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Meta breaker - why? (becouse of the imposed fashion) - Heavy attacks was not popular.

MyPrist
MyPrist
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Hello Guys.

I am not that famous in TESO (but have a lot of exp in a lot off MMORPG and other games, including TESO) - it is really good for me, do not like people to know me, but i decided to tell you a little trues, that may be some of you did not know.

What is META ? Some one say Most Effective tratata - it is not correct.Why not: Most Ever Toxicity Adherent.

You can say - most effective, but it do not work for people - peoples can have different play stules, so some sets and play style may be will not work with some players.
How can it be effective? If you tell about perfect conditions - i can tell you - that it is the best choise too, but becouse of Alcast like peoples - some play styles get powerfull support. And other - does not!

Peoples test there DPS on dummyes and becomes like dummy there self.

Dummy do not attack you. Fighting with the dummy you do not support your party member, res, make mechaniks, and do not get any damage. You just strike.
For example you can test how will your dps go down if add only 1 more condition - for example - movment.
https://youtu.be/aFafAnskXFo

Some DD are thinking that the most important thing is DPS for them is DPS - it is wrong in some confitions.
The buffs and debuffs you give to the party and boss are important too. But i do not see often DDs who will support the party - only looks on there own DPS.

My DPS is 50+ k dps with boss light and heavy attacks:
HA: https://youtu.be/JI32OoKt8uU
LA: https://youtu.be/vYNNBb-X1AE

It is not a big problem to make 50 k dps, but DPS by itself is not as important. Some times people with lower DPS do more work for party than just DPS bots.

The 21 k Dummy have buffs to empower only LA builds, it does not work with HA builds, thats why Heavy attack builds are not popular, becouse Alcast like LA promotion.

Just think about it - Plague Doctor stuff - is it that good for Maelstorm Arena ? No it is not. [snip]

So may be he just made easy money on easy believers - by just buy some and sell 1000 times more cost than.

It is just for better understanding what people you trust too. What builds and game style you try to copy.

Plague Doctor+Necropotence+Iceheart he say.

Why not Crafty Alfiq+Necropotence+Iceheart for example - and put some stats to HP to get the better values ?
Why not Twice-Born Star+Necropotence+Iceheart for example ?

But after people start to copy him very funny things starts to happen - like 100k gold for plag doctor stuff ))) It is really funny.

How do the heavy attack builds work ? Heavy attacks donot hit the same each time. You have 21 seconds window as example, 7 seconds is OFFbalance window, 14 seconds restore window.

During OFFbalance - with champion points and HA bonus it hits 60% more and restore more resources. So if you look my video - if for example i have 20 k+ dps on HA it is not like 20 k dps all the time. It is like 30 -> 12 / 30 -> 12. And all the damage the same. Becouse HA builds use offbalance window to make its most damage.

Why it does not work on 21 dummy ? All the damage buffs straight - always for example 40% bonus.

It is different in real world. Necro - ultimate have 8 second debuff and window - the same as offbalance.
You can not do 100% debuff uptime in real condition.

So if you burst it once even in 20 seconds you get better results. Becouse you get max empower of damage. nd HA builds bulds are empowered even more with it becouse in this window they have the most burst damage.

No one do it - all people use stupid Alcosh on tanks, allorims on healers and etc. Becouse it is promoted.

I just show it on example from another game - how people one shot there:

Just imagine you have skill, that empower your damage 2 times for 10 seconds.
Other have skill that empower all damage dealt to boss 2 times.

Now you do like tou DPS boss with your 10 second burst than another man gives his debuf - so for example you kill boss for 20 seconds/ Like 2x dps + 2x dps = 4 x dps.

If all burst will be made in 1 time it is like 4x for 10 seconds - so you kill him 2 times faster.

How do it work in TESO:

You have counter of no off balance - you see 14-13-12-11-10 it meants that after 1-0 - it will be OFF balance on enemy.

And you put all your ultimates - co;osus - buffs and debuffs in that window. It can easely be done with out voice command. You do not need cast all your buffs 100% of time. Only once to hit this offbalance 7 second window.

Do not see a lot of people who understand that. HA builds is more easy to play, it takes less button pressing but more knowledge. I play with sets of 4 years + old and it works FINE !!!

2016 years old build works perfect even now. But peoples say - HA is usles etc. No it is not. You just have not got enough knowledge !

All builds are good, if to say more trully i do light attacks in HA builds too, but if LA builds will add 1 heavy attack in off balance window - may be it will be better for them to. They restore *2 resources and strikes 1.5 more harder with it - so hey will not lose more DPS. May be even gt some, becouse of better sustain and put more from res recovery do dps stats.

Just think about it. Play your own builds and make it better. Do not just copy Alcast and the same ... .

All of us do HMs of different content - but we do it different.
https://youtu.be/rwEO-7MtwO4

And it is better like this that all do the same like Alcast in his videos:
https://youtu.be/Md0Icr-aoAw

They remove this no death set by the way ;)

[edited for bashing comment]
Edited by ZOS_RogerJ on April 23, 2020 12:33PM
  • colossalvoids
    colossalvoids
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    Imagine thinking alcast have something to do with your personal problems.
  • Kaenos
    Kaenos
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    [snip]

    Also - I agree. High DPS does not make a good player.
    Edited by ZOS_RogerJ on April 23, 2020 12:34PM
  • daemonios
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    Sir, put down the keyboard and walk away SLOWLY.
  • Thevampirenight
    Thevampirenight
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    The reasons why they tend to break up metas is I believe they don't want people chasing them to much they want people to diversify and use whats in the game. Even if its not the best. They want you to play the way you play without meta I'm guessing.
    That is why they nerf stuff like this because when to many people are using this one thing over everything else and they do track this sort of thing. They have to make sure that its not as useful so players can diversify their builds up with other stuff they made for the game otherwise why use the other stuff?
    Edited by Thevampirenight on April 23, 2020 9:40AM
    PC NA
    Please add Fangs to Vampires.
  • RefLiberty
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    You are right buddy. Nice post actually

    You forget one thing tho. Majority don't want to, don't have time, are not interested, or simply are too new to the game to thinker like that.
    There is Alcast to do the excel and endlessly test stuff.

    You said it you self. "You just have not got enough knowledge.."
    That requires more time and effort.
    On the other hand you can Google the build in 2 and less min. So yeah, you have "meta builds". No work, good results.
    Edited by RefLiberty on April 23, 2020 9:46AM
  • MartiniDaniels
    MartiniDaniels
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    So Alcast put years and a lot of effort to create informative site which really helps newbies to start with decent builds and for experienced players there is a lot of useful information too... and now you blame him that he did that all just to sell plague doctor staves for 100k gold. Lol, really :D

    P.S. I understand what you were trying to say in your post, but saying that Alcast site somehow negatively impacted ESO... this is pure nonsense.
  • jecks33
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    Meta is not what Alcast prefer, Meta is what works better in the game.
    Make your own builds, enjoy them, but keep in mind that meta builds are always the more effective ones.
    PC-EU
  • Kel
    Kel
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    Like all YouTube builds, they are great starting points and ideas for you to jump from and create your own thing.
    Sure, some people take them to the letter and follow them exactly word for word, but many more use them for starter builds until they gain the knowledge and funds to do thier own thing.

    But whether you follow these builds exactly, or create your own, neither of those things are wrong. "Play how you want" definitely includes following someone else's build.
  • Raisin
    Raisin
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    Thank the gods MyPrist is here to teach us that META doesn't mean what the official definition in gaming has been for years, but rather some witty abbreviation they just thought off to make their point! :D
    (Note that the use of the word 'witty' in this case is appropriately adjusted for the given English level, since there's no grammar to be found)
    Edited by Raisin on April 23, 2020 11:47AM
  • JinMori
    JinMori
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    [snip]

    Meta is simply the most effective setup, that also includes healer and tanks, it's simply mathematics. The meta sets and compositions were always there already in the game, and good players simply discover the best combination to get the most while sacrificing the least.

    Now, get over yourself dude.
    Edited by ZOS_RogerJ on April 23, 2020 12:37PM
  • Raisin
    Raisin
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    Okay, I did read most of it now so here's an actual comment: None of this is news. Especially to end-game players. This is all common knowledge. The people who wear 'META' sets and use dummies know all this and will give this advice to other players. I'm sorry if you thought you were onto something here, but all of this is basically stuff good players know and if they didn't, they wouldn't have made it as far as they have.
    META doesn't grow on trees or come from Alcast. It comes from theory crafters. Those top groups are the ones continuously testing the best group compositions until they find them. And if you then change one pie e of that group composition? You need to adjust the rest. It's not a matter of "these sets are all the best so put them together" -- it's about combinations, about other sources of buffs, about classes in the group. It's all one big web and its success is highly dependant on the correlation between different factors. Which is why META-focused groups are never just blindly following -- they can't. They need to understand WHY this combination works, they need to know where each necessary buff comes from. They need to see if it's worth it in their group or of another combination works better for them. Theory crafting requires people to have an incredibly in-depth understanding of the game and its components. And while not every member of the group has 100% the most detailed knowledge (especially down to all the numbers), everybody has a good understanding of the different pieces involved and what effects these pieces have when put together. They have to. The first thing any group does when they see another group succeed with something new to the composition is ask WHY. Look at what is going on there to make it work. Figure it out. And then question it, test it themselves, see if they can once again improve it.
    There may be newer players that do not understand how these things work. And if they are unlucky and have no one experienced to teach them, they may end up being mid to high CP and not knowing. But once they get involved in endgame group gameplay, they cannot avoid learning these things. So the people you are preaching to here OP, will only be newer players who have not been taught this (and for all you know they also don't care about all that META stuff and will never need this information). The biggest risk I think is definitely midtier players that get into dummy testing and don't know the factors of what goes into it; why people dummy test and what they use the gathered information for. But again, as they grow as players and interact with others, they will learn. The groups of people YOU think don't know any of this, are some of the most knowledgeable and experienced players in the game (some limited to these topics, but not all). They understand these things far better than you do.

    I do love the sneaky inclusion of promoting HA builds though. phoenixkungfu will be proud :heart:

    Also Allorims. Love it.
    Edited by Raisin on April 23, 2020 12:14PM
  • FakeFox
    FakeFox
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    Okay, that was a pretty hard read. The endgame meta is not something content creators pull out of thin air, it is what has been found to be the most effective after a lot of calculation and testing. Those builds are not just made to show off in dummy parses, but they are what is actually used in end game content by top tier players, because it is what actually performs best. Of course those builds have a lot of requirements, but in the end what is mathematically the strongest is what's best and what stand in between is a "learn to play issue."
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • MyPrist
    MyPrist
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    Yes my english is not the best, i know that it is hard to read some times.

    But you can calculate that it is not the best and not the TOP builds by your own.

    I just show you the example. If for example you can add 10% dps per 50% of time or 5 % to 100% time - what bonus is better ?

    10% is better - becouse you can add this 10% to burst and other time when DPS go down you need not add % to it.

    Just look:
    If you do 50 k dps - but it goes like 30/70 - 30/70 all the time for example you do 30 k dps 10 seconds - than 70 dps for 10 seconds. You dps will be 50 k as if you do all the time 50 k dps.

    But if you add 10% to this burst you get:

    30 + 70*1.1 = 30+70+7 - so you get 50 + 7/2 dps ADD for the same time.

    In standart builds that do damage in strict way - it will look like 50+50*1.1 = 50 +5/2 dps for the same time.

    So you just 1 k dps less. The same for builds that buff 5% all the time.

    The more you buff the burst - the more DPS lose you get from standart META builds - so as an example - if you buf the burst damage with 30% necro colosus and etc. There are a lot of burst buffs - like it.

    They are not used - they are not in META - but there combination do more PROFIT then the META does.

    Why is the meta better than ? Make people more toxic ?

    It is just as example.

    I do not want to promote any game style, i like my builds and want to play them. Do not like when some body just copy it and do not think by himself.

    But with this - i can play like TANK/DD/Healer the same time in same group. And our succus rate in any dunguan and trials are very high.

    Just as example - we do vMOL to last boss for just a Second try with party - where 8 players newer do it before.
    And i think we already close it in 3-rd try.

    We can easely do vSS and the same trials where there are no wipe mechanics for party - becouse builds like that are very flexable.

    We can support tanks - heal - do damage in one gear - just changing rotation during the fight.

    And it is not such a toxic game play - when you put all support sets to Tank and he can not stand in it with low healing from healer - becouse healer is busy to support DDs DPS and sustain.

    I am DD - but i can heal group, even take some damage from the BOSS if tank will go down, and i can support tank with the small lose of my dps by heal and for example GUARD.

    So i can do the same content with the lower skilled people with lower grade equipment.

    And it is no reason to be toxic in play like this - becouse you can support people if they can not do some thing, the only problem when you will not pass if 11 other people are full potatos.

    You do not need to be toxic to other players with the exception of players like Alcast who put DD sets on tanks and etc to DPS everything.
    And for builds like his Necro heal - where skills are not even used correct.
    Edited by ZOS_FalcoYamaoka on April 23, 2020 3:35PM
  • ZOS_RogerJ
    ZOS_RogerJ
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    Just a friendly reminder that we do not permit the bashing of individuals (including ZeniMax employees), groups, or other companies on our forums. We believe that doing so is neither constructive nor in spirit of our game and community.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • MyPrist
    MyPrist
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    By the way it is the only way do do any thing with half random groups - when game lugs as so kind of epilepsion =)
    https://youtu.be/baQdqN1zwtc

    Just as example of my prime time play exp:
    https://youtu.be/a3ZQnMOHkY8

    Yes some groups are proud to DPS the boss when they had such chance - but try to play like we always do - thanks to new team.

    We never se so much bugs before.

    We need to change gear each 3 month in LUGS like this - and even our RACE passives was changed.

    It is not normal : We even can not resurrect some times when the BUG kills us - it is even not our mistake !!!
    Edited by MyPrist on April 23, 2020 12:41PM
  • MyPrist
    MyPrist
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    In my prime time : IT IS STANDART !!! Not even some primary one !

    https://youtu.be/pAgZ-d_8jPg

    Skills do not work - 20 hours on GMT +3 - bugs and lugs like HELL !

    2 weaks ago game EXP i get in Cirodil.
  • Raisin
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    MyPrist wrote: »
    Yes my english is not the best, i know that it is hard to read some times.

    But you can calculate that it is not the best and not the TOP builds by your own.

    I just show you the example. If for example you can add 10% dps per 50% of time or 5 % to 100% time - what bonus is better ?

    10% is better - becouse you can add this 10% to burst and other time when DPS go down you need not add % to it.

    Just look:
    If you do 50 k dps - but it goes like 30/70 - 30/70 all the time for example you do 30 k dps 10 seconds - than 70 dps for 10 seconds. You dps will be 50 k as if you do all the time 50 k dps.

    But if you add 10% to this burst you get:

    30 + 70*1.1 = 30+70+7 - so you get 50 + 7/2 dps ADD for the same time.

    In standart builds that do damage in strict way - it will look like 50+50*1.1 = 50 +5/2 dps for the same time.

    So you just 1 k dps less. The same for builds that buff 5% all the time.

    The more you buff the burst - the more DPS lose you get from standart META builds - so as an example - if you buf the burst damage with 30% necro colosus and etc. There are a lot of burst buffs - like it.

    They are not used - they are not in META - but there combination do more PROFIT then the META does.

    Why is the meta better than ? Make people more toxic ?

    It is just as example.

    I do not want to promote any game style, i like my builds and want to play them. Do not like when some body just copy it and do not think by himself.

    But with this - i can play like TANK/DD/Healer the same time in same group. And our succus rate in any dunguan and trials are very high.

    Just as example - we do vMOL to last boss for just a Second try with party - where 8 players newer do it before.
    And i think we already close it in 3-rd try.

    We can easely do vSS and the same trials where there are no wipe mechanics for party - becouse builds like that are very flexable.

    We can support tanks - heal - do damage in one gear - just changing rotation during the fight.

    And it is not such a toxic game play - when you put all support sets to Tank and he can not stand in it with low healing from healer - becouse healer is busy to support DDs DPS and sustain.

    I am DD - but i can heal group, even take some damage from the BOSS if tank will go down, and i can support tank with the small lose of my dps by heal and for example GUARD.

    So i can do the same content with the lower skilled people with lower grade equipment.

    And it is no reason to be toxic in play like this - becouse you can support people if they can not do some thing, the only problem when you will not pass if 11 other people are full potatos.

    You do not need to be toxic to other players with the exception of players like Alcast who put DD sets on tanks and etc to DPS everything.
    And for builds like his Necro heal - where skills are not even used correct.

    Maybe you should actually get into theory crafting -- you seem to like it. You'd just have to make sure you can actually hold a constructive discussion about it.

    The problem is that your 'example' is too generic. Every fight is different. You think people just come up with one thing then use it everywhere? No. Every different dungeon or trial, every different boss, there will be different strategies and those different strategies require different setups. That is what is tested. There are certainly fights that focus on burst (think Spider in vHoF) -- and there people will look at the exact amount of seconds they have for the burst phase, and find that 7-second rotation and combination of skills that gives them the best burst. It's not as simple as saying 'this is better than that's. Fights have different phases, people have mechanics to play, etc. Often it's not about the best DPS you can actually get, it's about having a big burst of DPS ready when you most need it! META is about finding the most efficient way for one very specific situation. That being toxic is your issue, and you worrying that other people consider your playstyle toxic is also your issue.

    My noob training guilds when do was just starting out also cleared those trials. You can clear trials in a lot of ways, and quite frankly no one cares how your group does it. I mean, just have fun. But clearing trials has nothing to do with META, sorry. META is never a requirement, and never has been. It's just about optimising for those that enjoy doing it. You don't need META to do most of the content in the game at all.
    I can tell you that any endgame players
    is also expected to be able to handle it when something goes wrong. Again, that's what makes you a good player, not sure why you'd think the people who put so much work into improving their playing skills wouldn't be experts at this? It's just that when you have a group of good players that work well together as a group, everybody is minimizing their mistakes, striving to get a more perfect run, and thus people can focus more on the duties they've been assigned because there aren't a lot of things going wrong anymore. That's a point you gotta work towards of course, but yeah. Doesn't really have much to do with builds though, aside from the fact that a group at that level doesn't have to slot these failsafe skills you speak of. But again, that's optimisation. The more you synergies with the group, the less mistakes you make, the more you can focus on getting rid of safety nets and focusing on squeezing out those tiny improvements. None of that is mandatory for most content. It's just endgame players always squeezing out tiny, barely noticeable steps towards the skill ceiling cause that's the joy of trying to perfect your craft. There's nothing wrong with enjoying any if that.

    I promise you, Alcast (who I believe doesn't raid much anymore by the way, most people get their info from Nefas/4D runs now), does not give a flying fart about what you do and certainly has never considered a build toxic. You really need to stop being so obsessed with that guy.
    And why are you comfortable wanting respect for your your own 'off-META' builds, while also being comfortable taking issue that 'that guy puts a DD set in a tank'. If you want free thinking, why are you policing other people's builds? Let them play how they want. Sometimes a DPS set on a tank is a good idea. Sometimes a tank set on a DD or healer is a good idea. Flexibility is nice. You just said so yourself, now suddenly when other people do it you don't like it!

    As for primetime game performance? Yeah we all know. All the people I know who recently did GS (one of the few things in game where META does truly matter) on EU moved their raid to either early afternoon or past midnight. You can clear things during primetime, sure, but you're putting so much effort into making up for lag and bugs, and so much random stuff out of your control ruins gameplay, it's often not fun anymore. It can work for a fun run, but not something where you're aiming for optimisation and squeezing out your best.
    Edited by ZOS_FalcoYamaoka on April 23, 2020 3:36PM
  • MyPrist
    MyPrist
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    I know about the time limit - for me the game do not lug from 5AM o clock of the night to 13 PM.

    I just say that it is possible to make builds more effective that use in the current game. And their combination.

    May be i even do not care about META - but some people that always say about it in game are some one who do the most problem.

    Just copy some good build is not enough to play good and say others what they must put on and what to do.

    Just want more people understand it. And even current META is not the one that is most effective. I can easely do better, but it is really hard peoples who play like that - so becouse of popularity of some builds - it is hard to gather group like this.

    META this - META that.

    Do not META too much and play your own way =)
  • Raisin
    Raisin
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    MyPrist wrote: »
    I know about the time limit - for me the game do not lug from 5AM o clock of the night to 13 PM.

    I just say that it is possible to make builds more effective that use in the current game. And their combination.

    May be i even do not care about META - but some people that always say about it in game are some one who do the most problem.

    Just copy some good build is not enough to play good and say others what they must put on and what to do.

    Just want more people understand it. And even current META is not the one that is most effective. I can easely do better, but it is really hard peoples who play like that - so becouse of popularity of some builds - it is hard to gather group like this.

    META this - META that.

    Do not META too much and play your own way =)

    That's perspective. I am sure there are more toxic players than I've encountered, I'd never deny that, but on the forums at least I can guarantee you you underestimate the people who very aggressively insult endgame players and those who care about META. There's always people that can't let themselves respect other people's play styles.

    As I said early, for many people META IS their own way. They put effort into it. Obviously none of us are professionals comparable to real life professions, but think of it in the same way. The top players, the ones who want to be the best, they often overlap in a lot of strategies. Doesn't mean they don't think of their own and don't have their differences, but when someone discovers a great new strategy, other people on that level will want to try it for their own. It's just the nature of optimisation. It is not inherently better to do something different for the sake of doing different. If optimisation and META are what people find fun, let them.
    Just remember, all META is BORN from someone thinking out-of-the-box. ;)
  • phoenixkungfu
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    GOD BLESS YOU. You spell out what's in my heart. Let's be honest, the heavy attack changes was amazing. ONE issue most player had with the changes is STAMINA BUILD. If heavy attack hits harder. It would mean you couldn't sit back and out tank damage. Which would lead to a stamina build having to be AGGRESSIVE. Being AGGRESSIVE would lead to stam build slotting GAP CLOSER. STAMINA BUILD dont want changes overall. Most stamina build want it all. You can give them sets like stuhn and instead of stacking damage. STAMINA BUILD will stack healing or armor. The heavy attack increase was healthy for the game... THE BIGGEST ISSUE WITH THE GAMEPLAY IS STAMINA BUILDS DONT HAVE TO BE AGGRESSIVE AND SLOT A GAP CLOSER.

    Pve is simple. If the you tube like it...the community likes it. Most you tube guy's dont want to change. WHY BECAUSE THEY DONT WANT TO RE FARM. Or see advantage Joe next to the higher dps crown. THEN THEY WOULDN'T BE SPECIAL. Facts

    I'm up to date. I love, you tube channels. It's great exposure for eso content. BUT all I heard during the heavyattack changes was NO EVERY DAY JOE'S SHOULD HAVE HIGHER DPS THAN I... for me that was a disgrace. Dont worry pve gods... heavy attack changes won't make you fall as the pve gods. I'm not bash anyone but this was a overall message I got.
    Edited by phoenixkungfu on April 23, 2020 2:36PM
  • phoenixkungfu
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    Honestly I HATE DUNGEONS NOW... I always end up carrying some new guy...and it break my heart because deep down inside. I'm the I WILL CARRY YOU TO SAFETY GUY. But if I end up with a try hard pve guy...ITS LIKE KICK THE LOWBIE new guy. I'm like no. Here we go I'm getting the your a dummy message. GIVING AVERAGE JOE HELP. Is great for pve.. its is a honest to god issue. THE HEAVY ATTACK CHANGES WAS BIGGER THAN THE TRY HARD PVE DPS GROUPS. That lost the goal of having fun and helping others.
  • FakeFox
    FakeFox
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    MyPrist wrote: »
    Yes my english is not the best, i know that it is hard to read some times.

    But you can calculate that it is not the best and not the TOP builds by your own.

    I just show you the example. If for example you can add 10% dps per 50% of time or 5 % to 100% time - what bonus is better ?

    10% is better - becouse you can add this 10% to burst and other time when DPS go down you need not add % to it.

    Just look:
    If you do 50 k dps - but it goes like 30/70 - 30/70 all the time for example you do 30 k dps 10 seconds - than 70 dps for 10 seconds. You dps will be 50 k as if you do all the time 50 k dps.

    But if you add 10% to this burst you get:

    30 + 70*1.1 = 30+70+7 - so you get 50 + 7/2 dps ADD for the same time.

    In standart builds that do damage in strict way - it will look like 50+50*1.1 = 50 +5/2 dps for the same time.

    So you just 1 k dps less. The same for builds that buff 5% all the time.

    The more you buff the burst - the more DPS lose you get from standart META builds - so as an example - if you buf the burst damage with 30% necro colosus and etc. There are a lot of burst buffs - like it.

    They are not used - they are not in META - but there combination do more PROFIT then the META does.

    Why is the meta better than ? Make people more toxic ?

    It is just as example.

    I do not want to promote any game style, i like my builds and want to play them. Do not like when some body just copy it and do not think by himself.

    But with this - i can play like TANK/DD/Healer the same time in same group. And our succus rate in any dunguan and trials are very high.

    Just as example - we do vMOL to last boss for just a Second try with party - where 8 players newer do it before.
    And i think we already close it in 3-rd try.

    We can easely do vSS and the same trials where there are no wipe mechanics for party - becouse builds like that are very flexable.

    We can support tanks - heal - do damage in one gear - just changing rotation during the fight.

    And it is not such a toxic game play - when you put all support sets to Tank and he can not stand in it with low healing from healer - becouse healer is busy to support DDs DPS and sustain.

    I am DD - but i can heal group, even take some damage from the BOSS if tank will go down, and i can support tank with the small lose of my dps by heal and for example GUARD.

    So i can do the same content with the lower skilled people with lower grade equipment.

    And it is no reason to be toxic in play like this - becouse you can support people if they can not do some thing, the only problem when you will not pass if 11 other people are full potatos.

    You do not need to be toxic to other players with the exception of players like Alcast who put DD sets on tanks and etc to DPS everything.
    And for builds like his Necro heal - where skills are not even used correct.

    Timed burst only works to a certain point and good meta compositions make use of that. However while you are mathematically correct there is a very limited amount of damage sources that actually are efficient that way, as the majority of the numerically highest damage increases can get rather consistent uptimes. The big exception currently are Major Voulnerability and Major Berserk and good groups are aware of that and time their DPS spikes accordingly, however that is simply not enough to warrant playing burst focused builds outside of a few very specific fights.
    Edited by ZOS_FalcoYamaoka on April 23, 2020 3:37PM
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • carlos424
    carlos424
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    Kaenos wrote: »
    [snip]

    Also - I agree. High DPS does not make a good player.
    Doesn’t hurt though. In most cases, someone who has taken alot of time to perfect a rotation, and has high dps, is also better at the game, in general, than those who have not taken time to practice.
  • Everest_Lionheart
    Everest_Lionheart
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    I’ve taken pieces of an Alcast build and pieces of a Dottz build and mashed them together. Some skills make total sense and others do not or at the very least seem impractical under real combat situations. So it’s a matter of picking and choosing skills to complement your play style and cover for your deficiencies.

    I’m a stamina player that gets in tight to the action. I move a lot in battle and I mean a lot. Gear and skills are focused on sustain for me. Health and stamina regen is what keeps me going in battles so there are 2 buffs I need up at almost all times but their uptime is so long it’s not so hard to renew them except when I get stuck pulling all the adds alone with no support. Not easy when you are a DD but because I understand how to move I can usually pull the mob back where the rest of my group can take the pressure off. Except when I roll dodge on to a stick in the middle of the arena that under normal rules of physics a person would roll right over but in ESO you hit it like a brick wall and then can’t jump over it when you stand back up. Ugh physics...

    Any way For sustain purposes HA is still needed because as a stam you will run out all the time even with potions. You can sustain all day on a dummy but when you factor in bashes, roll dodges and just plain sprinting while strafing to survive at times it’s a rss that dries up fast. Now fortunately for my class there are ways to sustain health and stamina together and for me I use HA with green lotus active so I get a return on both rss. I can back bar that sustain as well when needed and often do when soloing bosses or dungeons.

    None of that is in any of the meta guides because meta to me is a more simple way to play the game. Meta builds are more streamlined for people to pick up on and skills are more easily repeatable and therefore reliable. With a little research though most people would end up on the same skills on their own with a few tweaks here and there. Equipment wise most will end up on all the same pieces the meta builds use eventually too but there are several other sets that get people in the neighborhood as far as damage or sustain are concerned. Those meta builds are a good baseline but beyond the meta builds are more advanced builds that just work better but those are also case by case basis depending on player and play style.
  • GrumpyKlam
    GrumpyKlam
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    If you were ever wondering who the weird non-sense changes ZOS tried to implement were for, this is your answer.
    PC (NA) - Wretched Abyss
    All dungeons achievements done
    Immortal Redeemer (4x)
    Tick-Tock Tormentor (3x)
    Gryphon Heart (2x)
    Godslayer (2x)
    Dawnbringer (2x)
    Unchained (4x)
  • AgaTheGreat
    AgaTheGreat
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    Nice meme.
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • ForzaRammer
    ForzaRammer
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    No thx. You should think about how tanks need HA for resources. Tanks deserve more care, not low output dps.
  • Rake
    Rake
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    zos changes everything in every patch anyways
  • Knightpanther
    Knightpanther
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    Said it many many times on these forums, the best players in any games arnt the highest damage dealers, most of the time they are very poor players.

    Be Safe
  • Runefang
    Runefang
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    Said it many many times on these forums, the best players in any games arnt the highest damage dealers, most of the time they are very poor players.

    Be Safe

    Total nonsense. Believe what you want but in PvE the highest damage dealers are the best players. That’s specifically what makes them the best along with a willingness to practice and do what their team needs from them.
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