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Question about proper no-cp builds.

Steev_z
Steev_z
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Hello,

I have been noticing some players in no-cp who really stand out of everyone else.
Their classes are mostly: stamward, magsorc, stamnecro...
I have been trying to make a proper build for each of my chars but i'm struggling to get it right.

For my magicka toons i mostly run schacklebreaker and bright-toast with a random monster set. (5 heavy, 2 light)
But for my stamina toons I'm puzzled, I could go full sustain with schacklebreaker and bone pirate with a random monster set (5 heavy, 2 medium)

My magicka toons are doing just great in no cp PvP, but i feel like I make mistakes in building my stamina toons.
Anyone got a suggestion for a stamina warden and stamina necro ?

Thank you :)
  • Steev_z
    Steev_z
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    PS : Alcast suggests NMA and Bone pirate, I tried this but there feels something really off about it.
  • Firstmep
    Firstmep
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    First off, don't run heavy unless you are a healer.
    Both stamden and necro can be run with NMA/Fury, these classes don't synergise too well with most popular proc sets anyway.
    3 infused jewelery, 1 cost reduce 1 wpd 1 recovery glyph, you can run lava foot soup food on both just out some points into hp.
    Should get you to about 2k ish recovery which should be plenty to sustain.
    Stam toons already don't scale too well with max Stam so shackle and bone pirate are kinda weak, especially in no cp where you have less Stam to begin with.
    If you Don have access to fury you can substitute it with something like seventh legion, it's pretty easy to get, until you can afford fury.
    Edited by Firstmep on May 5, 2020 9:05AM
  • Steev_z
    Steev_z
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    Firstmep wrote: »
    First off, don't run heavy unless you are a healer.
    Both stamden and necro can be run with NMA/Fury, these classes don't synergise too well with most popular proc sets anyway.
    3 infused jewelery, 1 cost reduce 1 wpd 1 recovery glyph, you can run lava foot soup food on both just out some points into hp.
    Should get you to about 2k ish recovery which should be plenty to sustain.
    Stam toons already don't scale too well with max Stam so shackle and bone pirate are kinda weak, especially in no cp where you have less Stam to begin with.
    If you Don have access to fury you can substitute it with something like seventh legion, it's pretty easy to get, until you can afford fury.

    And what about surviving without heavy armor? I can imagine dodge rolling / blocking certain skills / evasion...
    I do like heavy armor for my magicka toons in no cp pvp to be honest with you.
    I will check out if I have access to those sets and I will try it out, definitely worth a try.
    Thanks.
  • daemonor
    daemonor
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    Forget about heavy armor in pvp. There is no heavy armor meta. Heavy armor meta was when blackrose gave resources on being hit. Everybody who claims "heavy armor meta" has minimal understanding of pvp. You're not gonna be sucessful running 2 sustain sets in 5 heavy. And if you're doing good with 5 heavy magicka setups in bgs you probably are in low mmr. I can't imagine killing someone with half a brain wearing 2 sustain sets and missing out on 5k pen and spellcrit.

    For stamina it's actually very simple, there are no decent proc sets and stacking high weapon damage will make your vigor heal for a lot, medium armor amplifies that with the weapon damage bonus, plus you can avoid a whole lot more damage with cheaper dodge rolls and sprinting. Plus you get free major expedition from the medium armor skill which will probably be up all the time since in in battlegrounds you're always taking some kind of aoe damage. Heavy armor cannot compete with that lame 8%healing bonus and a few thousand extra resistances with health.

    One universal setup across all 6 stamina classes would probably be 5 medium 2 heavy bloodspawn,new moon acolyte nirnhoned maul frontbar,infused jewelery with weapon damage glyphs,bone pirate with pack leaders bone broth food and either potentates snb or masters bow backbar with serpent mundus. Giving you good overall damage healing and stamina sustain and some defense.
  • MurderMostFoul
    MurderMostFoul
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    Unless you are running some kind of melee support spec (permatank warden, negatetank sorc?), forget about heavy armor.

    I look at it like this:
    Heavy armor -> good for survivability
    Medium/light armor-> good for damage and sustain

    Pick the armor type with 2 benefits. You can get survivability elsewhere.
    “There is nothing either good or bad, but thinking makes it so.”
  • Taunky
    Taunky
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    Steev_z wrote: »
    And what about surviving without heavy armor?

    That is what's wrong with PvP. Everyone just wants to survive and be tanky.

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