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Please buff templar. Wishlist

Drdeath20
Drdeath20
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the class audit came and went and templars still have far too many forgotten skills and ultimates.

When it comes to templars ultimates there is really only a problem with 2 morphs, Solar disturbance and praticed incarnation. They are far too similar to the other morphs but they are far less desirable for most situations, and thats saying alot considering these ultimates were very neiche to begin with.

Solar disturbance is often the least chosen morph bcz in pve it would be used on stationary bosses thus making nova the superior morph. When it comes to pvp this is clearly a 2 person ultimate and that synergy is far too valuable to pass up. Either way both of these morphs are far too similar and really dont help service holes in templar tool kit. I feel that removing solar disturbances damage from synergy and replacing that with a few seconds minor vulnerability is a fair tradeoff. Regardless of role (tank, healer, damage dealer) this would be far more of a attractive morph and would more justify how expensive it is than just being as it is now, which is just nova-lite.

Praticed incarnation is again pretty much the same thing as remembrance but it just does less. Okay it last longer and there is always a time and a place for that but then the real holes templars have are never answered. I would like to see this morph lose its channel and instead become a selfish ultimate. Instant cast ultimate that pulsates every 2 seconds for 6 seconds. 1st pulsation is a big self heal, 2nd is a big self boost to stamina and 3rd is a big self boost to magicka. Its kinda like a tri stat potion with conditions. Could also reduces the cost of block while slotted to bring it inline with other comparabale ultimates. Its not super cheap soo it would be hard to be spammed and its give templars (especially tanks) more self reliance.

Radiant aura is nearly the exact same as the base skill and is a far less desirable skill that ele drain. It just does less overall. The AoE delivery of minor mag steal is not very powerful considering only 1 target can grant it. there is also the 10% recovery which is lost on bar swaps. I would like to see this morphed altered into a magicka repenatnce and i also believe that 10% boost should last on both bars for all morphs. We already have BiS sets that have similar funtions as magicka repentance. most templars are only slotting 1 recovery skill. For most scenarios choosing the gurantee of what rune does would be far more sought after over than the maybe of a magicka repentance. There would be times that 1 surpasses the other but either way i see zero reason to that this shouldnt happen.

Healing ritual and all morphs. Its expensive, has short range and is a unforgiving instant heal. its only value is for ball group healers which does not need such a crutch skill. I would like to see this turned into a magicka vigor. Only effects the caster like that vigor morph bcz the alternative could get very problematic. Could even have a morph where it cost magicka but heals off your highest stat so that way stamplars are not wasting stamina to heal. Every class has a BoL heal and i think they are all better because they a guranteed heals for the caster with less conditionality. Templars are suppose to have healing as their primary form of defense and we have the worst forms of self healing.

Explosive charge could very well be a stamina gap closer and i know very few that would bat an eye. Why this hasnt been done yet is beyond me.

Ritual of retribution needs more sauce to it. That small DoT that cooks off every 2 seconds is just not good enough. The 1st DoT should just do damage but the 2nd and 3rd DoT should do more. I believe the 2nd should put a strong snare and the 3rd DoT should stun. It would help templar tanks a little with crowd control but still be the lesser of pvp morph.

There are quite a few other skills that i feel need a looking at but this is starting to get very long.
  • Vajrak
    Vajrak
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    Drdeath20 wrote: »
    the class audit came and went and templars still have far too many forgotten skills and ultimates.

    When it comes to templars ultimates there is really only a problem with 2 morphs, Solar disturbance and praticed incarnation. They are far too similar to the other morphs but they are far less desirable for most situations, and thats saying alot considering these ultimates were very neiche to begin with.

    Solar disturbance is often the least chosen morph bcz in pve it would be used on stationary bosses thus making nova the superior morph. When it comes to pvp this is clearly a 2 person ultimate and that synergy is far too valuable to pass up. Either way both of these morphs are far too similar and really dont help service holes in templar tool kit. I feel that removing solar disturbances damage from synergy and replacing that with a few seconds minor vulnerability is a fair tradeoff. Regardless of role (tank, healer, damage dealer) this would be far more of a attractive morph and would more justify how expensive it is than just being as it is now, which is just nova-lite.

    Praticed incarnation is again pretty much the same thing as remembrance but it just does less. Okay it last longer and there is always a time and a place for that but then the real holes templars have are never answered. I would like to see this morph lose its channel and instead become a selfish ultimate. Instant cast ultimate that pulsates every 2 seconds for 6 seconds. 1st pulsation is a big self heal, 2nd is a big self boost to stamina and 3rd is a big self boost to magicka. Its kinda like a tri stat potion with conditions. Could also reduces the cost of block while slotted to bring it inline with other comparabale ultimates. Its not super cheap soo it would be hard to be spammed and its give templars (especially tanks) more self reliance.

    Radiant aura is nearly the exact same as the base skill and is a far less desirable skill that ele drain. It just does less overall. The AoE delivery of minor mag steal is not very powerful considering only 1 target can grant it. there is also the 10% recovery which is lost on bar swaps. I would like to see this morphed altered into a magicka repenatnce and i also believe that 10% boost should last on both bars for all morphs. We already have BiS sets that have similar funtions as magicka repentance. most templars are only slotting 1 recovery skill. For most scenarios choosing the gurantee of what rune does would be far more sought after over than the maybe of a magicka repentance. There would be times that 1 surpasses the other but either way i see zero reason to that this shouldnt happen.

    Healing ritual and all morphs. Its expensive, has short range and is a unforgiving instant heal. its only value is for ball group healers which does not need such a crutch skill. I would like to see this turned into a magicka vigor. Only effects the caster like that vigor morph bcz the alternative could get very problematic. Could even have a morph where it cost magicka but heals off your highest stat so that way stamplars are not wasting stamina to heal. Every class has a BoL heal and i think they are all better because they a guranteed heals for the caster with less conditionality. Templars are suppose to have healing as their primary form of defense and we have the worst forms of self healing.

    Explosive charge could very well be a stamina gap closer and i know very few that would bat an eye. Why this hasnt been done yet is beyond me.

    Ritual of retribution needs more sauce to it. That small DoT that cooks off every 2 seconds is just not good enough. The 1st DoT should just do damage but the 2nd and 3rd DoT should do more. I believe the 2nd should put a strong snare and the 3rd DoT should stun. It would help templar tanks a little with crowd control but still be the lesser of pvp morph.

    There are quite a few other skills that i feel need a looking at but this is starting to get very long.

    Ritual of Retribution is often very high on my DPS output -- if yours isn't stacking well, it's likely something off with your build.

    Explosive Charge is a great gap closer -- it hasn't been changed because Stamina already has a gap-close option.

    Healing Ritual needs a revert, after it got bumped to it's current instant cast state it became worthless.

    Radiant aura would make more sense if it applied both mag and stam steal, or mag and health steal, but still isn't bad as is, and is mostly a way to open up options in the group. Not every skill needs to be perfect for all situations.

    The ults are fine.
  • JinMori
    JinMori
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    The damage from ritual is good, it's just that the cost is really damn high, but it;s not uncommon for ritual to do about 8% of your total dps on magicka, which is very good. It's stronger than most dots.
  • MindOfTheSwarm
    MindOfTheSwarm
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    Why not embrace Templars as the go to anti-undead/daedra class. Vampire's Bane for example is just like any other Flame Dot. Why not double down on it and have it deal an extra 8% damage vs Vamps. Alternatively, they could just add a Passive Buff that let's them deal 5% more damage vs undead and daedra for all of that particular skill line.
  • Xarc
    Xarc
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    buff templar ?
    lol ?
    @xarcs FR-EU-PC -
    "Death is overrated", Xarc
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    + 10 other characters
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  • SidraWillowsky
    SidraWillowsky
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    Wat. Templar's the #1 class that absolutely does not need buffs
  • OWLTHEMAD
    OWLTHEMAD
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    As a nightblade



    WAT?
  • OWLTHEMAD
    OWLTHEMAD
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    Seriously, i can do more damage on my 'just to have' templar then on my nightblade without even using a maelstrom staff or my top endgame gear. And i play a nightblade better.

    They are already top performers in pvp that are super easy to use.

    They are the best healers.

    They are high performing easy to use damage dealers

    The only area where they are lackluster is endgame performance tanking and they are not even bad at that.

    We just came out of the year of the templar and someone is asking for more buffs?
  • SebDeTyra
    SebDeTyra
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    Buff Templar? What is this guy on? Unbelievable.....
  • justaquickword
    justaquickword
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    If you need Templar buffed then you should probably stop playing with mittens on and invest in some decent gloves with separate slots for each individual finger.
  • Deathlord92
    Deathlord92
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    Drdeath20 wrote: »
    the class audit came and went and templars still have far too many forgotten skills and ultimates.

    When it comes to templars ultimates there is really only a problem with 2 morphs, Solar disturbance and praticed incarnation. They are far too similar to the other morphs but they are far less desirable for most situations, and thats saying alot considering these ultimates were very neiche to begin with.

    Solar disturbance is often the least chosen morph bcz in pve it would be used on stationary bosses thus making nova the superior morph. When it comes to pvp this is clearly a 2 person ultimate and that synergy is far too valuable to pass up. Either way both of these morphs are far too similar and really dont help service holes in templar tool kit. I feel that removing solar disturbances damage from synergy and replacing that with a few seconds minor vulnerability is a fair tradeoff. Regardless of role (tank, healer, damage dealer) this would be far more of a attractive morph and would more justify how expensive it is than just being as it is now, which is just nova-lite.

    Praticed incarnation is again pretty much the same thing as remembrance but it just does less. Okay it last longer and there is always a time and a place for that but then the real holes templars have are never answered. I would like to see this morph lose its channel and instead become a selfish ultimate. Instant cast ultimate that pulsates every 2 seconds for 6 seconds. 1st pulsation is a big self heal, 2nd is a big self boost to stamina and 3rd is a big self boost to magicka. Its kinda like a tri stat potion with conditions. Could also reduces the cost of block while slotted to bring it inline with other comparabale ultimates. Its not super cheap soo it would be hard to be spammed and its give templars (especially tanks) more self reliance.

    Radiant aura is nearly the exact same as the base skill and is a far less desirable skill that ele drain. It just does less overall. The AoE delivery of minor mag steal is not very powerful considering only 1 target can grant it. there is also the 10% recovery which is lost on bar swaps. I would like to see this morphed altered into a magicka repenatnce and i also believe that 10% boost should last on both bars for all morphs. We already have BiS sets that have similar funtions as magicka repentance. most templars are only slotting 1 recovery skill. For most scenarios choosing the gurantee of what rune does would be far more sought after over than the maybe of a magicka repentance. There would be times that 1 surpasses the other but either way i see zero reason to that this shouldnt happen.

    Healing ritual and all morphs. Its expensive, has short range and is a unforgiving instant heal. its only value is for ball group healers which does not need such a crutch skill. I would like to see this turned into a magicka vigor. Only effects the caster like that vigor morph bcz the alternative could get very problematic. Could even have a morph where it cost magicka but heals off your highest stat so that way stamplars are not wasting stamina to heal. Every class has a BoL heal and i think they are all better because they a guranteed heals for the caster with less conditionality. Templars are suppose to have healing as their primary form of defense and we have the worst forms of self healing.

    Explosive charge could very well be a stamina gap closer and i know very few that would bat an eye. Why this hasnt been done yet is beyond me.

    Ritual of retribution needs more sauce to it. That small DoT that cooks off every 2 seconds is just not good enough. The 1st DoT should just do damage but the 2nd and 3rd DoT should do more. I believe the 2nd should put a strong snare and the 3rd DoT should stun. It would help templar tanks a little with crowd control but still be the lesser of pvp morph.

    There are quite a few other skills that i feel need a looking at but this is starting to get very long.
    I will have half of what your drinking my dude 🤣🤣🤣
  • Drdeath20
    Drdeath20
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    Soo for some reason people feel the need to comment on this. Great i am all for constructive criticism. As usual the feedback is very dissapointing.

    1. I never said that magblades are stronger in pvp. Why was that even brought up? Strawman argument. I construct you a lousy argument that will be easy to tear down. All i have said is that these skills/ultimate morphs are or have been forgotten and are in general lesser. I did offer ideas to help weaker templar specs like tanks.

    2. People say templars are high performing end game damage dealers. Ok having 1 and only 1 stamplar in the group is a high performing end game damage dealer setup. None of my suggestion make that anymore viable. magplars have never been BiS in any situation other than healer. When magplars got great stamcro was BiS. There was always another top dog. I could run the same build on a magdk now and easily hit for 10k more than on my magplar. Just try to use a templar tank in any harder content. It will not end well. Do any of you even care about that or is this notion to far gone for you?

    3. The whole gitgud argument. I dont think i am the smartest or best player. Never said i was. Please give me a situation or reason why these skills/ultimate morphs should not be touched. Lets keep it topical.

    4. Templars had their time to be good in pvp and now those ungrateful templars must hush up. Maybe it was said something like we just had a year of templars...blah... pretty much same inclination. I didnt say we should buff up strong templar skills/morphs. I brought up the skills/morphs that rarely fit on any templars bars and offered suggestions to find ways to make these morphs more useable for lost templar specs, like tanks.

    In the end there are only 10 skill spots and 2 ultimate spots. I cant imagine many scenarios for these morphs, listed above, to be used. If you dissagree please enlighten me. I really am all ears but i feel it is a huge waste of all our time to comment unsubstantiatively.

    Somebody said ritual of retribution deals more damage than other DoTs. This is a good argument. Something i can talk about. Soo while yes this is technically true it does but its cost to damage ratio is far too high and therefore is a bad damage skill. It is the all around utility skill but is not good at any 1 thing. one time I finished an opponent off with a RoR damage tic. They sent me the deathcap screen shot and we all had a good laugh. Annecdotal argument for sure but still valid. When your in need RoR is not useful. Another player is blasting on you, you need some kind of CC or relief, a heal etc..this is just not the skill. Need to run a damage skill in your rotation, again this is not the skill. I am not a fan of it, like at all, but it does get used in pve more than purifying ritual so i could see this morph being left as is.
  • Cinbri
    Cinbri
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    Drdeath20 wrote: »
    Soo for some reason people feel the need to comment on this. Great i am all for constructive criticism. As usual the feedback is very dissapointing.
    Dont expect an adequate response. This irrational agenda about "op templars" coming from same people who claiming now that stamnecro is "weakest spec ingame". Ignorance is blind so just ignore them.
  • Drdeath20
    Drdeath20
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    Cinbri wrote: »
    Drdeath20 wrote: »
    Soo for some reason people feel the need to comment on this. Great i am all for constructive criticism. As usual the feedback is very dissapointing.
    Dont expect an adequate response. This irrational agenda about "op templars" coming from same people who claiming now that stamnecro is "weakest spec ingame". Ignorance is blind so just ignore them.

    I feel like magplars got 1 patch to be a damage dealer and overall templars might be the worst tanks. Now its looking more and more like templars will be left in the dust next patch. Warden, sorceror, necromancer pets will put all of those classes ahead of templars. dragonknight is still best tank and a much better and easier class to be a damage dealer on. Back to only being a healer.
  • blkjag
    blkjag
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    Pfffffft Templar doesn’t need a buff
  • Luckylancer
    Luckylancer
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    Second healing skill is such a dead skill. I dont even remember it's name as templar healer lol.

    ZoS should dedicate it to tanks or stamplar, whoever needs it most. Magplars and healers wont notice it for years if they wont read patch notes.
  • MusCanus
    MusCanus
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    Buff templar, lol.
    Ok, I know a good way to buff templar that most people would agree on - nerf necro. :trollface:
  • Drdeath20
    Drdeath20
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    MusCanus wrote: »
    Buff templar, lol.
    Ok, I know a good way to buff templar that most people would agree on - nerf necro. :trollface:

    Would you agree there are multiple templar skill/ultimate morphs that are rarely used? Like i listed above why would anybody choose solar disturbance over nova?!? If your a solo player you are not gonna choose either and if you are in a group nova just outshines solar disturbance. Do you disagree? If so why. Last question did you even bother to read my initial write up or did you get triggered by my title?
  • Hotdog_23
    Hotdog_23
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    ROR should purge a effect every 5 seconds just like wardens netch which is free. While we are at it a DK needs a purge skill also.
  • Drdeath20
    Drdeath20
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    Second healing skill is such a dead skill. I dont even remember it's name as templar healer lol.

    ZoS should dedicate it to tanks or stamplar, whoever needs it most. Magplars and healers wont notice it for years if they wont read patch notes.

    Yeah healing ritual is just a bad overall skill. Its too expensive to use as a solo player, it has zero range (bcz its caster-centric), the insta heal far less valuable to a templar than a vigor like HoT, its morph hasty ritual is strongly abused by ball groups (which is exactly what we dont want).

    This is definitely 1 of the many skills that templars have that have been forgotten
  • Drdeath20
    Drdeath20
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    Hotdog_23 wrote: »
    ROR should purge a effect every 5 seconds just like wardens netch which is free. While we are at it a DK needs a purge skill also.

    I agree that RoR is a far less desirable morph than prifying ritual and that the tradeoff of purifying 3 effects vs 3 moderately strong DoT tics is not a fair tradeoff. I think alot of templars think that this morph needs something. I would trade the 3 DoT tics for something that makes more sense
  • soniku4ikblis
    soniku4ikblis
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    Having played Templar since 2015, Templar is definitely in a better position than it used to be, that is for sure.

    I can actually kill more and tank better these days in Overland Cyrodiil. That 10% block mitigation from Ritual is nothing to scoff at.

    Even though Living Darkness got a bit of a nerf, I still use it in PVE and PVP. I was so happy they updated this one!


    Templars can dominate in a lot more situations and instances now but they are not the all-consuming class for domination.


    No, that title right now belongs to anything wielding a greatsword and spamming Onslaught.

    Agree on the Templar tanking aspect vs other classes. What a missed opportunity.
    Edited by soniku4ikblis on April 27, 2020 2:34PM
    __._-*._._._.-*'"{Sonic Euphoric Bliss}"'*-._._._.*-_.__
  • Drdeath20
    Drdeath20
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    Having played Templar since 2015, Templar is definitely in a better position than it used to be, that is for sure.

    I can actually kill more and tank better these days in Overland Cyrodiil. That 10% block mitigation from Ritual is nothing to scoff at.

    Even though Living Darkness got a bit of a nerf, I still use it in PVE and PVP. I was so happy they updated this one!


    Templars can dominate in a lot more situations and instances now but they are not the all-consuming class for domination.


    No, that title right now belongs to anything wielding a greatsword and spamming Onslaught.

    Agree on the Templar tanking aspect vs other classes. What a missed opportunity.

    Thank you for your comment. I worry that since the audit has come and gone this is forever what we are stuck with.
  • Expert
    Expert
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    Templars don't need buff, burning light passive accounts for a huge chunk of templars damage. I couldn't imagine what that must be having a passive doing most of the work in damage for you, even toppling charge procs it. Really? lol
  • kalunte
    kalunte
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    Your problem is that you want everything to be on par with every thing mate. things have use but there will always be something better than the other, or there wouldnt be 2morphs anyway.

    that's all.

    also; there will only be 1 spot on as top1. i hope this helps you in your brainstorming.

    clamin that your toughts are for overall grand justice and balance is just you lying to yourself.
  • StarOfElyon
    StarOfElyon
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    It's my time again. I'm going to keep pumping this until ZOS gives in:

    My needs for Templar are basically settled on this:

    1. The blazing shield morph needs to have the shield strength scale with the max resource. Reason: Magplars should have a class shield that they can use and is unique to them. Tanks don't fully benefit from this morph anyway unless they have high spell damage.

    2. Hasty Prayer should be a selfish heal, grant minor expedition, and have its cost reduced by half. Reason: Templars need a selfish heal (all of their heals can affect other players) and they lack mobility. This won't fix the mobility issue completely but it's better than nothing.

    3. Vampire's Bane needs a buff. Reason: It got nerfed when ZOS adjusted all DoTs but this was important for Magplars and their class identity.

    4. Solar Barrage needs a buff. Reason: Same as with Vampire's Bane, it got nerfed when ZOS adjusted all dots and its very week right now.

    5. The passive for Radiant Aura should be active on both bars. This skill does not do enough to justify slotting and gets beat out by Elemental Drain or Siphon Spirit 24/7.

    Magplars are far from best pvp class, by the way. Stam classes have that by a mile.
  • Drdeath20
    Drdeath20
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    kalunte wrote: »
    Your problem is that you want everything to be on par with every thing mate. things have use but there will always be something better than the other, or there wouldnt be 2morphs anyway.

    that's all.

    also; there will only be 1 spot on as top1. i hope this helps you in your brainstorming.

    clamin that your toughts are for overall grand justice and balance is just you lying to yourself.

    Yeah i agree that there will always be a better choice but then theres things like radiant aura and healing ritual which are just really, really useless.

    I feel like people are commenting about the 2handed butter cutter pokey pokey pvp stamplars (onslaught/potl/jabs) and im trying to talk about everything else.

    Its undeniable that magplars as anything other than a healer will be left in the dust once next patch drops and pets do more damage. Sure magplars can still be good at pvp but outside of a healer why would any core group allow a magplar in a score trial run?
  • Drdeath20
    Drdeath20
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    It's my time again. I'm going to keep pumping this until ZOS gives in:

    My needs for Templar are basically settled on this:

    1. The blazing shield morph needs to have the shield strength scale with the max resource. Reason: Magplars should have a class shield that they can use and is unique to them. Tanks don't fully benefit from this morph anyway unless they have high spell damage.

    2. Hasty Prayer should be a selfish heal, grant minor expedition, and have its cost reduced by half. Reason: Templars need a selfish heal (all of their heals can affect other players) and they lack mobility. This won't fix the mobility issue completely but it's better than nothing.

    3. Vampire's Bane needs a buff. Reason: It got nerfed when ZOS adjusted all DoTs but this was important for Magplars and their class identity.

    4. Solar Barrage needs a buff. Reason: Same as with Vampire's Bane, it got nerfed when ZOS adjusted all dots and its very week right now.

    5. The passive for Radiant Aura should be active on both bars. This skill does not do enough to justify slotting and gets beat out by Elemental Drain or Siphon Spirit 24/7.

    Magplars are far from best pvp class, by the way. Stam classes have that by a mile.

    Thank you for this. People are getting wrecked by stamplars in pvp bcz of how EZ strong onslaught + potl + jabs is but all the rest of templars are forgotten about or pushed aside bcz of it.

    There are legitimate skills and ultimate morphs that almost nobody uses that could easily be changed to help the cause. Keep posting, our voices need to be heard.
    Edited by Drdeath20 on April 27, 2020 4:09PM
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