Me and a couple friends have been doing dungeons lately. I went healer because they are both DPS. I'm really enjoying healing, but now that we are level 50 and doing pledges and the second number dungeons, I am beginning to struggle.
For reference I am an argonian necromancer using the Alcast necromancer healing build. I've got the Kagrenac's Hope set so far, but the rest of my gear is stuff I have gotten in dungeons. I have 315-ish champion points. In most cases I've been doing more DPS than healing because just my spirit mender and keeping combat prayer on the ground seems to be enough to keep everyone topped up, and I use Resistant Flesh when I need to. there are only a few fights where I've needed to really focus on healing. On some boss fights I need to focus almost entirely on healing, so I put down Blockade and Boneyard to help with DPS but otherwise focus on healing.
Last night me and one of my friends did a dungeon, I forget which one it was. But the final boss (I think it was the final boss) was a fire elemental on a big stone circle on the ground. He eventually splits into two smaller elementals. And on either side of the circle are altars that give abilities that seem to hurt them. I really struggled with this fight, and we wiped many times. Each time they tried to vote kick me and said I wasn't healing. Because I was playing with a friend the vote failed and we would try again. I asked if there was any mechanics we were missing and they just said no I was a crap healer and it was my fault. I was entirely focused on healing during these fights, and reserving my ultimate for bringing people up, but it still wasn't enough.
I found this fight difficult for two major reasons. The first was that people were scattered everywhere, someone would need a heal and be clear across the area and out of my reach. So they would die before I could get close enough to drop Resistant Flesh on them a couple times to get them up. Or when I used Radiating Regen it wouldn't reach them. And people were moving around so much that my cheaper AOE Combat Prayer was pretty much useless and I'd try to keep it under where I could, but people would run out of it pretty quickly.
The other issue was the point in the fight where we kept going down, when the ground was pretty much entirely covered in bad stuff, I can barely find a safe space. I try to keep out of it, and heal, and get to people across the other side, but get stuck or knocked down by falling rocks. Several times I would just end up dying because I'd get pinned down, unable to use abilities to even heal myself. (the worst part was on one of the wipes I got that really annoying glitch where all my abilities are suddenly trying to use Stamina instead of Magicka, so I run out in seconds and am stuck. I had to /reloadui to fix it in the middle of the fight and we wiped again). I think we wiped a total of 8 or 9 times before I finally got tired of them being so angry with me and just dropped the group and logged for the night.
I am really hoping someone can see some glaring thing I am doing wrong and can fix, and it's not just that I'm not good enough, because I do enjoy healing and would like to eventually be able to heal Vet dungeons. But if I am struggling this much in just regular dungeons and the II versions of them, I don't know if I'll ever be able to do vet dungeons, let alone trials. We are partly hoping to just get another friend to join as a tank, then we can die over and over until we succeed and no one will be a jerk about it. But at the same time I really would like to improve. I'm just not sure what I am doing wrong. I would welcome any advice and constructive criticism.
Lüc - Argonian Necromancer Healer
PC-NA