How about we remove all the quests for it, and turn it into a guild event?
- Guilds would be required to form a guild group and que with a specific number. Upon getting the que, it would be guild vs guild set in a manner where its faction vs faction (so no internal faction fighting)
- the "battleground cyrodiil" would provide some sort of guild-based ladder ranking.
- The map would be redesigned so that there was less keeps
- Resources will be redesigned and will now be used to dictate if players can buy siege, use siege, or respawn at a camp.
- Each guild will have a keep which they can design and fill with items. When entering the match the rival team will be able to see that keep
- Keeps will have different designs like the houses, but will all be the same size with different floor plans
- The winner of a match is decided at 30 minutes based on resources
- Victory before the timer can be accomplished if one team takes the other teams keep.
Discuss