We are currently investigating issues some players are having logging into the European PC/Mac megaserver. We will update as new information becomes available.

Can I Please Have a Furniture Bag?

FlopsyPrince
FlopsyPrince
✭✭✭✭✭
✭✭✭
I am getting so many furniture items crowding my banker. I want a bag for that rather than having to vendor it, try to sell it or simply dump it in a pile in a house I own.

Make it come with ESO+ like the mat bag.
PC
PS4/PS5
  • FrancisCrawford
    FrancisCrawford
    ✭✭✭✭✭
    ✭✭✭✭
    A lot of my chest space is taken up that way. I agree it would be a great idea. And it would be easy to develop for the same reasons the craft bag was.
  • Katahdin
    Katahdin
    ✭✭✭✭✭
    ✭✭✭✭✭
    This has been asked before and in one of the ESO live shows, the said they have said they cant/wont do it because there are too many different pieces of furniture for it. There are more different pieces of furniture than there are mats apparently and it would be too big.
    Beta tester November 2013
  • shaielzafine
    shaielzafine
    ✭✭✭✭✭
    Just give us an unlimited furniture bag. It would make me want to spend more money on crown store furniture if I could hold it somewhere other than the unused houses
  • Grianasteri
    Grianasteri
    ✭✭✭✭✭
    Totally agree with the OP.

    Furniture clogs up a characters inventory and/or your bank. Its horrendous if you are someone who enjoys housing and spends time and effort doing this.

    When you go shopping for or crafting furniture, it should automatically go into a furniture bag, or just a new section of the craft bag I would suggest. Or better yet, immediately into your house inventory to be used, rather than any of your inventories.

    Frankly housing could really do with some quality of life improvements rather than churning out new houses and furniture. Enough already, improve the system please. Off the top of my head...

    - More housing space, particularly for mounts/pets/specials etc.
    - Ability to place our characters, non interactable, just like we can place banker, merchant, fence
    - New "npc" characters to be "crafted" or "purchased" (recruited/employed) - Stable hand, cook etc
    - More chest space, the game is years older now and has immeasurably more stuff in it... we need more chests to store it!

    Ive written before on the topic more comprehensively with a longer more detailed list. But whatevs, ZOS don't seem to be listening :(
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Katahdin wrote: »
    This has been asked before and in one of the ESO live shows, the said they have said they cant/wont do it because there are too many different pieces of furniture for it. There are more different pieces of furniture than there are mats apparently and it would be too big.

    Then they have to think of a better way to store it - that is just ridiculous - in EVE online i can have up to thousand stacks in every station, but it can be separated into sub-folders and each of them can hold 1000 stacks as well. And this can be done in any station i want to use - if CCP can do it, ZOS can do as well, they are just too lazy.
  • Neoealth
    Neoealth
    ✭✭✭✭✭
    ✭✭
    Yeah just throw all the furniture in the crafting bag. Make a new tab for them. No need for a separate bag.
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    -Furniture bag
    -Motif book
    -Survey bag
    -Master writ book

    Should all be a thing!
  • Skorro
    Skorro
    ✭✭✭✭✭
    Yes please! And a siege bag :)
  • cheeseaddict
    cheeseaddict
    ✭✭✭
    New bag please......
  • Saucy_Jack
    Saucy_Jack
    ✭✭✭✭✭
    ✭✭✭✭✭
    Even if we couldn't have a one-for-everything bag because the size would be too big, I would settle for multiple furniture bags, one for each type of furniture (blueprints, praxes, etc.)

    If THOSE would be too big, I would be quite content with forty bags, all subcategories, because forty furniture bags would still take up waaaaaaaay less space han all the furniture I currently have in my bank and on alts.
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Saucy_Jack wrote: »
    Even if we couldn't have a one-for-everything bag because the size would be too big, I would settle for multiple furniture bags, one for each type of furniture (blueprints, praxes, etc.)

    If THOSE would be too big, I would be quite content with forty bags, all subcategories, because forty furniture bags would still take up waaaaaaaay less space han all the furniture I currently have in my bank and on alts.

    Forty bags holding 100 each would be the same as 1 bag holding 4,000 things. All those items still have to be stored, inventoried and tracked by the server. I have a couple of houses that I call hoarding houses filled with crap I haven't used yet so I understand the want for a place to store furniture other than houses. I also understand why we do not have a place to store furniture.
    The problem with getting more space is we will quickly fill that space then want more. It is never ending. I've learned to accept I will probably always have a house or two that looks like this.
    Roxz0ee.jpg
    and then the parrot said, "must be the water mines green too."
  • Bekkael
    Bekkael
    ✭✭✭✭✭
    That would be nice. I just keep extra furniture in extra houses I’m not currently decorating or using much (like the massive Arteum freebie), or throw them in one of the many housing storage chests.
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • RefLiberty
    RefLiberty
    ✭✭✭✭✭
    If I remember correctly, they said it would bloat a DB additionally thus more strain to servers.
    Once you bag a piece of furniture, it becomes a stored txt database record, with its properties. Apparently there is to much different types and variations, that would multipled by players, create a big and sizable databases per player, because every time you open a bag, server needs to query DB, load it's content and send it to you so you can browse it.
    Since there is much less types of mats, that can stack, they said they will not do the same for furniture, also due to hoarding habits of player it could lead to sizable DB's.
    That's the dev's comment tho, I don't know how really are mats DB big in average to make a comparison, but the fact really is, that DB queries on server are process demanding. Not only here but in general, like webhostig services and such.
    Not saying it is not possible but requires adding more resources that is for sure.
    Edited by RefLiberty on April 21, 2020 6:27PM
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    RefLiberty wrote: »
    If I remember correctly, they said it would bloat a DB additionally thus more strain to servers.
    Once you bag a piece of furniture, it becomes a stored txt database record, with its properties. Apparently there is to much different types and variations, that would multipled by players, create a big and sizable databases per player, because every time you open a bag, server needs to query DB, load it's content and send it to you so you can browse it.
    Since there is much less types of mats, that can stack, they said they will not do the same for furniture, also due to hoarding habits of player it could lead to sizable DB's.
    That's the dev's comment tho, I don't know how really are mats DB big in average to make a comparison, but the fact really is, that DB queries on server are process demanding. Not only here but in general, like webhostig services and such.
    Not saying it is not possible but requires adding more resources that is for sure.

    Sounds like something they might want to add to their performance upgrades this year.
  • RefLiberty
    RefLiberty
    ✭✭✭✭✭
    Lysette wrote: »
    Katahdin wrote: »
    This has been asked before and in one of the ESO live shows, the said they have said they cant/wont do it because there are too many different pieces of furniture for it. There are more different pieces of furniture than there are mats apparently and it would be too big.

    Then they have to think of a better way to store it - that is just ridiculous - in EVE online i can have up to thousand stacks in every station, but it can be separated into sub-folders and each of them can hold 1000 stacks as well. And this can be done in any station i want to use - if CCP can do it, ZOS can do as well, they are just too lazy.

    Stacking of the same type is different, it is still the same type, and it is just Indexed where the stack is.
    Also per steam charts, and that is.steam only, EVE average is 6k players online, ESo is 30K. And that is steam only.
  • BXR_Lonestar
    BXR_Lonestar
    ✭✭✭✭✭
    I am getting so many furniture items crowding my banker. I want a bag for that rather than having to vendor it, try to sell it or simply dump it in a pile in a house I own.

    Make it come with ESO+ like the mat bag.

    It would be nice to have a "Furniture Box" that acts like one of those chests/coffers you can buy for your house, except that the furniture box provided limitless storage like the craft bag and all items in it can be accessed while decorating any house.

    It'd be nice if it came with ESO Plus, but I wouldn't be opposed to it being purchasable from the master writ guy for a large sum of master writs either.

    It just plain sucks that you have to spend so much time managing your inventory on this game. I often dedicate Sunday mornings to doing writs, surveys, cleaning out my bank, etc.. Not having to manage furniture would simply be one less thing to worry about, which would be a very welcome change.
  • lillybit
    lillybit
    ✭✭✭✭✭
    ✭✭
    I am getting so many furniture items crowding my banker. I want a bag for that rather than having to vendor it, try to sell it or simply dump it in a pile in a house I own.

    Make it come with ESO+ like the mat bag.

    It would be nice to have a "Furniture Box" that acts like one of those chests/coffers you can buy for your house, except that the furniture box provided limitless storage like the craft bag and all items in it can be accessed while decorating any house.

    It'd be nice if it came with ESO Plus, but I wouldn't be opposed to it being purchasable from the master writ guy for a large sum of master writs either.

    It just plain sucks that you have to spend so much time managing your inventory on this game. I often dedicate Sunday mornings to doing writs, surveys, cleaning out my bank, etc.. Not having to manage furniture would simply be one less thing to worry about, which would be a very welcome change.

    My thought was very similar to this, something that works like the craft bag but you can only access it when you're in one of your houses so you're not dragging everything around with you and it doesn't have to load when it might effect performance.

    Like the craft bag, you could choose whether stuff goes in automatically and could take things out to trade.

    It would improve housing 500% for me, it's so much of a pain hunting through 20 different houses to find that thing you know you've got somewhere!
    PS4 EU
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    The "too much space argument is iffy to me. Space is much more easily available now with modern systems. I know this is likely not a modern system, but this really impacts gameplay negatively.

    I hate having a "dump house" because I have to figure out where everything is. They block each other if I put items too closely together.


    I fully support the idea of multiple specialized bags. It would also make sorting things MUCH better if they were grouped by kind. The added bonus would be if things like survey writs were available cross characters, always on hand when I come near to the place where it can be used.
    PC
    PS4/PS5
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    kargen27 wrote: »
    Saucy_Jack wrote: »
    Even if we couldn't have a one-for-everything bag because the size would be too big, I would settle for multiple furniture bags, one for each type of furniture (blueprints, praxes, etc.)

    If THOSE would be too big, I would be quite content with forty bags, all subcategories, because forty furniture bags would still take up waaaaaaaay less space han all the furniture I currently have in my bank and on alts.

    Forty bags holding 100 each would be the same as 1 bag holding 4,000 things. All those items still have to be stored, inventoried and tracked by the server. I have a couple of houses that I call hoarding houses filled with crap I haven't used yet so I understand the want for a place to store furniture other than houses. I also understand why we do not have a place to store furniture.
    The problem with getting more space is we will quickly fill that space then want more. It is never ending. I've learned to accept I will probably always have a house or two that looks like this.
    Roxz0ee.jpg

    The silly thing with this is, they have to store even more information, if we just drop the furniture into unused houses like in this picture. it is just a very lazy excuse to say it would be too big and cost too much memory in a furniture bag.
  • Gracous
    Gracous
    ✭✭✭✭
    kargen27 wrote: »
    Saucy_Jack wrote: »
    Even if we couldn't have a one-for-everything bag because the size would be too big, I would settle for multiple furniture bags, one for each type of furniture (blueprints, praxes, etc.)

    If THOSE would be too big, I would be quite content with forty bags, all subcategories, because forty furniture bags would still take up waaaaaaaay less space han all the furniture I currently have in my bank and on alts.

    Forty bags holding 100 each would be the same as 1 bag holding 4,000 things. All those items still have to be stored, inventoried and tracked by the server. I have a couple of houses that I call hoarding houses filled with crap I haven't used yet so I understand the want for a place to store furniture other than houses. I also understand why we do not have a place to store furniture.
    The problem with getting more space is we will quickly fill that space then want more. It is never ending. I've learned to accept I will probably always have a house or two that looks like this.
    Roxz0ee.jpg

    Looks like my real life house! lol
  • Cireous
    Cireous
    ✭✭✭✭✭
    I am fully on board with the argument, "If other games can do it, so can ESO."

    THERE HAS TO BE A WAY.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    RefLiberty wrote: »
    Lysette wrote: »
    Katahdin wrote: »
    This has been asked before and in one of the ESO live shows, the said they have said they cant/wont do it because there are too many different pieces of furniture for it. There are more different pieces of furniture than there are mats apparently and it would be too big.

    Then they have to think of a better way to store it - that is just ridiculous - in EVE online i can have up to thousand stacks in every station, but it can be separated into sub-folders and each of them can hold 1000 stacks as well. And this can be done in any station i want to use - if CCP can do it, ZOS can do as well, they are just too lazy.

    Stacking of the same type is different, it is still the same type, and it is just Indexed where the stack is.
    Also per steam charts, and that is.steam only, EVE average is 6k players online, ESo is 30K. And that is steam only.

    Nonsense, who in their right mind is playing EVE via steam?- I have several hundreds of very diverse ships equipped with a multitude of modules in several stations and quite a few corporation offices with thousands of items in 7 hangars, each hangar separated in a multitude of sub-folders holding all kind of items, which are useful for running a corporation.

    The amount of data ESO has to store is minor compared to that. Furniture of high diversity - ridiculous - thousands of different modules in EVE, ESO furniture items do not even come close to the diversity EVE is offering. And storage capacity is free as well - it doesn't cost anything extra in EVE.
    Edited by Lysette on April 21, 2020 10:45PM
  • Neoealth
    Neoealth
    ✭✭✭✭✭
    ✭✭
    .
    Edited by Neoealth on April 21, 2020 10:48PM
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lysette wrote: »
    kargen27 wrote: »
    Saucy_Jack wrote: »
    Even if we couldn't have a one-for-everything bag because the size would be too big, I would settle for multiple furniture bags, one for each type of furniture (blueprints, praxes, etc.)

    If THOSE would be too big, I would be quite content with forty bags, all subcategories, because forty furniture bags would still take up waaaaaaaay less space han all the furniture I currently have in my bank and on alts.

    Forty bags holding 100 each would be the same as 1 bag holding 4,000 things. All those items still have to be stored, inventoried and tracked by the server. I have a couple of houses that I call hoarding houses filled with crap I haven't used yet so I understand the want for a place to store furniture other than houses. I also understand why we do not have a place to store furniture.
    The problem with getting more space is we will quickly fill that space then want more. It is never ending. I've learned to accept I will probably always have a house or two that looks like this.
    Roxz0ee.jpg

    The silly thing with this is, they have to store even more information, if we just drop the furniture into unused houses like in this picture. it is just a very lazy excuse to say it would be too big and cost too much memory in a furniture bag.

    The house can only hold a limited amount of furnishings. If the furnishing bag had the same limit players would complain that it is to small. Goes back to the problem of no matter how much space we get we soon fill it and need more.

    I don't know if there is a difference in how the server treats furnishings in homes and furnishings otherwise stored. If there is a difference that could be where the problem lies.
    and then the parrot said, "must be the water mines green too."
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    A lot of my chest space is taken up that way. I agree it would be a great idea. And it would be easy to develop for the same reasons the craft bag was.

    Yes, it would be easy to develop and I have made such a request until Zos explained why it is not like the crafting back and why they are not providing it.

    Last year Zos explained that there are many more unique items for furnishings that there are matts that go into our crafting bags. As a result the query on the server when we access the furnishing bag is a much larger load. While I would want such storage I do not want it at the costs of performance that is already problematic.

    Edit: I see Lysette's comment suggesting it is a greater load on the server with us storing the items in an otherwise vacant home. That is not the case. As Kargen points out, homes can only hold a very limited number of items and that it is not a great solution to offer a furnishing bag of very limited size.
    Edited by idk on April 22, 2020 3:12AM
  • FierceSam
    FierceSam
    ✭✭✭✭✭
    ✭✭✭✭
    I guess the issue becomes one of database size (ie number of distinct furniture items) where the database can only comfortably deal with a certain number....

    Way easier to create a number of separate database tables (ie houses) with a defined item limit...

    Maybe the solution is cheap, rubbish warehouse houses... available for gold and designed to store furniture in


    Otherwise it’s an obvious and very marketable ESO+ benefit that would encourage housing use and potential furniture sales

  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    kargen27 wrote: »
    Lysette wrote: »
    kargen27 wrote: »
    Saucy_Jack wrote: »
    Even if we couldn't have a one-for-everything bag because the size would be too big, I would settle for multiple furniture bags, one for each type of furniture (blueprints, praxes, etc.)

    If THOSE would be too big, I would be quite content with forty bags, all subcategories, because forty furniture bags would still take up waaaaaaaay less space han all the furniture I currently have in my bank and on alts.

    Forty bags holding 100 each would be the same as 1 bag holding 4,000 things. All those items still have to be stored, inventoried and tracked by the server. I have a couple of houses that I call hoarding houses filled with crap I haven't used yet so I understand the want for a place to store furniture other than houses. I also understand why we do not have a place to store furniture.
    The problem with getting more space is we will quickly fill that space then want more. It is never ending. I've learned to accept I will probably always have a house or two that looks like this.
    Roxz0ee.jpg

    The silly thing with this is, they have to store even more information, if we just drop the furniture into unused houses like in this picture. it is just a very lazy excuse to say it would be too big and cost too much memory in a furniture bag.

    The house can only hold a limited amount of furnishings. If the furnishing bag had the same limit players would complain that it is to small. Goes back to the problem of no matter how much space we get we soon fill it and need more.

    I don't know if there is a difference in how the server treats furnishings in homes and furnishings otherwise stored. If there is a difference that could be where the problem lies.

    Storing 2 chairs or 200 of them takes the same amount of storage - it is just an id what item type it is and the amount. ZOS is just not doing it to fill up our inventory and sell upgrade tokens to newer players. Memory issue is just a lazy excuse, not because they would be too lazy to do it, but because they intentionally want you to struggle with your inventory. And this is not acceptable with premium accounts paying a subscription.
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    One more reason for them to do something in this direction...

    ...what about upgrading your housings?
    If you save up month after month, finally buy that big homestead you always wanted... and then have to move your furniture from your old home to your new? Who has that much free inventory, hmmm???

    Same for crown store purchases, as has been mentioned... now many sales do they miss out on for reasons of "I... don't have the bank space for that, and akm still saving up for the larger home..."?

    Yes, it might be iffy. But it would not have to be an "unlimited" bag, really... just some extra bank-ish storage for furniture -only-; so you -can- have a place to put your collected stuff, and possibly empty a home into wholesale for moving the clutter to a larger location...
    Sarannah wrote: »
    -Furniture bag
    -Motif book
    -Survey bag
    -Master writ book

    Should all be a thing!
    I think Surveys and master writs really ought to be "worked off" as they arrive.
    And motivs... eh. They should be learned, or sold in crown stores for others.

    On that thought... guild banks could -really- use an upgrade!
    Two upgrades actually... for one I -still- would like to see a way to unlock guild bankishness with crowns for "gircle of friends" type guilds that are smaller then 10 people yet don't want to let in strangers just for the bank (and thus might be temptred to just pay for it), and for another I would love to see guild projects to increase the bank space - stuff that takes a LOT of gold and basic resources, and lets all the guild members pitch in... but in the end, results in more bank space for everyone. And while they're at it, other "guild projects" for various advantages the guiuldmembers can then enjoy...
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    if you want just a limited amount of additional space - make a guild during the free ESO trial weekend and invite as many newbies as you can - after the weekend most of them will not be there anymore - but you have now a guild bank of your own.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    kargen27 wrote: »
    Saucy_Jack wrote: »
    Even if we couldn't have a one-for-everything bag because the size would be too big, I would settle for multiple furniture bags, one for each type of furniture (blueprints, praxes, etc.)

    If THOSE would be too big, I would be quite content with forty bags, all subcategories, because forty furniture bags would still take up waaaaaaaay less space han all the furniture I currently have in my bank and on alts.

    Forty bags holding 100 each would be the same as 1 bag holding 4,000 things. All those items still have to be stored, inventoried and tracked by the server. I have a couple of houses that I call hoarding houses filled with crap I haven't used yet so I understand the want for a place to store furniture other than houses. I also understand why we do not have a place to store furniture.
    The problem with getting more space is we will quickly fill that space then want more. It is never ending. I've learned to accept I will probably always have a house or two that looks like this.
    Roxz0ee.jpg
    This, and this take up the same amount of data as the bag. However as houses are instances its less of an problem.
    An furniture chest would be an good idea. It would save data over placing them and would be convinent as you could simply place them directly from chest.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
Sign In or Register to comment.