
BackStabeth wrote: »Fixes were mentioned, however the fixes mentioned were all related to new material being released. So what does that mean? It means that the new content has bugs, and by introducing the new content they are introducing new bugs and attempting to fix them with the recent updates.
How about fixing the bugs and issues that already exist? Releasing new content means releasing new bugs into an environment that already has far too many bugs.
It was mentioned that the new archeology system is like "Indiana Jones"? It's not, it's introducing new bugs. Indiana Jones didn't have to deal with software issues, hardware issues, etc.
It was mentioned several times that people who work at ZoS play the game. As if that means they understand the issues playing ESO. If that is the case, then I am far more disappointed in ZoS than previously. I thought that the major issues that prevent the game being played fluidly, the hardware and software issues, the problems related to animation, all the things that cause people to leave were things that those who work for ZoS did not understand how incredibly frustrating it makes the game, and how many leave because of the issues. Now however, since it has been repeated so many times that people play the game that means they know, they understand exactly the issues and problems related to our being able to play the game. So to be clear this is my take away.
1. It was stated several times that the people employed at ZoS play the game. That means they know how incredibly frustrating the game is, they know it's broken, they know there are major bugs and issues with game play.
2. New content is more important than fixing existing problems and bugs. It was mentioned that the updates have bug fixes for the new content not even released yet, not for issues and problems that have persisted for years but related to the new content not released yet.
3. Any conversation related to fixing current issues and problems was avoided and not mentioned at all.
4. If a company cares about their customers, if they care about the people paying the money that pays their wages, they should at every opportunity address the issues and problems related to their product. ZoS does not do this, they ignore addressing issues as if by doing so people won't remember all the issues and problems related to game play. As if talking about them will bring more attention to them. That makes me feel that if they are avoiding talking about fixes, that they are not intending or working on fixes. They did talk about fixes related to new content, and I feel that's because they are focused on the new content to generate even more income and not focused on fixing the game that is effectively broken and issues that have existed for years.
5. While excavation was being shown off, there was a disconnection. We all experience these things but the twitch stream team wasn't surprised, there was nothing even mentioned about it as if it was expected. Nothing was said about it, no apologies for the issues, they just keep right on going.
6. Some of the new things needed for the Antiquities system are found in dungeons. The queue for dungeons is broken, it sometimes takes over 30 min to queue for a dungeon. How are we, if we are casual players, able to engage in content where we have to wait so long just to get into dungeons, let alone all the other bugs and issues related to game play.
I don't want to take away from the hard work that people at ZoS do, there is a lot of it and it should be recognized. I have nothing against anyone personally at ZoS. My problem is strictly related to an inability to fluidly play ESO because of the bugs, latency, hardware/software issues, animation issues, all the problems that make the game unplayable at times. I love ESO, but I will eventually leave if things are not fixed and the other issues improve. I see no point in paying for frustration, I want to enjoy my entertainment dollar and time. It honestly has become more and more difficult for me to enjoy ESO and to justify spending any money on the game at all.
It seems to me the focus is on exciting people about new content, and not spending money on fixing issues. That only works for awhile and requires new content to constantly be added as fast as possible. Each time new content is introduced, more bugs are introduced. If the bugs and issues are not resolved before the introduction of new content that means more bugs and more issues accumulate with each new content update. That means the issues and problems are getting worse, and worse, and worse.
Things need to be fixed, there are no excuses for not fixing the problems. There are no excuses for not addressing the issues and letting customers know that you understand there are issues and you have people working on them, fixing them. As it stands now there is always a general statement fixes are coming but these things have been promised since 2015 from what I can tell, and never resolved after 5-6 years.
SydneyGrey wrote: »Greymoor hasn't been released yet. Of course it has bugs ... that's why it's on the test server right now, to fix them before it goes live. That's the whole point of the test server.
BackStabeth wrote: »
1. It was stated several times that the people employed at ZoS play the game.
[Snip] Stop making content is the fastest way to kill an MMO. Yes they need to fix stuff but a different set of people are making new content. How people don't get this blows my mind.
[Edited for bait]
While true that there are different teams for content design, server performance and QA, there are several points that this argument glosses over:Yes they need to fix stuff but a different set of people are making new content
[Snip] Stop making content is the fastest way to kill an MMO. Yes they need to fix stuff but a different set of people are making new content. How people don't get this blows my mind.
[Edited for bait]
There is a whole untapped customer base out there that hates theme park quests, thinks the crown store is dumb, and just wants to pvp. The zos business model needs to figure out how to get money from them. Until then zos is going to view them as free loaders and not a priority. Most obvious way to do that is to create a subscription only cyrodiil. Only then will they have the financial incentive to prioritize fixing it.
Dark_Lord_Kuro wrote: »Why is it on test server if not to fix what the can before going to live?
newtinmpls wrote: »BackStabeth wrote: »
1. It was stated several times that the people employed at ZoS play the game.
I suspect that what this means was to please quit pointing out in the forums that ZoS does not have much understanding of just how frustrating the game is. I say that because I'm not hearing much in the way of detail, such as:
Did they mention when (primetime?)
Did they mention how often (daily/weekly)
Did they mention what kind of content (Overland/Battlegrounds/Vet Undaunted/Maelstrom?)
Interesting that ZOS states Antiquities as "Indiana Jones" but I don't actually think there are any dig spots in any places except overland and you also find/dig up items ala Minesweeper. They could at least make enemies spawn at false/failed digs or even fake leads.
[Snip]. Stop making content is the fastest way to kill an MMO. Yes they need to fix stuff but a different set of people are making new content. How people don't get this blows my mind.
[Edited for bait]
SydneyGrey wrote: »Greymoor hasn't been released yet. Of course it has bugs ... that's why it's on the test server right now, to fix them before it goes live. That's the whole point of the test server.
The streams subject was the antiquities, not bug fixes. ZOS have said they are working on bug update fixes all this year alongside what they are doing and some was with the last update.
SydneyGrey wrote: »Greymoor hasn't been released yet. Of course it has bugs ... that's why it's on the test server right now, to fix them before it goes live. That's the whole point of the test server.
Dark_Lord_Kuro wrote: »Why is it on test server if not to fix what the can before going to live?
This, but also to balance gear, quests, monsters, and the like before going live.newtinmpls wrote: »BackStabeth wrote: »
1. It was stated several times that the people employed at ZoS play the game.
I suspect that what this means was to please quit pointing out in the forums that ZoS does not have much understanding of just how frustrating the game is. I say that because I'm not hearing much in the way of detail, such as:
Did they mention when (primetime?)
Did they mention how often (daily/weekly)
Did they mention what kind of content (Overland/Battlegrounds/Vet Undaunted/Maelstrom?)
Most people just throw out "they don't play their game" in frustration. I doubt they seriously believe it. There is too much easy evidence to the contrary. However, since you asked, my internet search on the last question turned up this for 2020.
Lambert:
- He has completed vet Maelstrom at 590k. Looks like he does VMA with both magicka NB and stamplar. I assume has earned multiple VMA weapons.
- He has Selene's Savior from Lair of Maarselok.
- He has Cold-Blooded Killer from Icereach
- In PVP his character is a Prefect.
I am sure there is more stuff out there, but this was the easy to get stuff.
Dark_Lord_Kuro wrote: »Why is it on test server if not to fix what the can before going to live?
This, but also to balance gear, quests, monsters, and the like before going live.newtinmpls wrote: »BackStabeth wrote: »
1. It was stated several times that the people employed at ZoS play the game.
I suspect that what this means was to please quit pointing out in the forums that ZoS does not have much understanding of just how frustrating the game is. I say that because I'm not hearing much in the way of detail, such as:
Did they mention when (primetime?)
Did they mention how often (daily/weekly)
Did they mention what kind of content (Overland/Battlegrounds/Vet Undaunted/Maelstrom?)
Most people just throw out "they don't play their game" in frustration. I doubt they seriously believe it. There is too much easy evidence to the contrary. However, since you asked, my internet search on the last question turned up this for 2020.
Lambert:
- He has completed vet Maelstrom at 590k. Looks like he does VMA with both magicka NB and stamplar. I assume has earned multiple VMA weapons.
- He has Selene's Savior from Lair of Maarselok.
- He has Cold-Blooded Killer from Icereach
- In PVP his character is a Prefect.
I am sure there is more stuff out there, but this was the easy to get stuff.
This proves nothing for a guy, who has unlimited access to the database and can give himself any rank he wants and any achievements he wants just by changing the database entries. Same for gear and resources - i doubt that any of them is actually playing their game - it is work, why would they want to play it in their spare time.