VaranisArano wrote: »Because:
A. Different teams are reasonable for new items and game fixes. You don't generally put the people doing your artwork in charge of coding combat, etc.
B. Just because people want fixes doesn't mean they stop wanting other things.
C. Let's be honest. Those requests are a lot more likely to happen in a timely fashion than fixing the lag and other serious problems.
VaranisArano wrote: »Because:
A. Different teams are reasonable for new items and game fixes. You don't generally put the people doing your artwork in charge of coding combat, etc.
B. Just because people want fixes doesn't mean they stop wanting other things.
C. Let's be honest. Those requests are a lot more likely to happen in a timely fashion than fixing the lag and other serious problems.
This. Especially the first point. Also, since OP is new I will provide a little history of the game that Zos hopefully learned from. Less than a year into the game Zos ceased developing new content for a full year while they focused on getting consoles ready to release. Players left in masses. So ceasing developing new content is the worst thing a GaaS can do.
VaranisArano wrote: »Because:
A. Different teams are reasonable for new items and game fixes. You don't generally put the people doing your artwork in charge of coding combat, etc.
B. Just because people want fixes doesn't mean they stop wanting other things.
C. Let's be honest. Those requests are a lot more likely to happen in a timely fashion than fixing the lag and other serious problems.
This. Especially the first point. Also, since OP is new I will provide a little history of the game that Zos hopefully learned from. Less than a year into the game Zos ceased developing new content for a full year while they focused on getting consoles ready to release. Players left in masses. So ceasing developing new content is the worst thing a GaaS can do.
I’ve been here since beta I just recently asked for an invite to forums
VaranisArano wrote: »Because:
A. Different teams are reasonable for new items and game fixes. You don't generally put the people doing your artwork in charge of coding combat, etc.
B. Just because people want fixes doesn't mean they stop wanting other things.
C. Let's be honest. Those requests are a lot more likely to happen in a timely fashion than fixing the lag and other serious problems.
This. Especially the first point. Also, since OP is new I will provide a little history of the game that Zos hopefully learned from. Less than a year into the game Zos ceased developing new content for a full year while they focused on getting consoles ready to release. Players left in masses. So ceasing developing new content is the worst thing a GaaS can do.
I’ve been here since beta I just recently asked for an invite to forums
Then this serves as a wonderful reminder for you. Glad I could help.
VaranisArano wrote: »Because:
A. Different teams are reasonable for new items and game fixes. You don't generally put the people doing your artwork in charge of coding combat, etc.
B. Just because people want fixes doesn't mean they stop wanting other things.
C. Let's be honest. Those requests are a lot more likely to happen in a timely fashion than fixing the lag and other serious problems.
This. Especially the first point. Also, since OP is new I will provide a little history of the game that Zos hopefully learned from. Less than a year into the game Zos ceased developing new content for a full year while they focused on getting consoles ready to release. Players left in masses. So ceasing developing new content is the worst thing a GaaS can do.
GeorgeBlack wrote: »Imagine if a car company had several models (pc xbox ps, na, eu, cyrodiil, bg, groupfinder, trials, classes) which malfunctioned yet there were ads about the new brand icon/logo or the new body lines of the car