IT BEGINS, the battle of the op build. Tactic of the broken builds.

phoenixkungfu
phoenixkungfu
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DEAR ESO, PLEASE PLEASE GO THOUGH WITH THE PLANS., HEALING IS OVERPOWERED.
You did the calculation. We all know the math. Healing in pvp is out of control. It needs A NERF. Pve is happy. So battle spirt is the way to go.. your doing right.

Dear ESO, I KNOW IT COMING. THE BATTLE OF THE DONT NERF ME.
Stand your ground. I'm a 16 time nerf pet sorcerer. Players will adapt. However you know it, they know it. Some build aka the ones with a 2h shield are broken and are walking tanks with crazy damage. Player want to kill each other but dont want to be nerf... PLEASE STAND YOUR GROUND. THE GAMEPLAY WILL BE HEALTHY AGAIN, example some builds are so broken right now I rather run away then fight some builds. That not good gameplay. Every playstyle should have a chance

DONT LET THE HOURS AND HOURS GO TO WASTE LIKE WITH THE GREAT HEAVY ATTACK CHANGES.

LET THE GREAT BATTLE OF THE NERF BEGIN.
  • Bradyfjord
    Bradyfjord
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    Remember what it says on the back of the Guide? Don't Panic.

    If impenetrable goes up a few % and healing goes down a few % we should be roughly as tanky as before, or perhaps slightly less. It will be felt, but it will not be a big deal. We can adapt, if we can get our abilities to go off.

    The only thing that can bring real balance to ESO pvp will be restoring performance to an acceptable level.
  • robertthebard
    robertthebard
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    Um, the battle of "don't nerf me" has been going on for longer than ESO has been around, and I'll bet we could find plenty of posts with this theme here that predate this thread by years.
  • Kidgangster101
    Kidgangster101
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    Bradyfjord wrote: »
    Remember what it says on the back of the Guide? Don't Panic.

    If impenetrable goes up a few % and healing goes down a few % we should be roughly as tanky as before, or perhaps slightly less. It will be felt, but it will not be a big deal. We can adapt, if we can get our abilities to go off.

    The only thing that can bring real balance to ESO pvp will be restoring performance to an acceptable level.

    Exactly. If they really want to Nerf healing they should do it to everyone by creating a "healing" stat.

    If you seperate healing from weapon dmg and spell dmg then it will be fair. The fact that your tooltip can get close to 30k as a stam (vigor) or like 26k magic (rapid Regen) is why people think healing is over performing. People can heal/do crazy dmg and through cp get very tanky as well. Seperating the way it's calculated forces people to give up stats to gain healing.
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