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Is no children immersion breaking?

  • Monte_Cristo
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    My theory is that the planemeld happened about 15 years prior to the start of the game, and it made everyone sterile. Hence no children under 15 or so.
  • max_only
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    My theory is that the planemeld happened about 15 years prior to the start of the game, and it made everyone sterile. Hence no children under 15 or so.

    Children of Men style call it, Children of Nirn.
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  • MrDenimChicken
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    I think it would be nice. GW2 has children and it does make the world seem a little more alive. In general that game has more alive feeling cities than ESO.
  • Toanis
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    Danikat wrote: »
    That one is actually realistic. Bathrooms are a relatively modern concept which would be out of place given the level of technology (magical and otherwise) in Tamriel. Although if you look out for them you can see their predecessor in the form of bowls or buckets kept near the bed.

    Actually, the chamberpot is a rather modern concept as well, that came with big cities where there was no place for enough outhouses or pit latrines for everyone, so the stuff was either poured in the river or a backyard corner. Ancient rome, pragmatic as they were, had solution that worked much better: public "outhouses" where several people sat together and did their business while having a chat.


  • wishlist14
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    My khajiit children now have jobs, one is a banker and my other little one is a merchant. I'm such a proud mum.😆😊😉
  • ZonasArch
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    I'm systematically immersed to the point I don't even see the hours going by and I need to use my phone alarm to hydrate, pee, stretch. No kids is just how the world is. You also don't see stray pets, for example. Never bothered me. It's just the way the world is built.

    If you let go of you IRL and past game experiences, and take ESO for what it is, it's a non issue if you don't see kids.

    But that's just me... I'm really good at taking entertainment pieces for what they are. Cinema, stage, books and games... Just let the world build itself around you instead of building it with your own ideas. You don't look at a mine and see a guy in BnW, you see nothing and from that nothing, comes something. You ignore the mime and start to only see what's being built. Same idea here.
  • max_only
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    There are stray pets though.
    ZonasArch wrote: »
    I'm systematically immersed to the point I don't even see the hours going by and I need to use my phone alarm to hydrate, pee, stretch. No kids is just how the world is. You also don't see stray pets, for example. Never bothered me. It's just the way the world is built.

    If you let go of you IRL and past game experiences, and take ESO for what it is, it's a non issue if you don't see kids.

    But that's just me... I'm really good at taking entertainment pieces for what they are. Cinema, stage, books and games... Just let the world build itself around you instead of building it with your own ideas. You don't look at a mine and see a guy in BnW, you see nothing and from that nothing, comes something. You ignore the mime and start to only see what's being built. Same idea here.

    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
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  • joseayalac
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    Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...

    I don't believe that OPs post has anything to do with it, I would find it more immersive if there where children and no, I don't want to do weird stuff to them.
  • Neoealth
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    It is immersion-breaking that people keep bringing this up. Gross.

    S.

    What's gross about children? They are part of society. Some people have really puzzling attitudes and opinions. Hmmm.
  • Grianasteri
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    Cladius30 wrote: »
    Has any else noticed there are no children in the game world?
    Is this immersion breaking?

    Yes, its been highlighted and commented on for years.

    Yes, it is immersion breaking. I mean how difficult is it to add a range of NPC, non interactable kuds into the game throughout the towns and cities.
  • Rake
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    seen any woodelves?
  • Lysette
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    RD065 wrote: »
    If they're anything like the annoying children in Skyrim no thanks.

    That is one of the problems - children like they are nowadays. Childhood and especially teenage is not a thing of the past at all, teenage came to be after world war 2, before children and adolescents were part of the work force - would not make me wonder, if those, wanting children in the game, would then complain if those would work in the mines or beg and steal in the streets - children in the past were not much cared for at all - most of them didn't make it to their 10th birthday anyway, so they just had mass amounts of kids and cared for them when they made it past their 10th birthday.

    We don't need that in the game - neither today's version of children nor those from the past - it would just annoy most by different reasons.

    The only game where children were made really well and believable was in Assassin's Creed Syndicate - but there children had a purpose and it was part of the game to free children from child labour.
    Edited by Lysette on April 14, 2020 8:37AM
  • Elsonso
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    joseayalac wrote: »
    Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...

    My observation: This is largely based on the premise that, when not annoying, children in RPG games are useless. Set dressing. So, naturally, there are people out there who wonder why someone wants set dressing in the form of Children. Add to that the general stigma in society about crimes related to Children and the fact that some people are not always as vocal about other forms of set dressing, it can make some wonder.

    Children in ESO need to be integrated into the overall world, and existing stories, or they are just set dressing. Given the technical issues that need to be done to add them, if ZOS cannot do them right and make them something interesting and integrated with the game, I would rather not have them.

    If ZOS wants to add set dressing, they can start by unlocking all the locked doors into buildings and other places so that we can explore them.
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  • ZonasArch
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    max_only wrote: »
    There are stray pets though.
    ZonasArch wrote: »
    I'm systematically immersed to the point I don't even see the hours going by and I need to use my phone alarm to hydrate, pee, stretch. No kids is just how the world is. You also don't see stray pets, for example. Never bothered me. It's just the way the world is built.

    If you let go of you IRL and past game experiences, and take ESO for what it is, it's a non issue if you don't see kids.

    But that's just me... I'm really good at taking entertainment pieces for what they are. Cinema, stage, books and games... Just let the world build itself around you instead of building it with your own ideas. You don't look at a mine and see a guy in BnW, you see nothing and from that nothing, comes something. You ignore the mime and start to only see what's being built. Same idea here.

    For real? O.o
  • Haquor
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    Keylun wrote: »
    No. What would be immersion breaking is grown adults t-bagging or using certain emotes to sexualise a child

    Then dont do it.
  • Cladius30
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    Ratzkifal wrote: »
    Well, the semi-official stance is that Skyrim's children weren't liked and so ESO didn't want to fall into the same trap that Skyrim did were people tried to do horrible things to the children there but their immortality only made them even more annoying.
    However, for what little time I played WoW (Legion and BfA), I noticed that WoW actually managed to make the children likeable. More of "Arrr! Do I sound like a pirate?" and less "Another wanderer here to lick my father's boots". So if done well, this could work.

    I wouldn't go as far and say it is immersion breaking. Immersion is really only ever broken when something happens that wouldn't happen in a "realistic" (what's meant is logically sound or consistent) world. You can go out in the street in real life and you don't see many children around unless you go looking for them, so the lack of children doesn't immediately break the immersion in any instance.
    Only when all these instances are looked at as a whole it starts looking strange - a reverse mosaic if you will.

    hmm i guessi didnt think about about people doing bad things to them.. i understand that being a reason they are not in the game. I just remembered seeing them in skyrim quite a bit walking around towns or whatever. but your explanation does make sense.
  • Xologamer
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    Cladius30 wrote: »
    Has any else noticed there are no children in the game world?
    Is this immersion breaking?

    would be more immerson breaking if there were childs which u wouldnt be able to kill(because if childs would be added they would never get dmg)
  • xxthir13enxx
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    immersion obsession is the true evil

    I encourage you to seek treatment for this affliction
  • Cladius30
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    immersion obsession is the true evil

    I encourage you to seek treatment for this affliction

    LOL
  • darthgummibear_ESO
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    This obsession with kids is really disturbing. Seek help.
  • Conduit0
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    Bethesda game has no children, people complain that it's not immersive.
    Bethesda game has children, people complain the children are annoying and don't want them in the game.

  • max_only
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    ZonasArch wrote: »
    max_only wrote: »
    There are stray pets though.
    ZonasArch wrote: »
    I'm systematically immersed to the point I don't even see the hours going by and I need to use my phone alarm to hydrate, pee, stretch. No kids is just how the world is. You also don't see stray pets, for example. Never bothered me. It's just the way the world is built.

    If you let go of you IRL and past game experiences, and take ESO for what it is, it's a non issue if you don't see kids.

    But that's just me... I'm really good at taking entertainment pieces for what they are. Cinema, stage, books and games... Just let the world build itself around you instead of building it with your own ideas. You don't look at a mine and see a guy in BnW, you see nothing and from that nothing, comes something. You ignore the mime and start to only see what's being built. Same idea here.

    For real? O.o

    You haven’t seen the cats and dogs? There a dog chasing a cat all through Stormhaven. There are cats having a conference in Skywatch. Almost every city, town, village what have you have cats and dogs (some with specific names). I’m not talking about quest animals (dog in Daggerfall, cat in Deshaan). These animals do not in any way shape or form contribute to the game except to repeat animation.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
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  • Elsonso
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    Conduit0 wrote: »
    Bethesda game has no children, people complain that it's not immersive.
    Bethesda game has children, people complain the children are annoying and don't want them in the game.

    Obvious solution is to put the two groups of people in the same room and lock the doors. :tongue:
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  • Grianasteri
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    Elsonso wrote: »
    joseayalac wrote: »
    Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...

    Children in ESO need to be integrated into the overall world, and existing stories, or they are just set dressing. Given the technical issues that need to be done to add them, if ZOS cannot do them right and make them something interesting and integrated with the game, I would rather not have them.

    If ZOS wants to add set dressing, they can start by unlocking all the locked doors into buildings and other places so that we can explore them.

    This is illogical.

    All of the trees, flora and fauna, its all just set dressing, shall we remove them? All the different architecture and zone identity, its just set dressing, shouldn't everything just look the same? All the NPCs designed, interactable and non interactable, why are they different, its just set dressing, just make the voices and models the same surely? All the different gear, styles, motifs, its all set dressing, why bother, we should all just look the same yes?

    If ESO is supposed to be a massive immersive open world, but is empty of children, that to me is a fundamental flaw. It IS just set dressing, but so are a huge range and variety of other game features which are fundamental aspects of what make ESO, ESO.

    As for idiots talking about perverts etc, these folk need to grow up. Probably the same ones begging for more skimpy clothing so they can leech over some pixels. #hypocricy
  • Lysette
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    Elsonso wrote: »
    joseayalac wrote: »
    Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...

    Children in ESO need to be integrated into the overall world, and existing stories, or they are just set dressing. Given the technical issues that need to be done to add them, if ZOS cannot do them right and make them something interesting and integrated with the game, I would rather not have them.

    If ZOS wants to add set dressing, they can start by unlocking all the locked doors into buildings and other places so that we can explore them.

    This is illogical.

    All of the trees, flora and fauna, its all just set dressing, shall we remove them? All the different architecture and zone identity, its just set dressing, shouldn't everything just look the same? All the NPCs designed, interactable and non interactable, why are they different, its just set dressing, just make the voices and models the same surely? All the different gear, styles, motifs, its all set dressing, why bother, we should all just look the same yes?

    If ESO is supposed to be a massive immersive open world, but is empty of children, that to me is a fundamental flaw. It IS just set dressing, but so are a huge range and variety of other game features which are fundamental aspects of what make ESO, ESO.

    As for idiots talking about perverts etc, these folk need to grow up. Probably the same ones begging for more skimpy clothing so they can leech over some pixels. #hypocricy

    I am strictly against having modern kids around - if then those working and integrated into the work force - in such a setting every hand counts, even if it just does a bit, no leisure time kids playing in the streets. Are you good with that as well?- Not having modern kids, nasty and not respectful to adults - I definitely don't want kids around like those in Skyrim.
  • Elsonso
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    Elsonso wrote: »
    joseayalac wrote: »
    Why are the opinions on this so sexualized? A lot of people here are assuming that people that want children in the game are perverts...

    Children in ESO need to be integrated into the overall world, and existing stories, or they are just set dressing. Given the technical issues that need to be done to add them, if ZOS cannot do them right and make them something interesting and integrated with the game, I would rather not have them.

    If ZOS wants to add set dressing, they can start by unlocking all the locked doors into buildings and other places so that we can explore them.

    This is illogical.

    All of the trees, flora and fauna, its all just set dressing, shall we remove them? All the different architecture and zone identity, its just set dressing, shouldn't everything just look the same? All the NPCs designed, interactable and non interactable, why are they different, its just set dressing, just make the voices and models the same surely? All the different gear, styles, motifs, its all set dressing, why bother, we should all just look the same yes?

    If ESO is supposed to be a massive immersive open world, but is empty of children, that to me is a fundamental flaw. It IS just set dressing, but so are a huge range and variety of other game features which are fundamental aspects of what make ESO, ESO.

    As for idiots talking about perverts etc, these folk need to grow up. Probably the same ones begging for more skimpy clothing so they can leech over some pixels. #hypocricy

    I did not say anything about removing set dressing. I talked about adding set dressing.

    Children are expensive, compared to other things that they can do. They require animation, voice acting, modeling, textures, skeleton, and their build process has to be updated for all of that. That is a lot of work to do for set dressing. I would suggest that it is a lot of work to do, even if they are not set dressing, and that might be why there are none in the game.

    If all they are going to be is set dressing, like the vagabonds and orphans in Skyrim, then I would prefer that they do other things. There are things that are already in the game that they can start with. They don't need to add something new.

    On the other hand, if they roll out children everywhere, every zone, every city, every settlement, and they are properly integrated into the world, with a substantial game world purpose for being there, then I have no objections.
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  • El_Borracho
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    Ratzkifal wrote: »
    I wouldn't go as far and say it is immersion breaking. Immersion is really only ever broken when something happens that wouldn't happen in a "realistic" (what's meant is logically sound or consistent) world. .

    That does explain why a message pops up every time I leave my house to go to work telling me this will be an unusually long load time.

    And I get that they can't put hundreds of houses in every town. Was just having some fun.
    Edited by El_Borracho on April 16, 2020 3:38PM
  • Strider__Roshin
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    I find it weird that this topic keeps coming up.
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