molag Kena, try the domihaus monster set, the extra resources and the boost to weapon or spell damage every now and then is helpful, especially when greymoor launches on console.

    [Edit to correct missing info.]
    Edited by Skullstachio on May 15, 2020 6:22AM
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    I recommend replacing relenquen with essence thief, as damage that comes from sets doesn’t crit, essence thief can do slightly better depending on the situation, 10% damage done for 10 seconds is no joke alongside the health and stamina restore, good for dps and sustain. Also, instead of Molag Kena, try the domihaus monster set, the extra resources and the boost to weapon or spell damage every now and then is helpful, especially when greymoor launches on console.

    Because post-greymoor, Molag Kena will reduce ability costs and lower your weapon and spell damage which can seriously hamper dps.

    They did not use that change, Molag kena actually got buffed to further increase damage.
  • Chrlynsch
    Chrlynsch
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    Lab3360 wrote: »
    Firstmep wrote: »
    They nerfed werewolf light attack bleed so that it doesnt tick on the initial hit.

    So if you are spamming light attacks, you are not getting the bleed ticks ever.

    Bloodmoon builds are kinda weak now.

    So looks like big stam is the way to go?

    Big stam sets are not the best Avenue for dps.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • MudcrabAttack
    MudcrabAttack
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    Just FYI, they're moving from light attack spam to a rotation of sorts in Greymore.

    Perhaps you'd want to practice light attack weaving.

    Currently I suppose it's blood moon and relequen, and a bunch of light attacks, but soon something like tzogvin will be doing well as a front bar set with relequen. I was doing well with an infused two hand with berserk glyph on front bar, but dual wield with a nirn mainhand and infused offhand with berserk glyph does well too.

    You're going to pick up major brutality and savagery automatically in the next patch too, and could wind up needing more Magicka since the next major berserk howl buff will cost a lot of it. So Magicka/Stamina/Health pots might work out.
  • Septimus_Magna
    Septimus_Magna
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    For next update Relequen + Tzogvins looks pretty strong on werewolfs.
    Because you have a real WW rotation Molag Kena might not be worth it anymore.

    As a stamplar DD I dont really understand why you'd go the werewolf route for dps.
    Just run Deadly + Relequen/Lokke + Selene and you'll get 40k dps by weaving jabs.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Skullstachio
    Skullstachio
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    I recommend replacing relenquen with essence thief, as damage that comes from sets doesn’t crit, essence thief can do slightly better depending on the situation, 10% damage done for 10 seconds is no joke alongside the health and stamina restore, good for dps and sustain. Also, instead of Molag Kena, try the domihaus monster set, the extra resources and the boost to weapon or spell damage every now and then is helpful, especially when greymoor launches on console.

    Because post-greymoor, Molag Kena will reduce ability costs and lower your weapon and spell damage which can seriously hamper dps.

    They did not use that change, Molag kena actually got buffed to further increase damage.

    Thanks for the heads up, I kinda missed that in the last batch of notes.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • geonsocal
    geonsocal
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    I recommend replacing relenquen with essence thief, as damage that comes from sets doesn’t crit, essence thief can do slightly better depending on the situation, 10% damage done for 10 seconds is no joke alongside the health and stamina restore, good for dps and sustain. Also, instead of Molag Kena, try the domihaus monster set, the extra resources and the boost to weapon or spell damage every now and then is helpful, especially when greymoor launches on console.

    Because post-greymoor, Molag Kena will reduce ability costs and lower your weapon and spell damage which can seriously hamper dps.

    They did not use that change, Molag kena actually got buffed to further increase damage.

    Thanks for the heads up, I kinda missed that in the last batch of notes.

    for the first year and a half or so I played - I didn't even know there were patch notes...

    read them religiously for the next couple of years after that...I have 17 toons now made up of different races, classes, gear sets, weapons and what not...

    now I just wait til I notice something "different" while I'm fighting...

    only update toon builds every couple of years now...it can take hours to put together a new improved, updated and optimized build/rotation...

    sometimes what's different though is so different you're forced to have to change...

    not sure I'm looking forward to having to figure out the upcoming vamp changes...oh well...
    Edited by geonsocal on May 15, 2020 7:40AM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Joxer61
    Joxer61
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    For next update Relequen + Tzogvins looks pretty strong on werewolfs.
    Because you have a real WW rotation Molag Kena might not be worth it anymore.

    As a stamplar DD I dont really understand why you'd go the werewolf route for dps.
    Just run Deadly + Relequen/Lokke + Selene and you'll get 40k dps by weaving jabs.

    cuz that's boring as....
  • Septimus_Magna
    Septimus_Magna
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    Joxer61 wrote: »
    For next update Relequen + Tzogvins looks pretty strong on werewolfs.
    Because you have a real WW rotation Molag Kena might not be worth it anymore.

    As a stamplar DD I dont really understand why you'd go the werewolf route for dps.
    Just run Deadly + Relequen/Lokke + Selene and you'll get 40k dps by weaving jabs.

    cuz that's boring as....

    Compared to a werewolf one-bar rotation?
    Hmm, oke...
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Joxer61 wrote: »
    For next update Relequen + Tzogvins looks pretty strong on werewolfs.
    Because you have a real WW rotation Molag Kena might not be worth it anymore.

    As a stamplar DD I dont really understand why you'd go the werewolf route for dps.
    Just run Deadly + Relequen/Lokke + Selene and you'll get 40k dps by weaving jabs.

    cuz that's boring as....

    You do realize we are comparing it to OPs light attack spam rotation? haha. But yeah, I hear you. Even a full stamplar meta rotation is pretty boring these days.
  • Lab3360
    Lab3360
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    I'm pretty happy about getting rid of light attack spam. I always thought it was boring as well eventhough I love Werewolf because of pounce and visceral nature.
    Agreed the light attack part was monotonous
  • LuxLunae
    LuxLunae
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    Stamplar Redguard is the worse combination...

    Go orc nextime...

    trust me, I played since beta as stamplar redguard.. then decided to try orc DK stam...

    my experience of the game went up ....
  • RizzlyBear
    RizzlyBear
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    Firstmep wrote: »
    They nerfed werewolf light attack bleed so that it doesnt tick on the initial hit.

    So if you are spamming light attacks, you are not getting the bleed ticks ever.

    Bloodmoon builds are kinda weak now.

    Where's your Proof? Or you just heard it on the internet?

    *While transformed, your Light Attacks apply a bleed for 1456 Physical Damage over 4 seconds, your Heavy Attacks deal 50% splash damage*

    The new tooltip of Werewolf Berserker states that so LA should always make the first DoT
  • Chrlynsch
    Chrlynsch
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    The way the bleed works is your LA applies the bleed, then that bleed dot can not be refreshed. Soon as the dot drops off you can apply another 4 second bleed dot.

    On a dummy you will get around 90% uptime on the dot and it will make up 10-13% of your total damage.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Lab3360
    Lab3360
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    For next update Relequen + Tzogvins looks pretty strong on werewolfs.
    Because you have a real WW rotation Molag Kena might not be worth it anymore.

    As a stamplar DD I dont really understand why you'd go the werewolf route for dps.
    Just run Deadly + Relequen/Lokke + Selene and you'll get 40k dps by weaving jabs.

    It's on my back bar as a lore character for some extra fun.
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