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Do you agree with the nerf to defensive PvP-tank oriented monster sets? (Trollking,BloodSpawn)

D3N7157
D3N7157
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Lets settle things once and for all.

Do you agree with the nerf to defensive PvP-tank oriented monster sets? (Trollking,BloodSpawn) 244 votes

Yes
45%
NyteshadeJWillCHSBerek_BloodfangMurderMostFoulssewallb14_ESOjonathanb16_ESOMadyDracaneIruil_ESOSarousseNeillMcAttackdennissomb16_ESOJames-WayneThunderclappreeviousCaffeinatedMayhemShananSaubonGoregrinderRi_Khan 111 votes
No
54%
BlueRavenStxCresKesstrylxaraanBeolundRikumaruScardyFoxSnowstriderkillingspreeb16_ESOeklhaftb16_ESOmadeeh91rwb17_ESOcsbeau1969JeremyMalyckNeoXanthusKnightpantherBalticBluesArcVelarianUniverse 133 votes
  • Rave the Histborn
    Rave the Histborn
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    Yes
    Yes, Bloodstained is so good at I can't see changing it out for any other set on my mDK.

    Also weird for years people have been asking to end the tank pop meta and now that it's ending people are losing their minds over it
  • laksikus
    laksikus
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    Yes
    This patch was a buff for tanks
  • John_Falstaff
    John_Falstaff
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    No
    No. Those are also PvE tanking sets, and I'd rather not be a collateral from satisfying demands of ever-unhappy PvP crowd. Do something else. Make Battle Spirit more elaborate. Change sets in different ways (reduce defense for BS and keep ultigen, PvE tanks run it for ultigen above all), but please quit making PvE the victim of your misguided and feeble balancing attempts.

    Pretty sure they won't remove defile from their cash cow's blastbones, that's too much balancing to bear. But nerfing tanks? Always a good idea, always.
  • BaiterOfZergs
    BaiterOfZergs
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    Yes, Bloodstained is so good at I can't see changing it out for any other set on my mDK.

    Also weird for years people have been asking to end the tank pop meta and now that it's ending people are losing their minds over it

    Lol this will not come close to ending it. It’ll only encourage people to build tankier like usual, it’s the same nerf pattern since 2016. People just adapt to the nerfs.
    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • Ohtimbar
    Ohtimbar
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    No
    For PVP? Sure. For PVE? No. One size fits all combat balance is a terrible idea.
    Edited by Ohtimbar on April 22, 2020 4:25PM
    forever stuck in combat
  • D3N7157
    D3N7157
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    Yes
    Yes, Bloodstained is so good at I can't see changing it out for any other set on my mDK.

    Also weird for years people have been asking to end the tank pop meta and now that it's ending people are losing their minds over it

    Lol this will not come close to ending it. It’ll only encourage people to build tankier like usual, it’s the same nerf pattern since 2016. People just adapt to the nerfs.

    Cant wait to exploit the hell out of the new hist sap ngl...
  • RedReign
    RedReign
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    Yes
    Bloodspawn has been the PvP meta for years, personally looking forward to some diversity for a change.
  • Atherakhia
    Atherakhia
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    Yes
    I'm fine with them nerfing sets in general because a certain level of balance needs to be maintained. What I don't agree with is nerfing things to the point you remove them completely from being used. What we saw with this patch is many sets got hit so hard their use is now questionable while other sets like Selene and Zaan have been improved further cementing their superiority in their respective roles.
  • BaiterOfZergs
    BaiterOfZergs
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    D3N7157 wrote: »
    Yes, Bloodstained is so good at I can't see changing it out for any other set on my mDK.

    Also weird for years people have been asking to end the tank pop meta and now that it's ending people are losing their minds over it

    Lol this will not come close to ending it. It’ll only encourage people to build tankier like usual, it’s the same nerf pattern since 2016. People just adapt to the nerfs.

    Cant wait to exploit the hell out of the new hist sap ngl...

    There will be new vampire tanky builds which is obvious when reading through their skills, just wait till people see the 35-40k health vamp builds that do damage.

    Edited by BaiterOfZergs on April 22, 2020 4:31PM
    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • D3N7157
    D3N7157
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    Yes
    RedReign wrote: »
    Bloodspawn has been the PvP meta for years, personally looking forward to some diversity for a change.

    Balorgh looks really sweet probably gonna become the new bloodspawn
  • Universe
    Universe
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    No
    Instead of nerfing those sets ZOS could have addressed the OP tanking meta in PVP by making the following change to Battle Spirit:
    Increase Health by 5000
    Reduce damage taken by 50%
    Reduce healing received by 60%
    Reduce damage shield strength by 50%
    Increase the cost of blocking by 20%
    Increase range of abilities with greater than 28m range by 8m in Cyrodiil.

    *The increased cost for blocking would have affected tanks the most.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • JanTanhide
    JanTanhide
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    No
    Going to stop using Symphony of Blades and Thurvokin. Nerfed S.O.B.s into the ground. It's worthless in Greymoor. Thurvokin got hit so hard I won't run it either on my Tanks with Greymoor. Have to find something else.

    Thanks ZOS. Let's appease PVP and destroy PVE.
  • mav1234
    mav1234
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    No
    Increase bloodspawn's proc chance (possibly lower its CD) and it would be fine to change it how they did.
  • Berek_Bloodfang
    Berek_Bloodfang
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    Yes
    D3N7157 wrote: »
    Lets settle things once and for all.

    BloodSpawn was completely broken to the point almost everyone was using it in Battlegrounds. It's about time! TBH I was wondering if the set was glitched, for a set that is supposed to proc 6% of the time players seemed to always have the buff active??

    Good ridden IMO
  • oxygen_thief
    oxygen_thief
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    Yes
    sooner or later every set in the game will be changed to free the space for a new gear from an upcoming content. why would you pay to farm a new item in a new dungeon if you already have bs? there are two ways to make you to do it
    1 nerf your gear
    2 make op new set .
    officially nobody loves op gear so nerfing is the best solution i guess
  • MurderMostFoul
    MurderMostFoul
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    Yes
    I used them both, but they clearly out shined other options by far.
    “There is nothing either good or bad, but thinking makes it so.”
  • BaiterOfZergs
    BaiterOfZergs
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    I used them both, but they clearly out shined other options by far.

    Lol at “options”

    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • oxygen_thief
    oxygen_thief
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    Yes
    Universe wrote: »
    Instead of nerfing those sets ZOS could have addressed the OP tanking meta in PVP by making the following change to Battle Spirit:
    Increase Health by 5000
    Reduce damage taken by 50%
    Reduce healing received by 60%
    Reduce damage shield strength by 50%
    Increase the cost of blocking by 20%
    Increase range of abilities with greater than 28m range by 8m in Cyrodiil.

    *The increased cost for blocking would have affected tanks the most.

    sure like bleeds did. it will affect regular magicka builds
  • D3N7157
    D3N7157
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    Yes
    I used them both, but they clearly out shined other options by far.

    Lol at “options”

    At least now some people will use the new antiquities to be honest, if BS stayed the way it was nobody would consider using these new items and there would be no incentive to buy the new chapter.
    It's smart marketing through balance like with protective, i wonder how many race changes to nord have we all bought cause of that nerf :D
  • Charon_on_Vacation
    Charon_on_Vacation
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    No
    i think a slight nerf might have been okay, but the typical zos sledgehammer is just too much.
  • L_Nici
    L_Nici
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    Yes
    Overall yes, I do agree with the Nerfs of defensive Monstersets, the defensive Meta stayed long enough. Those changes will speed up PvP a lot. But in some cases especially looking at Bloodspawn it just wasn't needed. The defensive Bonus of Bloodspawn is nothing compared to Trollkings insane Health reg or Earthgores Heal, Bloodspawn really never was an issue I think its propably the only monsterset that was perfect from the start and didn't need major changes at all.
    PC|EU
  • D3N7157
    D3N7157
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    Yes
    L_Nici wrote: »
    Overall yes, I do agree with the Nerfs of defensive Monstersets, the defensive Meta stayed long enough. Those changes will speed up PvP a lot. But in some cases especially looking at Bloodspawn it just wasn't needed. The defensive Bonus of Bloodspawn is nothing compared to Trollkings insane Health reg or Earthgores Heal, Bloodspawn really never was an issue I think its propably the only monsterset that was perfect from the start and didn't need major changes at all.

    Bloodspawn was too strong with how quick you could get a defensive ult up, this nerf will end careers of many
    wannabe stamdk ''players'' too, we have an interesting patch ahead.
  • BalticBlues
    BalticBlues
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    No
    ZOS seems to be unable to balance PvP tanking via BattleSpirit, so they nerf Tanks in PvP AND PvE to the point that PvE tanking is becoming a resource management nightmare. While DDs and Healers just can throw in a HA when resources are low, Tanks can die easily doing this in the wrong moment, sometimes it's even dangerous to loose a block for a synergy. I wonder if the dev responsible for the -50% regen of monster sets ever tanked some of the latest vDLC One-Shot-Dungeons...

    I will stop pugging as Tank with the upcoming -50% monster regen changes.
    When the group finder places a Tank into a 3-man-DD group without healer,
    the -50% regen monster sets will no longer be able to sustain tanking without healer synergies.
    Edited by BalticBlues on April 22, 2020 5:39PM
  • L_Nici
    L_Nici
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    Yes
    Yeah well. True I totally forgot that the defensive ults also get full very fast with it my bad. Just hadn't that in mind at all since I use Bloodsapwn only offensively.
    Edited by L_Nici on April 22, 2020 5:38PM
    PC|EU
  • MartiniDaniels
    MartiniDaniels
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    Yes
    Like many I tried probably all monster sets one way or another. Nothing beats Bloodspawn, it is just another level of difficulty when you use one. Of course there is Zaan, there is Balrogh, but they are situational, sometimes great sometimes useless. Bloodspawn is good always.
    Of course it will be better if ZOS buffed other sets to bloodspawn level... but we know this will never happen.
    Troll king just obviously broken if built properly.
  • D3N7157
    D3N7157
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    Yes
    Like many I tried probably all monster sets one way or another. Nothing beats Bloodspawn, it is just another level of difficulty when you use one. Of course there is Zaan, there is Balrogh, but they are situational, sometimes great sometimes useless. Bloodspawn is good always.
    Of course it will be better if ZOS buffed other sets to bloodspawn level... but we know this will never happen.
    Troll king just obviously broken if built properly.

    Bloodspawn is a danger to the antiquities and sales of the new chapter on top of that so i bet Mr.Wheeler
    decided to hit 2 birds with one stone so to say.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Yes and No. I totally get that Bloodspawn is the most used monster, and anytime something is that obvious to use for almost any PVP build, it needs looked at. The question of course, what should be done.

    Option 1. The ZOS approach. Hit it so hard with a nerf hammer, that it probably becomes useless. I generally despise this approach, but it is certainly the most common option I see them try. Also seems what is happening here. I dont see using blood spawn on any of my builds in the future if these adjustments go live. Currently I use it on several, but not all, of my PVP setups.

    Option 2. Make some small reasonable adjustments, and see what happens. This is likely the best option, but I cant recall them doing this basically ever.

    Option 3. Buff some less desirable options to bring them in line with whatever is potentially over performing. Also a pretty decent option.

    Option 4: Do a combo of 2 and 3, which is what I typically advocate doing.
  • MartiniDaniels
    MartiniDaniels
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    Yes
    D3N7157 wrote: »
    Like many I tried probably all monster sets one way or another. Nothing beats Bloodspawn, it is just another level of difficulty when you use one. Of course there is Zaan, there is Balrogh, but they are situational, sometimes great sometimes useless. Bloodspawn is good always.
    Of course it will be better if ZOS buffed other sets to bloodspawn level... but we know this will never happen.
    Troll king just obviously broken if built properly.

    Bloodspawn is a danger to the antiquities and sales of the new chapter on top of that so i bet Mr.Wheeler
    decided to hit 2 birds with one stone so to say.

    Yes, it's the same as how they over-buffed guild skill lines in the patch where those appeared in crown store.
  • SidraWillowsky
    SidraWillowsky
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    Yes in PvP, no in PvE.

    What options do stam specs have for vMA at this point? Prior to the last patch, Iceheart was strong enough that it was worth wearing even with the rather useless one-piece bonus. I'm looking through the list of monster sets, and everything that seems like it could be viable has been nerfed in the PTS.
  • GarnetFire17
    GarnetFire17
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    Yes
    However, CP is more the problem.
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