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Dead/removed sets from eso?

  • CaiWenji
    CaiWenji
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    itzTJ wrote: »
    this set is still in the game, but rare, and i want it. The other 4 sets that go with it (3 piece sets) have disappeared. That was what i was saying but id DEFF like to see some dead sets if anyone wants to post. like that necromancer set.


    Soo cool! If this was still in game and could be powered trait imagine all the lives I could save?
  • eso_lags
    eso_lags
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    @Sausage i mean i guess thats true from where your coming from. But for someone like me i like all the sets, and because i know the game very well its not hard to spot good sets, thats why its so stupid for people to say other people had a build first or made a build first, because most players that know the game end up at the same builds just by looking at the sets... but i like to make different builds that can work good, with sets not used that often, so in that sense the many sets are good.. But i see what you mean, defiantly. But for example, nightmothers embrace is a really good set for nightblades, but a lot of people just disregard it.
  • eso_lags
    eso_lags
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    @CaiWenji what set
  • CaiWenji
    CaiWenji
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    itzTJ wrote: »
    @CaiWenji what set

    @itzTJ the Thorn one in your pic. It gave 5% more healing so if the resto staff was powered even more % healing from that trait. So no more party members dying on my watch. Well at least would be a bit easier to save em.

    Not to forget the Healer's Habit set and Chokethorn could all be combined. Healer's Habbit - 8% more healing done 5 piece set. Choke thorn a monster set so all could be combined if this Thorn set was still there it would be great!
    Edited by CaiWenji on April 18, 2017 12:08AM
  • eso_lags
    eso_lags
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    @CaiWenji ya that healing one was the only one ive seen since one tamriel, but other people are saying its gone as well.. prob the best one out of those 5 weird 3 piece sets..I saw it drop from darkshades in the beggining of one tamriel, but who knows now. http://esoacademy.com/set-bonus-items/#eso-sets This is a pretty good website for a basic list of every set and what it does.. then i look up where to find. And ya it is a good set, especially if your not a templar. Something like 3 of that set, 5 SPC and 5 healers habit..
  • CaiWenji
    CaiWenji
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    itzTJ wrote: »
    @CaiWenji ya that healing one was the only one ive seen since one tamriel, but other people are saying its gone as well.. prob the best one out of those 5 weird 3 piece sets..I saw it drop from darkshades in the beggining of one tamriel, but who knows now. http://esoacademy.com/set-bonus-items/#eso-sets This is a pretty good website for a basic list of every set and what it does.. then i look up where to find. And ya it is a good set, especially if your not a templar. Something like 3 of that set, 5 SPC and 5 healers habit..

    Yeah sounds good and thanks for all that info. I use SPC on my main sorc healer now and Set of Sun and 2 piece Valkyn Skoria. Kept planning on going back on my orignal templar healer but certainly not any time soon wit hall these recent nerfs. That Templar had Healers set for PvE and Transmutation for PVP. Other set I used was just Kagneracs for both. And was planning on testing combat physician with mothers sorrow too but never got around to it. And got a couple chokethorns hats. Just haven't been lucky with the undaunted chests. For Geedo, the templar healer. Still use him for all crafting though too. Since he was my very first character.
    Edited by CaiWenji on April 18, 2017 6:09AM
  • Sausage
    Sausage
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    itzTJ wrote: »
    @Sausage i mean i guess thats true from where your coming from. But for someone like me i like all the sets, and because i know the game very well its not hard to spot good sets, thats why its so stupid for people to say other people had a build first or made a build first, because most players that know the game end up at the same builds just by looking at the sets... but i like to make different builds that can work good, with sets not used that often, so in that sense the many sets are good.. But i see what you mean, defiantly. But for example, nightmothers embrace is a really good set for nightblades, but a lot of people just disregard it.

    I'd keep 30 sets and make them all fun and exciting, hell probably even 20 was good, what actually keeps players playing, instead adding more powerful sets every year, whats probably the plan. Sure, the "Candy shop" is in ESO, but once player start tasting them, most of them are rotten and taste bad. Also we need Crown Store style browsing possibility to how to collect sets and how they would change your char.
    Edited by Sausage on April 18, 2017 9:30AM
  • CaiWenji
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    Not a crown store option for sets. We had the pay to lose bucket and broom as a joke to games though offer gear for real life money.

    My suggestion is to make an undaunted key merchant. You can let this idea run while!

    1 merch for all findable sets in dungeons you can even change the traits they have every week.

    1 merch for monster helms and shoulders. Like the one in cyrodiil every week.

    Both these NPCs can always be there and sell these sets for a certain number of UNDAUNTED KEYS. That way there's no gambling all your keys away.

    Armor and weapons can be improved with 100% rate the more resins you use so why can't this idea work?

    Will start a new discussion too so I can receive updates.
  • Elusiin
    Elusiin
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    Don't mean to be a necromancer or anything ;), but has this changed in the past few years? I'm particularly interested in farming the Relics of the Rebellion Set, now that we have new mythic tier itemization options; however, this set is listed as dropping from veteran dungeons by fextralife, and I'm not sure that's a thing in the game still. Can anyone confirm?
    Edited by Elusiin on April 30, 2020 1:48PM
  • Kalik_Gold
    Kalik_Gold
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    giphy.gif
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • AzraelKrieg
    AzraelKrieg
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    @Elusiin that set has long since been removed. Nearly all sets that maxed at a 3pc buff were removed at some point or turned into a 5pc buff set.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    We have closed this topic as it was originally created in 2017 and the information contained within may longer be relevant to the game. In many cases, it's better to create a new thread on a topic that you want to discuss as opposed to bumping one that is rather old.

    Thank you for your understanding.
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