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Hybrid builds and pelinals aptitude in PvP

daemonor
daemonor
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So since we got some great hybrid sets such as new moon acolyte and stuhn's favour is going to released in greymoor I was messing about with an idea of using molten whip, burning embers and executioner on a 2h offensive bar for dragonknight. What would be the correct way to go about it? Put 64 points into stam or mag? Would pelinals + nma be stronger than nma + stuhns? Are there any other viable hybrid sets? I was able to get 9k effective weapon damage on the build editor, but I haven't encountered a single hybrid in pvp so there must be some other flaws. Anyone with some experience or knowledge care to elaborate how to make the most effective hybrid dk build using 2hander and the skills i mentioned? Would be interesting to try and see for myself how far behind it feels a pure stam/mag setup, but I don't wanna be held back by inefficient builds.
  • Stx
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    So with pelinal on a DK you want to stack as much weapon damage as possible. Infused jewelry with wep dmg, be either orc or dark elf, warrior mundus, pair it with another set that boosts weapon damage like fury or new moon.

    For a non pelinal hybrid build, you want to pair two sets that benefit spells and weapons equally, such as shacklebreaker, new moon, axiom, ancient dragonguard, or my personal favorite, clever alchemist. You also need to make sure you have both major buffs, which is easier to do on a sorc,nb, or warden. Lover mundus, dark elf.

    If you want to run a hybrid dk, there are some really good builds out there using pelinals, I would search in the pvp forums.
  • daemonor
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    @Stx well dragonknight seems to be the perfect hybrid, because he has major savagery/prophecy on flames of oblivion and major brutality/sorcrery on molten armaments. After thinking some more i can't wrap my head around combining the 2 resources. If I want to use whip as my spammable and reverse slice only for executing then I need more magicka, but whip scales from spell pen and crit, do I go medium armor then with 64 points into magicka and use all triglyphs? Is it worth slotting other stamina skills like vigor and rally for more self healing? How to find the perfect balance between stam and mag. I suppose the goal of the build here would be to either add 2h execute into a magicka dragonknight or add molten whip into a stamina dragonknight.
  • Xvorg
    Xvorg
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    daemonor wrote: »
    @Stx well dragonknight seems to be the perfect hybrid, because he has major savagery/prophecy on flames of oblivion and major brutality/sorcrery on molten armaments. After thinking some more i can't wrap my head around combining the 2 resources. If I want to use whip as my spammable and reverse slice only for executing then I need more magicka, but whip scales from spell pen and crit, do I go medium armor then with 64 points into magicka and use all triglyphs? Is it worth slotting other stamina skills like vigor and rally for more self healing? How to find the perfect balance between stam and mag. I suppose the goal of the build here would be to either add 2h execute into a magicka dragonknight or add molten whip into a stamina dragonknight.

    Sorc is a nice option too, it can boost your health and magicka through pets and necropotence, allowing you to allocate more points into stam, and the passive that increases wpn and spell dmg passively is quite good.

    Not to mention the possibility of using streak
    Edited by Xvorg on May 9, 2020 5:48PM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • daemonor
    daemonor
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    I should have probably specified that I'm only interesting in dragonknight hybrid, can't really find any appeal on other classes.

    I came up with this https://en.uesp.net/wiki/Special:EsoBuildEditor?id=234368, but the recoveries are pretty bad. What I see is I'm basically playing magicka DK with less heals than either regen/coag on magicka or rally/mending/vigor on stam. Oh did I mention horrible recoveries and 18k mag pool with 4 magicka skills front barred? Don't feel like I've obtained execute on a mag dk for a reasonable price at all :disappointed:
  • Chilly-McFreeze
    Chilly-McFreeze
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    People don't go for Hybrids because it's not meta. You can build better with only 1 focused resource. If you opt for mag/stam hybrids some stats will suffer. You have to sacrifice either Sustain, defense, crit, pen, regeneration or other cool stuff like proc sets or speed. Ususally you can't get "a bit of everthing", you have to cut something out of the equation.


    If you go for a pelinals build you don't need any sorcery buffs. Go all for weapon dmg on DK as you can get minor brutality from mountians blessing. Pair it with 5 medium, 1 light, 1 heavy (for undaunted meddle, +6% max stats)

    As Stx said, Dark Elf jumps in your face as hybrid race. Both resources, weapon dmg. Tri stat food.
    If you go for a race with stam & health you can tinker a bit with food and atributes .

    Mundus either lover for double pen or warrior for more weapon dmg. Don't go for the crit mundi unless you take completely different approach (mech. acuity or crit rush spam)

    Start you attributes in the UESP editor with an even split and change accordingly until you reach your personal sweet spot.

    Infused jewels is BiS. Tri-stat is somewhat okay too. But I miss swift. Weapon dmg glyphs.
    Tri-Stat glyphs all over.

    I wouldn't care too much for crits anymore. You wont get them high enough without sacrificing other stats. Also next patch people will easily reach very high crit resist. You'd better grind out that Malacath's Band then.



    Sometimes I run hybrid sorcs, mostly in BG or no CP cyro just for pairing dizzy with a delayed burst skill. In this case curse. A combo other classes get without screwing up the build system. But that's another topic.

    Issues I run into aren't dmg per se there. Sure, some opponents I can barely scratch but I probably wouldn't easily kill those players on a stam sorc either. In CP my damage suffers far more.
    However, in no CP regen is more problematic. I usually run pelinals, shackle, dunmer. 2h main bar. I can cover regen via engine guard + vamp. But that get's nerfed or revamped soon.

    As for monster or arena weapons you could go for 1 domi 1 kena, if you're about max stats. Otherwise take some nice proc set or whatever fits your needs. As mentioned earlier, go for malacath's band in the next chapter. Your crit will be bad anyway, so you can shove it completely for +25% dmg.

    Just remember, you won't be mthe top dog with that build. But fun is more important anyway.


    However, if you want to go with 5 light for the pen I wouldn't advise pelinal's as you don't get that sweet armor weapon boon.

    Ah, and get ready for some idiots sending you whispers about your build and your intelligence. Some people take this game way to seriously.
  • Urzigurumash
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    I agree with everything Chilly said there. My two favorite things about running Pelinal's on a StamDK: Volatile Armor does appreciable damage, and Cinder Storm does appreciable healing. My least favorite thing is that Inhale continues to do neither. Just my experience however.

    Edited by Urzigurumash on May 9, 2020 6:15PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • daemonor
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    I'm fully aware that it's gonna be lacking something, but I'm looking for some flavour in no-cp battlegrounds mostly. Does crystal frag proc from dizzy swing? I could see trying myself a stamsorc for that curse>dizzy>frag combo aswell :love:
  • Chilly-McFreeze
    Chilly-McFreeze
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    daemonor wrote: »
    I'm fully aware that it's gonna be lacking something, but I'm looking for some flavour in no-cp battlegrounds mostly. Does crystal frag proc from dizzy swing? I could see trying myself a stamsorc for that curse>dizzy>frag combo aswell :love:

    Frag only procs from mag abilites. I don't know if it's still possible but in the past you could cheese hard cast frags with crit rush.

    For your posted build, I'd set the bloodspawn shoulder to medium and the belt to light for more max resources.
    Then I'd take NMA as always active and pelinal's only for frontbar, if you wan't to keep Potentates. Your backbar is mostly buffs now. I might be wrong but if I remember correctly your damage from dots and your hots take current bar stats for calculation. So even if you cast a mag dot backbar, swap to front your dmg will become higher. Please correct me if I'm wrong. And your weapon dmg stays high on backbar anyway thanks to now always active NMA (for turteling with vigor and potentates).

    Swap out FoO for a frontbar buff like Inner Light (max mag, mag recovery).
    I know it's bread and butter but if you struggle with mag then go for a stam stun like Turn Evil.
    Throw out Ign Weapons. Put Embers on backbar. Rally on front (heal, minor endurance, you only need brutality on pelinals anyway).

    If you're still too short on regen you could consider Meditation or Engine Guard.
    Edited by Chilly-McFreeze on May 9, 2020 6:34PM
  • Xvorg
    Xvorg
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    daemonor wrote: »
    I'm fully aware that it's gonna be lacking something, but I'm looking for some flavour in no-cp battlegrounds mostly. Does crystal frag proc from dizzy swing? I could see trying myself a stamsorc for that curse>dizzy>frag combo aswell :love:

    Frag only procs from mag abilites. I don't know if it's still possible but in the past you could cheese hard cast frags with crit rush.

    For your posted build, I'd set the bloodspawn shoulder to medium and the belt to light for more max resources.
    Then I'd take NMA as always active and pelinal's only for frontbar, if you wan't to keep Potentates. Your backbar is mostly buffs now. I might be wrong but if I remember correctly your damage from dots and your hots take current bar stats for calculation. So even if you cast a mag dot backbar, swap to front your dmg will become higher. Please correct me if I'm wrong. And your weapon dmg stays high on backbar anyway thanks to now always active NMA (for turteling with vigor and potentates).

    Swap out FoO for a frontbar buff like Inner Light (max mag, mag recovery).
    I know it's bread and butter but if you struggle with mag then go for a stam stun like Turn Evil.
    Throw out Ign Weapons. Put Embers on backbar. Rally on front (heal, minor endurance, you only need brutality on pelinals anyway).

    If you're still too short on regen you could consider Meditation or Engine Guard.

    You can still do that... you can even hardcast frags + shielded assault + Encase/mines (if you can afford the cost). Before stop playing I was trying a sort of witcher (or magic knight) build using pelinal's medium BUT putting al resources into magicka.

    Blast had a decent synergy with crit rush and streak, but it's so slow and only used for opening the attack. Elemental weapon is nice when you can actually weave it but most of the time will be used to proc frags.

    In the end I left the build for an arcane archer build (curse + armaments + LAs) which was way more reliable on laggy environments.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • daemonor
    daemonor
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    @Chilly-McFreeze guess ill try playing either without FOO or Fosilize and slot Inner Light for the extra magicka pool and fiddle with attribute points since i put 64 into stamina, but execute is cheap and only casted a few times, gonna have to find out how much is needed for vigor.

    Anyone posting their hybrid builds thru eso build editor link would be a much welcome sight.
  • Deathlord92
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    Hybrid nb could be cool for the new vampire skill line 🤔
  • Kadoin
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    You can do whatever you want as long as the build fits your playstyle, you practice using the hybrid build, and you have fun.

    I have tried many non-sensical set combinations, skill loadouts, etc. and none of it made as much of a difference as having a build that fit my playstyle. Players still drop dead, no matter what I was wearing.

    You should keep in mind that stats on the number sheet or hypothetical situations will often not materialize when you make these builds, and make sure you don't invest all your gold in a set on live before you are certain about your build and have tested it...

    Trust me I have so much worthless legendary gear...ugh...
  • Sarousse
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    Use the PTS to do your tests.
  • Sluggy
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    I've basically given up on my HybridDK damage dealers. Even in no-cp it's hard to deal enough damage these days to hurt people and you can't afford to run a sustain set anymore (Prisoner's Rags used to be my goto). That might change next patch with the mythic necklace though. On the other hand my HybridDK healer is a lot of fun and quite trolly. With 6k+ spell and weapon damage I can deal out massive heals from a variety of sources. And things like negate don't slow me down at all due to my easy access to vigor. The best part is I don't need to worry about stuff like penetration or sustain on such a build so I just go all in on the damage. Only downside is that I'm quite squishy.
    Edited by Sluggy on May 10, 2020 11:42AM
  • MartiniDaniels
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    Pelinal was viable before for build that your describe, but game-wide nerfs to everything with exception of few abilities used by everybody put an end to it. Last time I tried to use it, I felt like I'm totally outclassed.
    For the next patch though Stunh's and NMA + Malacath band can be really nice combination, for no-CP. If I'll have time and will be lucky with antiquities, I'll certainly try to run such build, looks really interesting on paper.
    (and embers are so much cooler then damned poisoned claw, plus molten whip adds additional high-damage ability after leap before executioner.)
  • Emma_Overload
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    I'm almost scared to ask... will Pelinal's work with Thrassian Stranglers?
    #CAREBEARMASTERRACE
  • Chilly-McFreeze
    Chilly-McFreeze
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    I'm almost scared to ask... will Pelinal's work with Thrassian Stranglers?

    I can't see why it shouldn't. But with all it's drawbacks is this combo worth it? I mean your defense will be trash and most modifiers apply to weapon damage only.

    E: quick checked it in UESP build editor. With 5 pel, 1 kena, 5 nma, maxed strangler, 3 infused jewels, big infused wpn dmg glyph, nirnhorned 2h frontbar, apprentice mundis, some sorc skills for extra spell damage, 5 light/ 1m/ 1h etc. you'll be sitting at around 5900 spell/ wpn dmg with major and minor sorcery active.
    5400-5500 without minor sorcery.

    The issue is strangler grants only spell damage + you give up a lot of defense to stack that spell damage when weapon dmg is far easier to stack without it's downsides.
    Edited by Chilly-McFreeze on May 11, 2020 7:36PM
  • Sluggy
    Sluggy
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    I'm almost scared to ask... will Pelinal's work with Thrassian Stranglers?

    I can't see why it shouldn't. But with all it's drawbacks is this combo worth it? I mean your defense will be trash and most modifiers apply to weapon damage only.

    E: quick checked it in UESP build editor. With 5 pel, 1 kena, 5 nma, maxed strangler, 3 infused jewels, big infused wpn dmg glyph, nirnhorned 2h frontbar, apprentice mundis, some sorc skills for extra spell damage, 5 light/ 1m/ 1h etc. you'll be sitting at around 5900 spell/ wpn dmg with major and minor sorcery active.
    5400-5500 without minor sorcery.

    The issue is strangler grants only spell damage + you give up a lot of defense to stack that spell damage when weapon dmg is far easier to stack without it's downsides.

    You can definitely get much higher damage, healing, HP and armor using Thrassian and Pelinal's. That being said, I still agree that it's probably not worth it at this point due to the changes to Thrassian a couple weeks ago.

    EDIT: The numbers I got on the PTS in a conservative build can go to almost 9k spell and weapon damage. At that point my dizzying swing has a 21k tooltip and my molten whip goes to like 26k fully stacked. Vigor and Rapid Regen both sit well over 32k. In a group setting this can go much higher still and I still get away with 26k resists and 25k hp when in pvp. In the end though.... still pretty meh when you consider how squishy you'll be and how much less those massive heals will actually help you.
    Edited by Sluggy on May 12, 2020 1:11AM
  • Chilly-McFreeze
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    @Sluggy
    How do you get to 9k spell/weap dmg while doing so by stacking spell damage? Especially on a conservative build, if you can even call it conservative with Thrassian Strangler in it.
    Would you mind sharing it via build editor?

    And those massive heals will be gutted by 40% anyways with running Strangler.
  • Sluggy
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    Well, as I said, even with all those nice numbers it would all be 'meh'. You might still be able to blow up a few unsuspecting folks in duels but I think even in ball groups this would be of limited value now.

    You can see quite a few build ideas people have come up with in the following post, including my own. Unfortunately, due to the nerf to stranglers pretty much all of it went out the window. https://forums.elderscrollsonline.com/en/discussion/523525/its-over-9-000-vegeta/p1

    Dunmer Dragonknight with Pelinal's, NMA, Thrassian, 1-piece Kena, Triple-infused Spell damage jewlery, Nirned 2-hander, Infused Weapon Damage Glyph backbar, Major Sorcery buff up, and Molten Whip fully stacked. Okay so you got me there, not entirely 'conservative' but considering some of the other builds people were posting this was actually quite tame. At one point I saw a sorc with something like 11k spell damage!
    87f8q24146wk.png


  • MincVinyl
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    Tbh don't bother with pelinals, there are plenty of routes you can take to get both spell and weapon damage/pen/crit like

    lover mundus
    sugar skulls
    tristats
    NMA
    stuhns
    Sharpened damage bar

    ---> you cant get spell+weapon damage jewelry glyphs, so likely just go tristat with tri recovery glyphs then grab that damage through monster helm. Might be an opportunity to grab a swift or harmony, but the max capacity will help you with actually managing a build like this. Think about doing a sustain set like grund or the Torc mythic.

    Your crit buff will be hard to get.....but with the malacath band you can ignore having to really get crit...but your healing will suffer.
    To really accomplish something on pts like this I would advise making the most meta possible setup of whatever class/race you want to run and take screenshots of the stats+buffs for a comparison.
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