BGs need the following improvements/additions:
1: as there is under lvl 50 queue, there should be one for lvl 50 cp 0 to cp159. Sure BGs have CP turned off, but gear scaling is not in effect. Or for that matter, scale their gear in BGs to cp 160 until they reach it and dont implement that queue. However, no mater the case, those people should be able to play on their level, instead of being heartlessly trashed on.
2: CP160+ BGs should have a MMR implemented, also that MMR should be based off character, not account. reason is that you might level new class, dont know how to play/build it and will suck and no reason to be playing with high MMR people until you get better/ build better. - as of right now, every BG is a steam roll by 1 team, very rare you see 2 teams evenly competing, and most BGs 1 team is heavily trashed on. it's simply not fun to play like that.
3: There should be a Separate, competitive BGs queue, with certain rewards BUT team play. where are preset teams of friends and guildies could compete for titles, cosmetics and prestige.
4: Lastly a BG queue where CP is turned on.
BGs need the following improvements/additions:
1: as there is under lvl 50 queue, there should be one for lvl 50 cp 0 to cp159. Sure BGs have CP turned off, but gear scaling is not in effect. Or for that matter, scale their gear in BGs to cp 160 until they reach it and dont implement that queue. However, no mater the case, those people should be able to play on their level, instead of being heartlessly trashed on.
2: CP160+ BGs should have a MMR implemented, also that MMR should be based off character, not account. reason is that you might level new class, dont know how to play/build it and will suck and no reason to be playing with high MMR people until you get better/ build better. - as of right now, every BG is a steam roll by 1 team, very rare you see 2 teams evenly competing, and most BGs 1 team is heavily trashed on. it's simply not fun to play like that.
3: There should be a Separate, competitive BGs queue, with certain rewards BUT team play. where are preset teams of friends and guildies could compete for titles, cosmetics and prestige.
4: Lastly a BG queue where CP is turned on.
BGs need the following improvements/additions:
1: as there is under lvl 50 queue, there should be one for lvl 50 cp 0 to cp159. Sure BGs have CP turned off, but gear scaling is not in effect. Or for that matter, scale their gear in BGs to cp 160 until they reach it and dont implement that queue. However, no mater the case, those people should be able to play on their level, instead of being heartlessly trashed on.
2: CP160+ BGs should have a MMR implemented, also that MMR should be based off character, not account. reason is that you might level new class, dont know how to play/build it and will suck and no reason to be playing with high MMR people until you get better/ build better. - as of right now, every BG is a steam roll by 1 team, very rare you see 2 teams evenly competing, and most BGs 1 team is heavily trashed on. it's simply not fun to play like that.
3: There should be a Separate, competitive BGs queue, with certain rewards BUT team play. where are preset teams of friends and guildies could compete for titles, cosmetics and prestige.
4: Lastly a BG queue where CP is turned on.
2: There is MMR in max level BGs, and it certainly seems to be character-based. ZOS has left us mostly in the dark on exactly how MMR works, and it may very well have changed somewhat over time. After the most recent major patch reset everyone's MMR, games have very much been a mixed bag. That might be because MMR is still working on getting settled, or it might be because some fundamental changes were made behind the scenes.
...
4: CP-enabled BGs were pretty bad when they tried them ~2 years ago. It makes it way too easy to cover up for shortcomings in build and/or playing ability.