Tommy_The_Gun wrote: »Tbh. I would like WW to be in a "viable" spot - but not necessary in the "competitive" section. Especially when in comes to PvP. To put it simply: if the make WW too good (not necessary OP) - another wave of "call for nerfs" / witch-hunt will start. I know how that ended last time, and I don't want to go through it again.
As for the WW changes on PTS - if those go live, WW will finally be playable again. Even if there will be some nerfs on PTS (it won't go live as good as the initial changes) - it will still be better than what we have on live.
So there was some recent changes made to Werewolf in the PTS, and those changes are mostly lackluster. Flavorful, but lackluster.
A while back, they had buffed Werewolf so that it was actually, (and finally), a viable option for PvE DPS... And then absolutely gutted it into uselessness because of PvP.
Werewolf hasn’t recovered from it since. These new changes in the PTS are fun, but they really add nothing to their usefulness or viability. I love the idea of playing a Werewolf, but its not fun and feels like running around with a wet noodle.
Are there still any competitive Werewolf builds out there? Blood Moon/Relequen/Molag Kena just aren’t really doing it anymore. Course with all these nerfs and changes to damage, I’m not sure what is considered competitive DPS anymore. I break 40k on all my toons now, with the exception of Pet Sorc (Because lets face it, it may as well be dead), stam sorc, and StamSorc Werewolf. Where before Werewolf could break 40k DPS.
Any thoughts or input?
So there was some recent changes made to Werewolf in the PTS, and those changes are mostly lackluster. Flavorful, but lackluster.
A while back, they had buffed Werewolf so that it was actually, (and finally), a viable option for PvE DPS... And then absolutely gutted it into uselessness because of PvP.
Werewolf hasn’t recovered from it since. These new changes in the PTS are fun, but they really add nothing to their usefulness or viability. I love the idea of playing a Werewolf, but its not fun and feels like running around with a wet noodle.
Are there still any competitive Werewolf builds out there? Blood Moon/Relequen/Molag Kena just aren’t really doing it anymore. Course with all these nerfs and changes to damage, I’m not sure what is considered competitive DPS anymore. I break 40k on all my toons now, with the exception of Pet Sorc (Because lets face it, it may as well be dead), stam sorc, and StamSorc Werewolf. Where before Werewolf could break 40k DPS.
Any thoughts or input?
Werewolf can still break 40k dps will just have to work a little harder than in the light attack spam days, especially since sorc is the best class for damage. 85k on a raid dummy is more than possible, as is 50k self buffed on a 6mil.
So there was some recent changes made to Werewolf in the PTS, and those changes are mostly lackluster. Flavorful, but lackluster.
A while back, they had buffed Werewolf so that it was actually, (and finally), a viable option for PvE DPS... And then absolutely gutted it into uselessness because of PvP.
Werewolf hasn’t recovered from it since. These new changes in the PTS are fun, but they really add nothing to their usefulness or viability. I love the idea of playing a Werewolf, but its not fun and feels like running around with a wet noodle.
Are there still any competitive Werewolf builds out there? Blood Moon/Relequen/Molag Kena just aren’t really doing it anymore. Course with all these nerfs and changes to damage, I’m not sure what is considered competitive DPS anymore. I break 40k on all my toons now, with the exception of Pet Sorc (Because lets face it, it may as well be dead), stam sorc, and StamSorc Werewolf. Where before Werewolf could break 40k DPS.
Any thoughts or input?
Theres no way these changes make it to live. Major berserk on demand is insane honestly.
But I am excited. I haven't played a werewolf since eso launched and I'm leveling up one now.
Theres no way these changes make it to live. Major berserk on demand is insane honestly.
But I am excited. I haven't played a werewolf since eso launched and I'm leveling up one now.
Read the description of the ability and tell me how often you'll receive that major berserk buff in a realistic combar situation. I'll tell you the answer:It will never happen
It doesn't proc on overhealing but you actually need to sit at 100% HP and then use your heal (which cost almost 6k magicka) to get the berserk. And in PvP while fighting (which is when you need/want a damage buff like major berserk), you'll always have some incoming damage, which puts your HP below 100% almost 99% of the time. If you somehow managed to get the major berserk buff it comes with a 23% damage increase for 6 seconds. And seeing how Hircine's Rage is the weaker healing morph, you'll get around a 5-6k heal out of it in PvP depending you max HP. And good luck staying alive with a 5-6k heal as your only heal in PvP (+ the occasional major defile that every FOTM stamcro will put on you)
No one I've talked to who plays werewolf in PvP will go with the berserk morph if it remains unchanged next patch, because it's just badly designed that you need to be at 100% HP to proc the additional effects. I don't mind the 23% damage taken for the duration, it's a cool "kiss-curse", but what's the point of having a strong damage buff when it will never occur in a real combat situation?
leepalmer95 wrote: »So there was some recent changes made to Werewolf in the PTS, and those changes are mostly lackluster. Flavorful, but lackluster.
A while back, they had buffed Werewolf so that it was actually, (and finally), a viable option for PvE DPS... And then absolutely gutted it into uselessness because of PvP.
Werewolf hasn’t recovered from it since. These new changes in the PTS are fun, but they really add nothing to their usefulness or viability. I love the idea of playing a Werewolf, but its not fun and feels like running around with a wet noodle.
Are there still any competitive Werewolf builds out there? Blood Moon/Relequen/Molag Kena just aren’t really doing it anymore. Course with all these nerfs and changes to damage, I’m not sure what is considered competitive DPS anymore. I break 40k on all my toons now, with the exception of Pet Sorc (Because lets face it, it may as well be dead), stam sorc, and StamSorc Werewolf. Where before Werewolf could break 40k DPS.
Any thoughts or input?
They gutted it because zos like you could get high dps by spamming light attack.
But sure pvp.