Monte_Cristo wrote: »My theory is that the planemeld happened about 15 years prior to the start of the game, and it made everyone sterile. Hence no children under 15 or so.
That one is actually realistic. Bathrooms are a relatively modern concept which would be out of place given the level of technology (magical and otherwise) in Tamriel. Although if you look out for them you can see their predecessor in the form of bowls or buckets kept near the bed.
I'm systematically immersed to the point I don't even see the hours going by and I need to use my phone alarm to hydrate, pee, stretch. No kids is just how the world is. You also don't see stray pets, for example. Never bothered me. It's just the way the world is built.
If you let go of you IRL and past game experiences, and take ESO for what it is, it's a non issue if you don't see kids.
But that's just me... I'm really good at taking entertainment pieces for what they are. Cinema, stage, books and games... Just let the world build itself around you instead of building it with your own ideas. You don't look at a mine and see a guy in BnW, you see nothing and from that nothing, comes something. You ignore the mime and start to only see what's being built. Same idea here.
ShawnLaRock wrote: »It is immersion-breaking that people keep bringing this up. Gross.
S.
Has any else noticed there are no children in the game world?
Is this immersion breaking?
If they're anything like the annoying children in Skyrim no thanks.
joseayalac wrote: »Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...
There are stray pets though.I'm systematically immersed to the point I don't even see the hours going by and I need to use my phone alarm to hydrate, pee, stretch. No kids is just how the world is. You also don't see stray pets, for example. Never bothered me. It's just the way the world is built.
If you let go of you IRL and past game experiences, and take ESO for what it is, it's a non issue if you don't see kids.
But that's just me... I'm really good at taking entertainment pieces for what they are. Cinema, stage, books and games... Just let the world build itself around you instead of building it with your own ideas. You don't look at a mine and see a guy in BnW, you see nothing and from that nothing, comes something. You ignore the mime and start to only see what's being built. Same idea here.
Well, the semi-official stance is that Skyrim's children weren't liked and so ESO didn't want to fall into the same trap that Skyrim did were people tried to do horrible things to the children there but their immortality only made them even more annoying.
However, for what little time I played WoW (Legion and BfA), I noticed that WoW actually managed to make the children likeable. More of "Arrr! Do I sound like a pirate?" and less "Another wanderer here to lick my father's boots". So if done well, this could work.
I wouldn't go as far and say it is immersion breaking. Immersion is really only ever broken when something happens that wouldn't happen in a "realistic" (what's meant is logically sound or consistent) world. You can go out in the street in real life and you don't see many children around unless you go looking for them, so the lack of children doesn't immediately break the immersion in any instance.
Only when all these instances are looked at as a whole it starts looking strange - a reverse mosaic if you will.
xxthir13enxx wrote: »immersion obsession is the true evil
I encourage you to seek treatment for this affliction
There are stray pets though.I'm systematically immersed to the point I don't even see the hours going by and I need to use my phone alarm to hydrate, pee, stretch. No kids is just how the world is. You also don't see stray pets, for example. Never bothered me. It's just the way the world is built.
If you let go of you IRL and past game experiences, and take ESO for what it is, it's a non issue if you don't see kids.
But that's just me... I'm really good at taking entertainment pieces for what they are. Cinema, stage, books and games... Just let the world build itself around you instead of building it with your own ideas. You don't look at a mine and see a guy in BnW, you see nothing and from that nothing, comes something. You ignore the mime and start to only see what's being built. Same idea here.
For real? O.o
Bethesda game has no children, people complain that it's not immersive.
Bethesda game has children, people complain the children are annoying and don't want them in the game.
joseayalac wrote: »Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...
Children in ESO need to be integrated into the overall world, and existing stories, or they are just set dressing. Given the technical issues that need to be done to add them, if ZOS cannot do them right and make them something interesting and integrated with the game, I would rather not have them.
If ZOS wants to add set dressing, they can start by unlocking all the locked doors into buildings and other places so that we can explore them.
Grianasteri wrote: »joseayalac wrote: »Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...
Children in ESO need to be integrated into the overall world, and existing stories, or they are just set dressing. Given the technical issues that need to be done to add them, if ZOS cannot do them right and make them something interesting and integrated with the game, I would rather not have them.
If ZOS wants to add set dressing, they can start by unlocking all the locked doors into buildings and other places so that we can explore them.
This is illogical.
All of the trees, flora and fauna, its all just set dressing, shall we remove them? All the different architecture and zone identity, its just set dressing, shouldn't everything just look the same? All the NPCs designed, interactable and non interactable, why are they different, its just set dressing, just make the voices and models the same surely? All the different gear, styles, motifs, its all set dressing, why bother, we should all just look the same yes?
If ESO is supposed to be a massive immersive open world, but is empty of children, that to me is a fundamental flaw. It IS just set dressing, but so are a huge range and variety of other game features which are fundamental aspects of what make ESO, ESO.
As for idiots talking about perverts etc, these folk need to grow up. Probably the same ones begging for more skimpy clothing so they can leech over some pixels. #hypocricy
Grianasteri wrote: »joseayalac wrote: »Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...
Children in ESO need to be integrated into the overall world, and existing stories, or they are just set dressing. Given the technical issues that need to be done to add them, if ZOS cannot do them right and make them something interesting and integrated with the game, I would rather not have them.
If ZOS wants to add set dressing, they can start by unlocking all the locked doors into buildings and other places so that we can explore them.
This is illogical.
All of the trees, flora and fauna, its all just set dressing, shall we remove them? All the different architecture and zone identity, its just set dressing, shouldn't everything just look the same? All the NPCs designed, interactable and non interactable, why are they different, its just set dressing, just make the voices and models the same surely? All the different gear, styles, motifs, its all set dressing, why bother, we should all just look the same yes?
If ESO is supposed to be a massive immersive open world, but is empty of children, that to me is a fundamental flaw. It IS just set dressing, but so are a huge range and variety of other game features which are fundamental aspects of what make ESO, ESO.
As for idiots talking about perverts etc, these folk need to grow up. Probably the same ones begging for more skimpy clothing so they can leech over some pixels. #hypocricy
I wouldn't go as far and say it is immersion breaking. Immersion is really only ever broken when something happens that wouldn't happen in a "realistic" (what's meant is logically sound or consistent) world. .