clocksstoppe wrote: »Lots of ZOS minions here defending the craft bag sub. No wonder gaming is in the state it currently is.
clocksstoppe wrote: »Lots of ZOS minions here defending the craft bag sub. No wonder gaming is in the state it currently is.
Oliviander wrote: »I would stop my sub immrdiately because if it wasn't for the crafting bag there are really no goodies left.
And why would they want to make it easier for the non-subscriber - that is really funny to even read such a suggestion. The whole hassle with the inventory system is intentionally in the game, in order to raise the number of subscribers. The last ZOS would want to do is to give subscribers a reason to eventually unsubscribe by making the gap smaller.
clocksstoppe wrote: »Lots of ZOS minions here defending the craft bag sub. No wonder gaming is in the state it currently is.
This thread will go the same way as the others before it. Those who don't subscribe will feel that they should be able to get the crafting bag without subscribing, while those who have subscribed for several years in order to get the crafting bag will oppose it being available to those who choose not to subscribe.
Nobody really need's the craftbag. Definitely a L2P issue.
Edit: Seriously, just stop hoarding already.
PizzaCat82 wrote: »A compromise might be to let mats and identical armor/glyphs stack beyond the measly 100 or 200 that they currently do for everyone, and not just crafting bag.
Rave the Histborn wrote: »And why would they want to make it easier for the non-subscriber - that is really funny to even read such a suggestion. The whole hassle with the inventory system is intentionally in the game, in order to raise the number of subscribers. The last ZOS would want to do is to give subscribers a reason to eventually unsubscribe by making the gap smaller.
There is no intentional hassle with the system. This game is an MMO, they naturally have tons of crafting materials
It's a dying game, time to unleash the bags
And why would they want to make it easier for the non-subscriber - that is really funny to even read such a suggestion. The whole hassle with the inventory system is intentionally in the game, in order to raise the number of subscribers. The last ZOS would want to do is to give subscribers a reason to eventually unsubscribe by making the gap smaller.
This is like firemen setting fire to houses to make sure they have a job.
It's a dying game, time to unleash the bags
I just wonder how many of the forum moderators just facepalm reading this - at a time where the game has more new players than ever before and most of them are most likely not especially interested in pvp, so for them the game has just some minor issues - like long loading screens - and is far from being a dying game.
Lots of ZOS minions here defending the craft bag sub. No wonder gaming is in the state it currently is.